Zen Idle Wiki zenidle https://zen-idle.fandom.com/wiki/Zen_Idle_Wiki MediaWiki 1.43.1 first-letter Media Special Talk User User talk Zen Idle Wiki Zen Idle Wiki talk File File talk MediaWiki MediaWiki talk Template Template talk Help Help talk Category Category talk Forum Forum talk GeoJson GeoJson talk User blog User blog comment Blog Blog talk Module Module talk Message Wall Thread Message Wall Greeting Board Board Thread Topic Map Map talk Main Page 0 143 144 2023-08-30T04:40:14Z FANDOM 32769624 FANDOM moved page [[Main Page]] to [[Zen Idle Wiki]]: SEO 144 wikitext text/x-wiki #REDIRECT [[Zen Idle Wiki]] tbnnuftfioto76orvw291c1i3i0jwr8 Badges 0 197 284 2023-11-16T01:11:44Z Andyphan20 49234401 Created page with "'''Badges''' can be only earned when doing a [[Challenge]] or a [[Tournament]]. Badges increased by 20% value per badge. {{Header section|title=Overview}} You can earn badges permanently for every [[balls]] that you have number of badges in this game. [[Tournament]]s are the maximum of 40 challenge badges. [[Challenge]]s are the maximum of 28 challenge badges in this game." 284 wikitext text/x-wiki '''Badges''' can be only earned when doing a [[Challenge]] or a [[Tournament]]. Badges increased by 20% value per badge. {{Header section|title=Overview}} You can earn badges permanently for every [[balls]] that you have number of badges in this game. [[Tournament]]s are the maximum of 40 challenge badges. [[Challenge]]s are the maximum of 28 challenge badges in this game. rrefirr6i3rqs94l2bz240zswlhayip 354 284 2024-01-29T04:48:49Z Andyphan20 49234401 354 wikitext text/x-wiki '''Badges''' or '''challenge badges '''can be only earned when doing a [[Challenge]] or a [[Tournament]]. Badges increased by +20% (x1.20) value per badge. {{Header section|title=Overview}} You can earn challenge badges permanently for every [[balls]] that you have a number of badges in this game. [[Tournament]]s are the maximum of 40 challenge badges. [[Challenge]]s are the maximum of 28 challenge badges in this game. 1vjfdeve3f4fohamoahq11q3g7j7hnt 457 354 2024-10-17T21:32:24Z SeePentine 55776870 457 wikitext text/x-wiki '''Badges''' or '''challenge badges ''' are an alternative to [[Ball Prestige]]. They are permanent and last throughout regular [[Prestige]], only earned when doing a [[Challenge]] or a [[Tournament]]. Badges increase a specific ball's value by +20% (x1.20). They are automatically and randomly applied to any bought balls in a prestige, and are given when a Challenge or Tournament is over or retired. [[Tournament]]s give out a maximum of 40 challenge badges in the highest rank. [[Challenge]]s give out a maximum of 28 challenge badges in the highest milestone. tq073gcqm2rixlm2aw7siunch7b655w 458 457 2024-10-17T21:33:03Z SeePentine 55776870 458 wikitext text/x-wiki '''Badges''' or '''challenge badges ''' are an alternative to [[Ball Prestige]]. They are permanent and last throughout regular [[Prestige]], only earned when doing a [[Challenge]] or a [[Tournament]]. Badges increase a specific ball's value by +20% (x1.20). They are automatically and randomly applied to any bought balls in a prestige, and are given when a Challenge or Tournament is over or retired. [[Tournament]]s give out a maximum of 40 challenge badges in the highest rank. [[Challenge]]s give out a maximum of 28 challenge badges in the highest milestone. Once a badge is applied to a ball, it cannot be moved or removed and will permanently stay with that associated ball. 0b7om2qy5sz2ucgbnwcqi1opxj1j9ak Ball 1 0 173 202 2023-09-30T21:36:13Z Andyphan20 49234401 Created page with "{{Ball|cost=None|base_value=$2|spawn_rate=3}} {{List of Balls}}" 202 wikitext text/x-wiki {{Ball|cost=None|base_value=$2|spawn_rate=3}} {{List of Balls}} obcb805myc34ttyiq7twzla9wt1i2j3 Ball 10 0 177 207 2023-09-30T21:40:54Z Andyphan20 49234401 Created page with "{{Ball|cost=$9S|base_value=$2.1q|spawn_rate=16}} {{List of Balls}}" 207 wikitext text/x-wiki {{Ball|cost=$9S|base_value=$2.1q|spawn_rate=16}} {{List of Balls}} 1nf6q6javgn192b8qvwskzny8qg7ndi Ball 11 0 223 370 2024-06-02T03:04:02Z MediumBAYONcil 55191869 Created page with "{{Ball|ball_details=Ball details|cost=400O|base_value=1.2Q|spawn_rate=18}}" 370 wikitext text/x-wiki {{Ball|ball_details=Ball details|cost=400O|base_value=1.2Q|spawn_rate=18}} db2pouny0om4ia7vxjn8kn5eywfrbi0 371 370 2024-06-02T03:04:50Z MediumBAYONcil 55191869 371 wikitext text/x-wiki {{Ball|ball_details=Ball details|cost=$400O|base_value=$1.2Q|spawn_rate=18}} 2n42jo9v0vp1i3nr6maerlos41q2nzi Ball 12 0 176 206 2023-09-30T21:39:38Z Andyphan20 49234401 Created page with "{{Ball|cost=$80D|base_value=$900Q|spawn_rate=20}} {{List of Balls}}" 206 wikitext text/x-wiki {{Ball|cost=$80D|base_value=$900Q|spawn_rate=20}} {{List of Balls}} h2lstsq9ikmpsu6lkras0j0dr0pjda4 Ball 2 0 174 204 2023-09-30T21:37:42Z Andyphan20 49234401 Created page with "{{Ball|cost=$100|base_value=$12|spawn_rate=4}} {{List of Balls}}" 204 wikitext text/x-wiki {{Ball|cost=$100|base_value=$12|spawn_rate=4}} {{List of Balls}} 1sreyihv546278cb4qwleyc1bsu2xba Ball 3 0 175 205 2023-09-30T21:38:47Z Andyphan20 49234401 Created page with "{{Ball|cost=$5k|base_value=$200|spawn_rate=5}} {{List of Balls}}" 205 wikitext text/x-wiki {{Ball|cost=$5k|base_value=$200|spawn_rate=5}} {{List of Balls}} 6sjw5x8ll3mlo9r06xrz1aiixx526s2 Ball Prestige 0 234 431 2024-09-16T12:50:31Z SeePentine 55776870 Created page with "{{For|prestiging worlds|Prestige}} '''Ball Prestige''' is a feature in [[Balls|balls]] which increases the ball value by x20 upon buying it, but also slows down its spawn rate by x20. Although this appears to be a deficit, multiplier bonuses will be exponentially increased, netting immensely more profit than before despite the handicap. It appears at ball value levels 50/100/150. Balls cannot prestige their Spawn Rates; upon reaching the 50/100/150th milestones the upgr..." 431 wikitext text/x-wiki {{For|prestiging worlds|Prestige}} '''Ball Prestige''' is a feature in [[Balls|balls]] which increases the ball value by x20 upon buying it, but also slows down its spawn rate by x20. Although this appears to be a deficit, multiplier bonuses will be exponentially increased, netting immensely more profit than before despite the handicap. It appears at ball value levels 50/100/150. Balls cannot prestige their Spawn Rates; upon reaching the 50/100/150th milestones the upgrade will stay the same, although the spawn rate will rapidly increase. 3fq7n3ho32q0bw230ozehjf4s2bjyfu 436 431 2024-09-22T04:20:53Z Andyphan20 49234401 436 wikitext text/x-wiki {{For|prestiging worlds|Prestige}} '''Ball Prestige''' is a feature in [[Balls|balls]] which increases the ball value by x20 upon buying it, but also slows down its spawn rate by x20. Although this appears to be a deficit, multiplier bonuses will be exponentially increased, netting immensely more profit than before despite the handicap. It appears at ball value levels 50/100/150. Balls cannot prestige their Spawn Rates; upon reaching the 50/100/150th milestones the upgrade will stay the same, although the spawn rate will rapidly increase. The max ball prestige level is 3. After ball level 150 or more, you will not be able to ball prestige any more values. cdsuoq9mvmu9ugfybpocmhne231urke 460 436 2024-10-17T21:40:16Z SeePentine 55776870 460 wikitext text/x-wiki {{For|prestiging worlds|Prestige}} '''Ball Prestige''' is a feature in [[Balls|balls]] which increases the ball value by x20 upon buying it, but also slows down its spawn rate by x20. Although this appears to be a deficit, multiplier bonuses will be exponentially increased, netting immensely more profit than before despite the handicap. It appears at ball value levels 50/100/150. Ball Prestige can be bypassed by buying in bulks of +5 or +10 at the 49th, 99th, or 149th thresholds, although upgrading any further will force a ball prestige. Balls cannot prestige their Spawn Rates; upon reaching the 50/100/150th milestones the upgrade will stay the same, although the spawn rate will rapidly increase. The max ball prestige level is 3. After ball level 150 or more, you will not be able to ball prestige any more values. mp04otd68rifdmudyrawdnco7jlobu2 Ball Spawn Rate 0 203 298 2023-11-26T23:18:35Z Andyphan20 49234401 Created page with "'''Ball Spawn Rate''' is a common [[Cards|card]] which decreases the time of the ball spawn rate. {| class="fandom-table" !Level !Percent |- |1 | -20% |- |2 | -30% |- |3 | -40% |- |4 | -50% |- |5 | -60% |- |6 | -65% |} [[Category:Cards]]" 298 wikitext text/x-wiki '''Ball Spawn Rate''' is a common [[Cards|card]] which decreases the time of the ball spawn rate. {| class="fandom-table" !Level !Percent |- |1 | -20% |- |2 | -30% |- |3 | -40% |- |4 | -50% |- |5 | -60% |- |6 | -65% |} [[Category:Cards]] ezjtxu822cml9rf98q6fe90epr0b7nn Ball Specialization 0 210 305 2023-11-26T23:42:57Z Andyphan20 49234401 Created page with "'''Ball Specialization''' is a rare [[Cards|card]] which decreases the time by the multiplier where you can pick one ball to boost its spawn rate. {| class="fandom-table" !Level !Multiplier |- |1 |x2.0 |- |2 |x2.5 |- |3 |x3.0 |- |4 |x3.5 |- |5 |x4.0 |- |6 |x4.5 |} [[Category:Cards]]" 305 wikitext text/x-wiki '''Ball Specialization''' is a rare [[Cards|card]] which decreases the time by the multiplier where you can pick one ball to boost its spawn rate. {| class="fandom-table" !Level !Multiplier |- |1 |x2.0 |- |2 |x2.5 |- |3 |x3.0 |- |4 |x3.5 |- |5 |x4.0 |- |6 |x4.5 |} [[Category:Cards]] azey8vhj9iobfel00ypdclz892hyxn5 Ball Value 0 202 296 2023-11-26T20:54:38Z Andyphan20 49234401 Created page with "{{Infobox_Card|description=Increase all Ball values by x x|rarity=Common}} '''Ball Value''' is a common [[Cards|card]] which increases all ball values. {| class="fandom-table" !Level !Multiplier |- |1 |x1.5 |- |2 |x2.0 |- |3 |x3.0 |- |4 |x5.0 |- |5 |x7.0 |- |6 |x9.0 |} [[Category:Cards]]" 296 wikitext text/x-wiki {{Infobox_Card|description=Increase all Ball values by x x|rarity=Common}} '''Ball Value''' is a common [[Cards|card]] which increases all ball values. {| class="fandom-table" !Level !Multiplier |- |1 |x1.5 |- |2 |x2.0 |- |3 |x3.0 |- |4 |x5.0 |- |5 |x7.0 |- |6 |x9.0 |} [[Category:Cards]] 8e0tmuh6s5fiqsh9iqtc645ovatekxs 412 296 2024-09-14T07:17:16Z SeePentine 55776870 412 wikitext text/x-wiki {{Infobox_Card|description=Increase all Ball values by x #|rarity=Common}} '''Ball Value''' is a common [[Cards|card]] which increases all ball values. Every sequential upgrade is a multiplicative increase of 0.5. Because it is a common card, it is very easy to reach the next level, making it very easy for the player to double their income early on. {| class="fandom-table" !Level !Multiplier |- |1 |x1.5 |- |2 |x2.0 |- |3 |x3.0 |- |4 |x5.0 |- |5 |x7.0 |- |6 |x9.0 |} [[Category:Cards]] tajmi3fpaf74l3bv8el83evf20holbk 413 412 2024-09-14T07:21:21Z SeePentine 55776870 413 wikitext text/x-wiki {{Infobox_Card |description = Increase all Ball values by x # |rarity = Common }} '''Ball Value''' is a common [[Cards|card]] which increases all ball values. The early levels increase the multiplier by 0.5, then by 1, then finally by 2. Because it is a common card, it is very easy to reach the next level, making it very easy for the player to double their income early on. Since it also rises exponentially per level, it is a card that becomes evermore resourceful throughout the player's progression. {| class="fandom-table" !Level !Multiplier |- |1 |x1.5 |- |2 |x2.0 |- |3 |x3.0 |- |4 |x5.0 |- |5 |x7.0 |- |6 |x9.0 |} [[Category:Cards]] ic0x2r98i4ri3o2x61g48l61muszf1o Balls 0 149 153 2023-08-30T05:27:04Z Andyphan20 49234401 Created page with "In [[Zen Idle]], '''balls''' are the only gravity where the balls can fall down in all stages. == Ball Limit == The ball limit is 1300. You can change the ball limit where the only arrows can press buttons up and down. This ball limit is 1200 where they cannot increase the ball limit where the only maximum is increased than 1200. It increases and decreases 25 balls or more. You can change the ball limit by going to '''Settings''' > '''Ball Limit'''. == Special Balls ==..." 153 wikitext text/x-wiki In [[Zen Idle]], '''balls''' are the only gravity where the balls can fall down in all stages. == Ball Limit == The ball limit is 1300. You can change the ball limit where the only arrows can press buttons up and down. This ball limit is 1200 where they cannot increase the ball limit where the only maximum is increased than 1200. It increases and decreases 25 balls or more. You can change the ball limit by going to '''Settings''' > '''Ball Limit'''. == Special Balls == === VIP ball === The VIP ball is the only chance where it earns 10 value multiplier in this game. This ball has a chance in this game where the ball has a star in it. When tapping on a ball, it receives 0 cash and nothing happens to earn cash. === Gem Ball === The gem ball has the only chance where it gives you 1 gem when you tap on the ball. This ball has a diamond in it were the only thing that they can spawn a ball. No gems earned if the diamond was empty in it. === Cash Ball === The cash ball will give you a massive cash where you can earn the bonus cash. It is a neon white/green ball where you can get cash to tap on a ball before the cash ball shows up. It receives you more cash in-game. === Promotion Ball === Promotion balls can use any other upgrades where the ball collides with it. It will unlock the next tier ball. It requires a promotion ball card if the only card is active. rj6hkpv3pqhb8x1sniu2qj98agokw8o 174 153 2023-08-31T01:04:23Z Andyphan20 49234401 174 wikitext text/x-wiki In [[Zen Idle]], '''balls''' are the only gravity where the balls can fall down in all stages. __TOC__ {{Header section|title=Ball Limit}} The ball limit is 1300. You can change the ball limit where the only arrows can press buttons up and down. This ball limit is 1200 where they cannot increase the ball limit where the only maximum is increased than 1200. It increases and decreases 25 balls or more. You can change the ball limit by going to '''Settings''' > '''Ball Limit'''. {{Header section|title=Special Balls}} {{Header section|number=3|title=VIP Ball}} The VIP ball is the only chance where it earns 10 value multiplier in this game. This ball has a chance in this game where the ball has a star in it. When tapping on a ball, it receives 0 cash and nothing happens to earn cash. {{Header section|number=3|title=Gem Ball}} The gem ball has the only chance where it gives you 1 gem when you tap on the ball. This ball has a diamond in it were the only thing that they can spawn a ball. No gems earned if the diamond was empty in it. {{Header section|number=3|title=Cash Ball}} The cash ball will give you a massive cash where you can earn the bonus cash. It is a neon white/green ball where you can get cash to tap on a ball before the cash ball shows up. It receives you more cash in-game. {{Header section|title=Promotion Ball|number=3}} Promotion balls can use any other upgrades where the ball collides with it. It will unlock the next tier ball. It requires a promotion ball card if the only card is active. io3fiubotavfxvlk2irevx77ns92uv9 230 174 2023-10-16T02:40:46Z Andyphan20 49234401 230 wikitext text/x-wiki In [[Zen Idle]], '''balls''' are the only gravity where the balls can fall down in all stages. __TOC__ {{Header section|title=Ball Limit}} The ball limit is 1300. You can change the ball limit where the only arrows can press buttons up and down. This ball limit is 1200 where they cannot increase the ball limit where the only maximum is increased than 1200. It increases and decreases 25 balls or more. You can change the ball limit by going to '''Settings''' > '''Ball Limit'''. {{Header section|title=Special Balls}} {{Header section|number=3|title=VIP Ball}} The VIP ball is the only chance where it earns 10 value multiplier in this game. This ball has a chance in this game where the ball has a star in it. When tapping on a ball, it receives 0 cash and nothing happens to earn cash. {{Header section|number=3|title=Gem Ball}} The gem ball has the only chance where it gives you 1 gem when you tap on the ball. This ball has a diamond in it were the only thing that they can spawn a ball. No gems earned if the diamond was empty in it. It has a 0.1% chance for impossible with players to get the gem ball. {{Header section|number=3|title=Cash Ball}} The cash ball will give you a massive cash where you can earn the bonus cash. It is a neon white/green ball where you can get cash to tap on a ball before the cash ball shows up. It receives you more cash in-game. {{Header section|title=Promotion Ball|number=3}} Promotion balls can use any other upgrades where the ball collides with it. It will unlock the next tier ball. It requires a promotion ball card if the only card is active. o890hjttkfmv2jqtr5zsa8kbvezropx 239 230 2023-10-18T02:49:33Z Andyphan20 49234401 239 wikitext text/x-wiki In [[Zen Idle]], '''balls''' are the only gravity where the balls can fall down in all stages. __TOC__ {{Header section|title=Ball Limit}} The ball limit is 1300. You can change the ball limit where the only arrows can press buttons up and down. This ball limit is 1200 where they cannot increase the ball limit where the only maximum is increased than 1200. It increases and decreases 25 balls or more. You can change the ball limit by going to '''Settings''' > '''Ball Limit'''. Balls for the limit cannot be increased up to 25 times when it causes the game lag of your world. {{Header section|title=Upgrading Balls}} To upgrade balls, you must go to the balls tab. After the balls of this value or time which can be used to destroy balls in-game which it makes the multiplier value of [[cash]]. {{Header section|title=Special Balls}} {{Header section|number=3|title=VIP Ball}} The VIP ball is the only chance where it earns 10 value multiplier in this game. This ball has a chance in this game where the ball has a star in it. When tapping on a ball, it receives 0 cash and nothing happens to earn cash. {{Header section|number=3|title=Gem Ball}} The gem ball has the only chance where it gives you 1 gem when you tap on the ball. This ball has a diamond in it were the only thing that they can spawn a ball. No gems earned if the diamond was empty in it. It has a 0.1% chance for impossible with players to get the gem ball. {{Header section|number=3|title=Cash Ball}} The cash ball will give you a massive cash where you can earn the bonus cash. It is a neon white/green ball where you can get cash to tap on a ball before the cash ball shows up. It receives you more cash in-game. {{Header section|title=Promotion Ball|number=3}} Promotion balls can use any other upgrades where the ball collides with it. It will unlock the next tier ball. It requires a promotion ball card if the only card is active. 11fwqqog6njc8k27241uad6n1h16lmm 242 239 2023-10-25T00:31:35Z Andyphan20 49234401 242 wikitext text/x-wiki In [[Zen Idle]], '''balls''' are the only gravity where the balls can fall down in all stages. __TOC__ {{Header section|title=Ball Limit}} The ball limit is 1300. You can change the ball limit where the only arrows can press buttons up and down. This ball limit is 1200 where they cannot increase the ball limit where the only maximum is increased than 1200. It increases and decreases 25 balls or more. You can change the ball limit by going to '''Settings''' > '''Ball Limit'''. Balls for the limit cannot be increased up to 25 times when it causes the game lag of your world. {{Header section|title=Upgrading Balls}} To upgrade balls, you must go to the balls tab. After the balls of this value or time which can be used to destroy balls in-game which it makes the multiplier value of [[cash]]. {{Header section|title=Special Balls}} {{Header section|number=3|title=VIP Ball}} The VIP ball is the only chance where it earns 10 value multiplier in this game. This ball has a chance in this game where the ball has a star in it. When tapping on a ball, it receives 0 cash and nothing happens to earn cash. {{Header section|number=3|title=Gem Ball}} The gem ball has the only chance where it gives you 1 gem when you tap on the ball. This ball has a diamond in it were the only thing that they can spawn a ball. No gems earned if the diamond was empty in it. It has a 0.1% chance for impossible with players to get the gem ball. {{Header section|number=3|title=Cash Ball}} The cash ball will give you a massive cash where you can earn the bonus cash. It is a neon white/green ball where you can get cash to tap on a ball before the cash ball shows up. It receives you more cash in-game. {{Header section|title=Promotion Ball|number=3}} Promotion balls can use any other upgrades where the ball collides with it. It will unlock the next tier ball whenever the ball changes any other colors. It has a chance of spawning a promotion ball. '''Note:''' It requires a rare promotion ball card if the only card is active. n59t1gaw9g0dy8l3s3l8mthya3i974i 288 242 2023-11-21T06:46:59Z Andyphan20 49234401 288 wikitext text/x-wiki In [[Zen Idle]], '''balls''' are the only gravity where the balls can fall down in all stages. __TOC__ {{Header section|title=Ball Limit}} The ball limit is 1300. You can change the ball limit where the only arrows can press buttons up and down. This ball limit is 1200 where they cannot increase the ball limit where the only maximum is increased than 1200. It increases and decreases 25 balls or more. You can change the ball limit by going to '''Settings''' > '''Ball Limit'''. Balls for the limit cannot be increased up to 25 times when it causes the game lag of your world. Another option is the ball limit which destroys all balls every time. It provides 20% ball value for each. {{Header section|title=Upgrading Balls}} To upgrade balls, you must go to the balls tab. After the balls of this value or time which can be used to destroy balls in-game which it makes the multiplier value of [[cash]]. {{Header section|title=Special Balls}} {{Header section|number=3|title=VIP Ball}} The VIP ball is the only chance where it earns 10 value multiplier in this game. This ball has a chance in this game where the ball has a star in it. When tapping on a ball, it receives 0 cash and nothing happens to earn cash. {{Header section|number=3|title=Gem Ball}} The gem ball has the only chance where it gives you 1 gem when you tap on the ball. This ball has a diamond in it were the only thing that they can spawn a ball. No gems earned if the diamond was empty in it. It has a 0.1% chance for impossible with players to get the gem ball. {{Header section|number=3|title=Cash Ball}} The cash ball will give you a massive cash where you can earn the bonus cash. It is a neon white/green ball where you can get cash to tap on a ball before the cash ball shows up. It receives you more cash in-game. {{Header section|title=Promotion Ball|number=3}} Promotion balls can use any other upgrades where the ball collides with it. It will unlock the next tier ball whenever the ball changes any other colors. It has a chance of spawning a promotion ball. '''Note:''' It requires a rare promotion ball card if the only card is active. hw8pg6te3lag71j8eddfhwuwp0adgdx 321 288 2023-12-22T00:21:56Z Andyphan20 49234401 321 wikitext text/x-wiki In [[Zen Idle]], '''balls''' are the only gravity where the balls can fall down in all [[stages]]. __TOC__ {{Header section|title=Ball Limit}} The ball limit is 1300. You can change the ball limit where the only arrows can press buttons up and down. This ball limit is 1200 where they cannot increase the ball limit where the only maximum is increased than 1200. It increases and decreases 25 balls or more. You can change the ball limit by going to '''Settings''' > '''Ball Limit'''. Balls for the limit cannot be increased up to 25 times when it causes the game lag of your world. Playing a game with many balls can cause failing to load the world. Another option is the ball limit which destroys all balls every time. It provides 20% ball value for each. {{Header section|title=Upgrading Balls}} To upgrade balls, you must go to the balls tab. After the balls of this value or time which can be used to destroy balls in-game which it makes the multiplier value of [[cash]]. {{Header section|title=Time|number=3}} Balls are only spawned by the time. The maximum ball time is 0.2 seconds. {{Header section|title=Value|number=3}} Ball values will gives you more cash when passing through a gate or tapping on a ball. Tapping on a ball gives you a ball’s half cash. {{Header section|title=Special Balls}} {{Header section|number=3|title=VIP Ball}} The VIP ball is the only chance where it earns 10 value multiplier in this game. This ball has a chance in this game where the ball has a star in it. When tapping on a ball, it receives 0 cash and nothing happens to earn cash. {{Header section|number=3|title=Gem Ball}} The gem ball has the only chance where it gives you 1 gem when you tap on the ball. This ball has a diamond in it were the only thing that they can spawn a ball. No gems earned if the diamond was empty in it. It has a 0.1% chance for spawning and are impossible with players to get the gem ball. {{Header section|number=3|title=Cash Ball}} The cash ball will give you a massive cash where you can earn the bonus cash. It is a neon white/green ball where you can get cash to tap on a ball before the cash ball shows up. It receives you more cash in-game. {{Header section|title=Promotion Ball|number=3}} Promotion balls can use any other upgrades where the ball collides with it. It will unlock the next tier ball whenever the ball changes any other colors. It has a chance of spawning a promotion ball. '''Note:''' It requires a rare promotion ball card if the only card is active. mo25ed14bja960g3xwsq7qd5sjdk9le 348 321 2024-01-24T10:06:42Z Black131072 53447031 Game was updated: max balls increased to 1.3k 348 wikitext text/x-wiki In [[Zen Idle]], '''balls''' are the only gravity where the balls can fall down in all [[stages]]. __TOC__ {{Header section|title=Ball Limit}} The ball limit is 1300. You can change the ball limit where the only arrows can press buttons up and down. This ball limit is 1300 where they cannot increase the ball limit where the only maximum is increased than 1300. It increases and decreases 25 balls or more. You can change the ball limit by going to '''Settings''' > '''Ball Limit'''. Balls for the limit cannot be increased up to 25 times when it causes the game lag of your world. Playing a game with many balls can cause failing to load the world. Another option is the ball limit which destroys all balls every time. It provides 20% ball value for each. {{Header section|title=Upgrading Balls}} To upgrade balls, you must go to the balls tab. After the balls of this value or time which can be used to destroy balls in-game which it makes the multiplier value of [[cash]]. {{Header section|title=Time|number=3}} Balls are only spawned by the time. The maximum ball time is 0.2 seconds. {{Header section|title=Value|number=3}} Ball values will gives you more cash when passing through a gate or tapping on a ball. Tapping on a ball gives you a ball’s half cash. {{Header section|title=Special Balls}} {{Header section|number=3|title=VIP Ball}} The VIP ball is the only chance where it earns 10 value multiplier in this game. This ball has a chance in this game where the ball has a star in it. When tapping on a ball, it receives 0 cash and nothing happens to earn cash. {{Header section|number=3|title=Gem Ball}} The gem ball has the only chance where it gives you 1 gem when you tap on the ball. This ball has a diamond in it were the only thing that they can spawn a ball. No gems earned if the diamond was empty in it. It has a 0.1% chance for spawning and are impossible with players to get the gem ball. {{Header section|number=3|title=Cash Ball}} The cash ball will give you a massive cash where you can earn the bonus cash. It is a neon white/green ball where you can get cash to tap on a ball before the cash ball shows up. It receives you more cash in-game. {{Header section|title=Promotion Ball|number=3}} Promotion balls can use any other upgrades where the ball collides with it. It will unlock the next tier ball whenever the ball changes any other colors. It has a chance of spawning a promotion ball. '''Note:''' It requires a rare promotion ball card if the only card is active. a2og2hirxcn25j0ret35da8qwnx44a0 367 348 2024-05-26T19:00:01Z Andyphan20 49234401 367 wikitext text/x-wiki In [[Zen Idle]], '''balls''' are the only gravity where the balls can fall down in all [[stages]]. __TOC__ {{Header section|title=Ball Limit}} The ball limit is 1500. You can change the ball limit where the only arrows can press buttons up and down. This ball limit is 1500 where they cannot increase the ball limit where the only maximum is increased than 1500. It increases and decreases 25 balls or more. You can change the ball limit by going to '''Settings''' > '''Ball Limit'''. Balls for the limit cannot be increased up to 25 times when it causes the game lag of your world. Playing a game with many balls can cause failing to load the world. Another option is the ball limit which destroys all balls every time. It provides 20% ball value for each. If the balls reach it’s limit, then the balls cannot spawn anymore. {{Header section|title=Upgrading Balls}} To upgrade balls, you must go to the balls tab. After the balls of this value or time which can be used to destroy balls in-game which it makes the multiplier value of [[cash]]. {{Header section|title=Time|number=3}} Balls are only spawned by the time. The maximum ball time is 0.2 seconds. {{Header section|title=Value|number=3}} Ball values will gives you more cash when passing through a gate or tapping on a ball. Tapping on a ball gives you a ball’s half cash. {{Header section|title=Special Balls}} {{Header section|number=3|title=VIP Ball}} The VIP ball is the only chance where it earns 10 value multiplier in this game. This ball has a chance in this game where the ball has a star in it. When tapping on a ball, it receives 0 cash and nothing happens to earn cash. {{Header section|number=3|title=Gem Ball}} The gem ball has the only chance where it gives you 1 gem when you tap on the ball. This ball has a diamond in it were the only thing that they can spawn a ball. No gems earned if the diamond was empty in it. It has a 0.1% chance for spawning and are impossible with players to get the gem ball. {{Header section|number=3|title=Cash Ball}} The cash ball will give you a massive cash where you can earn the bonus cash. It is a neon white/green ball where you can get cash to tap on a ball before the cash ball shows up. It receives you more cash in-game. {{Header section|title=Promotion Ball|number=3}} Promotion balls can use any other upgrades where the ball collides with it. It will unlock the next tier ball whenever the ball changes any other colors. It has a chance of spawning a promotion ball. '''Note:''' It requires a rare promotion ball card if the only card is active. mexr3nwtrf7ls1xao6whbr80qz5sgf5 369 367 2024-05-28T04:59:24Z Andyphan20 49234401 369 wikitext text/x-wiki In [[Zen Idle]], '''balls''' are the only gravity where the balls can fall down in all [[stages]]. __TOC__ {{Header section|title=Ball Limit}} The ball limit is 1500. You can change the ball limit where the only arrows can press buttons up and down. This ball limit is 1500 where they cannot increase the ball limit where the only maximum is increased than 1500. It increases and decreases 25 balls or more. You can change the ball limit by going to '''Settings''' > '''Ball Limit'''. Balls for the limit cannot be increased up to 25 times when it causes the game lag of your world. Playing a game with many balls can cause failing to load the world. Another option is the ball limit which destroys all balls every time. It provides 20% ball value for each. If the balls reach it’s limit, then the balls cannot spawn anymore. {{Header section|title=Upgrading Balls}} To upgrade balls, you must go to the balls tab. After the balls of this value or time which can be used to destroy balls in-game which it makes the multiplier value of [[cash]]. {{Header section|title=Time|number=3}} Balls are only spawned by the time. The maximum ball time is 0.2 seconds. {{Header section|title=Value|number=3}} Ball values will gives you more cash when passing through a gate or tapping on a ball. Tapping on a ball gives you a ball’s half cash. {{Header section|title=Special Balls}} {{Header section|number=3|title=VIP Ball}} The VIP ball is the only chance where it earns 10 value multiplier in this game. This ball has a chance in this game where the ball has a star in it. When tapping on a ball, it receives 0 cash and nothing happens to earn cash. {{Header section|number=3|title=Gem Ball}} The gem ball has the only chance where it gives you 1 gem when you tap on the ball. This ball has a diamond in it were the only thing that they can spawn a ball. No gems earned if the diamond was empty in it. It has a 0.1% chance for spawning and are impossible with players to get the gem ball. You can miss a free gem the ball hasn’t tapped when passing to a red gate when the ball is destroyed. {{Header section|number=3|title=Cash Ball}} The cash ball will give you a massive cash where you can earn the bonus cash. It is a neon white/green ball where you can get cash to tap on a ball before the cash ball shows up. It receives you more cash in-game. {{Header section|title=Promotion Ball|number=3}} Promotion balls can use any other upgrades where the ball collides with it. It will unlock the next tier ball whenever the ball changes any other colors. It has a chance of spawning a promotion ball. '''Note:''' It requires a rare promotion ball card if the only card is active. emll6vdi4twnuvowon2ola500onu5ks 404 369 2024-09-13T19:37:18Z SeePentine 55776870 404 wikitext text/x-wiki '''Balls''' in [[Zen Idle]] are the primary medium for garnering money. They spawn continuously under a given spawn rate and each of them possesses an associated sell value that the player earns once the ball goes through a [[Gates|gate]]. Every ball has a Value and a Time that the player can purchase. Buying Value will increase the sell value of that ball, whereas buying Time decreases the amount of time required for that ball to spawn again. __TOC__ {{Header section|title=Ball Limit}} The ball limit is 1500. You can change the ball limit where the only arrows can press buttons up and down. This ball limit is 1500 where they cannot increase the ball limit where the only maximum is increased than 1500. It increases and decreases 25 balls or more. You can change the ball limit by going to '''Settings''' > '''Ball Limit'''. Balls for the limit cannot be increased up to 25 times when it causes the game lag of your world. Playing a game with many balls can cause failing to load the world. Another option is the ball limit which destroys all balls every time. It provides 20% ball value for each. If the balls reach it’s limit, then the balls cannot spawn anymore. {{Header section|title=Upgrading Balls}} To upgrade balls, you must go to the balls tab. After the balls of this value or time which can be used to destroy balls in-game which it makes the multiplier value of [[cash]]. {{Header section|title=Time|number=3}} Balls are only spawned by the time. The maximum ball time is 0.2 seconds. {{Header section|title=Value|number=3}} Ball values will gives you more cash when passing through a gate or tapping on a ball. Tapping on a ball gives you a ball’s half cash. {{Header section|title=Special Balls}} {{Header section|number=3|title=VIP Ball}} The VIP ball is the only chance where it earns 10 value multiplier in this game. This ball has a chance in this game where the ball has a star in it. When tapping on a ball, it receives 0 cash and nothing happens to earn cash. {{Header section|number=3|title=Gem Ball}} The gem ball has the only chance where it gives you 1 gem when you tap on the ball. This ball has a diamond in it were the only thing that they can spawn a ball. No gems earned if the diamond was empty in it. It has a 0.1% chance for spawning and are impossible with players to get the gem ball. You can miss a free gem the ball hasn’t tapped when passing to a red gate when the ball is destroyed. {{Header section|number=3|title=Cash Ball}} The cash ball will give you a massive cash where you can earn the bonus cash. It is a neon white/green ball where you can get cash to tap on a ball before the cash ball shows up. It receives you more cash in-game. {{Header section|title=Promotion Ball|number=3}} Promotion balls can use any other upgrades where the ball collides with it. It will unlock the next tier ball whenever the ball changes any other colors. It has a chance of spawning a promotion ball. '''Note:''' It requires a rare promotion ball card if the only card is active. n7cgytd662guglcw687s41iu28yd3iw 405 404 2024-09-13T19:57:42Z SeePentine 55776870 Fixed this grammar. 405 wikitext text/x-wiki '''Balls''' in [[Zen Idle]] are the primary medium for garnering money. They spawn continuously under a given spawn rate and each of them possesses an associated sell value that the player earns once the ball goes through a [[Gates|gate]]. Every ball has a Value and a Time that the player can purchase. Buying Value will increase the sell value of that ball, whereas buying Time decreases the amount of time required for that ball to spawn again. __TOC__ {{Header section|title=Ball Limit}} There is a limited amount of balls that can be rendered at a given time. This is to prevent excessive lag or certain glitches from occurring within the game. The default ball limit is 1500, but the player has the ability to change the ball limit in settings. There are 2 arrows, the down and up arrow respectively, which decrease or increase the limit in sets of 250. The minimum ball limit is 500 and the maximum is 5000. If the player goes to 2000 or higher a warning will pop up which reads, "Warning: may cause performance issues and/or other bugs". Once the ball limit is reached balls will not spawn until the subsequent balls are sold and the balls go under the limit again. The ball limit also tells the player how many balls are active at any given time to decide on what to place the limit at. There is another button called "Destroy all balls". Doing this will, as the name implies, sell every active ball for 20% their Value. This does not include special balls, they will all be sold for $0. Although pressing it is a net loss, it will instantly clear up any problems with lag. {{Header section|title=Time|number=3}} Balls are only spawned by buying Time. The minimum ball time is 0.2 seconds, and the player will not be allowed to buy Time any further unless they prestige the ball. {{Header section|title=Value|number=3}} Ball values will give you cash when passing through a gate or tapping on a ball. Tapping will give you half the cash of the ball, but this can be increased by [[Transcend|Transcending]]. {{Header section|title=Special Balls}} {{Header section|number=3|title=VIP Ball}} The VIP ball has a 1% chance to spawn, but it gives 10x the Value of the ball it becomes. The chance can be increased with perks, cards, or transcending. Tapping it is not recommended as it will give no money. {{Header section|number=3|title=Gem Ball}} The Gem ball has a 0.1% chance to spawn, but it gives 1 diamond upon being tapped. Leaving it alone to pass through the red gate is not recommended as it will give no money. {{Header section|number=3|title=Cash Ball}} The cash ball is a neon white/green ball that provides a time skip in revenue upon being tapped. This revenue can be multiplied by a set amount if the player chooses to watch an ad. Leaving it alone to pass through the red gate is not recommended as it will give no money. {{Header section|title=Promotion Ball|number=3}} Promotion balls is unique in that it affects other balls and not itself. Whenever it touches another ball once, that ball will be promoted to the next tier (different color) if that tier is higher in Value than theirs. '''Note:''' It requires a rare promotion ball card if the only card is active. si7x3di8fmnmys44zqw79gb41gmd902 406 405 2024-09-13T19:58:42Z SeePentine 55776870 406 wikitext text/x-wiki '''Balls''' in [[Zen Idle]] are the primary medium for garnering money. They spawn continuously under a given spawn rate and each of them possesses an associated sell value that the player earns once the ball goes through a [[Gates|gate]]. Every ball has a Value and a Time that the player can purchase. Buying Value will increase the sell value of that ball, whereas buying Time decreases the amount of time required for that ball to spawn again. __TOC__ {{Header section|title=Ball Limit}} There is a limited amount of balls that can be rendered at a given time. This is to prevent excessive lag or certain glitches from occurring within the game. The default ball limit is 1500, but the player has the ability to change the ball limit in settings. There are 2 arrows, the down and up arrow respectively, which decrease or increase the limit in sets of 250. The minimum ball limit is 500 and the maximum is 5000. If the player goes to 2000 or higher a warning will pop up which reads, "Warning: may cause performance issues and/or other bugs". Once the ball limit is reached balls will not spawn until the subsequent balls are sold and the balls go under the limit again. The ball limit also tells the player how many balls are active at any given time to decide on what to place the limit at. There is another button called "Destroy all balls". Doing this will, as the name implies, sell every active ball for 20% their Value. This does not include special balls, they will all be sold for $0. Although pressing it is a net loss, it will instantly clear up any problems with lag. {{Header section|title=Time|number=3}} Balls are only spawned by buying Time. The minimum ball time is 0.2 seconds, and the player will not be allowed to buy Time any further unless they prestige the ball. {{Header section|title=Value|number=3}} Ball values will give you cash when passing through a gate or tapping on a ball. Tapping will give you half the cash of the ball, but this can be increased by [[Transcend|Transcending]]. {{Header section|title=Special Balls}} {{Header section|number=3|title=VIP Ball}} The VIP ball has a 1% chance to spawn, but it gives 10x the Value of the ball it becomes. The chance can be increased with perks, cards, or transcending. Tapping it is not recommended as it will give no money. {{Header section|number=3|title=Gem Ball}} The Gem ball has a 0.1% chance to spawn, but it gives 1 diamond upon being tapped. Leaving it alone to pass through the red gate is not recommended as it will give no money. {{Header section|number=3|title=Cash Ball}} The cash ball is a neon white/green ball that provides a time skip in revenue upon being tapped. This revenue can be multiplied by a set amount if the player chooses to watch an ad. Leaving it alone to pass through the red gate is not recommended as it will give no money. {{Header section|title=Promotion Ball|number=3}} Promotion balls are unique in that it affects other balls and not itself. Whenever it touches another ball once, that ball will be promoted to the next tier (different color) if that tier is higher in Value than theirs. '''Note:''' It requires a rare promotion ball card if the only card is active. aeaqcsqbroze63d2bk5u6p8szenzvda 408 406 2024-09-13T23:17:52Z Andyphan20 49234401 408 wikitext text/x-wiki '''Balls''' in [[Zen Idle]] are the primary medium for garnering money. They spawn continuously under a given spawn rate and each of them possesses an associated sell value that the player earns once the ball goes through a [[Gates|gate]]. Every ball has a Value and a Time that the player can purchase. Buying Value will increase the sell value of that ball, whereas buying Time decreases the amount of time required for that ball to spawn again. __TOC__ {{Header section|title=Ball Limit}} There is a limited amount of balls that can be rendered at a given time. This is to prevent excessive lag or certain glitches from occurring within the game. The default ball limit is 1500, but the player has the ability to change the ball limit in settings. There are 2 arrows, the down and up arrow respectively, which decrease or increase the limit in sets of 250. The minimum ball limit is 500 and the maximum is 5000. If the player goes to 2000 or higher a warning will pop up which reads, "Warning: may cause performance issues and/or other bugs". Once the ball limit is reached balls will not spawn until the subsequent balls are sold and the balls go under the limit again. The ball limit also tells the player how many balls are active at any given time to decide on what to place the limit at. There is another button called "Destroy all balls". Doing this will, as the name implies, sell every active ball for 20% their Value. This does not include special balls, they will all be sold for $0. Although pressing it is a net loss, it will instantly clear up any problems with lag. {{Header section|title=Upgrades}} {{Header section|title=Time|number=3}} Balls are only spawned by buying Time. The minimum ball time is 0.2 seconds, and the player will not be allowed to buy Time any further unless they prestige the ball. {{Header section|title=Value|number=3}} Ball values will give you cash when passing through a gate or tapping on a ball. Tapping will give you half the cash of the ball, but this can be increased by [[Transcend|Transcending]]. {{Header section|title=Special Balls}} {{Header section|number=3|title=VIP Ball}} The VIP ball has a 1% chance to spawn, but it gives 10x the Value of the ball it becomes. The chance can be increased with perks, cards, or transcending. Tapping it is not recommended as it will give no money. {{Header section|number=3|title=Gem Ball}} The Gem ball has a 0.1% chance to spawn, but it gives 1 diamond upon being tapped. Leaving it alone to pass through the red gate is not recommended as it will give no money. {{Header section|number=3|title=Cash Ball}} The cash ball is a neon white/green ball that provides a time skip in revenue upon being tapped. This revenue can be multiplied by a set amount if the player chooses to watch an ad. Leaving it alone to pass through the red gate is not recommended as it will give no money. {{Header section|title=Promotion Ball|number=3}} Promotion balls are unique in that it affects other balls and not itself. Whenever it touches another ball once, that ball will be promoted to the next tier (different color) if that tier is higher in Value than theirs. '''Note:''' It requires a rare promotion ball card if the only card is active. mmwe0vc2zztotihl07lfqqyjuwinech 437 408 2024-09-22T04:25:22Z Andyphan20 49234401 437 wikitext text/x-wiki '''Balls''' in [[Zen Idle]] are the primary medium for garnering money. They spawn continuously under a given spawn rate and each of them possesses an associated sell value that the player earns once the ball goes through a [[Gates|gate]]. Every ball has a Value and a Time that the player can purchase. Buying Value will increase the sell value of that ball, whereas buying Time decreases the amount of time required for that ball to spawn again. __TOC__ {{Header section|title=Ball Limit}} There is a limited amount of balls that can be rendered at a given time. This is to prevent excessive lag or certain glitches from occurring within the game. The default ball limit is 1500, but the player has the ability to change the ball limit in settings. There are 2 arrows, the down and up arrow respectively, which decrease or increase the limit in sets of 250. The minimum ball limit is 500 and the maximum is 5000. If the player goes to 2000 balls or higher, a warning message will pop up which reads, "''Warning: may cause performance issues and/or other bugs''". Once the ball limit is reached, balls will not spawn until the subsequent balls are sold and the balls go under the limit again. The ball limit also tells the player how many balls are active at any given time to decide on what to place the limit at. There is another button called "Destroy all balls". Doing this will, as the name implies, sell every active ball for 20% their Value. This does not include special balls, they will all be sold for $0. Although pressing it is a net loss, it will instantly clear up any problems with lag. {{Header section|title=Upgrades}} {{Header section|title=Time|number=3}} Balls are only spawned by buying Time. The minimum ball time is 0.2 seconds, and the player will not be allowed to buy Time any further unless they prestige the ball. {{Header section|title=Value|number=3}} Ball values will give you cash when passing through a gate or tapping on a ball. Tapping will give you half the cash of the ball, but this can be increased by [[Transcend|Transcending]]. {{Header section|title=Special Balls}} {{Header section|number=3|title=VIP Ball}} The VIP ball has a 1% chance to spawn, but it gives 10x the Value of the ball it becomes. The chance can be increased with perks, cards, or transcending. Tapping it is not recommended as it will give no money. {{Header section|number=3|title=Gem Ball}} The Gem ball has a 0.1% chance to spawn, but it gives 1 diamond upon being tapped. Leaving it alone to pass through the red gate is not recommended as it will give no money. {{Header section|number=3|title=Cash Ball}} The cash ball is a neon white/green ball that provides a time skip in revenue upon being tapped. This revenue can be multiplied by a set amount if the player chooses to watch an ad. Leaving it alone to pass through the red gate is not recommended as it will give no money. {{Header section|title=Promotion Ball|number=3}} Promotion balls are unique in that it affects other balls and not itself. Whenever it touches another ball once, that ball will be promoted to the next tier (different color) if that tier is higher in Value than theirs. '''Note:''' It requires a rare promotion ball card if the only card is active. l4zvog3iyf67ermkuqm8ycq6nu469c8 439 437 2024-09-23T23:29:38Z SeePentine 55776870 439 wikitext text/x-wiki '''Balls''' in [[Zen Idle]] are the primary medium for garnering money. They spawn continuously under a given spawn rate and each of them possesses an associated sell value that the player earns once the ball goes through a [[Gates|gate]]. Every ball has a Value and a Time that the player can purchase. Buying Value will increase the sell value of that ball, whereas buying Time decreases the amount of time required for that ball to spawn again. __TOC__ Max Balls Active.png|Appears when the Ball Limit is reached. {{Header section|title=Ball Limit}} There is a limited amount of balls that can be rendered at a given time. This is to prevent excessive lag or certain glitches from occurring within the game. The default ball limit is 1500, but the player has the ability to change the ball limit in settings. There are 2 arrows, the down and up arrow respectively, which decrease or increase the limit in sets of 250. The minimum ball limit is 500 and the maximum is 5000. If the player goes to 2000 balls or higher, a warning message will pop up which reads, "''Warning: may cause performance issues and/or other bugs''". Once the ball limit is reached, the message "Max Balls Active" will show in red at the top of the screen. Additional balls will not spawn until the subsequent balls are sold and the balls go under the limit again. The ball limit also tells the player how many balls are active at any given time for them to decide on what to place the limit at. There is another button called "Destroy all balls". Doing this will, as the name implies, sell every active ball for 20% their Value. This does not include special balls, they will all be sold for $0 with the exception of the Cash Ball. Although pressing it is a net loss, it will instantly clear up any problems with lag. {{Header section|title=Upgrades}} {{Header section|title=Time|number=3}} Balls are only spawned by buying Time. The minimum ball time is 0.2 seconds, and the player will not be allowed to buy Time any further unless they prestige the ball. {{Header section|title=Value|number=3}} Ball values will give you cash when passing through a gate or tapping on a ball. Tapping will give you half the cash of the ball, but this can be increased by [[Transcend|Transcending]]. {{Header section|title=Special Balls}} {{Header section|number=3|title=VIP Ball}} The VIP ball has a 1% chance to spawn, but it gives 10x the Value of the ball it becomes. The chance can be increased with perks, cards, or transcending. Tapping it is not recommended as it will give no money. {{Header section|number=3|title=Gem Ball}} The Gem ball has a 0.1% chance to spawn, but it gives 1 diamond upon being tapped. Leaving it alone to pass through the red gate is not recommended as it will give no money. {{Header section|number=3|title=Cash Ball}} The cash ball is a neon white/green ball that provides a time skip in revenue upon being tapped. This revenue can be multiplied by a set amount if the player chooses to watch an ad. Leaving it alone to pass through the red gate is not recommended as it will give no money. {{Header section|title=Promotion Ball|number=3}} Promotion balls are unique in that it affects other balls and not itself. Whenever it touches another ball once, that ball will be promoted to the next tier (different color) if that tier is higher in Value than theirs. '''Note:''' It requires a rare promotion ball card if the only card is active. mf73xfne5q3fzrdhz2sn8ljrqvu5ex4 440 439 2024-09-23T23:30:22Z SeePentine 55776870 440 wikitext text/x-wiki '''Balls''' in [[Zen Idle]] are the primary medium for garnering money. They spawn continuously under a given spawn rate and each of them possesses an associated sell value that the player earns once the ball goes through a [[Gates|gate]]. Every ball has a Value and a Time that the player can purchase. Buying Value will increase the sell value of that ball, whereas buying Time decreases the amount of time required for that ball to spawn again. __TOC__ [[File:Max Balls Active.png|Appears when the Ball Limit is reached.]] {{Header section|title=Ball Limit}} There is a limited amount of balls that can be rendered at a given time. This is to prevent excessive lag or certain glitches from occurring within the game. The default ball limit is 1500, but the player has the ability to change the ball limit in settings. There are 2 arrows, the down and up arrow respectively, which decrease or increase the limit in sets of 250. The minimum ball limit is 500 and the maximum is 5000. If the player goes to 2000 balls or higher, a warning message will pop up which reads, "''Warning: may cause performance issues and/or other bugs''". Once the ball limit is reached, the message "Max Balls Active" will show in red at the top of the screen. Additional balls will not spawn until the subsequent balls are sold and the balls go under the limit again. The ball limit also tells the player how many balls are active at any given time for them to decide on what to place the limit at. There is another button called "Destroy all balls". Doing this will, as the name implies, sell every active ball for 20% their Value. This does not include special balls, they will all be sold for $0 with the exception of the Cash Ball. Although pressing it is a net loss, it will instantly clear up any problems with lag. {{Header section|title=Upgrades}} {{Header section|title=Time|number=3}} Balls are only spawned by buying Time. The minimum ball time is 0.2 seconds, and the player will not be allowed to buy Time any further unless they prestige the ball. {{Header section|title=Value|number=3}} Ball values will give you cash when passing through a gate or tapping on a ball. Tapping will give you half the cash of the ball, but this can be increased by [[Transcend|Transcending]]. {{Header section|title=Special Balls}} {{Header section|number=3|title=VIP Ball}} The VIP ball has a 1% chance to spawn, but it gives 10x the Value of the ball it becomes. The chance can be increased with perks, cards, or transcending. Tapping it is not recommended as it will give no money. {{Header section|number=3|title=Gem Ball}} The Gem ball has a 0.1% chance to spawn, but it gives 1 diamond upon being tapped. Leaving it alone to pass through the red gate is not recommended as it will give no money. {{Header section|number=3|title=Cash Ball}} The cash ball is a neon white/green ball that provides a time skip in revenue upon being tapped. This revenue can be multiplied by a set amount if the player chooses to watch an ad. Leaving it alone to pass through the red gate is not recommended as it will give no money. {{Header section|title=Promotion Ball|number=3}} Promotion balls are unique in that it affects other balls and not itself. Whenever it touches another ball once, that ball will be promoted to the next tier (different color) if that tier is higher in Value than theirs. '''Note:''' It requires a rare promotion ball card if the only card is active. oul5j0733zfz3pu7wm4lmi5fsh4kv87 441 440 2024-09-23T23:32:50Z SeePentine 55776870 441 wikitext text/x-wiki '''Balls''' in [[Zen Idle]] are the primary medium for garnering money. They spawn continuously under a given spawn rate and each of them possesses an associated sell value that the player earns once the ball goes through a [[Gates|gate]]. Every ball has a Value and a Time that the player can purchase. Buying Value will increase the sell value of that ball, whereas buying Time decreases the amount of time required for that ball to spawn again. __TOC__ {{Header section|title=Ball Limit}} [[File:Max_Balls_Active.png|alt=Appears when the Ball Limit is reached.|center|thumb|217x217px]]<br> There is a limited amount of balls that can be rendered at a given time. This is to prevent excessive lag or certain glitches from occurring within the game. The default ball limit is 1500, but the player has the ability to change the ball limit in settings. There are 2 arrows, the down and up arrow respectively, which decrease or increase the limit in sets of 250. The minimum ball limit is 500 and the maximum is 5000. If the player goes to 2000 balls or higher, a warning message will pop up which reads, "''Warning: may cause performance issues and/or other bugs''". Once the ball limit is reached, the message "Max Balls Active" will show in red at the top of the screen. Additional balls will not spawn until the subsequent balls are sold and the balls go under the limit again. The ball limit also tells the player how many balls are active at any given time for them to decide on what to place the limit at. There is another button called "Destroy all balls". Doing this will, as the name implies, sell every active ball for 20% their Value. This does not include special balls, they will all be sold for $0 with the exception of the Cash Ball. Although pressing it is a net loss, it will instantly clear up any problems with lag. {{Header section|title=Upgrades}} {{Header section|title=Time|number=3}} Balls are only spawned by buying Time. The minimum ball time is 0.2 seconds, and the player will not be allowed to buy Time any further unless they prestige the ball. {{Header section|title=Value|number=3}} Ball values will give you cash when passing through a gate or tapping on a ball. Tapping will give you half the cash of the ball, but this can be increased by [[Transcend|Transcending]]. {{Header section|title=Special Balls}} {{Header section|number=3|title=VIP Ball}} The VIP ball has a 1% chance to spawn, but it gives 10x the Value of the ball it becomes. The chance can be increased with perks, cards, or transcending. Tapping it is not recommended as it will give no money. {{Header section|number=3|title=Gem Ball}} The Gem ball has a 0.1% chance to spawn, but it gives 1 diamond upon being tapped. Leaving it alone to pass through the red gate is not recommended as it will give no money. {{Header section|number=3|title=Cash Ball}} The cash ball is a neon white/green ball that provides a time skip in revenue upon being tapped. This revenue can be multiplied by a set amount if the player chooses to watch an ad. Leaving it alone to pass through the red gate is not recommended as it will give no money. {{Header section|title=Promotion Ball|number=3}} Promotion balls are unique in that it affects other balls and not itself. Whenever it touches another ball once, that ball will be promoted to the next tier (different color) if that tier is higher in Value than theirs. '''Note:''' It requires a rare promotion ball card if the only card is active. 6c8227f9hhl3flrekws7c4qrqer8jyw 442 441 2024-09-23T23:33:09Z SeePentine 55776870 442 wikitext text/x-wiki '''Balls''' in [[Zen Idle]] are the primary medium for garnering money. They spawn continuously under a given spawn rate and each of them possesses an associated sell value that the player earns once the ball goes through a [[Gates|gate]]. Every ball has a Value and a Time that the player can purchase. Buying Value will increase the sell value of that ball, whereas buying Time decreases the amount of time required for that ball to spawn again. __TOC__ {{Header section|title=Ball Limit}} [[File:Max_Balls_Active.png|Appears when the Ball Limit is reached.|center|thumb|217x217px]] There is a limited amount of balls that can be rendered at a given time. This is to prevent excessive lag or certain glitches from occurring within the game. The default ball limit is 1500, but the player has the ability to change the ball limit in settings. There are 2 arrows, the down and up arrow respectively, which decrease or increase the limit in sets of 250. The minimum ball limit is 500 and the maximum is 5000. If the player goes to 2000 balls or higher, a warning message will pop up which reads, "''Warning: may cause performance issues and/or other bugs''". Once the ball limit is reached, the message "Max Balls Active" will show in red at the top of the screen. Additional balls will not spawn until the subsequent balls are sold and the balls go under the limit again. The ball limit also tells the player how many balls are active at any given time for them to decide on what to place the limit at. There is another button called "Destroy all balls". Doing this will, as the name implies, sell every active ball for 20% their Value. This does not include special balls, they will all be sold for $0 with the exception of the Cash Ball. Although pressing it is a net loss, it will instantly clear up any problems with lag. {{Header section|title=Upgrades}} {{Header section|title=Time|number=3}} Balls are only spawned by buying Time. The minimum ball time is 0.2 seconds, and the player will not be allowed to buy Time any further unless they prestige the ball. {{Header section|title=Value|number=3}} Ball values will give you cash when passing through a gate or tapping on a ball. Tapping will give you half the cash of the ball, but this can be increased by [[Transcend|Transcending]]. {{Header section|title=Special Balls}} {{Header section|number=3|title=VIP Ball}} The VIP ball has a 1% chance to spawn, but it gives 10x the Value of the ball it becomes. The chance can be increased with perks, cards, or transcending. Tapping it is not recommended as it will give no money. {{Header section|number=3|title=Gem Ball}} The Gem ball has a 0.1% chance to spawn, but it gives 1 diamond upon being tapped. Leaving it alone to pass through the red gate is not recommended as it will give no money. {{Header section|number=3|title=Cash Ball}} The cash ball is a neon white/green ball that provides a time skip in revenue upon being tapped. This revenue can be multiplied by a set amount if the player chooses to watch an ad. Leaving it alone to pass through the red gate is not recommended as it will give no money. {{Header section|title=Promotion Ball|number=3}} Promotion balls are unique in that it affects other balls and not itself. Whenever it touches another ball once, that ball will be promoted to the next tier (different color) if that tier is higher in Value than theirs. '''Note:''' It requires a rare promotion ball card if the only card is active. 576q6kmutgo0ody5uayy99x4h7j64uk 443 442 2024-09-23T23:44:57Z Andyphan20 49234401 443 wikitext text/x-wiki '''Balls''' in [[Zen Idle]] are the primary medium for garnering money. They spawn continuously under a given spawn rate and each of them possesses an associated sell value that the player earns once the ball goes through a [[Gates|gate]]. Every ball has a Value and a Time that the player can purchase. Buying Value will increase the sell value of that ball, whereas buying Time decreases the amount of time required for that ball to spawn again. __TOC__ {{Header section|title=Ball Limit}} [[File:Max_Balls_Active.png|Appears when the Ball Limit is reached.|center|thumb|217x217px]] There is a limited amount of balls that can be rendered at a given time. This is to prevent excessive lag, crashes, or certain glitches from occurring within the game. The default ball limit is 1500, but the player has the ability to change the ball limit in settings. There are 2 arrows, the down and up arrow respectively, which decrease or increase the limit in sets of 250. The minimum ball limit is 500 and the maximum is 5000. If the player goes to 2000 balls or higher, a warning message will pop up which reads, "''Warning: may cause performance issues and/or other bugs''". Once the ball limit is reached, the message "Max Balls Active" will show in red at the top of the screen. Additional balls will not spawn until the subsequent balls are sold and the balls go under the limit again. The ball limit also tells the player how many balls are active at any given time for them to decide on what to place the limit at. There is another button called "Destroy all balls". Doing this will, as the name implies, sell every active ball for 20% their Value. This does not include special balls, they will all be sold for $0 with the exception of the Cash Ball. Although pressing it is a net loss, it will instantly clear up any problems with lag. {{Header section|title=Upgrades}} {{Header section|title=Time|number=3}} Balls are only spawned by buying Time. The minimum ball time is 0.2 seconds, and the player will not be allowed to buy Time any further unless they prestige the ball. {{Header section|title=Value|number=3}} Ball values will give you cash when passing through a gate or tapping on a ball. Tapping will give you half the cash of the ball, but this can be increased by [[Transcend|Transcending]]. {{Header section|title=Special Balls}} {{Header section|number=3|title=VIP Ball}} The VIP ball has a 1% chance to spawn, but it gives 10x the Value of the ball it becomes. The chance can be increased with perks, cards, or transcending. Tapping it is not recommended as it will give no money. {{Header section|number=3|title=Gem Ball}} The Gem ball has a 0.1% chance to spawn, but it gives 1 diamond upon being tapped. Leaving it alone to pass through the red gate is not recommended as it will give no money. {{Header section|number=3|title=Cash Ball}} The cash ball is a neon white/green ball that provides a time skip in revenue upon being tapped. This revenue can be multiplied by a set amount if the player chooses to watch an ad. Leaving it alone to pass through the red gate is not recommended as it will give no money. {{Header section|title=Promotion Ball|number=3}} Promotion balls are unique in that it affects other balls and not itself. Whenever it touches another ball once, that ball will be promoted to the next tier (different color) if that tier is higher in Value than theirs. '''Note:''' It requires a rare promotion ball card if the only card is active. tqvlhxn2qdf8fsxvqk9xvt3diuqcgbz 447 443 2024-09-30T13:53:26Z 111.216.88.207 447 wikitext text/x-wiki '''Balls''' in [[Zen Idle]] are the primary medium for garnering money. They spawn continuously under a given spawn rate and each of them possesses an associated sell value that the player earns once the ball goes through a [[Gates|gate]]. Every ball has a Value and a Time that the player can purchase. Buying Value will increase the sell value of that ball, whereas buying Time decreases the amount of time required for that ball to spawn again. __TOC__ {{Header section|title=Ball Limit}} [[File:Max_Balls_Active.png|Appears when the Ball Limit is reached.|center|thumb|217x217px]] There is a limited amount of balls that can be rendered at a given time. This is to prevent excessive lag, crashes, or certain glitches from occurring within the game. The default ball limit is 1500, but the player has the ability to change the ball limit in settings. There are 2 arrows, the down and up arrow respectively, which decrease or increase the limit in sets of 250. The minimum ball limit is 500 and the maximum is 5000. If the player goes to 2000 balls or higher, a warning message will pop up which reads, "''Warning: may cause performance issues and/or other bugs''". Once the ball limit is reached, the message "Max Balls Active" will show in red at the top of the screen. Additional balls will not spawn until the subsequent balls are sold and the balls go under the limit again. The ball limit also tells the player how many balls are active at any given time for them to decide on what to place the limit at. There is another button called "Destroy all balls". Doing this will, as the name implies, sell every active ball for 20% their Value. This does not include special balls, they will all be sold for $0 with the exception of the Cash Ball. Although pressing it is a net loss, it will instantly clear up any problems with lag. {{Header section|title=Upgrades}} {{Header section|title=Time|number=3}} Balls are only spawned by buying Time. The minimum ball time is 0.2 seconds, and the player will not be allowed to buy Time any further unless they prestige the ball. {{Header section|title=Value|number=3}} Ball values will give you cash when passing through a gate or tapping on a ball. Tapping will give you half the cash of the ball, but this can be increased by [[Transcend|Transcending]]. {{Header section|title=Special Balls}} {{Header section|number=3|title=VIP Ball}} The VIP ball has a 1% chance to spawn, but it gives 10x the Value of the ball it becomes. The chance can be increased with perks, cards, or transcending. Tapping it is not recommended as it will give no money, but it will be possible to tap by transcending. {{Header section|number=3|title=Gem Ball}} The Gem ball has a 0.1% chance to spawn, but it gives 1 diamond upon being tapped. Leaving it alone to pass through the red gate is not recommended as it will give no money. {{Header section|number=3|title=Cash Ball}} The cash ball is a neon white/green ball that provides a time skip in revenue upon being tapped. This revenue can be multiplied by a set amount if the player chooses to watch an ad. Leaving it alone to pass through the red gate is not recommended as it will give no money. {{Header section|title=Promotion Ball|number=3}} Promotion balls are unique in that it affects other balls and not itself. Whenever it touches another ball once, that ball will be promoted to the next tier (different color) if that tier is higher in Value than theirs. '''Note:''' It requires a rare promotion ball card if the only card is active. p14pfwh2dkhsq41xztdykwu9213dhzq 448 447 2024-09-30T14:01:29Z 111.216.88.207 448 wikitext text/x-wiki '''Balls''' in [[Zen Idle]] are the primary medium for garnering money. They spawn continuously under a given spawn rate and each of them possesses an associated sell value that the player earns once the ball goes through a [[Gates|gate]]. Every ball has a Value and a Time that the player can purchase. Buying Value will increase the sell value of that ball, whereas buying Time decreases the amount of time required for that ball to spawn again. __TOC__ {{Header section|title=Ball Limit}} [[File:Max_Balls_Active.png|Appears when the Ball Limit is reached.|center|thumb|217x217px]] There is a limited amount of balls that can be rendered at a given time. This is to prevent excessive lag, crashes, or certain glitches from occurring within the game. The default ball limit is 1500, but the player has the ability to change the ball limit in settings. There are 2 arrows, the down and up arrow respectively, which decrease or increase the limit in sets of 250. The minimum ball limit is 500 and the maximum is 5000. If the player goes to 2000 balls or higher, a warning message will pop up which reads, "''Warning: may cause performance issues and/or other bugs''". Once the ball limit is reached, the message "Max Balls Active" will show in red at the top of the screen. Additional balls will not spawn until the subsequent balls are sold and the balls go under the limit again. The ball limit also tells the player how many balls are active at any given time for them to decide on what to place the limit at. There is another button called "Destroy all balls". Doing this will, as the name implies, sell every active ball for 20% their Value. This does not include special balls, they will all be sold for $0 with the exception of the Cash Ball. Although pressing it is a net loss, it will instantly clear up any problems with lag. {{Header section|title=Upgrades}} {{Header section|title=Time|number=3}} Balls are only spawned by buying Time. The minimum ball time is 0.2 seconds, and the player will not be allowed to buy Time any further unless they prestige the ball. {{Header section|title=Value|number=3}} Ball values will give you cash when passing through a gate or tapping on a ball. Tapping will give you half the cash of the ball, but this can be increased by [[Transcend|Transcending]]. {{Header section|title=Special Balls}} {{Header section|number=3|title=VIP Ball}} The VIP ball has a 1% chance to spawn, but it gives 10x the Value of the ball it becomes. The chance can be increased with perks, cards, or transcending. Usually tapping it is not recommended as it will give no money, but it will be possible to tap by transcending. {{Header section|number=3|title=Gem Ball}} The Gem ball has a 0.1% chance to spawn, but it gives 1 diamond upon being tapped. Leaving it alone to pass through the red gate is not recommended as it will give no money. {{Header section|number=3|title=Cash Ball}} The cash ball is a neon white/green ball that provides a time skip in revenue upon being tapped. This revenue can be multiplied by a set amount if the player chooses to watch an ad. Leaving it alone to pass through the red gate is not recommended as it will give no money. {{Header section|title=Promotion Ball|number=3}} Promotion balls are unique in that it affects other balls and not itself. Whenever it touches another ball once, that ball will be promoted to the next tier (different color) if that tier is higher in Value than theirs. '''Note:''' It requires a rare promotion ball card if the only card is active. pka7tua8i3t8t2ojokski9k8qulimsr 449 448 2024-09-30T14:03:07Z 111.216.88.207 449 wikitext text/x-wiki '''Balls''' in [[Zen Idle]] are the primary medium for garnering money. They spawn continuously under a given spawn rate and each of them possesses an associated sell value that the player earns once the ball goes through a [[Gates|gate]]. Every ball has a Value and a Time that the player can purchase. Buying Value will increase the sell value of that ball, whereas buying Time decreases the amount of time required for that ball to spawn again. __TOC__ {{Header section|title=Ball Limit}} [[File:Max_Balls_Active.png|Appears when the Ball Limit is reached.|center|thumb|217x217px]] There is a limited amount of balls that can be rendered at a given time. This is to prevent excessive lag, crashes, or certain glitches from occurring within the game. The default ball limit is 1500, but the player has the ability to change the ball limit in settings. There are 2 arrows, the down and up arrow respectively, which decrease or increase the limit in sets of 250. The minimum ball limit is 500 and the maximum is 5000. If the player goes to 2000 balls or higher, a warning message will pop up which reads, "''Warning: may cause performance issues and/or other bugs''". Once the ball limit is reached, the message "Max Balls Active" will show in red at the top of the screen. Additional balls will not spawn until the subsequent balls are sold and the balls go under the limit again. The ball limit also tells the player how many balls are active at any given time for them to decide on what to place the limit at. There is another button called "Destroy all balls". Doing this will, as the name implies, sell every active ball for 20% their Value. This does not include special balls, they will all be sold for $0 with the exception of the Cash Ball. Although pressing it is a net loss, it will instantly clear up any problems with lag. {{Header section|title=Upgrades}} {{Header section|title=Time|number=3}} Balls are only spawned by buying Time. The minimum ball time is 0.2 seconds, and the player will not be allowed to buy Time any further unless they prestige the ball. {{Header section|title=Value|number=3}} Ball values will give you cash when passing through a gate or tapping on a ball. Tapping will give you half the cash of the ball, but this can be increased by [[Transcend|Transcending]]. {{Header section|title=Special Balls}} {{Header section|number=3|title=VIP Ball}} The VIP ball has a 1% chance to spawn, but it gives 10x the Value of the ball it becomes. The chance can be increased with perks, cards, or transcending. Also usually tapping it is not recommended as it will give no money, but it will be possible to tap by transcending. {{Header section|number=3|title=Gem Ball}} The Gem ball has a 0.1% chance to spawn, but it gives 1 diamond upon being tapped. Leaving it alone to pass through the red gate is not recommended as it will give no money. {{Header section|number=3|title=Cash Ball}} The cash ball is a neon white/green ball that provides a time skip in revenue upon being tapped. This revenue can be multiplied by a set amount if the player chooses to watch an ad. Leaving it alone to pass through the red gate is not recommended as it will give no money. {{Header section|title=Promotion Ball|number=3}} Promotion balls are unique in that it affects other balls and not itself. Whenever it touches another ball once, that ball will be promoted to the next tier (different color) if that tier is higher in Value than theirs. '''Note:''' It requires a rare promotion ball card if the only card is active. jt9seqg9iww3c6gxo1jhkovfjj779zf 473 449 2024-12-01T22:57:32Z Andyphan20 49234401 473 wikitext text/x-wiki '''Balls''' in [[Zen Idle]] are the primary medium for garnering money. They spawn continuously under a given spawn rate and each of them possesses an associated sell value that the player earns once the ball goes through a [[Gates|gate]]. Every ball has a Value and a Time that the player can purchase. Buying Value will increase the sell value of that ball, whereas buying Time decreases the amount of time required for that ball to spawn again. __TOC__ {{Header section|title=Ball Limit}} [[File:Max_Balls_Active.png|Message appears when the ball limit is reached.|center|thumb|217x217px]] There is a limited amount of balls that can be rendered at a given time. This is to prevent excessive lag, crashes, or certain glitches from occurring within the game, especially on Android devices. The default ball limit is 1500, but the player has the ability to change the ball limit in settings. There are 2 arrows, the down and up arrow respectively, which decrease or increase the limit in sets of 250. The minimum ball limit is 500 and the maximum is 5000. If the player goes to 2000 balls or higher, a warning message will pop up which reads, "''Warning: may cause performance issues and/or other bugs''". Once the ball limit is reached, the message "Max Balls Active" will show in red at the top of the screen. Additional balls will not spawn until the subsequent balls are sold and the balls go under the limit again. The ball limit also tells the player how many balls are active at any given time for them to decide on what to place the limit at. There is another button called "Destroy all balls". Doing this will, as the name implies, sell every active ball for 20% their Value. This does not include special balls, they will all be sold for $0 with the exception of the Cash Ball. Although pressing it is a net loss, it will instantly clear up any problems with lag. {{Header section|title=Upgrades}} {{Header section|title=Time|number=3}} Balls are only spawned by buying Time. The minimum ball time is 0.2 seconds, and the player will not be allowed to buy Time any further unless they prestige the ball. {{Header section|title=Value|number=3}} Ball values will give you cash when passing through a gate or tapping on a ball. Tapping will give you half the cash of the ball, but this can be increased by [[Transcend|Transcending]]. {{Header section|title=Special Balls}} {{Header section|number=3|title=VIP Ball}} The VIP ball has a 1% chance to spawn, but it gives 10x the Value of the ball it becomes. The chance can be increased with perks, cards, or transcending. Also usually tapping it is not recommended as it will give no money, but it will be possible to tap by transcending. {{Header section|number=3|title=Gem Ball}} The Gem ball has a 0.1% chance to spawn, but it gives 1 diamond upon being tapped. Leaving it alone to pass through the red gate is not recommended as it will give no money. {{Header section|number=3|title=Cash Ball}} The cash ball is a neon white/green ball that provides a time skip in revenue upon being tapped. This revenue can be multiplied by a set amount if the player chooses to watch an ad. Leaving it alone to pass through the red gate is not recommended as it will give no money. {{Header section|title=Promotion Ball|number=3}} Promotion balls are unique in that it affects other balls and not itself. Whenever it touches another ball once, that ball will be promoted to the next tier (different color) if that tier is higher in Value than theirs. '''Note:''' It requires a rare promotion ball card if the only card is active. 44qkwqucdi8vshz0wi2in0bjdjlg7hs Boosts 0 217 320 2023-12-22T00:15:18Z Andyphan20 49234401 Created page with "'''Boosts''' is a section where you can earn or spent [[gems]] for buying boosts. __TOC__ {{Header section|title=Free Gems}} Free [[gems]] can be used for completing offers for missions. It does not support free gems. {{Header section|title=Ball Value}} ''Ball Value'' gives you more X1.5 cash for 1 hour. {{Header section|title=Spawn Rate}} ''Spawn Rate'' costs 10 [[gems]]. You will have X3 [[Balls|ball]] spawn rate for 30 minutes. {{Header section|title=Cash Windfal..." 320 wikitext text/x-wiki '''Boosts''' is a section where you can earn or spent [[gems]] for buying boosts. __TOC__ {{Header section|title=Free Gems}} Free [[gems]] can be used for completing offers for missions. It does not support free gems. {{Header section|title=Ball Value}} ''Ball Value'' gives you more X1.5 cash for 1 hour. {{Header section|title=Spawn Rate}} ''Spawn Rate'' costs 10 [[gems]]. You will have X3 [[Balls|ball]] spawn rate for 30 minutes. {{Header section|title=Cash Windfall}} ''Cash Windfall'' costs 25 [[gems]]. You will receive bonus cash for the game based on your [[World Value|world value]]. lw8us1ohs0f17xyq9ifd7it7y3q9vn1 334 320 2023-12-30T22:29:11Z Andyphan20 49234401 334 wikitext text/x-wiki '''Boosts''' is a section where you can earn or spent [[gems]] for buying boosts. __TOC__ {{Header section|title=Free Gems}} Free [[gems]] can be used for completing offers for missions. It does not support free gems. {{Header section|title=Ball Value}} ''Ball Value'' gives you more X1.5 cash for 1 hour. {{Header section|title=Spawn Rate}} ''Spawn Rate'' costs 10 [[gems]]. You will have X3 [[Balls|ball]] spawn rate for 30 minutes. {{Header section|title=Cash Windfall}} ''Cash Windfall'' costs 25 [[gems]]. You will receive bonus cash for the game based on your [[World Value|world value]]. Click on the button gives you more +20% (X1.20) cash windfall. eoj16m8qwib4n2jfvvhfcqk3e2jxe5u Bumpers 0 166 187 2023-09-11T01:22:22Z Andyphan20 49234401 Created page with "{{Stage|cost=1B cash|stage=4}} '''Bumpers''' is the fourth stage of this game. <br style="clear: both;"> {{Header section|title=Design}} This stage is design with green borders and the stage is different as the [[dots]]." 187 wikitext text/x-wiki {{Stage|cost=1B cash|stage=4}} '''Bumpers''' is the fourth stage of this game. <br style="clear: both;"> {{Header section|title=Design}} This stage is design with green borders and the stage is different as the [[dots]]. 2ae7bfu5qpffp3ok30z1batdyet6s2e 294 187 2023-11-26T20:46:40Z Andyphan20 49234401 Adding categories 294 wikitext text/x-wiki {{Stage|cost=1B cash|stage=4}} '''Bumpers''' is the fourth stage of this game. <br style="clear: both;"> {{Header section|title=Design}} This stage is design with green borders and the stage is different as the [[dots]]. [[Category:Stages]] pqc9vi81ap9q309fuhjv8hq6u6jpzov Cards 0 169 198 2023-09-29T01:35:33Z Andyphan20 49234401 Created page with "'''Cards''' in [[Zen Idle]] are allowed to buy cards in this shop. You need to spend [[gems]] to buy this slot or a card. The cards are only able to buy a card when the card is unlocked. If the cards are active and full, then the cards cannot be active more unless the slot has been purchased." 198 wikitext text/x-wiki '''Cards''' in [[Zen Idle]] are allowed to buy cards in this shop. You need to spend [[gems]] to buy this slot or a card. The cards are only able to buy a card when the card is unlocked. If the cards are active and full, then the cards cannot be active more unless the slot has been purchased. 1fkhn6r3yudp7mg37cb8tp3tqb9ccg3 210 198 2023-09-30T21:46:22Z Andyphan20 49234401 210 wikitext text/x-wiki '''Cards''' in [[Zen Idle]] are allowed to buy cards in this shop. You need to spend [[gems]] to buy this slot or a card. It costs 20 [[gems]] to buy this card. The cards are only able to buy a card when the card is unlocked. If the cards are active and full, then the cards cannot be active more unless the slot has been purchased. The slots for this card can be activated and it also can be used as well. oennfnd901luh9ysyndmgeke2n4ni3o 220 210 2023-10-08T17:38:16Z Andyphan20 49234401 220 wikitext text/x-wiki '''Cards''' in [[Zen Idle]] are allowed to buy cards in this shop. You need to spend [[gems]] to buy this slot or a card. It costs 20 [[gems]] to buy this card. The cards are only able to buy a card when the card is unlocked. If the cards are active and full, then the cards cannot be active more unless the slot has been purchased. The slots for this card can be activated and it also can be used as well. {{Header section|title=Leveling Up}} To level up, the cards have to buy 3 or 4 times or more cards where you can level up. bhgloslfun7zwz2nysswllqrizmauyu 222 220 2023-10-08T17:45:48Z Andyphan20 49234401 222 wikitext text/x-wiki '''Cards''' in [[Zen Idle]] are allowed to buy cards in this shop. You need to spend [[gems]] to buy this slot or a card. It costs 20 [[gems]] to buy this card. The cards are only able to buy a card when the card is unlocked. If the cards are active and full, then the cards cannot be active more unless the slot has been purchased. The slots for this card can be activated and it also can be used as well. {{Header section|title=Leveling Up}} To level up, the cards have to buy 3 or 4 times or more cards where you can level up on the second level of that card. '''Note:''' When leveling up the cards, the times will increase their card value whenever the card leveling up is increase itself. 8dd39017ngp5xxnakzr68kq9fnjtzwy 237 222 2023-10-17T03:10:40Z Andyphan20 49234401 237 wikitext text/x-wiki '''Cards''' in [[Zen Idle]] are allowed to buy cards in this shop. You need to spend [[gems]] to buy this slot or a card. It costs 20 [[gems]] to buy this card. The cards are only able to buy a card when the card is unlocked. If the cards are active and full, then the cards cannot be active more unless the slot has been purchased. The slots for this card can be activated and it also can be used as well. 6 levels of all cards which is a maximum card level limit. {{Header section|title=Leveling Up}} To level up, the cards have to buy 3 or 4 times or more cards where you can level up on the second level of that card. '''Note:''' When leveling up the cards, the times will increase their card value whenever the card leveling up is increase itself. ib15qk587d7gbmtyj0z5xjqx12po0kn 259 237 2023-11-08T15:47:17Z Andyphan20 49234401 259 wikitext text/x-wiki '''Cards''' in [[Zen Idle]] are allowed to buy cards in this shop. You need to spend [[gems]] to buy this slot or a card. It costs 20 [[gems]] to buy this card. The cards are only able to buy a card when the card is unlocked. If the cards are active and full, then the cards cannot be active more unless the slot has been purchased. The slots for this card can be activated and it also can be used as well. 6 levels of all cards which is a maximum card level limit. {{Header section|title=List of Cards}} {| class="article-table" style="width: 100%;" !Rarity !Name |- |Common |[[VIP Ball Multiplier]] |- |Common |[[Passive Income]] |} {{Header section|title=Leveling Up}} To level up, the cards have to buy 3 or 4 times or more cards where you can level up on the second level of that card. '''Note:''' When leveling up the cards, the times will increase their card value whenever the card leveling up is increase itself. icmd3vpd4f2s5ulraduvodgk0r3xmnt 265 259 2023-11-10T02:37:57Z Andyphan20 49234401 265 wikitext text/x-wiki '''Cards''' in [[Zen Idle]] are allowed to buy cards in this shop. You need to spend [[gems]] to buy this slot or a card. It costs 20 [[gems]] to buy this card. The cards are only able to buy a card when the card is unlocked. If the cards are active and full, then the cards cannot be active more unless the slot has been purchased. The slots for this card can be activated and it also can be used as well. 6 levels of all cards which is a maximum card level limit. __TOC__ {{Header section|title=List of Cards}} {{Header section|title=Common Cards|number=3}} {| class="sortable article-table" style="width: 100%;" !Name !Description |- |[[VIP Ball Multiplier]] | |- |[[Passive Income]] | |- |[[Game Speed]] | |- |[[Gate Multipliers]] | |- |[[Ball Spawn Rate]] | |- |[[Quality Control]] | |- |[[Ball Value]] | |- |[[VIP Ball Chance]] | |- |[[Multi Spawn]] | |- |[[Shrinkage]] | |- |[[Gravity Well]] | |} {{Header section|title=Rare Cards|number=3}} {| class="sortable article-table" style="width: 100%;" !Name !Description |- |[[Promotion]] | |- |[[Ball Specialization]] | |- |[[Obstacle Rewind]] | |- |[[Gate Splitter]] | |- |[[Gate Guardian]] | |} {{Header section|title=Leveling Up}} To level up, the cards have to buy 3 or 4 times or more cards where you can level up on the second level of that card. '''Note:''' When leveling up the cards, the times will increase their card value whenever the card leveling up is increase itself. s9lsm1iu5enlgs3yt7kcyo9jslnj225 268 265 2023-11-10T02:53:32Z Andyphan20 49234401 268 wikitext text/x-wiki '''Cards''' in [[Zen Idle]] are allowed to buy cards in this shop. You need to spend [[gems]] to buy this slot or a card. It costs 20 [[gems]] to buy this card. The cards are only able to buy a card when the card is unlocked. If the cards are active and full, then the cards cannot be active more unless the slot has been purchased. The slots for this card can be activated and it also can be used as well. 6 levels of all cards which is a maximum card level limit. __TOC__ {{Header section|title=List of Cards}} {{Header section|title=Common Cards|number=3}} {| class="sortable article-table" style="width: 100%;" !Name !Description |- |[[VIP Ball Multiplier]] | |- |[[Passive Income]] | |- |[[Game Speed]] | |- |[[Gate Multipliers]] | |- |[[Ball Spawn Rate]] | |- |[[Quality Control]] | |- |[[Ball Value]] | |- |[[VIP Ball Chance]] | |- |[[Multi Spawn]] | |- |[[Shrinkage]] | |- |[[Gravity Well]] | |} {{Header section|title=Rare Cards|number=3}} {| class="sortable article-table" style="width: 100%;" !Name !Description |- |[[Promotion]] | |- |[[Ball Specialization]] | |- |[[Obstacle Rewind]] | |- |[[Gate Splitter]] | |- |[[Gate Guardian]] | |} {{Header section|title=Slots}} Slots can be only be unlocked when the cards can be active. Cards can be active if the card has a slot in it. Cards cannot be more active then the maximum number of slots if is not purchased. The maximum slot amount is 17 slots. * Slot 1 - Free * Slot 2 - 50 [[Gems]] * Slot 3 - 100 [[Gems]] * Slot 4 - 200 [[Gems]] * Slot 5 - 300 [[Gems]] {{Header section|title=Leveling Up}} To level up, the cards have to buy 3 or 4 times or more cards where you can level up on the second level of that card. '''Note:''' When leveling up the cards, the times will increase their card value whenever the card leveling up is increase itself. ef8xix140bwh0cysm37odkfmeh0l1e3 287 268 2023-11-16T01:54:12Z Andyphan20 49234401 287 wikitext text/x-wiki '''Cards''' in [[Zen Idle]] are allowed to buy cards in this shop. You need to spend [[gems]] to buy this slot or a card. It costs 20 [[gems]] to buy this card. The cards are only able to buy a card when the card is unlocked. If the cards are active and full, then the cards cannot be active more unless the slot has been purchased. The slots for this card can be activated and it also can be used as well. 6 levels of all cards which is a maximum card level limit. __TOC__ {{Header section|title=List of Cards}} {{Header section|title=Common Cards|number=3}} {| class="sortable article-table" style="width: 100%;" !Name !Description |- |[[VIP Ball Multiplier]] | |- |[[Passive Income]] | |- |[[Game Speed]] | |- |[[Gate Multipliers]] | |- |[[Ball Spawn Rate]] | |- |[[Quality Control]] | |- |[[Ball Value]] | |- |[[VIP Ball Chance]] | |- |[[Multi Spawn]] | |- |[[Shrinkage]] | |- |[[Gravity Well]] | |} {{Header section|title=Rare Cards|number=3}} {| class="sortable article-table" style="width: 100%;" !Name !Description |- |[[Promotion]] | |- |[[Ball Specialization]] | |- |[[Obstacle Rewind]] | |- |[[Gate Splitter]] | |- |[[Gate Guardian]] | |} {{Header section|title=Slots}} Slots can be only be unlocked when the cards can be active. Cards can be active if the card has a slot in it. Cards cannot be more active then the maximum number of slots if is not purchased. The maximum slot amount is 17 slots. * Slot 1 - Free * Slot 2 - 50 [[Gems]] * Slot 3 - 100 [[Gems]] * Slot 4 - 200 [[Gems]] * Slot 5 - 300 [[Gems]] {{Header section|title=Leveling Up}} To level up, the cards have to buy 3 or 4 times or more cards where you can level up on the second level of that card. Costing a total of 940 [[Gems]]. * 2-star - 3 copies, 40 [[Gems]] * 3-stars - 5 copies, 100 [[Gems]] * 4-stars - 8 copies, 160 [[Gems]] * 5-stars - 12 copies, 240 [[Gems]] * 6-stars - 20 copies, 400 [[Gems]] '''Note:''' When leveling up the cards, the times will increase their card value whenever the card leveling up is increase itself. ifpppiee04r26bx9xaw118rj9j83d4f 291 287 2023-11-26T06:33:05Z Andyphan20 49234401 291 wikitext text/x-wiki '''Cards''' in [[Zen Idle]] are allowed to buy cards in this shop. You need to spend [[gems]] to buy this slot or a card. It costs 20 [[gems]] to buy this card. The cards are only able to buy a card when the card is unlocked. If the cards are active and full, then the cards cannot be active more unless the slot has been purchased. The slots for this card can be activated and it also can be used as well. 6 levels of all cards which is a maximum card level limit. It has 16 cards in the game. __TOC__ {{Header section|title=List of Cards}} {{Header section|title=Common Cards|number=3}} {| class="sortable article-table" style="width: 100%;" !Name !Description |- |[[VIP Ball Multiplier]] | |- |[[Passive Income]] | |- |[[Game Speed]] | |- |[[Gate Multipliers]] | |- |[[Ball Spawn Rate]] | |- |[[Quality Control]] | |- |[[Ball Value]] | |- |[[VIP Ball Chance]] | |- |[[Multi Spawn]] | |- |[[Shrinkage]] | |- |[[Gravity Well]] | |} {{Header section|title=Rare Cards|number=3}} {| class="sortable article-table" style="width: 100%;" !Name !Description |- |[[Promotion]] | |- |[[Ball Specialization]] | |- |[[Obstacle Rewind]] | |- |[[Gate Splitter]] | |- |[[Gate Guardian]] | |} {{Header section|title=Slots}} Slots can be only be unlocked when the cards can be active. Cards can be active if the card has a slot in it. Cards cannot be more active then the maximum number of slots if is not purchased. The maximum slot amount is 17 slots. * Slot 1 - Free * Slot 2 - 50 [[Gems]] * Slot 3 - 100 [[Gems]] * Slot 4 - 200 [[Gems]] * Slot 5 - 300 [[Gems]] {{Header section|title=Leveling Up}} To level up, the cards have to buy 3 or 4 times or more cards where you can level up on the second level of that card. Costing a total of 960 [[Gems]]. The total of buying cards is the maximum limit of 15360 [[gems]]. * 1-star - 20 [[Gems]] (unlock) * 2-star - 3 copies, 40 [[Gems]] * 3-stars - 5 copies, 100 [[Gems]] * 4-stars - 8 copies, 160 [[Gems]] * 5-stars - 12 copies, 240 [[Gems]] * 6-stars - 20 copies, 400 [[Gems]] '''Note:''' When leveling up the cards, the times will increase their card value whenever the card leveling up is increase itself. 4ma9xdyj7vgjswlaock07a8msm5i4el 297 291 2023-11-26T23:05:50Z Andyphan20 49234401 297 wikitext text/x-wiki '''Cards''' in [[Zen Idle]] are allowed to buy cards in this shop. You need to spend [[gems]] to buy this slot or a card. It costs 20 [[gems]] to buy this card. The cards are only able to buy a card when the card is unlocked. If the cards are active and full, then the cards cannot be active more unless the slot has been purchased. The slots for this card can be activated and it also can be used as well. 6 levels of all cards which is a maximum card level limit. It has 16 cards in the game. __TOC__ {{Header section|title=List of Cards}} {{Header section|title=Common Cards|number=3}} {| class="sortable article-table" style="width: 100%;" !Name !Description |- |[[VIP Ball Multiplier]] | |- |[[Passive Income]] | |- |[[Game Speed]] | |- |[[Gate Multipliers]] | |- |[[Ball Spawn Rate]] | |- |[[Quality Control]] | |- |[[Ball Value]] | |- |[[VIP Ball Chance]] | |- |[[Multi Spawn]] | |- |[[Shrinkage]] | |- |[[Gravity Well]] | |} {{Header section|title=Rare Cards|number=3}} {| class="sortable article-table" style="width: 100%;" !Name !Description |- |[[Promotion]] | |- |[[Ball Specialization]] | |- |[[Obstacle Rewind]] | |- |[[Gate Splitter]] | |- |[[Gate Guardian]] | |} {{Header section|title=Slots}} Slots can be only be unlocked when the cards can be active. Cards can be active if the card has a slot in it. Cards cannot be more active then the maximum number of slots if is not purchased. It costs more [[gems]] to buy new slots and the maximum is 14 slots. Costing a total of 10900 [[gems]]. * Slot 1 - Free * Slot 2 - 50 [[Gems]] * Slot 3 - 100 [[Gems]] * Slot 4 - 200 [[Gems]] * Slot 5 - 300 [[Gems]] * Slot 6 - 400 [[Gems]] * Slot 7 - 500 [[Gems]] * Slot 8 - 600 [[Gems]] * Slot 9 - 750 [[Gems]] * Slot 10 - 1000 [[Gems]] * Slot 11 - 1250 [[Gems]] * Slot 12 - 1500 [[Gems]] * Slot 13 - 2000 [[Gems]] * Slot 14 - 2250 [[Gems]] {{Header section|title=Leveling Up}} To level up, the cards have to buy 3 or 4 times or more cards where you can level up on the second level of that card. Costing a total of 960 [[Gems]]. The total of buying cards is the maximum limit of 15360 [[gems]]. * 1-star - 20 [[Gems]] (unlock) * 2-star - 3 copies, 40 [[Gems]] * 3-stars - 5 copies, 100 [[Gems]] * 4-stars - 8 copies, 160 [[Gems]] * 5-stars - 12 copies, 240 [[Gems]] * 6-stars - 20 copies, 400 [[Gems]] '''Note:''' When leveling up the cards, the times will increase their card value whenever the card leveling up is increase itself. 0vgdgokn9bnz18ahf862w68yme9l9z4 310 297 2023-12-02T05:06:26Z Andyphan20 49234401 310 wikitext text/x-wiki '''Cards''' in [[Zen Idle]] are allowed to buy cards in this shop. You need to spend [[gems]] to buy this slot or a card. It costs 20 [[gems]] to buy this card. The cards are only able to buy a card when the card is unlocked. If the cards are active and full, then the cards cannot be active more unless the slot has been purchased. The slots for this card can be activated and it also can be used as well. 6 levels of all cards which is a maximum card level limit. It has 16 cards in the game. __TOC__ {{Header section|title=List of Cards}} {{Header section|title=Common Cards|number=3}} {| class="sortable article-table" style="width: 100%;" !Name !Description |- |[[VIP Ball Multiplier]] | |- |[[Passive Income]] | |- |[[Game Speed]] | |- |[[Gate Multipliers]] | |- |[[Ball Spawn Rate]] | |- |[[Quality Control]] | |- |[[Ball Value]] | |- |[[VIP Ball Chance]] | |- |[[Multi Spawn]] | |- |[[Shrinkage]] | |- |[[Gravity Well]] | |} {{Header section|title=Rare Cards|number=3}} {| class="sortable article-table" style="width: 100%;" !Name !Description |- |[[Promotion]] | |- |[[Ball Specialization]] | |- |[[Obstacle Rewind]] | |- |[[Gate Splitter]] | |- |[[Gate Guardian]] | |} {{Header section|title=Card Chance}} Each card has a rarity: ''Common: 83%'', ''Rare: 17%'' {{Header section|title=Slots}} Slots can be only be unlocked when the cards can be active. Cards can be active if the card has a slot in it. Cards cannot be more active then the maximum number of slots if is not purchased. It costs more [[gems]] to buy new slots and the maximum is 14 slots. Costing a total of 10900 [[gems]]. * Slot 1 - Free * Slot 2 - 50 [[Gems]] * Slot 3 - 100 [[Gems]] * Slot 4 - 200 [[Gems]] * Slot 5 - 300 [[Gems]] * Slot 6 - 400 [[Gems]] * Slot 7 - 500 [[Gems]] * Slot 8 - 600 [[Gems]] * Slot 9 - 750 [[Gems]] * Slot 10 - 1000 [[Gems]] * Slot 11 - 1250 [[Gems]] * Slot 12 - 1500 [[Gems]] * Slot 13 - 2000 [[Gems]] * Slot 14 - 2250 [[Gems]] {{Header section|title=Leveling Up}} To level up, the cards have to buy 3 or 4 times or more cards where you can level up on the second level of that card. Costing a total of 960 [[Gems]]. The total of buying cards is the maximum limit of 15360 [[gems]] and 768 card levels. * 1-star - 20 [[Gems]] (unlock) * 2-star - 3 copies, 40 [[Gems]] * 3-stars - 5 copies, 100 [[Gems]] * 4-stars - 8 copies, 160 [[Gems]] * 5-stars - 12 copies, 240 [[Gems]] * 6-stars - 20 copies, 400 [[Gems]] '''Note:''' When leveling up the cards, the times will increase their card value whenever the card leveling up is increase itself. d8vca4vky4zafo9zlwn7hfe4go0lhhz 331 310 2023-12-26T22:42:49Z Andyphan20 49234401 331 wikitext text/x-wiki '''Cards''' in [[Zen Idle]] are allowed to buy cards in this shop. You need to spend [[gems]] to buy this slot or a card. It costs 20 [[gems]] to buy this card. The cards are only able to buy a card when the card is unlocked. If the cards are active and full, then the cards cannot be active more unless the slot has been purchased. The slots for this card can be activated and it also can be used as well. 6 levels of all cards which is a maximum card level limit. It has 16 cards in the game. __TOC__ {{Header section|title=List of Cards}} {{Header section|title=Common Cards|number=3}} {| class="sortable article-table" style="width: 100%;" !Name !Description |- |[[VIP Ball Multiplier]] | |- |[[Passive Income]] | |- |[[Game Speed]] | |- |[[Gate Multipliers]] | |- |[[Ball Spawn Rate]] | |- |[[Quality Control]] | |- |[[Ball Value]] | |- |[[VIP Ball Chance]] | |- |[[Multi Spawn]] | |- |[[Shrinkage]] | |- |[[Gravity Well]] | |} {{Header section|title=Rare Cards|number=3}} {| class="sortable article-table" style="width: 100%;" !Name !Description |- |[[Promotion]] | |- |[[Ball Specialization]] | |- |[[Obstacle Rewind]] | |- |[[Gate Splitter]] | |- |[[Gate Guardian]] | |} {{Header section|title=Card Chance}} Each card has a rarity: ''Common: 83%'', ''Rare: 17%'' {{Header section|title=Slots}} Slots can be only be unlocked when the cards can be active. Cards can be active if the card has a slot in it. Cards cannot be more active then the maximum number of slots if is not purchased. It costs more [[gems]] to buy new slots and the maximum is 14 slots. Costing a total of 10900 [[gems]]. * Slot 1 - Free * Slot 2 - 50 [[Gems]] * Slot 3 - 100 [[Gems]] * Slot 4 - 200 [[Gems]] * Slot 5 - 300 [[Gems]] * Slot 6 - 400 [[Gems]] * Slot 7 - 500 [[Gems]] * Slot 8 - 600 [[Gems]] * Slot 9 - 750 [[Gems]] * Slot 10 - 1000 [[Gems]] * Slot 11 - 1250 [[Gems]] * Slot 12 - 1500 [[Gems]] * Slot 13 - 2000 [[Gems]] * Slot 14 - 2250 [[Gems]] {{Header section|title=Leveling Up}} To level up, the cards have to buy 3 or 4 times or more cards where you can level up on the second level of that card. Costing a total of 960 [[Gems]]. * 1-star - 20 [[Gems]] (unlock) *2-star - 3 copies, 40 [[Gems]] * 3-stars - 5 copies, 100 [[Gems]] *4-stars - 8 copies, 160 [[Gems]] *5-stars - 12 copies, 240 [[Gems]] *6-stars - 20 copies, 400 [[Gems]] '''Note:''' When leveling up the cards, the times will increase their card value whenever the card leveling up is increase itself. The table below shows the costs of fully upgrading cards: {| class="article-table" !Total !Copies ![[Gems]] |- !Single Card |48 |960 |- !All Cards |768 |15,360 |} 11qchfufmwtyjqx34ldcu59e9zusvk9 335 331 2024-01-02T02:26:09Z Andyphan20 49234401 335 wikitext text/x-wiki '''Cards''' in [[Zen Idle]] are allowed to buy cards in this shop. You need to spend [[gems]] to buy this slot or a card. It costs 20 [[gems]] to buy this card. The cards are only able to buy a card when the card is unlocked. If the cards are active and full, then the cards cannot be active more unless the slot has been purchased. The slots for this card can be activated and it also can be used as well. 6 levels of all cards which is a maximum card level limit. It has 16 cards in the game. __TOC__ {{Header section|title=List of Cards}} {{Header section|title=Common Cards|number=3}} {| class="sortable article-table" style="width: 100%;" !Name !Description |- |[[VIP Ball Multiplier]] | |- |[[Passive Income]] | |- |[[Game Speed]] | |- |[[Gate Multipliers]] | |- |[[Ball Spawn Rate]] | |- |[[Quality Control]] | |- |[[Ball Value]] | |- |[[VIP Ball Chance]] | |- |[[Multi Spawn]] | |- |[[Shrinkage]] | |- |[[Gravity Well]] | |} {{Header section|title=Rare Cards|number=3}} {| class="sortable article-table" style="width: 100%;" !Name !Description |- |[[Promotion]] | |- |[[Ball Specialization]] | |- |[[Obstacle Rewind]] | |- |[[Gate Splitter]] | |- |[[Gate Guardian]] | |} {{Header section|title=Card Chance}} Each card has a rarity: ''Common: 83%'', ''Rare: 17%'' {{Header section|title=Slots}} Slots can be only be unlocked when the cards can be active. Cards can be active if the card has a slot in it. Cards cannot be more active then the maximum number of slots if is not purchased. It costs more [[gems]] to buy new slots and the maximum is 14 slots. Costing a total of 10,900 [[gems]]. * Slot 1 - Free * Slot 2 - 50 [[Gems]] * Slot 3 - 100 [[Gems]] * Slot 4 - 200 [[Gems]] * Slot 5 - 300 [[Gems]] * Slot 6 - 400 [[Gems]] * Slot 7 - 500 [[Gems]] * Slot 8 - 600 [[Gems]] * Slot 9 - 750 [[Gems]] * Slot 10 - 1,000 [[Gems]] * Slot 11 - 1,250 [[Gems]] * Slot 12 - 1,500 [[Gems]] * Slot 13 - 2,000 [[Gems]] * Slot 14 - 2,250 [[Gems]] {{Header section|title=Leveling Up}} To level up, the cards have to buy 3 or 4 times or more cards where you can level up on the second level of that card. Costing a total of 960 [[Gems]]. * 1-star - 20 [[Gems]] (unlock) *2-star - 3 copies, 40 [[Gems]] * 3-stars - 5 copies, 100 [[Gems]] *4-stars - 8 copies, 160 [[Gems]] *5-stars - 12 copies, 240 [[Gems]] *6-stars - 20 copies, 400 [[Gems]] '''Note:''' When leveling up the cards, the times will increase their card value whenever the card leveling up is increase itself. The table below shows the costs of fully upgrading cards: {| class="article-table" !Total !Copies ![[Gems]] |- !Single Card |48 |960 |- !All Cards |768 |15,360 |} gyuspi23dh750z46aikguelosu3wmia 350 335 2024-01-24T10:34:57Z Black131072 53447031 description 350 wikitext text/x-wiki '''Cards''' is a feature in [[Zen Idle|Zen Idle.]] You need to spend [[gems]] to buy this slot or a card. It costs 20 [[gems]] to buy this card. The cards are only able to buy a card when the card is unlocked. If the cards are active and full, then the cards cannot be active more unless the slot has been purchased. The slots for this card can be activated and it also can be used as well. 6 levels of all cards which is a maximum card level limit. It has 16 cards in the game. __TOC__ {{Header section|title=List of Cards}} {{Header section|title=Common Cards|number=3}} {| class="sortable article-table" style="width: 100%;" !Name !Description |- |[[VIP Ball Multiplier]] |Increase VIP ball multiplier by x |- |[[Passive Income]] |Generate a constant stream of income equal to x of your active cash/sec |- |[[Game Speed]] |Increase game speed by x |- |[[Gate Multipliers]] |increase gate bonus multipliers by x |- |[[Ball Spawn Rate]] |decrease all ball spawn times by - x |- |[[Quality Control]] |Increase all ball values by x and slow down all ball spawn rate by 50% |- |[[Ball Value]] |increase all ball values by x |- |[[VIP Ball Chance]] |increase VIP ball chance by x |- |[[Multi Spawn]] |x chance of a ball duplicating on spawn |- |[[Shrinkage]] |decrease all ball size by - x |- |[[Gravity Well]] |Increase gravity by x |} {{Header section|title=Rare Cards|number=3}} {| class="sortable article-table" style="width: 100%;" !Name !Description |- |[[Promotion]] |x chance of spawning a promotion ball. Upgrades any ball it collides to the next tier(if next tier is unlocked) |- |[[Ball Specialization]] |pick a ball and boost its spawn rate by x |- |[[Obstacle Rewind]] |Ball value increased by x, but all stage obstacles act like they are 12 levels lower(not below level 0) |- |[[Gate Splitter]] |x chance of a ball creating a copy of itself when passing through a gate |- |[[Gate Guardian]] |all red gates(ones that destroy balls) bonuses are multiplied by x |} {{Header section|title=Card Chance}} Each card has a rarity: ''Common: 83%'', ''Rare: 17%'' {{Header section|title=Slots}} Slots can be only be unlocked when the cards can be active. Cards can be active if the card has a slot in it. Cards cannot be more active then the maximum number of slots if is not purchased. It costs more [[gems]] to buy new slots and the maximum is 14 slots. Costing a total of 10,900 [[gems]]. * Slot 1 - Free * Slot 2 - 50 [[Gems]] * Slot 3 - 100 [[Gems]] * Slot 4 - 200 [[Gems]] * Slot 5 - 300 [[Gems]] * Slot 6 - 400 [[Gems]] * Slot 7 - 500 [[Gems]] * Slot 8 - 600 [[Gems]] * Slot 9 - 750 [[Gems]] * Slot 10 - 1,000 [[Gems]] * Slot 11 - 1,250 [[Gems]] * Slot 12 - 1,500 [[Gems]] * Slot 13 - 2,000 [[Gems]] * Slot 14 - 2,250 [[Gems]] {{Header section|title=Leveling Up}} To level up, the cards have to buy 3 or 4 times or more cards where you can level up on the second level of that card. Costing a total of 960 [[Gems]]. * 1-star - 20 [[Gems]] (unlock) *2-star - 3 copies, 40 [[Gems]] * 3-stars - 5 copies, 100 [[Gems]] *4-stars - 8 copies, 160 [[Gems]] *5-stars - 12 copies, 240 [[Gems]] *6-stars - 20 copies, 400 [[Gems]] '''Note:''' When leveling up the cards, the times will increase their card value whenever the card leveling up is increase itself. The table below shows the costs of fully upgrading cards: {| class="article-table" !Total !Copies ![[Gems]] |- !Single Card |48 |960 |- !All Cards |768 |15,360 |} poha5slv1yzqaz03g1p07z3hm97ri0n 419 350 2024-09-14T18:52:14Z Andyphan20 49234401 419 wikitext text/x-wiki '''Cards''' is a feature in [[Zen Idle|Zen Idle.]] You need to spend [[gems]] to buy this slot or a card. It costs 20 [[gems]] to buy this card. The cards are only able to buy a card when the card is unlocked. If the cards are active and full, then the cards cannot be active more unless the slot has been purchased. The slots for this card can be activated and it also can be used as well. 6 levels of all cards which is a maximum card level limit. It has 16 cards in the game. __TOC__ {{Header section|title=List of Cards}} {{Header section|title=Common Cards|number=3}} {| class="sortable article-table" style="width: 100%;" !Name !Description |- |[[VIP Ball Multiplier]] |Increase VIP ball multiplier by x |- |[[Passive Income]] |Generate a constant stream of income equal to x of your active cash/sec |- |[[Game Speed]] |Increase game speed by x |- |[[Gate Multipliers]] |increase gate bonus multipliers by x |- |[[Ball Spawn Rate]] |decrease all ball spawn times by - x |- |[[Quality Control]] |Increase all ball values by x and slow down all ball spawn rate by 50% |- |[[Ball Value]] |increase all ball values by x |- |[[VIP Ball Chance]] |increase VIP ball chance by x |- |[[Multi Spawn]] |x chance of a ball duplicating on spawn |- |[[Shrinkage]] |decrease all ball size by - x |- |[[Gravity Well]] |Increase gravity by x |} {{Header section|title=Rare Cards|number=3}} {| class="sortable article-table" style="width: 100%;" !Name !Description |- |[[Promotion]] |x chance of spawning a promotion ball. Upgrades any ball it collides to the next tier(if next tier is unlocked) |- |[[Ball Specialization]] |pick a ball and boost its spawn rate by x |- |[[Obstacle Rewind]] |Ball value increased by x, but all stage obstacles act like they are 12 levels lower(not below level 0) |- |[[Gate Splitter]] |x chance of a ball creating a copy of itself when passing through a gate |- |[[Gate Guardian]] |all red gates(ones that destroy balls) bonuses are multiplied by x |} {{Header section|title=Card Chance}} Each card has a rarity: ''Common: 83%'', ''Rare: 17%'' {{Header section|title=Slots}} Slots can be only be unlocked when the cards can be active. Cards can be active if the card has a slot in it. Cards cannot be more active then the maximum number of slots if is not purchased. It costs more [[gems]] to buy new slots and the maximum is 14 slots. Costing a total of 10,900 [[gems]]. * Slot 1 - Free * Slot 2 - 50 [[Gems]] * Slot 3 - 100 [[Gems]] * Slot 4 - 200 [[Gems]] * Slot 5 - 300 [[Gems]] * Slot 6 - 400 [[Gems]] * Slot 7 - 500 [[Gems]] * Slot 8 - 600 [[Gems]] * Slot 9 - 750 [[Gems]] * Slot 10 - 1,000 [[Gems]] * Slot 11 - 1,250 [[Gems]] * Slot 12 - 1,500 [[Gems]] * Slot 13 - 2,000 [[Gems]] * Slot 14 - 2,250 [[Gems]] {{Header section|title=Leveling Up}} To level up, the cards have to buy 3 or 4 times or more cards where you can level up on the second level of that card. Costing a total of 960 [[Gems]]. * 1-star - 20 [[Gems]] (unlock) *2-star - 3 copies, 40 [[Gems]] * 3-stars - 5 copies, 100 [[Gems]] *4-stars - 8 copies, 160 [[Gems]] *5-stars - 12 copies, 240 [[Gems]] *6-stars - 20 copies, 400 [[Gems]] '''Note:''' When leveling up the cards, the times will increase their card value whenever the card leveling up is increase itself. The table below shows the costs of fully upgrading cards: {| class="article-table" !Total !Copies ![[Gems]] |- !Single Card |48 |960 |- !All Cards |768 |15,360 |} {{Header section|title=Trivia}} * The total of buying all card slots and cards is 26,260 [[gems]]. csh1njn0rxn57jnh445jah1rycjthgn 478 419 2024-12-08T04:09:08Z SeePentine 55776870 478 wikitext text/x-wiki '''Cards''' are a feature in [[Zen Idle]]. [[Gems]] are needed to buy them, costing 20 gems per card. A card is only able to be upgraded when it is unlocked. If all card slots are active and full, then another card cannot be active unless a slot has been removed or another slot is purchased. There are 6 levels of every card, which is the maximum card level limit. There are currently 16 cards in the game. {{Header section|title=List of Cards}} {{Header section|title=Common Cards|number=3}} {| class="sortable article-table" style="width:auto" !Name !Description |[[Ball Value]] |increase all ball values by x |- |[[Ball Spawn Rate]] |decrease all ball spawn times by - x |- |[[Gate Multipliers]] |increase gate bonus multipliers by x |- |[[VIP Ball Chance]] |increase VIP ball chance by x |- |[[VIP Ball Multiplier]] |Increase VIP ball multiplier by x |- |[[Gravity Well]] |Increase gravity by x |- |[[Multi Spawn]] |x chance of a ball duplicating on spawn |- |[[Passive Income]] |Generate a constant stream of income equal to x of your active cash/sec |- |[[Quality Control]] |Increase all ball values by x and slow down all ball spawn rate by 50% |- |[[Shrinkage]] |decrease all ball size by - x |- |[[Game Speed]] |Increase game speed by x |} {{Header section|title=Rare Cards|number=3}} {| class="sortable article-table" style="width:auto" !Name !Description |[[Gate Splitter]] |x chance of a ball creating a copy of itself when passing through a gate |- |[[Gate Guardian]] |all red gates(ones that destroy balls) bonuses are multiplied by x |- |[[Ball Specialization]] |pick a ball and boost its spawn rate by x |- |[[Promotion]] |x chance of spawning a promotion ball. Upgrades any ball it collides to the next tier(if next tier is unlocked) |- |[[Obstacle Rewind]] |Ball value increased by x, but all stage obstacles act like they are 12 levels lower(not below level 0) |} {{Header section|title=Card Chance}} Each card has a rarity: ''Common: 83%'', ''Rare: 17%'' {{Header section|title=Slots}} Cards can only be active if the card is put in a slot. Cards cannot be more active then the maximum number of slots if is not purchased. It costs more gems to buy subsequent new slots with the maximum being 14, Costing a total of 10,900 gems. # Slot 1 - Free # Slot 2 - 50 [[Gems]] # Slot 3 - 100 [[Gems]] # Slot 4 - 200 [[Gems]] # Slot 5 - 300 [[Gems]] # Slot 6 - 400 [[Gems]] # Slot 7 - 500 [[Gems]] # Slot 8 - 600 [[Gems]] # Slot 9 - 750 [[Gems]] # Slot 10 - 1,000 [[Gems]] # Slot 11 - 1,250 [[Gems]] # Slot 12 - 1,500 [[Gems]] # Slot 13 - 2,000 [[Gems]] # Slot 14 - 2,250 [[Gems]] {{Header section|title=Leveling Up}} To level up, the cards have to be bought subsequently more times per level, costing a total of 960 gems. * 1-star - 20 Gems (unlock) * 2-star - 3 copies, 40 Gems * 3-stars - 5 copies, 100 Gems * 4-stars - 8 copies, 160 Gems * 5-stars - 12 copies, 240 Gems * 6-stars - 20 copies, 400 Gems '''Note:''' Upon leveling up a card, the card value of it will increase exponentially more per level. Buying all the cards to max level (768) will need to be bought with 15,360 gems. Additionally, buying all card slots will cost 26,260 gems. naevn708nisvlk3zltgcxpyx1359avy 479 478 2024-12-08T04:10:38Z SeePentine 55776870 479 wikitext text/x-wiki '''Cards''' are a feature in [[Zen Idle]]. [[Gems]] are needed to buy them, costing 20 gems per card. A card is only able to be upgraded when it is unlocked. If all card slots are active and full, then another card cannot be active unless a slot has been removed or another slot is purchased. There are 6 levels of every card, which is the maximum card level limit. There are currently 16 cards in the game. __TOC__ {{Header section|title=List of Cards}} {{Header section|title=Common Cards|number=3}} {| class="sortable article-table" style="width:auto" !Name !Description |[[Ball Value]] |increase all ball values by x |- |[[Ball Spawn Rate]] |decrease all ball spawn times by - x |- |[[Gate Multipliers]] |increase gate bonus multipliers by x |- |[[VIP Ball Chance]] |increase VIP ball chance by x |- |[[VIP Ball Multiplier]] |Increase VIP ball multiplier by x |- |[[Gravity Well]] |Increase gravity by x |- |[[Multi Spawn]] |x chance of a ball duplicating on spawn |- |[[Passive Income]] |Generate a constant stream of income equal to x of your active cash/sec |- |[[Quality Control]] |Increase all ball values by x and slow down all ball spawn rate by 50% |- |[[Shrinkage]] |decrease all ball size by - x |- |[[Game Speed]] |Increase game speed by x |} {{Header section|title=Rare Cards|number=3}} {| class="sortable article-table" style="width:auto" !Name !Description |[[Gate Splitter]] |x chance of a ball creating a copy of itself when passing through a gate |- |[[Gate Guardian]] |all red gates(ones that destroy balls) bonuses are multiplied by x |- |[[Ball Specialization]] |pick a ball and boost its spawn rate by x |- |[[Promotion]] |x chance of spawning a promotion ball. Upgrades any ball it collides to the next tier(if next tier is unlocked) |- |[[Obstacle Rewind]] |Ball value increased by x, but all stage obstacles act like they are 12 levels lower(not below level 0) |} {{Header section|title=Card Chance}} Each card has a rarity: ''Common: 83%'', ''Rare: 17%'' {{Header section|title=Slots}} Cards can only be active if the card is put in a slot. Cards cannot be more active then the maximum number of slots if is not purchased. It costs more gems to buy subsequent new slots with the maximum being 14, Costing a total of 10,900 gems. # Slot 1 - Free # Slot 2 - 50 [[Gems]] # Slot 3 - 100 [[Gems]] # Slot 4 - 200 [[Gems]] # Slot 5 - 300 [[Gems]] # Slot 6 - 400 [[Gems]] # Slot 7 - 500 [[Gems]] # Slot 8 - 600 [[Gems]] # Slot 9 - 750 [[Gems]] # Slot 10 - 1,000 [[Gems]] # Slot 11 - 1,250 [[Gems]] # Slot 12 - 1,500 [[Gems]] # Slot 13 - 2,000 [[Gems]] # Slot 14 - 2,250 [[Gems]] {{Header section|title=Leveling Up}} To level up, the cards have to be bought subsequently more times per level, costing a total of 960 gems. * 1-star - 20 Gems (unlock) * 2-star - 3 copies, 40 Gems * 3-stars - 5 copies, 100 Gems * 4-stars - 8 copies, 160 Gems * 5-stars - 12 copies, 240 Gems * 6-stars - 20 copies, 400 Gems '''Note:''' Upon leveling up a card, the card value of it will increase exponentially more per level. Buying all the cards to max level (768) will need to be bought with 15,360 gems. Additionally, buying all card slots will cost 26,260 gems. iwmp3rwljkdc6kngli4lo75vpe9cy5o 480 479 2024-12-08T04:10:56Z SeePentine 55776870 480 wikitext text/x-wiki '''Cards''' are a feature in [[Zen Idle]]. [[Gems]] are needed to buy them, costing 20 gems per card. A card is only able to be upgraded when it is unlocked. If all card slots are active and full, then another card cannot be active unless a slot has been removed or another slot is purchased. There are 6 levels of every card, which is the maximum card level limit. There are currently 16 cards in the game. __TOC__ {{Header section|title=List of Cards}} {{Header section|title=Common Cards|number=3}} {| class="sortable article-table" style="width:auto" !Name !Description |- |[[Ball Value]] |increase all ball values by x |- |[[Ball Spawn Rate]] |decrease all ball spawn times by - x |- |[[Gate Multipliers]] |increase gate bonus multipliers by x |- |[[VIP Ball Chance]] |increase VIP ball chance by x |- |[[VIP Ball Multiplier]] |Increase VIP ball multiplier by x |- |[[Gravity Well]] |Increase gravity by x |- |[[Multi Spawn]] |x chance of a ball duplicating on spawn |- |[[Passive Income]] |Generate a constant stream of income equal to x of your active cash/sec |- |[[Quality Control]] |Increase all ball values by x and slow down all ball spawn rate by 50% |- |[[Shrinkage]] |decrease all ball size by - x |- |[[Game Speed]] |Increase game speed by x |} {{Header section|title=Rare Cards|number=3}} {| class="sortable article-table" style="width:auto" !Name !Description |- |[[Gate Splitter]] |x chance of a ball creating a copy of itself when passing through a gate |- |[[Gate Guardian]] |all red gates(ones that destroy balls) bonuses are multiplied by x |- |[[Ball Specialization]] |pick a ball and boost its spawn rate by x |- |[[Promotion]] |x chance of spawning a promotion ball. Upgrades any ball it collides to the next tier(if next tier is unlocked) |- |[[Obstacle Rewind]] |Ball value increased by x, but all stage obstacles act like they are 12 levels lower(not below level 0) |} {{Header section|title=Card Chance}} Each card has a rarity: ''Common: 83%'', ''Rare: 17%'' {{Header section|title=Slots}} Cards can only be active if the card is put in a slot. Cards cannot be more active then the maximum number of slots if is not purchased. It costs more gems to buy subsequent new slots with the maximum being 14, Costing a total of 10,900 gems. # Slot 1 - Free # Slot 2 - 50 [[Gems]] # Slot 3 - 100 [[Gems]] # Slot 4 - 200 [[Gems]] # Slot 5 - 300 [[Gems]] # Slot 6 - 400 [[Gems]] # Slot 7 - 500 [[Gems]] # Slot 8 - 600 [[Gems]] # Slot 9 - 750 [[Gems]] # Slot 10 - 1,000 [[Gems]] # Slot 11 - 1,250 [[Gems]] # Slot 12 - 1,500 [[Gems]] # Slot 13 - 2,000 [[Gems]] # Slot 14 - 2,250 [[Gems]] {{Header section|title=Leveling Up}} To level up, the cards have to be bought subsequently more times per level, costing a total of 960 gems. * 1-star - 20 Gems (unlock) * 2-star - 3 copies, 40 Gems * 3-stars - 5 copies, 100 Gems * 4-stars - 8 copies, 160 Gems * 5-stars - 12 copies, 240 Gems * 6-stars - 20 copies, 400 Gems '''Note:''' Upon leveling up a card, the card value of it will increase exponentially more per level. Buying all the cards to max level (768) will need to be bought with 15,360 gems. Additionally, buying all card slots will cost 26,260 gems. ph7yy6gteyha6j62e61anz8l1akxwt5 493 480 2025-01-08T22:58:19Z 107.77.211.232 Corrected cost of card slots 13 and 14 493 wikitext text/x-wiki '''Cards''' are a feature in [[Zen Idle]]. [[Gems]] are needed to buy them, costing 20 gems per card. A card is only able to be upgraded when it is unlocked. If all card slots are active and full, then another card cannot be active unless a slot has been removed or another slot is purchased. There are 6 levels of every card, which is the maximum card level limit. There are currently 16 cards in the game. __TOC__ {{Header section|title=List of Cards}} {{Header section|title=Common Cards|number=3}} {| class="sortable article-table" style="width:auto" !Name !Description |- |[[Ball Value]] |increase all ball values by x |- |[[Ball Spawn Rate]] |decrease all ball spawn times by - x |- |[[Gate Multipliers]] |increase gate bonus multipliers by x |- |[[VIP Ball Chance]] |increase VIP ball chance by x |- |[[VIP Ball Multiplier]] |Increase VIP ball multiplier by x |- |[[Gravity Well]] |Increase gravity by x |- |[[Multi Spawn]] |x chance of a ball duplicating on spawn |- |[[Passive Income]] |Generate a constant stream of income equal to x of your active cash/sec |- |[[Quality Control]] |Increase all ball values by x and slow down all ball spawn rate by 50% |- |[[Shrinkage]] |decrease all ball size by - x |- |[[Game Speed]] |Increase game speed by x |} {{Header section|title=Rare Cards|number=3}} {| class="sortable article-table" style="width:auto" !Name !Description |- |[[Gate Splitter]] |x chance of a ball creating a copy of itself when passing through a gate |- |[[Gate Guardian]] |all red gates(ones that destroy balls) bonuses are multiplied by x |- |[[Ball Specialization]] |pick a ball and boost its spawn rate by x |- |[[Promotion]] |x chance of spawning a promotion ball. Upgrades any ball it collides to the next tier(if next tier is unlocked) |- |[[Obstacle Rewind]] |Ball value increased by x, but all stage obstacles act like they are 12 levels lower(not below level 0) |} {{Header section|title=Card Chance}} Each card has a rarity: ''Common: 83%'', ''Rare: 17%'' {{Header section|title=Slots}} Cards can only be active if the card is put in a slot. Cards cannot be more active then the maximum number of slots if is not purchased. It costs more gems to buy subsequent new slots with the maximum being 14, Costing a total of 10,900 gems. # Slot 1 - Free # Slot 2 - 50 [[Gems]] # Slot 3 - 100 [[Gems]] # Slot 4 - 200 [[Gems]] # Slot 5 - 300 [[Gems]] # Slot 6 - 400 [[Gems]] # Slot 7 - 500 [[Gems]] # Slot 8 - 600 [[Gems]] # Slot 9 - 750 [[Gems]] # Slot 10 - 1,000 [[Gems]] # Slot 11 - 1,250 [[Gems]] # Slot 12 - 1,500 [[Gems]] # Slot 13 - 1,750 [[Gems]] # Slot 14 - 2,000 [[Gems]] {{Header section|title=Leveling Up}} To level up, the cards have to be bought subsequently more times per level, costing a total of 960 gems. * 1-star - 20 Gems (unlock) * 2-star - 3 copies, 40 Gems * 3-stars - 5 copies, 100 Gems * 4-stars - 8 copies, 160 Gems * 5-stars - 12 copies, 240 Gems * 6-stars - 20 copies, 400 Gems '''Note:''' Upon leveling up a card, the card value of it will increase exponentially more per level. Buying all the cards to max level (768) will need to be bought with 15,360 gems. Additionally, buying all card slots will cost 26,260 gems. epm7e7t4q6fjd9oe7pf9y6ywyx8tpi9 Cards/VIP Ball Multiplier 0 179 214 2023-10-02T05:00:21Z Andyphan20 49234401 Created page with "'''VIP Ball Multiplier''' is a card which increases the value of the multiplier. {| class="sortable article-table" style="width: 100%;" !Lvl !Multiplier |- |1 |x 1.5 |- |2 |x 2.0 |- |3 |x 3.0 |- |4 |x 5.0 |- |5 |x 7.5 |- |6 |x 10.0 |}" 214 wikitext text/x-wiki '''VIP Ball Multiplier''' is a card which increases the value of the multiplier. {| class="sortable article-table" style="width: 100%;" !Lvl !Multiplier |- |1 |x 1.5 |- |2 |x 2.0 |- |3 |x 3.0 |- |4 |x 5.0 |- |5 |x 7.5 |- |6 |x 10.0 |} n8hn72std25yy8t26zw8zg4mtd2bhsh Cash 0 154 161 2023-08-31T00:17:39Z Andyphan20 49234401 Created page with "'''Cash''' is the currency of the [[Zen Idle]] game. == Description == The cash gives you amount of [[balls]] where the balls go down. [[Balls]] will give you a value of cash if upgraded. You can purchase stages, [[balls]], and more you can upgrade in this game. More [[prestige]] in this game can give you more cash bonus in this world." 161 wikitext text/x-wiki '''Cash''' is the currency of the [[Zen Idle]] game. == Description == The cash gives you amount of [[balls]] where the balls go down. [[Balls]] will give you a value of cash if upgraded. You can purchase stages, [[balls]], and more you can upgrade in this game. More [[prestige]] in this game can give you more cash bonus in this world. 53r7z3mp63rnou64hiri9kbtdpdnie9 162 161 2023-08-31T00:18:49Z Andyphan20 49234401 Adding content 162 wikitext text/x-wiki '''Cash''' is the currency of the [[Zen Idle]] game. == Description == The cash gives you amount of [[balls]] where the balls go down. [[Balls]] will give you a value of cash if upgraded. You can purchase stages, [[balls]], and more you can upgrade in this game. More [[prestige]] in this game can give you more cash bonus in this world. This cash ball can give you more amount of massive cash if the ball is tapped. 0iv27pq1hg2zvgd69jyixqmbvdtxzml 173 162 2023-08-31T01:01:08Z Andyphan20 49234401 173 wikitext text/x-wiki '''Cash''' is the currency of the [[Zen Idle]] game. {{Header section|title=Description}} The cash gives you amount of [[balls]] where the balls go down. [[Balls]] will give you a value of cash if upgraded. You can purchase stages, [[balls]], and more you can upgrade in this game. More [[prestige]] in this game can give you more cash bonus in this world. This cash ball can give you more amount of massive cash if the ball is tapped. 0lx0qhqqiute1hahr63xhz03hwgntnl 463 173 2024-10-23T15:32:04Z Andyphan20 49234401 463 wikitext text/x-wiki '''Cash''' is the currency of the [[Zen Idle]] game. {{Header section|title=Obtaining Cash}} * Balls can be passed through [[gates]] rewards cash. * Spending [[gems]] on [[Boosts|Cash Windfall]] gives you massive cash. {{Header section|title=Description}} The cash gives you amount of [[balls]] where the balls go down. [[Balls]] will give you a value of cash if upgraded. You can purchase stages, [[balls]], and more you can upgrade in this game. More [[prestige]] in this game can give you more cash bonus in this world. This cash ball can give you more amount of massive cash if the ball is tapped. m1ny35xgnb1azfb1llmdp0w8kxjz5pd 465 463 2024-11-06T06:37:54Z SeePentine 55776870 465 wikitext text/x-wiki '''Cash''' is one of the two main currencies in [[Zen Idle]] alongside [[Gems]]. Unlike Gems, Cash is abundant and is the only way to buy [[Balls|ball]] and [[Stages|stage]] upgrades. {{Header section|title=Obtaining Cash}} * Balls can be passed through [[gates]] rewards cash. * Spending [[gems]] on [[Boosts|Cash Windfall]] gives you massive cash. {{Header section|title=Description}} The cash gives you amount of [[balls]] where the balls go down. [[Balls]] will give you a value of cash if upgraded. You can purchase stages, [[balls]], and more you can upgrade in this game. More [[prestige]] in this game can give you more cash bonus in this world. This cash ball can give you more amount of massive cash if the ball is tapped. g9dqqo41eir15tihz15wfnk389qzpjs Cash Ball 0 198 289 2023-11-21T21:17:42Z Andyphan20 49234401 Created page with "'''Cash Ball''' is a ball which gives you a massive amount of [[cash]], tapping on a ball will give you some [[cash]] and the cash ball gets destroyed. Cash balls do not always earn [[cash]] when passing through a blue gate, and the red gates do not earn [[cash]] is the cash ball is destroyed." 289 wikitext text/x-wiki '''Cash Ball''' is a ball which gives you a massive amount of [[cash]], tapping on a ball will give you some [[cash]] and the cash ball gets destroyed. Cash balls do not always earn [[cash]] when passing through a blue gate, and the red gates do not earn [[cash]] is the cash ball is destroyed. 7mdq8zxn345s7xjm48t448mhnzbrz8e 352 289 2024-01-29T00:42:20Z Andyphan20 49234401 352 wikitext text/x-wiki '''Cash Ball''' is a ball which gives you a massive amount of [[cash]], tapping on a ball will give you some [[cash]] and the cash ball gets destroyed. Cash balls do not always earn [[cash]] when passing through a blue gate, and the red gates do not earn [[cash]] is the cash ball is destroyed. {{Header section|title=Trivia}} * After the cash ball has the remove ads button, you will have an infinite [[cash]] [[Glitches#Cash Ball Glitch|glitch]]. You will farm instantly after a massive gem glitch. 2iymxo7v6p724fibt8h9npr956cn00q 353 352 2024-01-29T00:44:32Z Andyphan20 49234401 353 wikitext text/x-wiki '''Cash Ball''' is a ball which gives you a massive amount of [[cash]], tapping on a ball will give you some [[cash]] and the cash ball gets destroyed. Cash balls do not always earn [[cash]] when passing through a blue gate, and the red gates do not earn [[cash]] when the cash ball is destroyed. {{Header section|title=Trivia}} * After the cash ball has the remove ads button, you will have an infinite [[cash]] [[Glitches#Cash Ball Glitch|glitch]]. You will farm instantly after a massive gem glitch. o6c3gknwpls5p85vv01u5737wow0aoh 368 353 2024-05-27T18:21:22Z Andyphan20 49234401 368 wikitext text/x-wiki '''Cash Ball''' is a ball which gives you a massive amount of [[cash]], tapping on a ball will give you some [[cash]] and the cash ball gets destroyed. Cash balls do not always earn [[cash]] when passing through a blue gate, and the red gates do not earn [[cash]] when the cash ball is destroyed. {{Header section|title=Trivia}} * After the cash ball has the remove ads button, you will have an infinite [[cash]] [[Glitches#Cash Ball Glitch|glitch]]. You will farm instantly after a massive gem glitch. Please note that the glitch has been fixed due to [[Version 2.0.3]]. h1bdzk0ihbhlh5k5o5y5lwozxcrrm5i 378 368 2024-07-17T04:16:53Z Andyphan20 49234401 378 wikitext text/x-wiki '''Cash Ball''' is a ball which gives you a massive amount of [[cash]], tapping on a ball will give you some [[cash]] and the cash ball gets destroyed. Cash balls do not always earn [[cash]] when passing through a blue gate, and the red gates do not earn [[cash]] when the cash ball is destroyed. {{Header section|title=Trivia}} * After the cash ball has the remove ads button, you will have an infinite [[cash]] [[Glitches#Cash Ball Glitch|glitch]]. You will farm instantly after a massive gem glitch. Please note that the glitch has been fixed due to [[Version 2.0.3]]. This will not work because it will prevent cheating. 793zcsxvgkbzigkvtzw8h8j62y4k49u 387 378 2024-08-14T18:39:17Z Andyphan20 49234401 387 wikitext text/x-wiki '''Cash Ball''' is a ball which gives you a massive amount of [[cash]], tapping on a ball will give you some [[cash]] and the cash ball gets destroyed. Cash balls do not always earn [[cash]] when passing through a blue gate, and the red gates do not earn [[cash]] when the cash ball is destroyed. {{Header section|title=Trivia}} * After the cash ball has the remove ads button, you will have an infinite [[cash]] [[Glitches#Cash Ball Glitch|glitch]]. You will farm instantly after a massive gem glitch. Please note that the glitch has been fixed due to [[Version 2.0.3]]. This will not work because it will prevent cheating. If you click on the cash ball and click on remove ads button, you can open the [[store]] and close. And if the cash ball has earned, and if you click on the [[store]] button and close, the cash ball glitch will not occur. c8bsz1iwz85fih1e469fyuwlnd7yis6 451 387 2024-10-09T02:01:08Z Andyphan20 49234401 451 wikitext text/x-wiki '''Cash Ball''' is a ball which gives you a massive amount of [[cash]], tapping on a ball will give you some [[cash]] and the cash ball gets destroyed. Cash balls do not always earn [[cash]] when passing through a blue gate, and the red gates do not earn [[cash]] when the cash ball is destroyed. {{Header section|title=Trivia}} * After the cash ball has the remove ads button, you will have an infinite [[cash]] [[Glitches#Cash Ball Glitch|glitch]]. You will farm instantly after a massive gem glitch. Please note that the glitch has been fixed due to [[Version 2.0.3]]. This glitch will not work because it will prevent cheating. If you click on the cash ball and click on remove ads button, you can open the [[store]] and close. And if the cash ball has earned, and if you click on the [[store]] button and close, the cash ball glitch will not occur. * If this glitch has not been fixed, the game will continue to repeatedly claiming cash for cash ball too quickly. It can cause exploits. ik8nzfueisd5s63df5h35ycipfcqo5p 453 451 2024-10-11T21:53:45Z Andyphan20 49234401 453 wikitext text/x-wiki '''Cash Ball''' is a ball which gives you a massive amount of [[cash]], tapping on a ball will give you some [[cash]] and the cash ball gets destroyed. Cash balls do not always earn [[cash]] when passing through a blue gate, and the red gates do not earn [[cash]] when the cash ball is destroyed. <gallery> File:Cashballclaim.png|Cash Ball appear once tapped. </gallery> {{Header section|title=Trivia}} * After the cash ball has the remove ads button, you will have an infinite [[cash]] [[Glitches#Cash Ball Glitch|glitch]]. You will farm instantly after a massive gem glitch. Please note that the glitch has been fixed due to [[Version 2.0.3]]. This glitch will not work because it will prevent cheating. If you click on the cash ball and click on remove ads button, you can open the [[store]] and close. And if the cash ball has earned, and if you click on the [[store]] button and close, the cash ball glitch will not occur. * If this glitch has not been fixed, the game will continue to repeatedly claiming cash for cash ball too quickly. It can cause exploits. awa46djc0tsjn8eysstsr7kvt9v9z4c Challenge 0 152 157 2023-08-30T05:45:55Z Andyphan20 49234401 Created page with ":''Not to be confused with [[Tournament]].'' '''Challenge''' is a mission where you can do any other challenges in this game. You can [[prestige]] and start a new world. You can try 24 hours after you get to win some permanent prizes in this game. It will earn ball badges after the increase their +20% per badge. Getting more gems will increase their world value. {| class="article-table" style="width: 100%;" !World Value !Gems |- |100 Million |5 |- |1 Billion |10 |- |10..." 157 wikitext text/x-wiki :''Not to be confused with [[Tournament]].'' '''Challenge''' is a mission where you can do any other challenges in this game. You can [[prestige]] and start a new world. You can try 24 hours after you get to win some permanent prizes in this game. It will earn ball badges after the increase their +20% per badge. Getting more gems will increase their world value. {| class="article-table" style="width: 100%;" !World Value !Gems |- |100 Million |5 |- |1 Billion |10 |- |10 Billion |15 |- |100 Billion |20 |} qwv6vpzi6tjg9rxpt869m1kf5dsup5d 158 157 2023-08-30T05:46:58Z Andyphan20 49234401 158 wikitext text/x-wiki :''Not to be confused with [[Tournament]].'' '''Challenge''' is a mission where you can do any other challenges in this game. You can [[prestige]] and start a new world. You can see how far you can get in 24 hours after you get to win some permanent prizes in this game. It will earn ball badges after they increased their +20% per badge. Getting more gems will increase their world value. {| class="article-table" style="width: 100%;" !World Value !Gems |- |100 Million |5 |- |1 Billion |10 |- |10 Billion |15 |- |100 Billion |20 |} 6yi11roz4ahtuj46i2nffkjax69a1gx 217 158 2023-10-03T04:47:09Z Andyphan20 49234401 217 wikitext text/x-wiki :''Not to be confused with [[Tournament]].'' '''Challenge''' is a mission where you can do any other challenges in this game. You can [[prestige]] and start a new world. You can see how far you can get in 24 hours for one day after you get to win some permanent prizes in this game. It will earn ball badges after they increased their +20% per badge. Getting more gems will increase their world value. Once the challenge have been ended the time, the challenge ends when you collect the [[gems]]. It can also increase their ball value of this challenge when you finish it. After the challenge is finished, the next challenge will be in 40 hours after the next 2 days. See how further you earn gems when doing this challenge. {| class="article-table" style="width: 100%;" !World Value !Gems |- |100 Million |5 |- |1 Billion |10 |- |10 Billion |15 |- |100 Billion |20 |} k4534a4snu92fyy2jix1w15xf75wo5g 218 217 2023-10-07T03:56:52Z Andyphan20 49234401 218 wikitext text/x-wiki :''Not to be confused with [[Tournament]].'' '''Challenge''' is a mission where you can do any other challenges in this game. You can [[prestige]] and start a new world. You can see how far you can get in 24 hours for one day after you get to win some permanent prizes in this game. It will earn ball badges after they increased their +20% per badge. Getting more gems will increase their world value. Once the challenge have been ended the time, the challenge ends when you collect the [[gems]]. It can also increase their ball value of this challenge when you finish it. After the challenge is finished, the next challenge will be in 40 hours after the next 2 days. See how further you earn gems when doing this challenge. After a challenge is played, the challenge for this game cannot be [[Prestige|prestige]] after the challenge is currently active. You can [[prestige]] it next time once the challenge is finished. {| class="article-table" style="width: 100%;" !World Value !Gems |- |100 Million |5 |- |1 Billion |10 |- |10 Billion |15 |- |100 Billion |20 |} 527drvakmqx0drkt6s26m1of53l4s8c 224 218 2023-10-15T02:25:02Z Andyphan20 49234401 224 wikitext text/x-wiki :''Not to be confused with [[Tournament]].'' '''Challenge''' is a mission where you can do any other challenges in this game. You can [[prestige]] and start a new world. You can see how far you can get in 24 hours for one day after you get to win some permanent prizes in this game. It will earn ball badges after they increased their +20% per badge. Getting more gems will increase their world value. Once the challenge have been ended the time, the challenge ends when you collect the [[gems]]. It can also increase their ball value of this challenge when you finish it. After the challenge is finished, the next challenge will be in 40 hours after the next 2 days. See how further you earn gems when doing this challenge. After a challenge is played, the challenge for this game cannot be [[Prestige|prestige]] after the challenge is currently active. You can [[prestige]] it next time once the challenge is finished. {| class="article-table" style="width: 100%;" !World Value !Gems !Ball per badge !Challenge Badges |- |100 Million |5 | +20% |1 |- |1 Billion |10 | +40% |2 |- |10 Billion |15 | +60% |3 |- |100 Billion |20 | +80% |4 |} fqolox54jf515s4afckp5kgay4w6kth 225 224 2023-10-15T02:40:17Z Andyphan20 49234401 225 wikitext text/x-wiki :''Not to be confused with [[Tournament]].'' '''Challenge''' is a mission where you can do any other challenges in this game. You can [[prestige]] and start a new world. You can see how far you can get in 24 hours for one day after you get to win some permanent prizes in this game. It will earn ball badges after they increased their +20% per badge. Getting more gems will increase their world value. Once the challenge have been ended the time, the challenge ends when you collect the [[gems]]. It can also increase their ball value of this challenge when you finish it. After the challenge is finished, the next challenge will be in 40 hours after the next 2 days. See how further you earn gems when doing this challenge. After a challenge is played, the challenge for this game cannot be [[Prestige|prestige]] after the challenge is currently active. You can [[prestige]] it next time once the challenge is finished. {| class="article-table" style="width: 100%;" !World Value !Gems !Ball per badge !Challenge Badges |- |100 Million |5 | +20% |1 |- |1 Billion |10 | +40% |2 |- |10 Billion |15 | +60% |3 |- |100 Billion |20 | +80% |4 |- |1 Trillion |25 | +100% |5 |- |10 Trillion |30 | +120% |6 |- |100 Trillion |35 | +140% |7 |- |1 Quadrillion |40 | +160% |8 |- |100 Quadrillion |45 | +180% |9 |} 4m3kk5n7swy25jlnwjg15id4nb3o6o7 227 225 2023-10-15T02:51:43Z Andyphan20 49234401 227 wikitext text/x-wiki :''Not to be confused with [[Tournament]].'' '''Challenge''' is a mission where you can do any other challenges in this game. You can [[prestige]] and start a new world. You can see how far you can get in 24 hours for one day after you get to win some permanent prizes in this game. It will earn ball badges after they increased their +20% per badge. Getting more gems will increase their world value. Once the challenge have been ended the time, the challenge ends when you collect the [[gems]]. It can also increase their ball value of this challenge when you finish it. After the challenge is finished, the next challenge will be in 40 hours after the next 2 days. See how further you earn gems when doing this challenge. After a challenge is played, the challenge for this game cannot be [[Prestige|prestige]] after the challenge is currently active. You can [[prestige]] it next time once the challenge is finished. {| class="article-table" style="width: 100%;" !World Value !Gems !Ball per badge !Challenge Badges |- |100 Million |5 | +20% |1 |- |1 Billion |10 | +40% |2 |- |10 Billion |15 | +60% |3 |- |100 Billion |20 | +80% |4 |- |1 Trillion |25 | +100% |5 |- |10 Trillion |30 | +120% |6 |- |100 Trillion |35 | +140% |7 |- |1 Quadrillion |40 | +160% |8 |- |100 Quadrillion |50 | +180% |9 |- |10 Quintillion |60 | +200% |10 |} 4rg8pyii7mqdot7zc16xr7a4hbwzmze 232 227 2023-10-17T02:57:25Z Andyphan20 49234401 232 wikitext text/x-wiki :''Not to be confused with [[Tournament]].'' '''Challenge''' is a mission where you can do any other challenges in this game. You can [[prestige]] and start a new world. You can see how far you can get in 24 hours for one day after you get to win some permanent prizes in this game. It will earn ball badges after they increased their +20% per badge. Getting more gems will increase their world value. Once the challenge have been ended the time, the challenge ends when you collect the [[gems]]. It can also increase their ball value of this challenge when you finish it. After the challenge is finished, the next challenge will be in 40 hours after the next 2 days. See how further you earn gems when doing this challenge. After a challenge is played, the challenge for this game cannot be [[Prestige|prestige]] after the challenge is currently active. It appears that you can do this [[prestige]] next time that it cannot increase multiplier of this [[challenge]] right now. You can [[prestige]] it next time once the challenge is finished. {| class="article-table" style="width: 100%;" !World Value !Gems !Ball per badge !Challenge Badges |- |100 Million |5 | +20% |1 |- |1 Billion |10 | +40% |2 |- |10 Billion |15 | +60% |3 |- |100 Billion |20 | +80% |4 |- |1 Trillion |25 | +100% |5 |- |10 Trillion |30 | +120% |6 |- |100 Trillion |35 | +140% |7 |- |1 Quadrillion |40 | +160% |8 |- |100 Quadrillion |50 | +180% |9 |- |10 Quintillion |60 | +200% |10 |} 1usr26jzfm1ub5rv941tuh4s26vsxlu 250 232 2023-10-30T19:19:54Z Andyphan20 49234401 250 wikitext text/x-wiki :''Not to be confused with [[Tournament]].'' '''Challenge''' is a mission where you can do any other challenges in this game. You can [[prestige]] and start a new world. You can see how far you can get in 24 hours for one day after you get to win some permanent prizes in this game. It will earn ball badges after they increased their +20% per badge. Getting more gems will increase their world value. Once the challenge have been ended the time, the challenge ends when you collect the [[gems]]. It can also increase their ball value of this challenge when you finish it. After the challenge is finished, the next challenge will be in 40 hours after the next 2 days. See how further you earn gems when doing this challenge. Increase the world value to get better prizes. After a challenge is played, the challenge for this game cannot be [[Prestige|prestige]] after the challenge is currently active. It appears that you can do this [[prestige]] next time that it cannot increase multiplier of this [[challenge]] right now. You can [[prestige]] it next time once the challenge is finished. Challenges are harder to get [[gems]] and challenge badges when doing this. {| class="article-table" style="width: 100%;" !World Value !Gems !Ball per badge !Challenge Badges |- |100 Million |5 | +20% |1 |- |1 Billion |10 | +40% |2 |- |10 Billion |15 | +60% |3 |- |100 Billion |20 | +80% |4 |- |1 Trillion |25 | +100% |5 |- |10 Trillion |30 | +120% |6 |- |1 Quadrillion |40 | +140% |7 |- |100 Quadrillion |50 | +160% |8 |- |10 Quintillion |60 | +180% |9 |} t5npwudswiktjjulwiqrsqx85zrlc60 254 250 2023-11-04T16:48:49Z Andyphan20 49234401 254 wikitext text/x-wiki :''Not to be confused with [[Tournament]].'' '''Challenge''' is a mission where you can do any other challenges in this game. You can [[prestige]] and start a new world. You can see how far you can get in 24 hours for one day after you get to win some permanent prizes in this game. It will earn ball badges after they increased their +20% per badge. Getting more gems will increase their world value. Once the challenge have been ended the time, the challenge ends when you collect the [[gems]]. It can also increase their ball value of this challenge when you finish it. After the challenge is finished, the next challenge will be in 40 hours after the next 2 days. See how further you earn gems when doing this challenge. Increase the world value to get better prizes. After a challenge is played, the challenge for this game cannot be [[Prestige|prestige]] after the challenge is currently active. It appears that you can do this [[prestige]] next time that it cannot increase multiplier of this [[challenge]] right now. You can [[prestige]] it next time once the challenge is finished. Challenges are harder to get [[gems]] and challenge badges when doing this. You cannot join a [[Tournament]] when doing a challenge. {| class="article-table" style="width: 100%;" !World Value !Gems !Ball per badge !Challenge Badges |- |100 Million |5 | +20% |1 |- |1 Billion |10 | +40% |2 |- |10 Billion |15 | +60% |3 |- |100 Billion |20 | +80% |4 |- |1 Trillion |25 | +100% |5 |- |10 Trillion |30 | +120% |6 |- |1 Quadrillion |40 | +140% |7 |- |100 Quadrillion |50 | +160% |8 |- |10 Quintillion |60 | +180% |9 |} kltk2tgdvyepr1lgclx9c265fqfzskz 256 254 2023-11-05T17:33:30Z Andyphan20 49234401 256 wikitext text/x-wiki :''Not to be confused with [[Tournament]].'' '''Challenge''' is a mission where you can do any other challenges in this game. You can [[prestige]] and start a new world. You can see how far you can get in 24 hours for one day after you get to win some permanent prizes in this game. It will earn ball badges after they increased their +20% value per badge. Getting more gems will increase their world value. Once the challenge have been ended the time, the challenge ends when you collect the [[gems]]. It can also increase their ball value of this challenge when you finish it. After the challenge is finished, the next challenge will be in 40 hours after the next 2 days. See how further you earn gems when doing this challenge. Increase the world value to get better prizes. After a challenge is played, the challenge for this game cannot be [[Prestige|prestige]] after the challenge is currently active. It appears that you can do this [[prestige]] next time that it cannot increase multiplier of this [[challenge]] right now. You can [[prestige]] it next time once the challenge is finished. Challenges are harder to get [[gems]] and challenge badges when doing this. You cannot join a [[Tournament]] when doing a challenge. The 200 [[gems]] are the only limit for 10ad. {| class="article-table" style="width: 100%;" !World Value !Gems !Ball per badge !Challenge Badges |- |100 Million |5 | +20% |1 |- |1 Billion |10 | +40% |2 |- |10 Billion |15 | +60% |3 |- |100 Billion |20 | +80% |4 |- |1 Trillion |25 | +100% |5 |- |10 Trillion |30 | +120% |6 |- |1 Quadrillion |40 | +140% |7 |- |100 Quadrillion |50 | +160% |8 |- |10 Quintillion |60 | +180% |9 |- |1 Sextillion |80 | +200% |10 |- |100 Sextillion |90 | +220% |11 |- |10 Septillion |100 | +240% |12 |- |10 Octillion |110 | +260% |13 |- |10 Nonillion |120 | +280% |14 |- |10 Decillion |130 | +300% |15 |- |10 aa |140 | +320% |16 |- |10 ab |160 | +340% |17 |- |10 ac |180 | +360% |18 |- |10 ad |200 | +380% |19 |- |10 ae |200 | +400% |20 |- |10 af |200 | +420% |21 |} kpz38m4obio9tir9x8d3b46xb9s3hlj 261 256 2023-11-09T23:37:17Z Andyphan20 49234401 261 wikitext text/x-wiki :''Not to be confused with [[Tournament]].'' '''Challenge''' is a mission where you can do any other challenges in this game. You can [[prestige]] and start a new world. You can see how far you can get in 24 hours for one day after you get to win some permanent prizes in this game. It will earn ball badges after they increased their +20% value per badge. Getting more gems will increase their world value. Once the challenge have been ended the time, the challenge ends when you collect the [[gems]]. It can also increase their ball value of this challenge when you finish it. After the challenge is finished, the next challenge will be in 40 hours after the next 2 days. See how further you earn gems when doing this challenge. Increase the world value to get better prizes. After a challenge is played, the challenge for this game cannot be [[Prestige|prestige]] after the challenge is currently active. It appears that you can do this [[prestige]] next time that it cannot increase multiplier of this [[challenge]] right now. You can [[prestige]] it next time once the challenge is finished. Challenges are harder to get [[gems]] and challenge badges when doing this. You cannot join a [[Tournament]] when doing a challenge. The 200 [[gems]] are the only limit for 10ad. The maximum is 1 ao world value. {| class="article-table" style="width: 100%;" !World Value !Gems !Ball per badge !Challenge Badges |- |100 Million |5 | +20% |1 |- |1 Billion |10 | +40% |2 |- |10 Billion |15 | +60% |3 |- |100 Billion |20 | +80% |4 |- |1 Trillion |25 | +100% |5 |- |10 Trillion |30 | +120% |6 |- |1 Quadrillion |40 | +140% |7 |- |100 Quadrillion |50 | +160% |8 |- |10 Quintillion |60 | +180% |9 |- |1 Sextillion |80 | +200% |10 |- |100 Sextillion |90 | +220% |11 |- |10 Septillion |100 | +240% |12 |- |10 Octillion |110 | +260% |13 |- |10 Nonillion |120 | +280% |14 |- |10 Decillion |130 | +300% |15 |- |10 aa |140 | +320% |16 |- |10 ab |160 | +340% |17 |- |10 ac |180 | +360% |18 |- |10 ad |200 | +380% |19 |- |10 ae |200 | +400% |20 |- |10 af |200 | +420% |21 |- |10 ag |200 | +440% |22 |- |1 ao (Max) |200 | |28 |- |Max |200 | |29 |- |NaN |200 | |30 |} gmuhhh6lg6z8kw6ccwfxdks9nxuhn4a 262 261 2023-11-09T23:40:11Z Andyphan20 49234401 262 wikitext text/x-wiki :''Not to be confused with [[Tournament]].'' '''Challenge''' is a mission where you can do any other challenges in this game. You can [[prestige]] and start a new world. You can see how far you can get in 24 hours for one day after you get to win some permanent prizes in this game. It will earn ball badges after they increased their +20% value per badge. Getting more gems will increase their world value. Once the challenge have been ended the time, the challenge ends when you collect the [[gems]]. It can also increase their ball value of this challenge when you finish it. After the challenge is finished, the next challenge will be in 48 hours after the next 2/3 days. See how further you earn gems when doing this challenge. Increase the world value to get better prizes. After a challenge is played, the challenge for this game cannot be [[Prestige|prestige]] after the challenge is currently active. It appears that you can do this [[prestige]] next time that it cannot increase multiplier of this [[challenge]] right now. You can [[prestige]] it next time once the challenge is finished. Challenges are harder to get [[gems]] and challenge badges when doing this. You cannot join a [[Tournament]] when doing a challenge. The 200 [[gems]] are the only limit for 10ad. The maximum is 1 ao world value. {| class="article-table" style="width: 100%;" !World Value !Gems !Ball per badge !Challenge Badges |- |100 Million |5 | +20% |1 |- |1 Billion |10 | +40% |2 |- | 10 Billion |15 | +60% |3 |- |100 Billion |20 | +80% |4 |- |1 Trillion |25 | +100% |5 |- | 10 Trillion |30 | +120% |6 |- |1 Quadrillion |40 | +140% |7 |- |100 Quadrillion |50 | +160% |8 |- | 10 Quintillion |60 | +180% |9 |- |1 Sextillion |80 | +200% |10 |- |100 Sextillion |90 | +220% |11 |- | 10 Septillion |100 | +240% |12 |- | 10 Octillion |110 | +260% |13 |- | 10 Nonillion |120 | +280% |14 |- | 10 Decillion |130 | +300% |15 |- | 10 aa |140 | +320% |16 |- | 10 ab |160 | +340% |17 |- |10 ac |180 | +360% |18 |- | 10 ad |200 | +380% |19 |- | 10 ae |200 | +400% |20 |- | 10 af |200 | +420% |21 |- | 10 ag |200 | +440% |22 |- |100 am |200 | |27 |- |1 ao (Max) |200 | |28 |- |Max |200 | |29 |- |NaN |200 | |30 |} 8982qwp7vodmt9e1pi54pequ8zwmwvx 263 262 2023-11-09T23:45:03Z Andyphan20 49234401 263 wikitext text/x-wiki :''Not to be confused with [[Tournament]].'' '''Challenge''' is a mission where you can do any other challenges in this game. You can [[prestige]] and start a new world. You can see how far you can get in 24 hours for one day after you get to win some permanent prizes in this game. It will earn ball badges after they increased their +20% value per badge. Getting more gems will increase their world value. Once the challenge have been ended the time, the challenge ends when you collect the [[gems]]. It can also increase their ball value of this challenge when you finish it. After the challenge is finished, the next challenge will be in 48 hours after the next 2/3 days. See how further you earn gems when doing this challenge. Increase the world value to get better prizes. After a challenge is played, the challenge for this game cannot be [[Prestige|prestige]] after the challenge is currently active. It appears that you can do this [[prestige]] next time that it cannot increase multiplier of this [[challenge]] right now. You can [[prestige]] it next time once the challenge is finished. Challenges are harder to get [[gems]] and challenge badges when doing this. You cannot join a [[Tournament]] when doing a challenge. The 200 [[gems]] are the only limit for 10ad. The maximum is 1 ao world value which cannot earn more. {| class="article-table" style="width: 100%;" ! World Value !Gems !Ball per badge !Challenge Badges |- |100 Million |5 | +20% |1 |- |1 Billion |10 | +40% | 2 |- |10 Billion |15 | +60% | 3 |- |100 Billion |20 | +80% |4 |- |1 Trillion |25 | +100% |5 |- |10 Trillion |30 | +120% |6 |- |1 Quadrillion |40 | +140% |7 |- |100 Quadrillion |50 | +160% |8 |- |10 Quintillion |60 | +180% |9 |- |1 Sextillion |80 | +200% |10 |- |100 Sextillion |90 | +220% |11 |- |10 Septillion | 100 | +240% |12 |- |10 Octillion | 110 | +260% |13 |- |10 Nonillion | 120 | +280% |14 |- |10 Decillion | 130 | +300% |15 |- |10 aa | 140 | +320% |16 |- |10 ab |160 | +340% |17 |- |10 ac | 180 | +360% |18 |- |10 ad | 200 | +380% |19 |- |10 ae | 200 | +400% |20 |- |10 af | 200 | +420% |21 |- |10 ag | 200 | +440% |22 |- |10 ah |200 | +460% |23 |- |10 ai |200 | +480% |24 |- |10 al |200 | +520% |26 |- | 100 am |200 | +540% |27 |- |1 ao (Max) |200 | +560% |28 |- |Max |200 | +580% |29 |- |NaN |200 | +600% |30 |} cwmxnm0y332uvfv7snvz68nu4m496pi 277 263 2023-11-12T00:04:04Z Andyphan20 49234401 Adding categories 277 wikitext text/x-wiki :''Not to be confused with [[Tournament]].'' '''Challenge''' is a mission where you can do any other challenges in this game. You can [[prestige]] and start a new world. You can see how far you can get in 24 hours for one day after you get to win some permanent prizes in this game. It will earn ball badges after they increased their +20% value per badge. Getting more gems will increase their world value. Once the challenge have been ended the time, the challenge ends when you collect the [[gems]]. It can also increase their ball value of this challenge when you finish it. After the challenge is finished, the next challenge will be in 48 hours after the next 2/3 days. See how further you earn gems when doing this challenge. Increase the world value to get better prizes. After a challenge is played, the challenge for this game cannot be [[Prestige|prestige]] after the challenge is currently active. It appears that you can do this [[prestige]] next time that it cannot increase multiplier of this [[challenge]] right now. You can [[prestige]] it next time once the challenge is finished. Challenges are harder to get [[gems]] and challenge badges when doing this. You cannot join a [[Tournament]] when doing a challenge. The 200 [[gems]] are the only limit for 10ad. The maximum is 1 ao world value which cannot earn more. {| class="article-table" style="width: 100%;" ! World Value !Gems !Ball per badge !Challenge Badges |- |100 Million |5 | +20% |1 |- |1 Billion |10 | +40% | 2 |- |10 Billion |15 | +60% | 3 |- |100 Billion |20 | +80% |4 |- |1 Trillion |25 | +100% |5 |- |10 Trillion |30 | +120% |6 |- |1 Quadrillion |40 | +140% |7 |- |100 Quadrillion |50 | +160% |8 |- |10 Quintillion |60 | +180% |9 |- |1 Sextillion |80 | +200% |10 |- |100 Sextillion |90 | +220% |11 |- |10 Septillion | 100 | +240% |12 |- |10 Octillion | 110 | +260% |13 |- |10 Nonillion | 120 | +280% |14 |- |10 Decillion | 130 | +300% |15 |- |10 aa | 140 | +320% |16 |- |10 ab |160 | +340% |17 |- |10 ac | 180 | +360% |18 |- |10 ad | 200 | +380% |19 |- |10 ae | 200 | +400% |20 |- |10 af | 200 | +420% |21 |- |10 ag | 200 | +440% |22 |- |10 ah |200 | +460% |23 |- |10 ai |200 | +480% |24 |- |10 al |200 | +520% |26 |- | 100 am |200 | +540% |27 |- |1 ao (Max) |200 | +560% |28 |- |Max |200 | +580% |29 |- |NaN |200 | +600% |30 |} [[Category:Missions]] rk0rv192twug1qxs5w4a5b4i3wvj2xq 312 277 2023-12-03T01:15:00Z Andyphan20 49234401 312 wikitext text/x-wiki :''Not to be confused with [[Tournament]].'' '''Challenge''' is a mission where you can do any other challenges in this game. You can [[prestige]] and start a new world. You can see how far you can get in 24 hours for one day after you get to win some permanent prizes in this game. It will earn ball badges after they increased their +20% value per badge. Getting more gems will increase their world value. You cannot join a [[Tournament]] when you are participating in a challenge. Once the challenge have been ended the time, the challenge ends when you collect the [[gems]]. It can also increase their ball value of this challenge when you finish it. After the challenge is finished, the next challenge will be in 48 hours after the next 2/3 days. See how further you earn gems when doing this challenge. Increase the world value to get better prizes. After a challenge is played, the challenge for this game cannot be [[Prestige|prestige]] after the challenge is currently active. It appears that you can do this [[prestige]] next time that it cannot increase multiplier of this challenge right now. You can [[prestige]] it next time once the challenge is finished. Challenges are harder to get [[gems]] and challenge badges when doing this. The 200 [[gems]] are the only limit for 10ad. The maximum is 1 ao world value which cannot earn more. {| class="article-table" style="width: 100%;" ! World Value !Gems !Ball per badge !Challenge Badges |- |100 Million |5 | +20% |1 |- |1 Billion |10 | +40% | 2 |- |10 Billion |15 | +60% | 3 |- |100 Billion |20 | +80% |4 |- |1 Trillion |25 | +100% |5 |- |10 Trillion |30 | +120% |6 |- |1 Quadrillion |40 | +140% |7 |- |100 Quadrillion |50 | +160% |8 |- |10 Quintillion |60 | +180% |9 |- |1 Sextillion |80 | +200% |10 |- |100 Sextillion |90 | +220% |11 |- |10 Septillion | 100 | +240% |12 |- |10 Octillion | 110 | +260% |13 |- |10 Nonillion | 120 | +280% |14 |- |10 Decillion | 130 | +300% |15 |- |10 aa | 140 | +320% |16 |- |10 ab |160 | +340% |17 |- |10 ac | 180 | +360% |18 |- |10 ad | 200 | +380% |19 |- |10 ae | 200 | +400% |20 |- |10 af | 200 | +420% |21 |- |10 ag | 200 | +440% |22 |- |10 ah |200 | +460% |23 |- |10 ai |200 | +480% |24 |- |10 al |200 | +520% |26 |- | 100 am |200 | +540% |27 |- |1 ao (Max) |200 | +560% |28 |- |Max |200 | +580% |29 |- |NaN |200 | +600% |30 |} [[Category:Missions]] jvpovsfdpaioyag1ojcjk4p2sunb0o6 317 312 2023-12-16T04:05:40Z Andyphan20 49234401 317 wikitext text/x-wiki :''Not to be confused with [[Tournament]].'' '''Challenge''' is a mission where you can do any other challenges in this game. You can [[prestige]] and start a new world. You can see how far you can get in 24 hours for one day after you get to win some permanent prizes in this game. It will earn ball badges after they increased their +20% value per badge. Getting more gems will increase their world value. You cannot start a challenge while you are participating in a [[tournament]]. You can start a challenge next time once you have retired in a [[tournament]]. Once the challenge have been ended the time, the challenge ends when you collect the [[gems]]. It can also increase their ball value of this challenge when you finish it. After the challenge is finished, the next challenge will be in 48 hours after the next 2/3 days. See how further you earn gems when doing this challenge. Increase the world value to get better prizes. After a challenge is played, the challenge for this game cannot be [[Prestige|prestige]] after the challenge is currently active. It appears that you can do this [[prestige]] next time that it cannot increase multiplier of this challenge right now. You can [[prestige]] it next time once the challenge is finished. Challenges are harder to get [[gems]] and challenge badges when doing this. The 200 [[gems]] are the only limit for 10ad. The maximum is 1 ao world value which cannot earn more. {| class="article-table" style="width: 100%;" ! World Value !Gems !Ball per badge !Challenge Badges |- |100 Million |5 | +20% |1 |- |1 Billion |10 | +40% | 2 |- |10 Billion |15 | +60% | 3 |- |100 Billion |20 | +80% |4 |- |1 Trillion |25 | +100% |5 |- |10 Trillion |30 | +120% |6 |- |1 Quadrillion |40 | +140% |7 |- |100 Quadrillion |50 | +160% |8 |- |10 Quintillion |60 | +180% |9 |- |1 Sextillion |80 | +200% |10 |- |100 Sextillion |90 | +220% |11 |- |10 Septillion | 100 | +240% |12 |- |10 Octillion | 110 | +260% |13 |- |10 Nonillion | 120 | +280% |14 |- |10 Decillion | 130 | +300% |15 |- |10 aa | 140 | +320% |16 |- |10 ab |160 | +340% |17 |- |10 ac | 180 | +360% |18 |- |10 ad | 200 | +380% |19 |- |10 ae | 200 | +400% |20 |- |10 af | 200 | +420% |21 |- |10 ag | 200 | +440% |22 |- |10 ah |200 | +460% |23 |- |10 ai |200 | +480% |24 |- |10 al |200 | +520% |26 |- | 100 am |200 | +540% |27 |- |1 ao (Max) |200 | +560% |28 |- |Max |200 | +580% |29 |- |NaN |200 | +600% |30 |} [[Category:Missions]] 6i291uw5lpklj0m83gwvm3lh7qim5w4 421 317 2024-09-15T01:03:08Z SeePentine 55776870 421 wikitext text/x-wiki :''Not to be confused with [[Tournament]].'' '''Challenge''' is a time-based mission where the player gets as much revenue as they can to be issued rewards. Upon beginning the mission, the player will automatically [[prestige]] and start a new world. The time limit is always 24 hours. The player can continue to play without prestiging, but no more further rewards will be issued. With each milestone reached the player gains a badge. Badges increase a random ball's Value by +20% permanently, meaning they stay upon prestige. Gems are also given for each milestone unlocked. You cannot start a challenge while you are participating in a [[tournament]], but you can start a challenge next time once you have retired in a [[tournament]]. After the challenge is finished, the next challenge will be in 48 hours. Unlike with Tournaments, it can be played offline. You also cannot prestige while in a challenge. The 200 [[gems]] are the only limit for 10ad. The maximum is 1ao world value which cannot earn more. {| class="article-table" style="width: 100%;" ! World Value ! Gems ! Ball per badge ! Challenge Badges |- |100 Million |5 | +20% |1 |- |1 Billion |10 | +40% |2 |- |10 Billion |15 | +60% |3 |- |100 Billion |20 | +80% |4 |- |1 Trillion |25 | +100% |5 |- |10 Trillion |30 | +120% |6 |- |1 Quadrillion |40 | +140% |7 |- |100 Quadrillion |50 | +160% |8 |- |10 Quintillion |60 | +180% |9 |- |1 Sextillion |80 | +200% |10 |- |100 Sextillion |90 | +220% |11 |- |10 Septillion | 100 | +240% |12 |- |10 Octillion | 110 | +260% |13 |- |10 Nonillion | 120 | +280% |14 |- |10 Decillion | 130 | +300% |15 |- |10 aa | 140 | +320% |16 |- |10 ab |160 | +340% |17 |- |10 ac | 180 | +360% |18 |- |10 ad | 200 | +380% |19 |- |10 ae | 200 | +400% |20 |- |10 af | 200 | +420% |21 |- |10 ag | 200 | +440% |22 |- |10 ah |200 | +460% |23 |- |10 ai |200 | +480% |24 |- |10 al |200 | +520% |26 |- | 100 am |200 | +540% |27 |- |1 ao (Max) |200 | +560% |28 |- |Max |200 | +580% |29 |- |NaN |200 | +600% |30 |} [[Category:Missions]] 1h5ly1grqrxkoota5wep2chmgclx3u4 422 421 2024-09-15T01:03:34Z SeePentine 55776870 422 wikitext text/x-wiki :''Not to be confused with [[Tournament]].'' '''Challenge''' is a time-based mission where the player gets as much revenue as they can to be issued rewards. Upon beginning the mission, the player will automatically [[prestige]] and start a new world. The time limit is always 24 hours. The player can continue to play without prestiging, but no more further rewards will be issued. With each milestone reached the player gains a badge. Badges increase a random ball's Value by +20% permanently, meaning they stay upon prestige. Gems are also given for each milestone unlocked. You cannot start a challenge while you are participating in a [[tournament]], but you can start a challenge next time once you have retired in a [[tournament]]. After the challenge is finished, the next challenge will be in 48 hours. Unlike with Tournaments, it can be played offline. You also cannot prestige while in a challenge. The 200 [[gems]] are the only limit for 10ad. The maximum is 1ao world value which cannot earn more. {| class="article-table" style="width: 100%;" ! World Value !! Gems !! Ball per badge !! Challenge Badges |- |100 Million |5 | +20% |1 |- |1 Billion |10 | +40% |2 |- |10 Billion |15 | +60% |3 |- |100 Billion |20 | +80% |4 |- |1 Trillion |25 | +100% |5 |- |10 Trillion |30 | +120% |6 |- |1 Quadrillion |40 | +140% |7 |- |100 Quadrillion |50 | +160% |8 |- |10 Quintillion |60 | +180% |9 |- |1 Sextillion |80 | +200% |10 |- |100 Sextillion |90 | +220% |11 |- |10 Septillion | 100 | +240% |12 |- |10 Octillion | 110 | +260% |13 |- |10 Nonillion | 120 | +280% |14 |- |10 Decillion | 130 | +300% |15 |- |10 aa | 140 | +320% |16 |- |10 ab |160 | +340% |17 |- |10 ac | 180 | +360% |18 |- |10 ad | 200 | +380% |19 |- |10 ae | 200 | +400% |20 |- |10 af | 200 | +420% |21 |- |10 ag | 200 | +440% |22 |- |10 ah |200 | +460% |23 |- |10 ai |200 | +480% |24 |- |10 al |200 | +520% |26 |- | 100 am |200 | +540% |27 |- |1 ao (Max) |200 | +560% |28 |- |Max |200 | +580% |29 |- |NaN |200 | +600% |30 |} [[Category:Missions]] jfp6ov1j054jotud7pvfuz0urjqw9t6 Crusher 0 190 270 2023-11-11T23:56:32Z Andyphan20 49234401 Created page with "{{Stage|cost=1q cash|stage=6}} '''Crusher''' is the sixth stage of the game. <br style="clear: both;"> {{Header section|title=Design}} This stage has a crusher. [[Category:Stages]]" 270 wikitext text/x-wiki {{Stage|cost=1q cash|stage=6}} '''Crusher''' is the sixth stage of the game. <br style="clear: both;"> {{Header section|title=Design}} This stage has a crusher. [[Category:Stages]] 32s1f5e643gforr3nr2xorujjik8wu5 494 270 2025-01-25T06:45:00Z Osbotsyt 55174933 494 wikitext text/x-wiki {{Stage|cost=1q cash|stage=6}} '''Crusher''' is the sixth stage of the game. <br style="clear: both;"> {{Header section|title=Design}} This stage alternates between the rolling spikes on the sides of the stage and a ball that is below. [[Category:Stages]] 81x617ubzj0ea6xgo5edb2mjsljgvyi Dots 0 148 152 2023-08-30T05:00:45Z Andyphan20 49234401 Created page with "{{Stage|cost=None|stage=1}} '''Dots''' is the first stage in this game. [[Category:Stages]]" 152 wikitext text/x-wiki {{Stage|cost=None|stage=1}} '''Dots''' is the first stage in this game. [[Category:Stages]] 6e3e0gt9r0f4ikdkwwkw97m1503q9qx 192 152 2023-09-12T00:07:53Z Andyphan20 49234401 192 wikitext text/x-wiki {{Stage|cost=None|stage=1}} '''Dots''' is the first stage in this game. <br style="clear: both;"> {{Header section|title=Design}} This stage design has 13 dots, and 3 spinners on the stage. {{Header section|title=Trivia}} * It spawns balls at the top of the dots. It is the first stage of the game. [[Category:Stages]] jfldlazg9tm466zgiaeb5a9uamdspwk 193 192 2023-09-12T00:08:36Z Andyphan20 49234401 193 wikitext text/x-wiki {{Stage|cost=None|stage=1}} '''Dots''' is the first stage in this game. <br style="clear: both;"> {{Header section|title=Design}} This stage design has 13 dots, and 3 spinners on this stage. {{Header section|title=Trivia}} * It spawns balls at the top of the dots. It is the first stage of the game. * This app downloads when you start at stage 1. [[Category:Stages]] 50icjge81n1cxp39y0xsfogglaoekje 446 193 2024-09-26T13:54:15Z SeePentine 55776870 446 wikitext text/x-wiki {{Stage |cost = Free |stage = 1 }} '''Dots''' is the first default [[Stages|stage]] of the game. Given that it is the first stage, it costs no money to buy it initially. <br style="clear: both;"> {{Header section|title=Design}} The stage has 13 dots and 3 spinners. Sometimes the [[Balls|balls]] can get stuck on the very edges of the dots, or create a blockage between 2 dots if the obstacle upgrades haven't been bought enough times. {{Header section|title=Trivia}} * With it being the first stage, there is no stage above it and is thus the highest point the balls can reach. [[Category:Stages]] b5g0e9t5y3v9c34sr30s6r3016giqwg 468 446 2024-11-13T19:03:26Z SeePentine 55776870 468 wikitext text/x-wiki {{Stage |cost = Free |stage = 1 }} '''Dots''' is the first [[Stages|stage]] of the game. Given that it is the first stage, it is automatically unlocked in the beginning of every [[Prestige]]. <br style="clear: both;"> {{Header section|title=Design}} This stage has 13 dots and 3 spinners. The [[Balls|balls]] can occasionally get stuck on the very edges of the dots, or create a blockage between 2 dots if the obstacle upgrades haven't been bought enough times. {{Header section|title=Trivia}} * With it being the first stage, there is no stage above it and is thus the highest point the balls can reach. [[Category:Stages]] 3g9nnur2pmfm4c2rfkvkkctybkqd6jw Errors 0 238 450 2024-10-05T22:56:50Z Andyphan20 49234401 Created page with "'''Errors''' are caused by messages occurred in [[Zen Idle]]. {{Header section|title=Loading world error}} [[File:164203B0-7708-4077-AA62-C5CF4569D258.png|thumb]] As of playing or opening the app loading the world, the error message appears when there’s too many [[balls]] spawned or destroyed. <br style="clear: both;"> {{Header section|title=Watching ad error}} If you try to watch an ad without an internet connection, the error message will appear." 450 wikitext text/x-wiki '''Errors''' are caused by messages occurred in [[Zen Idle]]. {{Header section|title=Loading world error}} [[File:164203B0-7708-4077-AA62-C5CF4569D258.png|thumb]] As of playing or opening the app loading the world, the error message appears when there’s too many [[balls]] spawned or destroyed. <br style="clear: both;"> {{Header section|title=Watching ad error}} If you try to watch an ad without an internet connection, the error message will appear. 6gdp7411wnqp0qzqr7821k5rggpnc81 455 450 2024-10-17T21:27:32Z SeePentine 55776870 455 wikitext text/x-wiki '''Errors''' are messages that occur in [[Zen Idle]]. They, as the name implies, denote a computational mishap within the system. {{Header section|title=Loading world error}} [[File:164203B0-7708-4077-AA62-C5CF4569D258.png|thumb]] The error message appears when there’s too many [[balls]] spawned or destroyed, usually when the max ball limit is set to an excessively high amount. <br style="clear: both;"> {{Header section|title=Watching ad error}} If you try to watch an ad without an internet connection, this error message will appear. hfwqsaqm8jts6phscid9g9jg80dd6qg Frequently Asked Questions 0 218 322 2023-12-22T04:10:42Z Andyphan20 49234401 Created page with "__TOC__ {{Header section|title=Balls}} {{Header section|title=How does unlocking new balls work?}} There will have 12 balls to be unlocked. {{Header section|title=What is the orange button on the value Lvl. 50/100/150 upgrade?|number=3}} This is a ball prestige. This is because of value and time increases by +1900% (x20)." 322 wikitext text/x-wiki __TOC__ {{Header section|title=Balls}} {{Header section|title=How does unlocking new balls work?}} There will have 12 balls to be unlocked. {{Header section|title=What is the orange button on the value Lvl. 50/100/150 upgrade?|number=3}} This is a ball prestige. This is because of value and time increases by +1900% (x20). 5h7zwqdi0bctk9v173pvosbksy3nqgf 328 322 2023-12-22T19:26:42Z Andyphan20 49234401 328 wikitext text/x-wiki __TOC__ {{Header section|title=Balls}} {{Header section|title=How does unlocking new balls work?|number=3}} There will have 12 balls to be unlocked. {{Header section|title=What is the orange button on the value Lvl. 50/100/150 upgrade?|number=3}} This is a ball prestige. This is because of value and time increases by +1900% (x20). ghagmharjbcqy7hq3g4ax2msmviv1es Game Speed 0 201 295 2023-11-26T20:50:14Z Andyphan20 49234401 Created page with "{{Infobox_Card|description=Increase game speed by %|rarity=Common}} '''Game Speed''' is a common [[Cards|card]] which increases the speed of the game. {| class="fandom-table" !Level !Percent |- |1 |10% |- |2 |13% |- |3 |16% |- |4 |19% |- |5 |22% |- |6 |25% |} [[Category:Cards]]" 295 wikitext text/x-wiki {{Infobox_Card|description=Increase game speed by %|rarity=Common}} '''Game Speed''' is a common [[Cards|card]] which increases the speed of the game. {| class="fandom-table" !Level !Percent |- |1 |10% |- |2 |13% |- |3 |16% |- |4 |19% |- |5 |22% |- |6 |25% |} [[Category:Cards]] j80yega8mrh7gu57lrbzfcgdyrg8tdg 481 295 2024-12-08T04:11:45Z SeePentine 55776870 481 wikitext text/x-wiki {{Infobox_Card | description = Increase game speed by % | rarity = Common }} '''Game Speed''' is a common [[Cards|card]] which increases the speed of the game. {| class="fandom-table" ! Level ! Percent |- | 1 | 10% |- | 2 | 13% |- | 3 | 16% |- | 4 | 19% |- | 5 | 22% |- | 6 | 25% |} [[Category:Cards]] te5yke8vx3fe3w8zl74k6o756n4agix Gate Guardian 0 209 304 2023-11-26T23:37:08Z Andyphan20 49234401 Created page with "'''Gate Guardian''' is a rare [[Cards|card]] which have all red gate multipliers which destroys balls by gate bonuses multiplier. {| class="fandom-table" !Level !Multiplier |- |1 |x2.5 |- |2 |x5.0 |- |3 |x7.0 |- |4 |x10.0 |- |5 |x13.0 |- |6 |x15.0 |} [[Category:Cards]]" 304 wikitext text/x-wiki '''Gate Guardian''' is a rare [[Cards|card]] which have all red gate multipliers which destroys balls by gate bonuses multiplier. {| class="fandom-table" !Level !Multiplier |- |1 |x2.5 |- |2 |x5.0 |- |3 |x7.0 |- |4 |x10.0 |- |5 |x13.0 |- |6 |x15.0 |} [[Category:Cards]] oqlaehgt5ovs8gys4gcd1pfnczssj06 Gate Multipliers 0 213 308 2023-11-26T23:53:46Z Andyphan20 49234401 Created page with "'''Gate Multipliers''' is a common [[Cards|card]] which increases the gate bonus multipliers. {| class="fandom-table" !Level !Multiplier |- |1 |x1.5 |- |2 |x2.0 |- |3 |x3.0 |- |4 |x5.0 |- |5 |x7.5 |- |6 |x10.0 |} [[Category:Cards]]" 308 wikitext text/x-wiki '''Gate Multipliers''' is a common [[Cards|card]] which increases the gate bonus multipliers. {| class="fandom-table" !Level !Multiplier |- |1 |x1.5 |- |2 |x2.0 |- |3 |x3.0 |- |4 |x5.0 |- |5 |x7.5 |- |6 |x10.0 |} [[Category:Cards]] 1kzx7r5yhfwrfzg1fqifjne1a1inkdy 418 308 2024-09-14T13:09:23Z SeePentine 55776870 418 wikitext text/x-wiki '''Gate Multipliers''' is a common [[Cards|card]] which increases the gate bonus multiplier of every [[Stages|stage]]. The multiplier for each level increases from 0.5 to 1 to 2 to 2.5. It is among the best cards to upgrade as every ball (excluding special balls other than VIP ball) sells its Value at a gate and the Gate Bonus upgrades in Stages stack with the multiplier. {| class="fandom-table" !Level !Multiplier |- |1 |x1.5 |- |2 |x2.0 |- |3 |x3.0 |- |4 |x5.0 |- |5 |x7.5 |- |6 |x10.0 |} [[Category:Cards]] 03jn45l915vdpi9aw2l47o5f8q1ohco 482 418 2024-12-08T04:12:25Z SeePentine 55776870 482 wikitext text/x-wiki {{Infobox_Card | description = increase gate bonus multipliers by # | rarity = Common }} '''Gate Multipliers''' is a common [[Cards|card]] which increases the gate bonus multiplier of every [[Stages|stage]]. The multiplier for each level increases from 0.5 to 1 to 2 to 2.5. It is among the best cards to upgrade as every ball (excluding special balls other than VIP ball) sells its Value at a gate and the Gate Bonus upgrades in Stages stack with the multiplier. {| class="fandom-table" ! Level ! Multiplier |- | 1 | x1.5 |- | 2 | x2.0 |- | 3 | x3.0 |- | 4 | x5.0 |- | 5 | x7.5 |- | 6 | x10.0 |} [[Category:Cards]] pv34ynoqcmnm6b4e00y2ktnk7srw3jp Gate Splitter 0 200 293 2023-11-26T20:45:12Z Andyphan20 49234401 Created page with "{{Infobox_Card|description=+% x chance of a ball creating a copy of itself when passing through a gate|rarity=Rare}} '''Gate Splitter''' is a rare [[cards|card]] when creating a copy of a [[balls|ball]]. {| class="fandom-table" !Level !Chance |- |1 |6% |- |2 |10% |- |3 |14% |- |4 |18% |- |5 |22% |- |6 |25% |} [[Category:Cards]]" 293 wikitext text/x-wiki {{Infobox_Card|description=+% x chance of a ball creating a copy of itself when passing through a gate|rarity=Rare}} '''Gate Splitter''' is a rare [[cards|card]] when creating a copy of a [[balls|ball]]. {| class="fandom-table" !Level !Chance |- |1 |6% |- |2 |10% |- |3 |14% |- |4 |18% |- |5 |22% |- |6 |25% |} [[Category:Cards]] 3ircon069bejtqqt8p9urf703vk0ytr 445 293 2024-09-26T13:48:58Z SeePentine 55776870 445 wikitext text/x-wiki {{Infobox_Card |description = +#% x chance of a ball creating a copy of itself when passing through a gate |rarity = Rare }} '''Gate Splitter''' is a rare [[Cards|card]] that has a chance to create a copy of a [[Balls|ball]] upon touching a [[Gates|gate]]. Its functionality is the same as [[Multi Spawn]] except that it is applied to every gate, meaning that the more gates the player has, the higher the chance of it duplicating, alongside the fact that it can duplicate multiple times before hitting the red gate. On the other hand, the chance is noticeably inferior to Multi Spawn, and income will be lower because the ball spawned in a lower gate, unable to touch the upper gates to garner the maximum amount of money. {| class="fandom-table" !Level !Chance |- |1 |6% |- |2 |10% |- |3 |14% |- |4 |18% |- |5 |22% |- |6 |25% |} [[Category:Cards]] rsn3md3wf7j2auu20w1jwqebwjwb34k Gates 0 167 190 2023-09-11T02:56:59Z Andyphan20 49234401 Created page with "'''Gates''' are the only type is the only multiplier which gives you more bonus in this game. The gate allows the next stage to open. {{Header section|title=Gate types}} The two color gate types are: * <font color=#32b7c7>Blue</font> - Allowing the balls to move on to a next stage. It can be unlocked if the stage has purchased. * <font color=#c44a39>Red</font> - This gate that can’t allow the balls to move to the next stage before the stage hasn’t purchased yet." 190 wikitext text/x-wiki '''Gates''' are the only type is the only multiplier which gives you more bonus in this game. The gate allows the next stage to open. {{Header section|title=Gate types}} The two color gate types are: * <font color=#32b7c7>Blue</font> - Allowing the balls to move on to a next stage. It can be unlocked if the stage has purchased. * <font color=#c44a39>Red</font> - This gate that can’t allow the balls to move to the next stage before the stage hasn’t purchased yet. mzfpnlwvmjucwhy5trzvg4oklf5wykq 454 190 2024-10-16T04:41:43Z Andyphan20 49234401 454 wikitext text/x-wiki '''Gates''' are the only type is the only multiplier which gives you more bonus in this game. The gate allows the next stage to open. {{Header section|title=Gate types}} The two color gate types are: * <font color=#32b7c7>Blue</font> - Allowing the balls to move on to a next stage. It can be unlocked if the stage has purchased without the ball to be destroyed. * <font color=#c44a39>Red</font> - This gate that can’t allow the balls to move to the next stage before the stage hasn’t purchased yet. The balls get destroyed once touched a gate. 99c0gfhysx0uhtdc3lf7zlkzfxs3lt1 459 454 2024-10-17T21:37:19Z SeePentine 55776870 459 wikitext text/x-wiki '''Gate Bonus''', simply known as '''Gates''', are the Value alternative to [[Stages]]. Gate bonuses increase the multiplier of a stage's gate and are essential to increasing income. {{Header section|title=Gate types}} The two color gate types are: * <font color=#32b7c7>Blue</font> - Allows the balls to move on to the next stage. It turns into this color when the stage below it has been purchased. * <font color=#c44a39>Red</font> - Disallows the balls to move on to the next stage. This is the default color for the lowest stage purchased. The [[Gate Guardian]] card multiplies the Gate Bonus of this specific color. ahjsz8xtqmkjnglm9deahafgiwbdg2k 472 459 2024-11-29T00:12:13Z SeePentine 55776870 I'm pretty sure this is true... 472 wikitext text/x-wiki '''Gate Bonus''', simply known as '''Gates''', are the Value alternative to [[Stages]]. Gate bonuses increase the multiplier of a stage's gate and are essential to increasing income. {{Header section|title=Gate types}} The two color gate types are: * <font color=#32b7c7>Blue</font> - Allows the balls to move on to the next stage. It turns into this color when the stage below it has been purchased. Note that the [[Gate Splitter]] card does not garner money for the duplicated ball in the same gate it is duplicated in. * <font color=#c44a39>Red</font> - Disallows the balls to move on to the next stage. This is the default color for the lowest stage purchased. The [[Gate Guardian]] card multiplies the Gate Bonus of this specific color. 6eyiy1xh48cpbiwe663u86o7p78qbzx Gems 0 159 176 2023-08-31T01:43:55Z Andyphan20 49234401 Created page with "'''Gems''' are a currency in this game where gems can be only earned the gifts at 8 AM and gem ball. {{Header section|title=Buying Gems}} The gems are only used to buy gems with money. It costs money to buy gems." 176 wikitext text/x-wiki '''Gems''' are a currency in this game where gems can be only earned the gifts at 8 AM and gem ball. {{Header section|title=Buying Gems}} The gems are only used to buy gems with money. It costs money to buy gems. ojw33jffzedd4x7wbh7hkfwatvrhbaf 195 176 2023-09-12T21:18:42Z Andyphan20 49234401 Adding currency 195 wikitext text/x-wiki '''Gems''' are a currency in this game where gems can be only earned the gifts at 8 AM and gem ball. {{Header section|title=Buying Gems}} The gems are only used to buy gems with money. It costs money to buy gems. No gems purchased if is canceled. '''It is very important to buy gems in this game which that are not for free.''' {| class="sortable article-table" style="width: 100%;" !Number of Gems !Cost !Bonus |- |100 |$4.99 |None |- |225 |$9.99 | +13% |- |500 |$19.99 | +25% |- |800 |$29.99 | +33% |- |1400 |$49.99 | +40% |- |3000 |$99.99 | +50% |} m4k3cup2iftx5zy91kttn2mklf6xp0l 221 195 2023-10-08T17:39:58Z Andyphan20 49234401 221 wikitext text/x-wiki '''Gems''' are a currency in this game where gems can be only earned the gifts at 8 AM and gem ball. {{Header section|title=How to get gems}} To get gems without buying in the shop, you must complete the [[challenge]], tapping on the gems ball, or you can get gems for the gift at 8 AM. It is possible to get gems in-game. {{Header section|title=Buying Gems}} The gems are only used to buy gems with money. It costs money to buy gems. No gems purchased if is canceled. '''It is very important to buy gems in this game which that are not for free.''' {| class="sortable article-table" style="width: 100%;" !Number of Gems !Cost !Bonus |- |100 |$4.99 |None |- |225 |$9.99 | +13% |- |500 |$19.99 | +25% |- |800 |$29.99 | +33% |- |1400 |$49.99 | +40% |- |3000 |$99.99 | +50% |} h4dxyt3ukk7atei355jezkkourkyric 247 221 2023-10-28T22:58:14Z Andyphan20 49234401 247 wikitext text/x-wiki '''Gems''' are a currency in this game where gems can be only earned the gifts at 8 AM and gem ball. {{Header section|title=How to get gems}} To get gems without buying in the shop, you must complete the [[challenge]], tapping on the gems ball, or you can get gems for the gift at 8 AM. It is possible to get gems in-game. If you cancel without purchasing it, the purchase is failed which means that you cannot get gems. {{Header section|title=Buying Gems}} The gems are only used to buy gems with money. It costs money to buy gems. No gems purchased if is canceled. '''It is very important to buy gems in this game which that are not for free.''' {| class="sortable article-table" style="width: 100%;" !Number of Gems !Cost !Bonus |- |100 |$4.99 |None |- |225 |$9.99 | +13% |- |500 |$19.99 | +25% |- |800 |$29.99 | +33% |- |1400 |$49.99 | +40% |- |3000 |$99.99 | +50% |} jra23mz32u9z0t7yfkxn5168bbbhufh 326 247 2023-12-22T19:25:24Z Andyphan20 49234401 326 wikitext text/x-wiki '''Gems''' are a currency in this game where gems can be only earned the gifts at 8 AM and gem ball. {{Header section|title=How to get gems}} To get gems without buying in the shop, you must complete the [[challenge]] or a [[tournament]], tapping on the gems ball, or you can get gems for the gift at 8 AM. It is possible to get gems in-game. If you cancel without purchasing it, the purchase is failed which means that you cannot get gems. {{Header section|title=Buying Gems}} The gems are only used to buy gems with money. It costs money to buy gems in the [[store]]. No gems purchased if is canceled. '''It is very important to buy gems in this game which that are not for free.''' {| class="sortable article-table" style="width: 100%;" !Number of Gems !Cost !Bonus |- |100 |$4.99 |None |- |225 |$9.99 | +13% |- |500 |$19.99 | +25% |- |800 |$29.99 | +33% |- |1400 |$49.99 | +40% |- |3000 |$99.99 | +50% |} 286xn78e0fwasbx2drvgj8j7ae765b7 462 326 2024-10-23T15:30:19Z Andyphan20 49234401 462 wikitext text/x-wiki '''Gems''' are a currency in this game where gems can be only earned the gifts at 8 AM and gem ball. {{Header section|title=Obtaining Gems}} * Completing offers will award gems (Does not support on iOS). * Complete [[Challenge]]s or [[Tournament]]s which will award gems. * Claiming the daily gift at 8 AM rewards you 10 gems. * Tapping on a gem ball gives you 1 gem, but has a 0.1% chance of spawning. * Buying gems in the [[store]]. {{Header section|title=Spending Gems}} You can spend gems in a few ways: * Buying [[cards]] * Buying [[cards|card slots]] * Double [[prestige|prestiging]] * Spending on [[Boosts|Cash Windfall]] or [[Boosts|Spawn Rate]] {{Header section|title=Buying Gems}} The gems are only used to buy gems with money. It costs money to buy gems in the [[store]]. No gems purchased if is canceled. '''It is very important to buy gems in this game which that are not for free.''' If you cancel without purchasing it, the purchase is failed which means that you cannot get gems. {| class="sortable article-table" style="width: 100%;" !Number of Gems !Cost !Bonus |- |100 |$4.99 |None |- |225 |$9.99 | +13% |- |500 |$19.99 | +25% |- |800 |$29.99 | +33% |- |1400 |$49.99 | +40% |- |3000 |$99.99 | +50% |} 6vmhyjzmek9mw0oi41j0j970jzekdtg 464 462 2024-11-06T06:37:51Z SeePentine 55776870 464 wikitext text/x-wiki '''Gems''' are one of the two main currencies in [[Zen Idle]] alongside [[Cash]]. Unlike Cash, Gems are scarce to get for free and are primarily bought with real world money. {{Header section|title=Obtaining Gems}} * Completing offers will award gems (Does not support on iOS). * Complete [[Challenge]]s or [[Tournament]]s which will award gems. * Claiming the daily gift at 8 AM rewards you 10 gems. * Tapping on a gem ball gives you 1 gem, but has a 0.1% chance of spawning. * Buying gems in the [[store]]. {{Header section|title=Spending Gems}} You can spend gems in a few ways: * Buying [[cards]] * Buying [[cards|card slots]] * Double [[prestige|prestiging]] * Spending on [[Boosts|Cash Windfall]] or [[Boosts|Spawn Rate]] {{Header section|title=Buying Gems}} The gems are only used to buy gems with money. It costs money to buy gems in the [[store]]. No gems purchased if is canceled. '''It is very important to buy gems in this game which that are not for free.''' If you cancel without purchasing it, the purchase is failed which means that you cannot get gems. {| class="sortable article-table" style="width: 100%;" !Number of Gems !Cost !Bonus |- |100 |$4.99 |None |- |225 |$9.99 | +13% |- |500 |$19.99 | +25% |- |800 |$29.99 | +33% |- |1400 |$49.99 | +40% |- |3000 |$99.99 | +50% |} 8rga0mw4jlvmdwva3ikzu6ud5ovj52j 485 464 2024-12-12T03:17:34Z Andyphan20 49234401 485 wikitext text/x-wiki '''Gems''' are one of the two main currencies in [[Zen Idle]] alongside [[Cash]]. Unlike Cash, Gems are scarce to get for free and are primarily bought with real world money. {{Header section|title=Obtaining Gems}} * Watching ads give you 4 gems (without spending real money). * Completing offers will award gems (Does not support on iOS). * Complete [[Challenge]]s or [[Tournament]]s which will award gems. * Claiming the daily gift at 8 AM rewards you 10 gems. * Tapping on a gem ball gives you 1 gem, but has a 0.1% chance of spawning. * Buying gems in the [[store]]. {{Header section|title=Spending Gems}} You can spend gems in a few ways: * Buying [[cards]] * Buying [[cards|card slots]] * Double [[prestige|prestiging]] * Spending on [[Boosts|Cash Windfall]] or [[Boosts|Spawn Rate]] {{Header section|title=Buying Gems}} The gems are only used to buy gems with money. It costs money to buy gems in the [[store]]. No gems purchased if is canceled. '''It is very important to buy gems in this game which that are not for free.''' If you cancel without purchasing it, the purchase is failed which means that you cannot get gems. {| class="sortable article-table" style="width: 100%;" !Number of Gems !Cost !Bonus |- |100 |$4.99 |None |- |225 |$9.99 | +13% |- |500 |$19.99 | +25% |- |800 |$29.99 | +33% |- |1400 |$49.99 | +40% |- |3000 |$99.99 | +50% |} cg6va3quku36ww0m5rfu23r8bt47sya Geyser 0 165 186 2023-09-11T01:19:05Z Andyphan20 49234401 Created page with "{{Stage|cost=5M cash|stage=3}} '''Geyser''' is the third stage of the game. <br style="clear: both;"> {{Header section|title=Trivia}} * The balls could get stuck after the obstacles are getting bigger. [[Category:Stages]]" 186 wikitext text/x-wiki {{Stage|cost=5M cash|stage=3}} '''Geyser''' is the third stage of the game. <br style="clear: both;"> {{Header section|title=Trivia}} * The balls could get stuck after the obstacles are getting bigger. [[Category:Stages]] bit9pohwiowdecjcovfxg4ot4dri25v 188 186 2023-09-11T01:26:27Z Andyphan20 49234401 188 wikitext text/x-wiki {{Stage|cost=5M cash|stage=3}} '''Geyser''' is the third stage of the game. <br style="clear: both;"> {{Header section|title=Design}} This stage is designed with an air, moving [[platforms]], and flow wind. {{Header section|title=Trivia}} * The balls could get stuck after the obstacles are getting bigger. [[Category:Stages]] i3ufegdjz9x7bzxou8w6s5finqud5rq 215 188 2023-10-02T05:06:32Z Andyphan20 49234401 215 wikitext text/x-wiki {{Stage|cost=5M cash|stage=3}} '''Geyser''' is the third stage of the game. <br style="clear: both;"> {{Header section|title=Design}} This stage is designed with an air, moving [[platforms]], and flow wind. {{Header section|title=Trivia}} * The balls could get stuck after the obstacles are getting bigger. * The balls will also get smaller as well when the card is active. [[Category:Stages]] d1gi049hycr8s53erq45k7pol3bau45 428 215 2024-09-16T12:38:15Z SeePentine 55776870 428 wikitext text/x-wiki {{Stage |cost = 5M cash |stage = 3 }} '''Geyser''' is the third [[Stages|stage]] of the game. <br style="clear: both;"> {{Header section|title=Design}} This stage is designed to spew out acid that moves balls outward and impeding them. It also features moving [[platforms]]. {{Header section|title=Trivia}} * The balls most commonly get stuck early on in the beginning of the stage where the gaps are narrow enough for a blockage to occur. ** Since it is only the third stage, once the player has [[Prestige|prestiged]] enough times, they will be able to afford the Obstacle costs with their multiplied cash and mitigate this problem. [[Category:Stages]] hq3z8bljnbcv6ynd6g88xuyo1odwnlf Glitches 0 181 231 2023-10-16T22:24:10Z Andyphan20 49234401 Created page with "'''Glitches''' are a feature which the game glitches any happen of the game. {{Header section|title=[[Prestige]] Perk Glitch}} [[Prestige]] glitch can currently happen when you put the (Prestige bonus this world x1.15). After the [[prestige]] can happen when the bigger multiplier can be used for a better multiplier or more than x1.5 [[prestige]]." 231 wikitext text/x-wiki '''Glitches''' are a feature which the game glitches any happen of the game. {{Header section|title=[[Prestige]] Perk Glitch}} [[Prestige]] glitch can currently happen when you put the (Prestige bonus this world x1.15). After the [[prestige]] can happen when the bigger multiplier can be used for a better multiplier or more than x1.5 [[prestige]]. itgo175f2tyw7jz7ipn5dto8r9678ed 349 231 2024-01-24T10:14:29Z Black131072 53447031 Cash Ball Glitch 349 wikitext text/x-wiki '''Glitches''' are a feature which the game glitches any happen of the game. {{Header section|title=[[Prestige]] Perk Glitch}} [[Prestige]] glitch can currently happen when you put the (Prestige bonus this world x1.15). After the [[prestige]] can happen when the bigger multiplier can be used for a better multiplier or more than x1.5 [[prestige]]. == Cash Ball Glitch == There is a cash ball glitch. You need to find a cash ball, then click it, after clicking it, then press Remove Ads, it will open the shop. After shop is opened, close it and claim the cash ball. Then, open shop again and close it. The cash ball tab will reappear. This passes down through challenges, meaning, you can create a massive gem farm. If you refresh the game, the cash ball will be gone. You must get a new cash ball every time you play again. 4g2bggilod8m8ruz8ictq3vu57xpasq 351 349 2024-01-29T00:40:30Z Andyphan20 49234401 351 wikitext text/x-wiki '''Glitches''' are a feature when the game glitches after it starts happening in the game. {{Header section|title=[[Prestige]] Perk Glitch}} [[Prestige]] glitch can currently happen when you put the (Prestige bonus this world x1.15). After the [[prestige]] can happen when the bigger multiplier can be used for a better multiplier or more than x1.5 [[prestige]]. {{Header section|title=[[Cash Ball]] Glitch}} There is a cash ball glitch. You need to find a [[Cash Ball|cash ball]], then click it, after clicking it, then press Remove Ads, it will open the shop. After shop is opened, close it and claim the cash ball. Then, open shop again and close it. The cash ball tab will reappear. This passes down through challenges, meaning, you can create a massive gem farm. If you refresh the game, the cash ball will be gone. You must get a new cash ball every time you play again. You have an infinite [[cash]] glitch. t8eckj7ihry0dmfvrckrez7k2w4nunf 363 351 2024-05-26T01:40:16Z Andyphan20 49234401 363 wikitext text/x-wiki '''Glitches''' are a feature when the game glitches after it starts happening in the game. {{Header section|title=[[Prestige]] Perk Glitch}} [[Prestige]] glitch can currently happen when you put the (Prestige bonus this world x1.15). After the [[prestige]] can happen when the bigger multiplier can be used for a better multiplier or more than x1.5 [[prestige]]. {{Header section|title=[[Cash Ball]] Glitch (Removal on [[Version 2.0.1]])}} '''Please note''': In [[Version 2.0.1]], some bugs are fixed from an infinite [[Cash Ball]] glitch when clicking on the remove ads button. This means that it’s not useable. There is a cash ball glitch. You need to find a [[Cash Ball|cash ball]], then click it, after clicking it, then press Remove Ads, it will open the shop. After shop is opened, close it and claim the cash ball. Then, open shop again and close it. The cash ball tab will reappear. This passes down through challenges, meaning, you can create a massive gem farm. If you refresh the game, the cash ball will be gone. You must get a new cash ball every time you play again. You have an infinite [[cash]] glitch. jwthmjin9r8ej1ojtacyeby4d2pys09 386 363 2024-08-14T18:31:03Z Andyphan20 49234401 386 wikitext text/x-wiki '''Glitches''' are a feature when the game glitches after it starts happening in the game. {{Header section|title=[[Prestige]] Perk Glitch}} [[Prestige]] glitch can currently happen when you put the (Prestige bonus this world x1.15). After the [[prestige]] can happen when the bigger multiplier can be used for a better multiplier or more than x1.5 [[prestige]]. {{Header section|title=[[Cash Ball]] Glitch (Removal on [[Version 2.0.1]])}} '''Please note''': In [[Version 2.0.1]], some bugs are fixed from an infinite [[Cash Ball]] glitch when clicking on the remove ads button. This glitch will not work. There is a cash ball glitch. You need to find a [[Cash Ball|cash ball]], then click it, after clicking it, then press Remove Ads, it will open the shop. After shop is opened, close it and claim the cash ball. Then, open shop again and close it. The cash ball tab will reappear. This passes down through challenges, meaning, you can create a massive gem farm. If you refresh the game, the cash ball will be gone. You must get a new cash ball every time you play again. You have an infinite [[cash]] glitch. m8bxx4gsgjluvn5ucrqlaes4wl26vie 388 386 2024-08-14T18:47:48Z Andyphan20 49234401 388 wikitext text/x-wiki '''Glitches''' are a feature when the game glitches after it starts happening in the game. {{Header section|title=[[Prestige]] Perk Glitch}} [[Prestige]] glitch can currently happen when you put the (Prestige bonus this world x1.15). After the [[prestige]] can happen when the bigger multiplier can be used for a better multiplier or more than x1.5 [[prestige]]. {{Header section|title=[[Cash Ball]] Glitch (Removal on [[Version 2.0.1]])}} '''Please note''': In [[Version 2.0.1]], some bugs are fixed from an infinite [[Cash Ball]] glitch when clicking on the remove ads button. This glitch will not work. There is a cash ball glitch. You need to find a [[Cash Ball|cash ball]], then click it, after clicking it, then press Remove Ads, it will open the shop. After shop is opened, close it and claim the cash ball. Then, open shop again and close it. The cash ball tab will reappear. This passes down through challenges, meaning, you can create a massive gem farm. If you refresh the game, the cash ball will be gone. You must get a new cash ball every time you play again. You have an infinite [[cash]] glitch. {{Header section|title=Skipping Red Gate Glitch}} If the [[Ball 5]] has purchased while a stage has been locked, you can skip the red stage without the ball to be destroyed. d5saz9nt8luanq6nl6k1p3humle977x 394 388 2024-08-15T20:15:25Z Andyphan20 49234401 394 wikitext text/x-wiki '''Glitches''' are a feature when the game glitches after it starts happening in the game. {{Header section|title=[[Prestige]] Perk Glitch}} [[Prestige]] glitch can currently happen when you put the (Prestige bonus this world x1.15). After the [[prestige]] can happen when the bigger multiplier can be used for a better multiplier or more than x1.5 [[prestige]]. {{Header section|title=[[Cash Ball]] Glitch (Removal on [[Version 2.0.1]])}} '''Please note''': In [[Version 2.0.1]], some bugs are fixed from an infinite [[Cash Ball]] glitch when clicking on the remove ads button. This glitch will not work. There is a cash ball glitch. You need to find a [[Cash Ball|cash ball]], then click it, after clicking it, then press Remove Ads, it will open the shop. After shop is opened, close it and claim the cash ball. Then, open shop again and close it. The cash ball tab will reappear. This passes down through challenges, meaning, you can create a massive gem farm. If you refresh the game, the cash ball will be gone. You must get a new cash ball every time you play again. You have an infinite [[cash]] glitch. {{Header section|title=Repeat Daily Gift Glitch}} If they claimed the daily gift and disappear, they will appear again and then they give you 10 [[gems]] over and over again. It will appear that you can have an infinite [[gems|gem]] glitch. omfgkh4z0bzqd8kdbu4m0zuqkj1pn96 395 394 2024-08-15T20:34:34Z Andyphan20 49234401 395 wikitext text/x-wiki '''Glitches''' are a feature when the game glitches after it starts happening in the game. __TOC__ {{Header section|title=[[Prestige]] Perk Glitch}} [[Prestige]] glitch can currently happen when you put the (Prestige bonus this world x1.15). After the [[prestige]] can happen when the bigger multiplier can be used for a better multiplier or more than x1.5 [[prestige]]. {{Header section|title=[[Cash Ball]] Glitch (Removal on [[Version 2.0.1]])}} '''Please note''': In [[Version 2.0.1]], some bugs are fixed from an infinite [[Cash Ball]] glitch when clicking on the remove ads button. This glitch will not work. There is a cash ball glitch. You need to find a [[Cash Ball|cash ball]], then click it, after clicking it, then press Remove Ads, it will open the shop. After shop is opened, close it and claim the cash ball. Then, open shop again and close it. The cash ball tab will reappear. This passes down through challenges, meaning, you can create a massive gem farm. If you refresh the game, the cash ball will be gone. You must get a new cash ball every time you play again. You have an infinite [[cash]] glitch. {{Header section|title=Repeat Daily Gift Glitch}} If they claimed the daily gift and disappear, they will appear again and then they give you 10 [[gems]] over and over again. It will appear that you can have an infinite [[gems|gem]] glitch. {{Header section|title=Unlimited [[Gems]] Glitch}} If they downloaded the Zen Idle mod and installed the app, you will have an infinite [[gems]] glitch. This will permanently purchase all [[cards]] and [[cards|card slots]]. h2ypfks01yqapjoki5be3xv21dz9hcw 407 395 2024-09-13T20:00:00Z SeePentine 55776870 407 wikitext text/x-wiki This article is a list of all the '''Glitches''' that comprise [[Zen Idle]]. __TOC__ {{Header section|title=[[Prestige]] Perk Glitch}} [[Prestige]] glitch can currently happen when you put the (Prestige bonus this world x1.15). After the [[prestige]] can happen when the bigger multiplier can be used for a better multiplier or more than x1.5 [[prestige]]. {{Header section|title=[[Cash Ball]] Glitch (Removal on [[Version 2.0.1]])}} '''Please note''': In [[Version 2.0.1]], some bugs are fixed from an infinite [[Cash Ball]] glitch when clicking on the remove ads button. This glitch will not work. There is a cash ball glitch. You need to find a [[Cash Ball|cash ball]], then click it, after clicking it, then press Remove Ads, it will open the shop. After shop is opened, close it and claim the cash ball. Then, open shop again and close it. The cash ball tab will reappear. This passes down through challenges, meaning, you can create a massive gem farm. If you refresh the game, the cash ball will be gone. You must get a new cash ball every time you play again. You have an infinite [[cash]] glitch. {{Header section|title=Repeat Daily Gift Glitch}} If they claimed the daily gift and disappear, they will appear again and then they give you 10 [[gems]] over and over again. It will appear that you can have an infinite [[gems|gem]] glitch. {{Header section|title=Unlimited [[Gems]] Glitch}} If they downloaded the Zen Idle mod and installed the app, you will have an infinite [[gems]] glitch. This will permanently purchase all [[cards]] and [[cards|card slots]]. rievs33m1h2ywbvmefzasyzvan1vrf5 Gravity 0 160 177 2023-09-01T17:32:53Z Andyphan20 49234401 Created page with "A '''gravity''' is the only [[balls]] that falls down through gravity in every [[stages]]. The [[balls]] will spawn if there is a gravity in it. {{Header section|title=Overview}} The overview of the gravity is where the [[balls]] will move. They will hit the [[obstacles]] if they bounce a little." 177 wikitext text/x-wiki A '''gravity''' is the only [[balls]] that falls down through gravity in every [[stages]]. The [[balls]] will spawn if there is a gravity in it. {{Header section|title=Overview}} The overview of the gravity is where the [[balls]] will move. They will hit the [[obstacles]] if they bounce a little. 0jl7m6922ekgdhxy1mk3uae3a6m8r6c 208 177 2023-09-30T21:44:40Z Andyphan20 49234401 Adding a card for this gravity 208 wikitext text/x-wiki A '''gravity''' is the only [[balls]] that falls down through gravity in every [[stages]]. The [[balls]] will spawn if there is a gravity in it. {{Header section|title=Overview}} The overview of the gravity is where the [[balls]] will move. They will hit the [[obstacles]] if they bounce a little. {{Header section|title=Gravity Well (Card)}} '''Gravity Well''' is a card where it increases the gravity for the card. The gravity which it goes down faster as possible. Only the card is active. 3fl7dsbz7ok9u6lu6vdxsshu0zcl6ud 209 208 2023-09-30T21:45:32Z Andyphan20 49234401 209 wikitext text/x-wiki A '''gravity''' is the only [[balls]] that falls down through gravity in every [[stages]]. The [[balls]] will spawn if there is a gravity in it. {{Header section|title=Overview}} The overview of the gravity is where the [[balls]] will move. They will hit the [[obstacles]] if they bounce a little. The default gravity is 1. {{Header section|title=Gravity Well (Card)}} Gravity Well is a card where it increases the gravity for the card. The gravity which it goes down faster as possible. Only the card is active. The maximum for the gravity is 9. swleobyb9qgk7e3v4vspz9d8abfjiwl 483 209 2024-12-09T01:16:42Z Andyphan20 49234401 483 wikitext text/x-wiki A '''gravity''' is the only [[balls]] that falls down through gravity in every [[stages]]. The [[balls]] will spawn if there is a gravity in it. {{Header section|title=Overview}} The overview of the gravity is where the [[balls]] will move. They will hit the [[obstacles]] if they bounce a little. The default gravity is 1. {{Header section|title=Gravity Well (Card)}} [[Gravity Well]] is a card that increases the gravity by multiplier. Balls will go down faster if the only card is active. The maximum card level for the gravity is x8.0. 5jrl7o7mwy05p06sb21vz814c8x7pqf Gravity Well 0 211 306 2023-11-26T23:47:25Z Andyphan20 49234401 Created page with "'''Gravity Well''' is a common [[Cards|card]] which increases the gravity of the multiplier. {| class="fandom-table" !Level !Multiplier |- |1 |x1.5 |- |2 |x2.0 |- |3 |x3.0 |- |4 |x5.0 |- |5 |x7.0 |- |6 |x8.0 |} [[Category:Cards]]" 306 wikitext text/x-wiki '''Gravity Well''' is a common [[Cards|card]] which increases the gravity of the multiplier. {| class="fandom-table" !Level !Multiplier |- |1 |x1.5 |- |2 |x2.0 |- |3 |x3.0 |- |4 |x5.0 |- |5 |x7.0 |- |6 |x8.0 |} [[Category:Cards]] emrgttrj6wbqgnlsb77oijvt36c7dyq 484 306 2024-12-09T01:18:09Z Andyphan20 49234401 484 wikitext text/x-wiki {{Infobox_Card | description = Increase gravity by # | rarity = Common }} '''Gravity Well''' is a common [[Cards|card]] that increases the gravity of the multiplier. {| class="fandom-table" !Level !Multiplier |- |1 |x1.5 |- |2 |x2.0 |- |3 |x3.0 |- |4 |x5.0 |- |5 |x7.0 |- |6 |x8.0 |} [[Category:Cards]] elqp0uvhk9x0xy1omlg1bnnwcxbb64w Idle Time 0 215 316 2023-12-15T04:59:06Z Andyphan20 49234401 Created page with "'''Idle Time''' refers to a time where the game is not currently active. {{Header section|title=Overview}} Each time will give you more [[cash]] for each second. 2 minutes for the idle time is the minimum. The idle time is the maximum of 240 minutes and will have 4 hours of idle time. The X2 [[cash]] will double the [[cash]] and you have to claim it." 316 wikitext text/x-wiki '''Idle Time''' refers to a time where the game is not currently active. {{Header section|title=Overview}} Each time will give you more [[cash]] for each second. 2 minutes for the idle time is the minimum. The idle time is the maximum of 240 minutes and will have 4 hours of idle time. The X2 [[cash]] will double the [[cash]] and you have to claim it. eg3c7of0z28sqra0qom31jglj9a1xua Languages 0 180 223 2023-10-12T01:39:11Z Andyphan20 49234401 Created page with "There are 9 total '''languages''' in-game. You can change a language in your ''country'' and other languages have to go to '''Settings''' > '''Languages''' to pick one language. {| class="sortable article-table" style="width: 100%;" !Language !Language in game |- |English (Default) |English |- |Spanish |Española |- |French |Français |- |Italian |Italiano |- |German |Deutsch |- |Portuguese |Português |- |Japanese | |- |Korean | |- |Russian |русский |}" 223 wikitext text/x-wiki There are 9 total '''languages''' in-game. You can change a language in your ''country'' and other languages have to go to '''Settings''' > '''Languages''' to pick one language. {| class="sortable article-table" style="width: 100%;" !Language !Language in game |- |English (Default) |English |- |Spanish |Española |- |French |Français |- |Italian |Italiano |- |German |Deutsch |- |Portuguese |Português |- |Japanese | |- |Korean | |- |Russian |русский |} i996jesrqgxacvncah161ly74qxzbt2 469 223 2024-11-14T01:38:58Z SeePentine 55776870 Just use google translate to get the letters. There's no way it can mistranslate the literal name of the language. 469 wikitext text/x-wiki There are 9 total '''languages''' in-game. You can change a language in your ''country'' and other languages have to go to '''Settings''' > '''Languages''' to pick one language. {| class="sortable article-table" style="width: 100%;" !Language !Language In-Game |- |English (Default) |English |- |Spanish |Española |- |French |Français |- |Italian |Italiano |- |German |Deutsch |- |Portuguese |Português |- |Japanese |日本語 |- |Korean |한국인 |- |Russian |русский |} 519kb4hfmyxk21l30hxu2l72mysinlg Lifts 0 168 194 2023-09-12T00:13:05Z Andyphan20 49234401 Created page with "{{Stage|cost=1T cash|stage=5}} '''Lifts''' is the fifth stage of the game. <br style="clear: both;"> {{Header section|title=Design}} This stage has lifts moving up and down, and there is a diamond shaped on the first splitter. [[Category:Stages]]" 194 wikitext text/x-wiki {{Stage|cost=1T cash|stage=5}} '''Lifts''' is the fifth stage of the game. <br style="clear: both;"> {{Header section|title=Design}} This stage has lifts moving up and down, and there is a diamond shaped on the first splitter. [[Category:Stages]] 4qfa1h0axmwndn23uelqy3oqdl0cdi4 List of large numbers 0 219 341 2024-01-23T06:42:46Z Black131072 53447031 Created page with "This is the list of all large numbers in Zen Idle. •After D(decillion) the abbreviations will display as aa instead of U(undecillion). Page under construction" 341 wikitext text/x-wiki This is the list of all large numbers in Zen Idle. •After D(decillion) the abbreviations will display as aa instead of U(undecillion). Page under construction ecl5gkjttv5hdo3pbvtrvr7c7qgxj0d 342 341 2024-01-23T07:01:17Z Black131072 53447031 Table 342 wikitext text/x-wiki This is the list of all large numbers in Zen Idle. •After D(decillion) the abbreviations will display as aa instead of U(undecillion). {| class="fandom_table" !Abbreviation !Extended !S. Notation |- |K |Thousand |1.00E+3 |- |M |Million |1.00E+6 |- |B |Billion |1.00E+9 |- |T |Trillion |1.00E+12 |- |q |Quadrillion |1.00E+15 |- |Q |Quintillion |1.00E+18 |- |s |Sextillion |1.00E+21 |- |S |Septillion |1.00E+24 |- |O |Octillion |1.00E+27 |- |N |Nonillion |1.00E+30 |- |D |Decillion |1.00E+33 |- |aa |Undecillion |1.00E+36 |- |ab |Duodecillion |1.00E+39 |- |ac |Tredecillion |1.00E+42 |- |ad |Quattuordecillion |1.00E+45 |- |ae |Quindecillion |1.00E+48 |- |af |Sexdecillion |1.00E+51 |- |ag |Septendecillion |1.00E+54 |- |ah |Octodecillion |1.00E+57 |- |ai |Novemdecillion |1.00E+60 |- |aj |Vigintillion |1.00E+63 |- |ak |Unvigintillion |1.00E+66 |- |al |Duovigintillion |1.00E+69 |- |am |Trevigintillion |1.00E+72 |- |an |Quattuorvigintillion |1.00E+75 |- |ao |Quinvigintillion |1.00E+78 |- |ap |Sexvigintillion |1.00E+81 |- |aq |Septenvigintillion |1.00E+84 |- |ar |Octovigintillion |1.00E+87 |- |as |Novemvigintillion |1.00E+90 |- |at |Trigintillion |1.00E+93 |- |au |Untrigintillion |1.00E+96 |- |av |Duotrigintillion |1.00E+99 |- |10.00av |Googol |1.00E+100 |- |Scientific Notation |10 Duotrigintillion and up |1.00E+100 and up |} Numbers after 10.00av will display as scientific notation: 10.00av = 1.00E+100. e8isonnkmjsg6ck4ec0lj89wnoo5kgi 343 342 2024-01-23T12:39:22Z Black131072 53447031 aa should be replaced with "UD"(undecillion), ab should be replaced with "DD"(duodecillion) and so on. 343 wikitext text/x-wiki This is the list of all large numbers in Zen Idle. •After D(decillion) the abbreviations will display as aa instead of UD(undecillion). {| class="fandom_table" !Abbreviation !Extended !S. Notation !Alt. Abbreviation |- |K |Thousand |1.00E+3 |K |- |M |Million |1.00E+6 |M |- |B |Billion |1.00E+9 |B |- |T |Trillion |1.00E+12 |T |- |q |Quadrillion |1.00E+15 |q |- |Q |Quintillion |1.00E+18 |Q |- |s |Sextillion |1.00E+21 |s |- |S |Septillion |1.00E+24 |S |- |O |Octillion |1.00E+27 |O |- |N |Nonillion |1.00E+30 |N |- |D |Decillion |1.00E+33 |D |- |aa |Undecillion |1.00E+36 |UD |- |ab |Duodecillion |1.00E+39 |DD |- |ac |Tredecillion |1.00E+42 |TD |- |ad |Quattuordecillion |1.00E+45 |qD |- |ae |Quindecillion |1.00E+48 |QD |- |af |Sexdecillion |1.00E+51 |sD |- |ag |Septendecillion |1.00E+54 |SD |- |ah |Octodecillion |1.00E+57 |OD |- |ai |Novemdecillion |1.00E+60 |ND |- |aj |Vigintillion |1.00E+63 |V |- |ak |Unvigintillion |1.00E+66 |uV |- |al |Duovigintillion |1.00E+69 |dV |- |am |Trevigintillion |1.00E+72 |tV |- |an |Quattuorvigintillion |1.00E+75 |qV |- |ao |Quinvigintillion |1.00E+78 |QV |- |ap |Sexvigintillion |1.00E+81 |sV |- |aq |Septenvigintillion |1.00E+84 |SV |- |ar |Octovigintillion |1.00E+87 |OV |- |as |Novemvigintillion |1.00E+90 |NV |- |at |Trigintillion |1.00E+93 |TG |- |au |Untrigintillion |1.00E+96 |uT |- |av | Duotrigintillion |1.00E+99 |dT |- |10.00av |Googol |1.00E+100 |10.00dT |- |Scientific Notation |10 Duotrigintillion and up |1.00E+100 and up |10.00dT and up |} Numbers after 10.00av will display as scientific notation: 10.00av = 1.00E+100. m3inav2cx58m23s0i3l8gg6pux2ug2u 346 343 2024-01-24T10:02:47Z Black131072 53447031 346 wikitext text/x-wiki This is the list of all large numbers in Zen Idle. •After D(decillion) the abbreviations will display as aa instead of UD(undecillion). {| class="fandom_table" !Abbreviation !Extended !S. Notation !Alt. Abbreviation |- |K |Thousand |1.00E+3 |K |- |M |Million |1.00E+6 |M |- |B |Billion |1.00E+9 |B |- |T |Trillion |1.00E+12 |T |- |q |Quadrillion |1.00E+15 |q |- |Q |Quintillion |1.00E+18 |Q |- |s |Sextillion |1.00E+21 |s |- |S |Septillion |1.00E+24 |S |- |O |Octillion |1.00E+27 |O |- |N |Nonillion |1.00E+30 |N |- |D |Decillion |1.00E+33 |D |- |aa |Undecillion |1.00E+36 |UD |- |ab |Duodecillion |1.00E+39 |DD |- |ac |Tredecillion |1.00E+42 |TD |- |ad |Quattuordecillion |1.00E+45 |qD |- |ae |Quindecillion |1.00E+48 |QD |- |af |Sexdecillion |1.00E+51 |sD |- |ag |Septendecillion |1.00E+54 |SD |- |ah |Octodecillion |1.00E+57 |OD |- |ai |Novemdecillion |1.00E+60 |ND |- |aj |Vigintillion |1.00E+63 |V |- |ak |Unvigintillion |1.00E+66 |uV |- |al |Duovigintillion |1.00E+69 |dV |- |am |Trevigintillion |1.00E+72 |tV |- |an |Quattuorvigintillion |1.00E+75 |qV |- |ao |Quinvigintillion |1.00E+78 |QV |- |ap |Sexvigintillion |1.00E+81 |sV |- |aq |Septenvigintillion |1.00E+84 |SV |- |ar |Octovigintillion |1.00E+87 |OV |- |as |Novemvigintillion |1.00E+90 |NV |- |at |Trigintillion |1.00E+93 |TG |- |au |Untrigintillion |1.00E+96 |uT |- |av | Duotrigintillion |1.00E+99 |dT |- |100.00av |100 Duotrigintillion |1.00E+101 |10.00dT |- |Scientific Notation |10 Duotrigintillion and up |1.00E+100 and up |100.00dT and up |} Numbers after 100.00av will display as scientific notation: 100.00av = 1.00E+101. plfh3a30ekh4d9dcx48muam47d9svq0 347 346 2024-01-24T10:03:34Z Black131072 53447031 347 wikitext text/x-wiki This is the list of all large numbers in Zen Idle. •After D(decillion) the abbreviations will display as aa instead of UD(undecillion). {| class="fandom_table" !Abbreviation !Extended !S. Notation !Alt. Abbreviation |- |K |Thousand |1.00E+3 |K |- |M |Million |1.00E+6 |M |- |B |Billion |1.00E+9 |B |- |T |Trillion |1.00E+12 |T |- |q |Quadrillion |1.00E+15 |q |- |Q |Quintillion |1.00E+18 |Q |- |s |Sextillion |1.00E+21 |s |- |S |Septillion |1.00E+24 |S |- |O |Octillion |1.00E+27 |O |- |N |Nonillion |1.00E+30 |N |- |D |Decillion |1.00E+33 |D |- |aa |Undecillion |1.00E+36 |UD |- |ab |Duodecillion |1.00E+39 |DD |- |ac |Tredecillion |1.00E+42 |TD |- |ad |Quattuordecillion |1.00E+45 |qD |- |ae |Quindecillion |1.00E+48 |QD |- |af |Sexdecillion |1.00E+51 |sD |- |ag |Septendecillion |1.00E+54 |SD |- |ah |Octodecillion |1.00E+57 |OD |- |ai |Novemdecillion |1.00E+60 |ND |- |aj |Vigintillion |1.00E+63 |V |- |ak |Unvigintillion |1.00E+66 |uV |- |al |Duovigintillion |1.00E+69 |dV |- |am |Trevigintillion |1.00E+72 |tV |- |an |Quattuorvigintillion |1.00E+75 |qV |- |ao |Quinvigintillion |1.00E+78 |QV |- |ap |Sexvigintillion |1.00E+81 |sV |- |aq |Septenvigintillion |1.00E+84 |SV |- |ar |Octovigintillion |1.00E+87 |OV |- |as |Novemvigintillion |1.00E+90 |NV |- |at |Trigintillion |1.00E+93 |TG |- |au |Untrigintillion |1.00E+96 |uT |- |av | Duotrigintillion |1.00E+99 |dT |- |100.00av |100 Duotrigintillion |1.00E+101 |100.00dT |- |Scientific Notation |10 Duotrigintillion and up |1.00E+100 and up |100.00dT and up |} Numbers after 100.00av will display as scientific notation: 100.00av = 1.00E+101. rkxkq1eu2cw82zq7ij0z7rm5mcqu1m3 423 347 2024-09-15T01:15:40Z SeePentine 55776870 423 wikitext text/x-wiki This is the list of all the large numbers in [[Zen Idle]]. After D(decillion) the abbreviations will display as aa instead of UD(undecillion), the latter of which will be the alternative abbreviation in the table. {| class="fandom_table" !! Abbreviation !! Alt. Abbreviation !! Extended !! S. Notation |- |K |K |Thousand |1.00E+3 |- |M |M |Million |1.00E+6 |- |B |B |Billion |1.00E+9 |- |T |T |Trillion |1.00E+12 |- |q |q |Quadrillion |1.00E+15 |- |Q |Q |Quintillion |1.00E+18 |- |s |s |Sextillion |1.00E+21 |- |S |S |Septillion |1.00E+24 |- |O |O |Octillion |1.00E+27 |- |N |N |Nonillion |1.00E+30 |- |D |D |Decillion |1.00E+33 |- |aa |UD |Undecillion |1.00E+36 |- |ab |DD |Duodecillion |1.00E+39 |- |ac |TD |Tredecillion |1.00E+42 |- |ad |qD |Quattuordecillion |1.00E+45 |- |ae |QD |Quindecillion |1.00E+48 |- |af |sD |Sexdecillion |1.00E+51 |- |ag |SD |Septendecillion |1.00E+54 |- |ah |OD |Octodecillion |1.00E+57 |- |ai |ND |Novemdecillion |1.00E+60 |- |aj |V |Vigintillion |1.00E+63 |- |ak |uV |Unvigintillion |1.00E+66 |- |al |dV |Duovigintillion |1.00E+69 |- |am |tV |Trevigintillion |1.00E+72 |- |an |qV |Quattuorvigintillion |1.00E+75 |- |ao |QV |Quinvigintillion |1.00E+78 |- |ap |sV |Sexvigintillion |1.00E+81 |- |aq |SV |Septenvigintillion |1.00E+84 |- |ar |OV |Octovigintillion |1.00E+87 |- |as |NV |Novemvigintillion |1.00E+90 |- |at |TG |Trigintillion |1.00E+93 |- |au |uT |Untrigintillion |1.00E+96 |- |av |dT |Duotrigintillion |1.00E+99 |- |100.00av |100.00dT |100 Duotrigintillion |1.00E+101 |- |Scientific Notation |100.00dT and up |10 Duotrigintillion and up |1.00E+100 and up |} Numbers after 100.00av will display as scientific notation: 100.00av = 1.00E+101. 86twv4uo7hq14idzkd5j27uelwmpttg 424 423 2024-09-15T01:16:11Z SeePentine 55776870 424 wikitext text/x-wiki This is the list of all the large numbers in [[Zen Idle]]. After D(decillion) the abbreviations will display as aa instead of UD(undecillion), the latter of which will be the alternative abbreviation in the table. {| class="fandom_table" !! Abbreviation !! Alt. Abbreviation !! Extended !! S. Notation |- |K |K |Thousand |1.00E+3 |- |M |M |Million |1.00E+6 |- |B |B |Billion |1.00E+9 |- |T |T |Trillion |1.00E+12 |- |q |q |Quadrillion |1.00E+15 |- |Q |Q |Quintillion |1.00E+18 |- |s |s |Sextillion |1.00E+21 |- |S |S |Septillion |1.00E+24 |- |O |O |Octillion |1.00E+27 |- |N |N |Nonillion |1.00E+30 |- |D |D |Decillion |1.00E+33 |- |aa |UD |Undecillion |1.00E+36 |- |ab |DD |Duodecillion |1.00E+39 |- |ac |TD |Tredecillion |1.00E+42 |- |ad |qD |Quattuordecillion |1.00E+45 |- |ae |QD |Quindecillion |1.00E+48 |- |af |sD |Sexdecillion |1.00E+51 |- |ag |SD |Septendecillion |1.00E+54 |- |ah |OD |Octodecillion |1.00E+57 |- |ai |ND |Novemdecillion |1.00E+60 |- |aj |V |Vigintillion |1.00E+63 |- |ak |uV |Unvigintillion |1.00E+66 |- |al |dV |Duovigintillion |1.00E+69 |- |am |tV |Trevigintillion |1.00E+72 |- |an |qV |Quattuorvigintillion |1.00E+75 |- |ao |QV |Quinvigintillion |1.00E+78 |- |ap |sV |Sexvigintillion |1.00E+81 |- |aq |SV |Septenvigintillion |1.00E+84 |- |ar |OV |Octovigintillion |1.00E+87 |- |as |NV |Novemvigintillion |1.00E+90 |- |at |TG |Trigintillion |1.00E+93 |- |au |uT |Untrigintillion |1.00E+96 |- |av |dT |Duotrigintillion |1.00E+99 |- |100.00av |100.00dT |100 Duotrigintillion |1.00E+101 |- |Scientific Notation |100.00dT and up |10 Duotrigintillion and up |1.00E+100 and up |} Numbers after 100.00av will display as scientific notation: 100.00av = 1.00E+101. daa1t314fk4t74rfpiahgvax5jn2554 425 424 2024-09-15T01:16:31Z SeePentine 55776870 425 wikitext text/x-wiki This is the list of all the large numbers in [[Zen Idle]]. After D(decillion) the abbreviations will display as aa instead of UD(undecillion), the latter of which will be the alternative abbreviation in the table. {| class="fandom_table" ! Abbreviation !! Alt. Abbreviation !! Extended !! S. Notation |- |K |K |Thousand |1.00E+3 |- |M |M |Million |1.00E+6 |- |B |B |Billion |1.00E+9 |- |T |T |Trillion |1.00E+12 |- |q |q |Quadrillion |1.00E+15 |- |Q |Q |Quintillion |1.00E+18 |- |s |s |Sextillion |1.00E+21 |- |S |S |Septillion |1.00E+24 |- |O |O |Octillion |1.00E+27 |- |N |N |Nonillion |1.00E+30 |- |D |D |Decillion |1.00E+33 |- |aa |UD |Undecillion |1.00E+36 |- |ab |DD |Duodecillion |1.00E+39 |- |ac |TD |Tredecillion |1.00E+42 |- |ad |qD |Quattuordecillion |1.00E+45 |- |ae |QD |Quindecillion |1.00E+48 |- |af |sD |Sexdecillion |1.00E+51 |- |ag |SD |Septendecillion |1.00E+54 |- |ah |OD |Octodecillion |1.00E+57 |- |ai |ND |Novemdecillion |1.00E+60 |- |aj |V |Vigintillion |1.00E+63 |- |ak |uV |Unvigintillion |1.00E+66 |- |al |dV |Duovigintillion |1.00E+69 |- |am |tV |Trevigintillion |1.00E+72 |- |an |qV |Quattuorvigintillion |1.00E+75 |- |ao |QV |Quinvigintillion |1.00E+78 |- |ap |sV |Sexvigintillion |1.00E+81 |- |aq |SV |Septenvigintillion |1.00E+84 |- |ar |OV |Octovigintillion |1.00E+87 |- |as |NV |Novemvigintillion |1.00E+90 |- |at |TG |Trigintillion |1.00E+93 |- |au |uT |Untrigintillion |1.00E+96 |- |av |dT |Duotrigintillion |1.00E+99 |- |100.00av |100.00dT |100 Duotrigintillion |1.00E+101 |- |Scientific Notation |100.00dT and up |10 Duotrigintillion and up |1.00E+100 and up |} Numbers after 100.00av will display as scientific notation: 100.00av = 1.00E+101. d6zfb0e3l80hoadyyc2v0qhny1mb99g 426 425 2024-09-15T01:17:01Z SeePentine 55776870 426 wikitext text/x-wiki This is the list of all the large numbers in [[Zen Idle]]. After D(decillion) the abbreviations will display as aa instead of UD(undecillion), the latter of which will be the alternative abbreviation in the table. {| class="fandom_table" ! Abbreviation !! Alt. Abbreviation !! Extended !! S. Notation |- |K |K |Thousand |1.00E+3 |- |M |M |Million |1.00E+6 |- |B |B |Billion |1.00E+9 |- |T |T |Trillion |1.00E+12 |- |q |q |Quadrillion |1.00E+15 |- |Q |Q |Quintillion |1.00E+18 |- |s |s |Sextillion |1.00E+21 |- |S |S |Septillion |1.00E+24 |- |O |O |Octillion |1.00E+27 |- |N |N |Nonillion |1.00E+30 |- |D |D |Decillion |1.00E+33 |- |aa |UD |Undecillion |1.00E+36 |- |ab |DD |Duodecillion |1.00E+39 |- |ac |TD |Tredecillion |1.00E+42 |- |ad |qD |Quattuordecillion |1.00E+45 |- |ae |QD |Quindecillion |1.00E+48 |- |af |sD |Sexdecillion |1.00E+51 |- |ag |SD |Septendecillion |1.00E+54 |- |ah |OD |Octodecillion |1.00E+57 |- |ai |ND |Novemdecillion |1.00E+60 |- |aj |V |Vigintillion |1.00E+63 |- |ak |uV |Unvigintillion |1.00E+66 |- |al |dV |Duovigintillion |1.00E+69 |- |am |tV |Trevigintillion |1.00E+72 |- |an |qV |Quattuorvigintillion |1.00E+75 |- |ao |QV |Quinvigintillion |1.00E+78 |- |ap |sV |Sexvigintillion |1.00E+81 |- |aq |SV |Septenvigintillion |1.00E+84 |- |ar |OV |Octovigintillion |1.00E+87 |- |as |NV |Novemvigintillion |1.00E+90 |- |at |TG |Trigintillion |1.00E+93 |- |au |uT |Untrigintillion |1.00E+96 |- |av |dT |Duotrigintillion |1.00E+99 |- |100.00av |100.00dT |100 Duotrigintillion |1.00E+101 |- |Scientific Notation |100.00dT and up |10 Duotrigintillion and up |1.00E+100 and up |} Numbers after 100.00av will display as scientific notation: 100.00av = 1.00E+101. 2y6rb0krygjgjc0szcmiay5i2qi8i4q Main Page 0 143 144 2023-08-30T04:40:14Z FANDOM 32769624 FANDOM moved page [[Main Page]] to [[Zen Idle Wiki]]: SEO 144 wikitext text/x-wiki #REDIRECT [[Zen Idle Wiki]] tbnnuftfioto76orvw291c1i3i0jwr8 Multi Spawn 0 212 307 2023-11-26T23:50:39Z Andyphan20 49234401 Created page with "'''Multi Spawn''' is a common [[Cards|card]] which duplicates another ball from spawn. {| class="fandom-table" !Level !Percent |- |1 |10% |- |2 |20% |- |3 |30% |- |4 |40% |- |5 |50% |- |6 |55% |} [[Category:Cards]]" 307 wikitext text/x-wiki '''Multi Spawn''' is a common [[Cards|card]] which duplicates another ball from spawn. {| class="fandom-table" !Level !Percent |- |1 |10% |- |2 |20% |- |3 |30% |- |4 |40% |- |5 |50% |- |6 |55% |} [[Category:Cards]] k175oy935xs6lmrrbwfb4148uiv2l39 475 307 2024-12-08T03:53:00Z SeePentine 55776870 475 wikitext text/x-wiki {{Infobox_Card | description = #% chance of a ball duplicating on spawn | rarity = Common }} '''Multi Spawn''' is a common [[Cards|card]] which duplicates another ball from spawn. {| class="fandom-table" !Level !Percent |- |1 |10% |- |2 |20% |- |3 |30% |- |4 |40% |- |5 |50% |- |6 |55% |} [[Category:Cards]] 53okj8mih4chs7e4g0a22uq06cscc6i Obstacle Rewind 0 204 299 2023-11-26T23:23:40Z Andyphan20 49234401 Created page with "'''Obstacle Rewind''' is a rare [[Cards|card]] which increases the ball value. All obstacles with have 12 levels lower. (not below level 0) {| class="fandom-table" !Level !Multiplier |- |1 |x4 |- |2 |x5 |- |3 |x6 |- |4 |x8 |- |5 |x10 |- |6 |x12 |} [[Category:Cards]]" 299 wikitext text/x-wiki '''Obstacle Rewind''' is a rare [[Cards|card]] which increases the ball value. All obstacles with have 12 levels lower. (not below level 0) {| class="fandom-table" !Level !Multiplier |- |1 |x4 |- |2 |x5 |- |3 |x6 |- |4 |x8 |- |5 |x10 |- |6 |x12 |} [[Category:Cards]] 9ojcbopmlytuufwnip1d8335pu4eqko 414 299 2024-09-14T07:25:52Z SeePentine 55776870 414 wikitext text/x-wiki '''Obstacle Rewind''' is a rare [[Cards|card]] which increases the ball value by a very high multiplier, but it makes all obstacles 12 levels lower (not below level 0). As a result, it is recommended to use this card later on in a given prestige as balls will likely form a blockage if it is equipped. Furthermore, buying Obstacle levels 1-12 is redundant if the player doesn't have enough to get to level 13, which would normally be Obstacle level 2. This is most relevant to the Geyser [[Stages|stage]], which is notorious for its tight gaps in the beginning. {| class="fandom-table" !Level !Multiplier |- |1 |x4 |- |2 |x5 |- |3 |x6 |- |4 |x8 |- |5 |x10 |- |6 |x12 |} [[Category:Cards]] n86xqywgzxjk4h7ijjqz97lhai43vmp 444 414 2024-09-26T13:42:31Z SeePentine 55776870 444 wikitext text/x-wiki '''Obstacle Rewind''' is a rare [[Cards|card]] which increases the ball value by a very high multiplier, but it makes all obstacles 12 levels lower (not below level 0). As a result, it is recommended to use this card later on in a given prestige as balls will likely form a blockage if it is equipped. Furthermore, buying Obstacle levels 1-12 is redundant if the player doesn't have enough to get to level 13, which would normally be Obstacle level 2. This is most relevant to the Geyser [[Stages|stage]], which is notorious for its tight gaps in the beginning. This card is useful even in level 1 as the initial multiplier for ball value is the highest in the game. Leveling up this card is difficult due to its rarity. {| class="fandom-table" !Level !Multiplier |- |1 |x4 |- |2 |x5 |- |3 |x6 |- |4 |x8 |- |5 |x10 |- |6 |x12 |} [[Category:Cards]] 849o1i50f29aj8i34lgn4m6gmfpf6gj Obstacles 0 161 181 2023-09-02T02:20:45Z Andyphan20 49234401 Created page with "'''Obstacles''' are strong, but the obstacles are made out of [[stages]]. {{Header section|title=Upgrading obstacles}} Any of the obstacles will be upgraded after they get smaller and smaller, but the obstacles will look better after they get smaller after you upgrade it. '''Note:''' Some obstacles will get smaller when the [[balls]] are moving." 181 wikitext text/x-wiki '''Obstacles''' are strong, but the obstacles are made out of [[stages]]. {{Header section|title=Upgrading obstacles}} Any of the obstacles will be upgraded after they get smaller and smaller, but the obstacles will look better after they get smaller after you upgrade it. '''Note:''' Some obstacles will get smaller when the [[balls]] are moving. lkrh8rvkxyspfw4qh0hrlqnlxuin1ta 213 181 2023-09-30T21:55:44Z Andyphan20 49234401 213 wikitext text/x-wiki '''Obstacles''' are strong, but the obstacles are made out of [[stages]]. {{Header section|title=Upgrading obstacles}} Any of the obstacles will be upgraded after they get smaller and smaller, but the obstacles will look better after they get smaller after you upgrade it. The maximum level of this game with any of the obstacles is 59. The obstacles cannot be empty. '''Note:''' Some obstacles will get smaller when the [[balls]] are moving. d7kh4g5ov6115luarufx73zs590nide 345 213 2024-01-23T12:47:00Z Black131072 53447031 345 wikitext text/x-wiki '''Obstacles''' are strong, but the obstacles are made out of [[stages]]. {{Header section|title=Upgrading obstacles}} Any of the obstacles will be upgraded after they get smaller and smaller, but the obstacles will look better after they get smaller after you upgrade it. The maximum level of this game with any of the obstacles is 50. If you get a stage to level 49, then buy x10, it will let you upgrade to 59. The obstacles cannot be empty. '''Note:''' Some obstacles will get smaller when the [[balls]] are moving. mz23kip4cwqfpc4pdjytxur80c0mcfl 355 345 2024-01-30T03:25:05Z Andyphan20 49234401 355 wikitext text/x-wiki '''Obstacles''' are strong, but the obstacles are made out of [[stages]]. {{Header section|title=Upgrading obstacles}} Any of the obstacles will be upgraded after they get smaller and smaller, but the obstacles will look better after they get smaller after you upgrade it. The maximum level of this game with any of the obstacles is 50. If you get a stage to level 49, then buy x10, it will let you upgrade to 59. The obstacles cannot be empty. You can use [[cards]] like [[Quality Control]], [[Gravity Well]], and [[Shrinkage]] to flow them. '''Note:''' Some obstacles will get smaller when the [[balls]] are moving. g7l50nljns2kpvxckc069fwrnczymq4 409 355 2024-09-14T07:12:04Z SeePentine 55776870 It is virtually the same thing. 409 wikitext text/x-wiki #REDIRECT [[Stages]] mxm5rqcc1zqsg0a2g79cdioyg2wj5p9 Passive Income 0 208 303 2023-11-26T23:34:36Z Andyphan20 49234401 Created page with "'''Passive Income''' is a common [[Cards|card]] which gives you more [[cash]]/sec. {| class="fandom-table" !Level !Percent |- |1 |3% |- |2 |5% |- |3 |7% |- |4 |9% |- |5 |11% |- |6 |12% |} [[Category:Cards]]" 303 wikitext text/x-wiki '''Passive Income''' is a common [[Cards|card]] which gives you more [[cash]]/sec. {| class="fandom-table" !Level !Percent |- |1 |3% |- |2 |5% |- |3 |7% |- |4 |9% |- |5 |11% |- |6 |12% |} [[Category:Cards]] oqqimb4orb0teubgd96bdg88115kzc0 476 303 2024-12-08T03:55:05Z SeePentine 55776870 476 wikitext text/x-wiki {{Infobox_Card | description = Generate a constant stream of income equal to #% of your active cash/sec | rarity = Common }} '''Passive Income''' is a common [[Cards|card]] which gives you more [[Cash]]/sec. {| class="fandom-table" ! Level ! Percent |- | 1 | 3% |- | 2 | 5% |- | 3 | 7% |- | 4 | 9% |- | 5 | 11% |- | 6 | 12% |} [[Category:Cards]] d30opz4j1nsbkyvyr6kgf8shvreee9i Path 0 150 154 2023-08-30T05:33:27Z Andyphan20 49234401 Created page with "{{Stage|cost=10k Cash|stage=2}} '''Path''' is the second stage of the game. [[Category:Stages]]" 154 wikitext text/x-wiki {{Stage|cost=10k Cash|stage=2}} '''Path''' is the second stage of the game. [[Category:Stages]] ejugv3bhmx1rnr2s6l79fgzwgv9lxyo Perks 0 163 183 2023-09-11T01:01:32Z Andyphan20 49234401 Adding perks 183 wikitext text/x-wiki '''Perks''' are only used for unlocking the game. The perks are only required more than a world value which is higher to get a perk. {{Header section|title=Unlocking Perks}} You can get more perks in this game by unlocking the world value. The future perk requirements are only reduced to lose world value of cash. {{Header section|title=All perks}} All perks can be used to unlock the first perk in this game. {| class="sortable article-table" style="width: 100%;" !Perk name !Description |- |All ball spawn rate x 1.25x |It allows you to spawn more balls faster when the ball can starts to speed. |- |Prestige bonus this world x 1.15 |It allows you to prestige than a multiplier bonus world. |- |Future perk requirements reduced by 20% |The perks are only for requirements where it loses -20% of world cash value. |} 95zb60mlszyaqr03a18kk4gaeavs64m 184 183 2023-09-11T01:12:59Z Andyphan20 49234401 184 wikitext text/x-wiki '''Perks''' are only used for unlocking the game. The perks are only required more than a world value which is higher to get a perk. {{Header section|title=Unlocking Perks}} You can get more perks in this game by unlocking the world value. The future perk requirements are only reduced to lose world value of cash. {{Header section|title=All perks}} All perks can be used to unlock the first perk in this game. {| class="sortable article-table" style="width: 100%;" !Perk name !Description |- |All ball spawn rate x 1.25x |It allows you to spawn more balls faster when the ball can starts to speed. |- |Prestige bonus this world x 1.15 |It allows you to prestige than a multiplier bonus world. |- |Future perk requirements reduced by 20% |The perks are only for requirements where it loses -20% of world cash value. |- |All stage obstacle upgrade costs - 20% |Upgrading the obstacles where it loses -20% of cash. |- |Multiball spawn chance + 5% |The balls spawns more chance than 5% or more balls that can be spawned. |} 5ztw1uejjektg0j47ja2zgq0xzv8fst 189 184 2023-09-11T02:50:36Z Andyphan20 49234401 189 wikitext text/x-wiki '''Perks''' are only used for unlocking the game. The perks are only required more than a world value which is higher to get a perk. {{Header section|title=Unlocking Perks}} You can get more perks in this game by unlocking the world value. The future perk requirements are only reduced to lose world value of cash. {{Header section|title=All perks}} All perks can be used to unlock the first perk in this game. {| class="sortable article-table" style="width: 100%;" !Perk name !Description |- |All ball spawn rate x 1.25x |It allows you to spawn more balls faster when the ball can starts to speed. |- |Prestige bonus this world x 1.15 |It allows you to prestige than a multiplier bonus world. |- |Future perk requirements reduced by 20% |The perks are only for requirements where it loses -20% of world cash value. |- |All stage obstacle upgrade costs - 20% |Upgrading the obstacles where it loses -20% of cash. |- |Multiball spawn chance + 5% |The balls spawns more chance than 5% or more balls that can be spawned. |- |All stage gate upgrade costs - 20% |The gate upgrade loses -20% of cash. |- |VIP ball value x 1.50 |The VIP ball value for the multiplier is x10 cash value. |} ridsmtocns82caamvz5rexi72yx1wce 191 189 2023-09-12T00:03:22Z Andyphan20 49234401 191 wikitext text/x-wiki '''Perks''' are only used for unlocking the game. The perks are only required more than a world value which is higher to get a perk. {{Header section|title=Unlocking Perks}} You can get more perks in this game by unlocking the world value. The future perk requirements are only reduced to lose world value of cash. {{Header section|title=All perks}} All perks can be used to unlock the first perk in this game. {| class="sortable article-table" style="width: 100%;" !Perk name !Description |- |All ball spawn rate x 1.25x |It allows you to spawn more balls faster when the ball can starts to speed. |- |Prestige bonus this world x 1.15 |It allows you to prestige than a multiplier bonus world. |- |Future perk requirements reduced by 20% |The perks are only for requirements where it loses -20% of world cash value. |- |All stage obstacle upgrade costs - 20% |Upgrading the obstacles where it loses -20% of cash. |- |Multiball spawn chance + 5% |The balls spawns more chance than 5% or more balls that can be spawned. |- |All stage gate upgrade costs - 20% |The gate upgrade loses -20% of cash. |- |VIP ball value x 1.50 |The VIP ball value for the multiplier is x10 cash value. |- |All gate bonuses x 1.20 |The gate bonus increases the gate value of x1.20 cash. |} ba1p0ci7bl2pzoesj4kyps9icon1n2r 196 191 2023-09-14T02:33:02Z Andyphan20 49234401 196 wikitext text/x-wiki '''Perks''' are only used for unlocking the game. The perks are only required more than a world value which is higher to get a perk. {{Header section|title=Unlocking Perks}} You can get more perks in this game by unlocking the world value. The future perk requirements are only reduced to lose world value of cash. {{Header section|title=All perks}} All perks can be used to unlock the first perk in this game. {| class="sortable article-table" style="width: 100%;" !Perk name !Description |- |All ball spawn rate x 1.25x |It allows you to spawn more balls faster when the ball can starts to speed. |- |Prestige bonus this world x 1.15 |It allows you to prestige than a multiplier bonus world. |- |Future perk requirements reduced by 20% |The perks are only for requirements where it loses -20% of world cash value. |- |All stage obstacle upgrade costs - 20% |Upgrading the obstacles where it loses -20% of cash. |- |Multiball spawn chance + 5% |The balls spawns more chance than 5% or more balls that can be spawned. |- |All stage gate upgrade costs - 20% |The gate upgrade loses -20% of cash. |- |VIP ball value x 1.50 |The VIP ball value for the multiplier is x10 cash value. |- |All gate bonuses x 1.20 |The gate bonus increases the gate value of x1.20 cash. |- |VIP ball spawn chance + 2% |The balls spawn +2% chance of a VIP ball. |} s5xyzenayjvi7one4dpvpyos4rn72xt 216 196 2023-10-03T01:26:45Z Andyphan20 49234401 216 wikitext text/x-wiki '''Perks''' are only used for unlocking the game. The perks are only required more than a world value which is higher to get a perk. You can only pick one perk at a time. {{Header section|title=Unlocking Perks}} You can get more perks in this game by unlocking the world value. The future perk requirements are only reduced to lose world value of cash. As of perks have been unlocked the world value, the perks cannot be changed or randomized, and it cannot be used after it has been used for other perks. {{Header section|title=All perks}} All perks can be used to unlock the first perk in this game. {| class="sortable article-table" style="width: 100%;" !Perk name !Description |- |All ball spawn rate x 1.25x |It allows you to spawn more balls faster when the ball can starts to speed. |- |Prestige bonus this world x 1.15 |It allows you to prestige than a multiplier bonus world. |- |Future perk requirements reduced by 20% |The perks are only for requirements where it loses -20% of world cash value. |- |All stage obstacle upgrade costs - 20% |Upgrading the obstacles where it loses -20% of cash. |- |Multiball spawn chance + 5% |The balls spawns more chance than 5% or more balls that can be spawned. |- |All stage gate upgrade costs - 20% |The gate upgrade loses -20% of cash. |- |VIP ball value x 1.50 |The VIP ball value for the multiplier is x10 cash value. |- |All gate bonuses x 1.20 |The gate bonus increases the gate value of x1.20 cash. |- |VIP ball spawn chance + 2% |The balls spawn +2% chance of a VIP ball. |} 2egw0bxffhigphecqartkz9ehsz2w7z 264 216 2023-11-10T02:29:25Z Andyphan20 49234401 264 wikitext text/x-wiki '''Perks''' are only used for unlocking the game. The perks are only required more than a world value which is higher to get a perk. You can only pick one perk at a time. {{Header section|title=Unlocking Perks}} You can get more perks in this game by unlocking the world value. The future perk requirements are only reduced to lose world value of cash. As of perks have been unlocked the world value, the perks cannot be changed or randomized, and it cannot be used after it has been used for other perks. The maximum perks limit are 50 perks than a world value. {{Header section|title=All perks}} All perks can be used to unlock the first perk in this game. {| class="sortable article-table" style="width: 100%;" !Perk name !Description |- |All ball spawn rate x 1.25x |It allows you to spawn more balls faster when the ball can starts to speed. |- |Prestige bonus this world x 1.15 |It allows you to prestige than a multiplier bonus world. |- |Future perk requirements reduced by 20% |The perks are only for requirements where it loses -20% of world cash value. |- |All stage obstacle upgrade costs - 20% |Upgrading the obstacles where it loses -20% of cash. |- |Multiball spawn chance + 5% |The balls spawns more chance than 5% or more balls that can be spawned. |- |All stage gate upgrade costs - 20% |The gate upgrade loses -20% of cash. |- |VIP ball value x 1.50 |The VIP ball value for the multiplier is x10 cash value. |- |All gate bonuses x 1.20 |The gate bonus increases the gate value of x1.20 cash. |- |VIP ball spawn chance + 2% |The balls spawn +2% chance of a VIP ball. |} 8v20xeympbbsk11uqtdaw49nnnoms6h 283 264 2023-11-16T01:08:40Z Andyphan20 49234401 283 wikitext text/x-wiki '''Perks''' are only used for unlocking the game. The perks are only required more than a world value which is higher to get a perk. You can only pick one perk at a time. {{Header section|title=Unlocking Perks}} You can get more perks in this game by unlocking the world value. The future perk requirements are only reduced to lose world value of cash. As of perks have been unlocked the world value, the perks cannot be changed or randomized, and it cannot be used after it has been used for other perks. The maximum perks limit are 50 perks than a world value. {{Header section|title=All perks}} All perks can be used to unlock the first perk in this game. {| class="sortable article-table" style="width: 100%;" !Perk name !Description !Maximum |- |All ball spawn rate x 1.25x |It allows you to spawn more balls faster when the ball can starts to speed. | |- |Prestige bonus this world x 1.15 |It allows you to prestige than a multiplier bonus world. | |- |Future perk requirements reduced by 20% |The perks are only for requirements where it loses -20% of world cash value. |60% |- |All stage obstacle upgrade costs - 20% |Upgrading the obstacles where it loses -20% of cash. | |- |Multiball spawn chance + 5% |The balls spawns more chance than 5% or more balls that can be spawned. | |- |All stage gate upgrade costs - 20% |The gate upgrade loses -20% of cash. | |- |VIP ball value x 1.50 |The VIP ball value for the multiplier is x10 cash value. | |- |All gate bonuses x 1.20 |The gate bonus increases the gate value of x1.20 cash. | |- |VIP ball spawn chance + 2% |The balls spawn +2% chance of a VIP ball. | |} g28xddfw1uelv4ao114xjoj6ajhjueb 285 283 2023-11-16T01:20:34Z Andyphan20 49234401 285 wikitext text/x-wiki '''Perks''' are only used for unlocking the game. The perks are only required more than a world value which is higher to get a perk. You can only pick one perk at a time. {{Header section|title=Unlocking Perks}} You can get more perks in this game by unlocking the world value. The future perk requirements are only reduced to lose world value of cash. As of perks have been unlocked the world value, the perks cannot be changed or randomized, and it cannot be used after it has been used for other perks. The maximum perks limit are 50 perks than a world value. Maximum of -60% perk requirements. {| class="article-table" style="width: 100%;" !# !World Value !-20% Perk Requirements !-40% Perk Requirements !-60% Perk Requirements |- |1 |1.00K |None |None |None |- |2 |100.00K |80.00K |None |None |- |3 |10.00M |8.00M |6.00M |4.00M |- |4 |1.00B |800.00M |600.00M |400.00M |- |5 |100.00B |80.00B |60.00B |40.00B |- |6 |10.00T |8.00T |6.00T |4.00T |- |7 |1.00q |800.00T |600.00T |400.00T |- |8 |100.00q |80.00q |60.00q |40.00q |- |9 |100.00Q |80.00Q |60.00Q |40.00Q |- |10 |100.00s |80.00s |60.00s |40.00s |} {{Header section|title=All perks}} All perks can be used to unlock the first perk in this game. {| class="sortable article-table" style="width: 100%;" !Perk name !Description !Maximum |- |All ball spawn rate x 1.25x |It allows you to spawn more balls faster when the ball can starts to speed. | |- |Prestige bonus this world x 1.15 |It allows you to prestige than a multiplier bonus world. | |- |Future perk requirements reduced by 20% |The perks are only for requirements where it loses -20% of world cash value. | 60% |- |All stage obstacle upgrade costs - 20% |Upgrading the obstacles where it loses -20% of cash. | |- |Multiball spawn chance + 5% |The balls spawns more chance than 5% or more balls that can be spawned. | |- | All stage gate upgrade costs - 20% |The gate upgrade loses -20% of cash. | |- |VIP ball value x 1.50 |The VIP ball value for the multiplier is x10 cash value. | |- |All gate bonuses x 1.20 |The gate bonus increases the gate value of x1.20 cash. | |- |VIP ball spawn chance + 2% |The balls spawn +2% chance of a VIP ball. | |} 9sxzanizo4nk78hg8rj5fy0wxe38mfq 286 285 2023-11-16T01:46:53Z Andyphan20 49234401 286 wikitext text/x-wiki '''Perks''' are only used for unlocking the game. The perks are only required more than a world value which is higher to get a perk. You can only pick one perk at a time. {{Header section|title=Unlocking Perks}} You can get more perks in this game by unlocking the world value. The future perk requirements are only reduced to lose world value of cash. As of perks have been unlocked the world value, the perks cannot be changed or randomized, and it cannot be used after it has been used for other perks. The maximum perks limit are 50 perks than a world value. Maximum of -60% perk requirements. {| class="article-table" style="width: 100%;" !# !World Value !-20% Perk Requirements !-40% Perk Requirements !-60% Perk Requirements |- |1 |1.00K |None |None |None |- |2 |100.00K |80.00K |None |None |- |3 |10.00M |8.00M |6.00M |None |- |4 |1.00B |800.00M |600.00M |400.00M |- |5 |100.00B |80.00B |60.00B |40.00B |- |6 |10.00T |8.00T |6.00T |4.00T |- |7 |1.00q |800.00T |600.00T |400.00T |- |8 |100.00q |80.00q |60.00q |40.00q |- |9 |100.00Q |80.00Q |60.00Q |40.00Q |- |10 |100.00s |80.00s |60.00s |40.00s |- |11 |100.00S |80.00S |60.00S |40.00S |- |12 | 100.00O |80.00O |60.00O |40.00O |- |13 |100.00N |80.00N |60.00N |40.00N |- |14 |100.00D |80.00D |60.00D |40.00D |- |15 |100.00aa |80.00aa |60.00aa |40.00aa |- |16 |100.00ab | 80.00ab |60.00ab |40.00ab |- |17 |100.00ac |80.00ac |60.00ac |40.00ac |- |18 |100.00ad |80.00ad |60.00ad |40.00ad |- |19 |100.00ae |80.00ae |60.00ae |40.00ae |- |20 |100.00af |80.00af |60.00af |40.00af |} {{Header section|title=All perks}} All perks can be used to unlock the first perk in this game. {| class="sortable article-table" style="width: 100%;" !Perk name !Description !Maximum |- |All ball spawn rate x 1.25x |It allows you to spawn more balls faster when the ball can starts to speed. | |- |Prestige bonus this world x 1.15 |It allows you to prestige than a multiplier bonus world. | |- | Future perk requirements reduced by 20% |The perks are only for requirements where it loses -20% of world cash value. |60% |- |All stage obstacle upgrade costs - 20% |Upgrading the obstacles where it loses -20% of cash. | |- |Multiball spawn chance + 5% | The balls spawns more chance than 5% or more balls that can be spawned. | |- |All stage gate upgrade costs - 20% |The gate upgrade loses -20% of cash. | |- |VIP ball value x 1.50 |The VIP ball value for the multiplier is x10 cash value. | |- |All gate bonuses x 1.20 |The gate bonus increases the gate value of x1.20 cash. | |- |VIP ball spawn chance + 2% |The balls spawn +2% chance of a VIP ball. | |} fgem8xgkkfk7uqqxjwvzukrrda3p8k2 314 286 2023-12-05T04:32:20Z Andyphan20 49234401 314 wikitext text/x-wiki '''Perks''' are only used for unlocking the game. The perks are only required more than a world value which is higher to get a perk. You can only pick one perk at a time. {{Header section|title=Unlocking Perks}} You can get more perks in this game by unlocking the world value. The future perk requirements are only reduced to lose world value of cash. As of perks have been unlocked the world value, the perks cannot be changed or randomized, and it cannot be used after it has been used for other perks. The maximum perks limit are 50 perks than a world value. Maximum of -60% perk requirements. {| class="article-table" style="width: 100%;" !# !World Value !-20% Perk Requirements !-40% Perk Requirements !-60% Perk Requirements |- |1 |1.00K |None |None |None |- |2 |100.00K |80.00K |None |None |- |3 |10.00M |8.00M |6.00M |None |- |4 |1.00B |800.00M |600.00M |400.00M |- |5 |100.00B |80.00B |60.00B |40.00B |- |6 |10.00T |8.00T |6.00T |4.00T |- |7 |1.00q |800.00T |600.00T |400.00T |- |8 |100.00q |80.00q |60.00q |40.00q |- |9 |100.00Q |80.00Q |60.00Q |40.00Q |- |10 |100.00s |80.00s |60.00s |40.00s |- |11 |100.00S |80.00S |60.00S |40.00S |- |12 | 100.00O |80.00O |60.00O |40.00O |- |13 |100.00N |80.00N |60.00N |40.00N |- |14 |100.00D |80.00D |60.00D |40.00D |- |15 |100.00aa |80.00aa |60.00aa |40.00aa |- |16 |100.00ab | 80.00ab |60.00ab |40.00ab |- |17 |100.00ac |80.00ac |60.00ac |40.00ac |- |18 |100.00ad |80.00ad |60.00ad |40.00ad |- |19 |100.00ae |80.00ae |60.00ae |40.00ae |- |20 |100.00af |80.00af |60.00af |40.00af |} {{Header section|title=All perks}} All perks can be used to unlock the first perk in this game. {| class="sortable article-table" style="width: 100%;" !Perk name !Description !Maximum |- |All ball spawn rate x 1.25x |It allows you to spawn more balls faster when the ball can starts to speed. | |- |Prestige bonus this world x 1.15 |It allows you to prestige than a multiplier bonus world. | |- | Future perk requirements reduced by 20% |The perks are only for requirements where it loses -20% of world cash value. |60% |- |All stage obstacle upgrade costs - 20% |Upgrading the obstacles where it loses -20% of cash. | -60% |- |Multiball spawn chance + 5% | The balls spawns more chance than 5% or more balls that can be spawned. | |- |All stage gate upgrade costs - 20% |The gate upgrade loses -20% of cash. | -60% |- |VIP ball value x 1.50 |The VIP ball value for the multiplier is x10 cash value. | |- |All gate bonuses x 1.20 |The gate bonus increases the gate value of x1.20 cash. | |- |VIP ball spawn chance + 2% |The balls spawn +2% chance of a VIP ball. | +20% |} qurswuj52ijge00s4hfujuzfdqmm7cp 324 314 2023-12-22T19:08:50Z Andyphan20 49234401 324 wikitext text/x-wiki '''Perks''' are only used for unlocking the game. The perks are only required more than a world value which is higher to get a perk. You can only pick one perk at a time. {{Header section|title=Unlocking Perks}} You can get more perks in this game by unlocking the world value. The future perk requirements are only reduced to lose world value of cash. As of perks have been unlocked the world value, the perks cannot be changed or randomized, and it cannot be used after it has been used for other perks. The maximum perks limit are 50 perks than a world value. Maximum of -60% perk requirements. {| class="article-table" style="width: 100%;" !# !World Value !-20% Perk Requirements !-40% Perk Requirements !-60% Perk Requirements |- |1 |1.00K |None |None |None |- |2 |100.00K |80.00K |None |None |- |3 |10.00M |8.00M |6.00M |None |- |4 |1.00B |800.00M |600.00M |400.00M |- |5 |100.00B |80.00B |60.00B |40.00B |- |6 |10.00T |8.00T |6.00T |4.00T |- |7 |1.00q |800.00T |600.00T |400.00T |- |8 |100.00q |80.00q |60.00q |40.00q |- |9 |100.00Q |80.00Q |60.00Q |40.00Q |- |10 |100.00s |80.00s |60.00s |40.00s |- |11 |100.00S |80.00S |60.00S |40.00S |- |12 | 100.00O |80.00O |60.00O |40.00O |- |13 |100.00N |80.00N |60.00N |40.00N |- |14 |100.00D |80.00D |60.00D |40.00D |- |15 |100.00aa |80.00aa |60.00aa |40.00aa |- |16 |100.00ab | 80.00ab |60.00ab |40.00ab |- |17 |100.00ac |80.00ac |60.00ac |40.00ac |- |18 |100.00ad |80.00ad |60.00ad |40.00ad |- |19 |100.00ae |80.00ae |60.00ae |40.00ae |- |20 |100.00af |80.00af |60.00af |40.00af |} {{Header section|title=All perks}} All perks can be used to unlock the first perk in this game. {| class="sortable article-table" style="width: 100%;" !Perk name !Description !Maximum |- |All ball spawn rate x 1.25x |It allows you to spawn more balls faster when the ball can start to spawn. | |- |Prestige bonus this world x 1.15 |It allows you to prestige than a multiplier bonus world. | |- |Future perk requirements reduced by 20% |The perks are only for requirements where it decreases -20% of world value. |60% |- |All stage obstacle upgrade costs - 20% |Upgrading the obstacles where it decreases -20% of cash. | -60% |- |Multiball spawn chance + 5% |The balls spawns more chance than 5% or more balls that can be spawned. | +30% |- |All stage gate bonus upgrade costs - 20% |The gate bonuses upgrade decreases -20% of cash. | -60% |- |VIP ball value x 1.50 |The VIP ball value for the multiplier is x10 cash value. | |- |All gate bonuses x 1.20 |The gate bonus increases the gate value of x1.20 cash. | |- |VIP ball spawn chance + 2% |The balls spawn +2% chance of a VIP ball. | +20% |- |All stage obstacle upgrade costs - 20% |The stage obstacle upgrade decreases -20% of cash. | -60% |} s5g0lqjn6gpk3q4rbs8it19jwrcswhm 325 324 2023-12-22T19:18:07Z Andyphan20 49234401 325 wikitext text/x-wiki '''Perks''' are only used for unlocking the game. The perks are only required more than a world value which is higher to get a perk. You can only pick one perk at a time. {{Header section|title=Unlocking Perks}} You can get more perks in this game by unlocking the world value. The future perk requirements are only reduced to lose world value of cash. As of perks have been unlocked the world value, the perks cannot be changed or randomized, and it cannot be used after it has been used for other perks. The maximum perks limit are 50 perks than a world value. Maximum of -60% perk requirements. {| class="article-table" style="width: 100%;" !# !World Value !-20% Perk Requirements !-40% Perk Requirements !-60% Perk Requirements |- |1 |1.00K |None |None |None |- |2 |100.00K |80.00K |None |None |- |3 |10.00M |8.00M |6.00M |None |- |4 |1.00B |800.00M |600.00M |400.00M |- |5 |100.00B |80.00B |60.00B |40.00B |- |6 |10.00T |8.00T |6.00T |4.00T |- |7 |1.00q |800.00T |600.00T |400.00T |- |8 |100.00q |80.00q |60.00q |40.00q |- |9 |100.00Q |80.00Q |60.00Q |40.00Q |- |10 |100.00s |80.00s |60.00s |40.00s |- |11 |100.00S |80.00S |60.00S |40.00S |- |12 | 100.00O |80.00O |60.00O |40.00O |- |13 |100.00N |80.00N |60.00N |40.00N |- |14 |100.00D |80.00D |60.00D |40.00D |- |15 |100.00aa |80.00aa |60.00aa |40.00aa |- |16 |100.00ab | 80.00ab |60.00ab |40.00ab |- |17 |100.00ac |80.00ac |60.00ac |40.00ac |- |18 |100.00ad |80.00ad |60.00ad |40.00ad |- |19 |100.00ae |80.00ae |60.00ae |40.00ae |- |20 |100.00af |80.00af |60.00af |40.00af |} {{Header section|title=All perks}} All perks can be used to unlock the first perk in this game. There are 12 different perks of the game. {| class="sortable article-table" style="width: 100%;" !Perk name !Maximum |- |All ball spawn rate x 1.25x | |- | Prestige bonus this world x 1.15 | |- |Future perk requirements reduced by 20% |60% |- |All stage obstacle upgrade costs - 20% | -60% |- |Multiball spawn chance + 5% | +30% |- |All stage gate bonus upgrade costs - 20% | -60% |- |VIP ball value x 1.50 | |- |All gate bonuses x 1.20 | |- |VIP ball spawn chance + 2% | +20% |- |All ball value x 1.20 | |- |All ball value upgrade costs - 20% | -60% |- |All ball spawn rate upgrade costs - 20% | -60% |} fz10s6vwtwprt3xpjphacsn29etlx7n 333 325 2023-12-28T22:41:09Z Andyphan20 49234401 333 wikitext text/x-wiki '''Perks''' are only used for unlocking the game. The perks are only required more than a world value which is higher to get a perk. You can only pick one perk at a time. {{Header section|title=Unlocking Perks}} You can get more perks in this game by unlocking the world value. The future perk requirements are only reduced to lose world value of cash. As of perks have been unlocked the world value, the perks cannot be changed or randomized, and it cannot be used after it has been used for other perks. The maximum perks limit are 50 perks than a world value. Maximum of -60% perk requirements. {| class="article-table" style="width: 100%;" !# !World Value !-20% Perk Requirements !-40% Perk Requirements !-60% Perk Requirements |- |1 |1.00K |None |None |None |- |2 |100.00K |80.00K |None |None |- |3 |10.00M |8.00M |6.00M |None |- |4 |1.00B |800.00M |600.00M |400.00M |- |5 |100.00B |80.00B |60.00B |40.00B |- |6 |10.00T |8.00T |6.00T |4.00T |- |7 |1.00q |800.00T |600.00T |400.00T |- |8 |100.00q |80.00q |60.00q |40.00q |- |9 |100.00Q |80.00Q |60.00Q |40.00Q |- |10 |100.00s |80.00s |60.00s |40.00s |- |11 |100.00S |80.00S |60.00S |40.00S |- |12 | 100.00O |80.00O |60.00O |40.00O |- |13 |100.00N |80.00N |60.00N |40.00N |- |14 |100.00D |80.00D |60.00D |40.00D |- |15 |100.00aa |80.00aa |60.00aa |40.00aa |- |16 |100.00ab | 80.00ab |60.00ab |40.00ab |- |17 |100.00ac |80.00ac |60.00ac |40.00ac |- |18 |100.00ad |80.00ad |60.00ad |40.00ad |- |19 |100.00ae |80.00ae |60.00ae |40.00ae |- |20 |100.00af |80.00af |60.00af |40.00af |} {{Header section|title=All perks}} All perks can be used to unlock the first perk in this game. There are 12 different perks of the game. {| class="sortable article-table" style="width: 100%;" !Perk name !Maximum !Maximum Quantity |- |All ball spawn rate x 1.25x | | |- | Prestige bonus this world x 1.15 | | |- |Future perk requirements reduced by 20% |60% |3 |- |All stage obstacle upgrade costs - 20% | -60% |3 |- |Multiball spawn chance + 5% | +30% |6 |- |All stage gate bonus upgrade costs - 20% | -60% |3 |- |VIP ball value x 1.50 | | |- |All gate bonuses x 1.20 | | |- |VIP ball spawn chance + 2% | +20% |10 |- |All ball value x 1.20 | | |- |All ball value upgrade costs - 20% | -60% |3 |- |All ball spawn rate upgrade costs - 20% | -60% |3 |} fraw61gw5eru3xwg08omebuphbf45u6 336 333 2024-01-06T01:53:58Z Andyphan20 49234401 336 wikitext text/x-wiki '''Perks''' are only used for unlocking the game. The perks are only required more than a world value which is higher to get a perk. You can only pick one perk at a time. {{Header section|title=Unlocking Perks}} You can get more perks in this game by unlocking the world value. The future perk requirements are only reduced to lose world value of cash. As of perks have been unlocked the world value, the perks cannot be changed or randomized, and it cannot be used after it has been used for other perks. The perks can choose a maximum of 50 perks of run limit after 1e+163 Maximum off -60% perk requirements. {| class="article-table" style="width: 100%;" !# !World Value !-20% Perk Requirements !-40% Perk Requirements !-60% Perk Requirements |- |1 |1.00K |None |None |None |- |2 |100.00K |80.00K |None |None |- |3 |10.00M |8.00M |6.00M |None |- |4 |1.00B |800.00M |600.00M |400.00M |- |5 |100.00B |80.00B |60.00B |40.00B |- |6 |10.00T |8.00T |6.00T |4.00T |- |7 |1.00q |800.00T |600.00T |400.00T |- |8 |100.00q |80.00q |60.00q |40.00q |- |9 |100.00Q |80.00Q |60.00Q |40.00Q |- |10 |100.00s |80.00s |60.00s |40.00s |- |11 |100.00S |80.00S |60.00S |40.00S |- |12 | 100.00O |80.00O |60.00O |40.00O |- |13 |100.00N |80.00N |60.00N |40.00N |- |14 |100.00D |80.00D |60.00D |40.00D |- |15 |100.00aa |80.00aa |60.00aa |40.00aa |- |16 |100.00ab | 80.00ab |60.00ab |40.00ab |- |17 |100.00ac |80.00ac |60.00ac |40.00ac |- |18 |100.00ad |80.00ad |60.00ad |40.00ad |- |19 |100.00ae |80.00ae |60.00ae |40.00ae |- |20 |100.00af |80.00af |60.00af |40.00af |} {{Header section|title=All perks}} All perks can be used to unlock the first perk in this game. There are 12 different perks of the game. {| class="sortable article-table" style="width: 100%;" !Perk name !Maximum !Maximum Quantity |- |All ball spawn rate x 1.25x | | |- |Prestige bonus this world x 1.15 | | |- |Future perk requirements reduced by 20% |60% |3 |- |All stage obstacle upgrade costs - 20% | -60% |3 |- |Multiball spawn chance + 5% | +30% |6 |- |All stage gate bonus upgrade costs - 20% | -60% |3 |- |VIP ball value x 1.50 | | |- |All gate bonuses x 1.20 | | |- |VIP ball spawn chance + 2% | +20% |10 |- |All ball value x 1.20 | | |- |All ball value upgrade costs - 20% | -60% |3 |- |All ball spawn rate upgrade costs - 20% | -60% |3 |} lu40ft35rhmpyoa9usyx73y5mf9mi1x 337 336 2024-01-06T01:54:25Z Andyphan20 49234401 337 wikitext text/x-wiki '''Perks''' are only used for unlocking the game. The perks are only required more than a world value which is higher to get a perk. You can only pick one perk at a time. {{Header section|title=Unlocking Perks}} You can get more perks in this game by unlocking the world value. The future perk requirements are only reduced to lose world value of cash. As of perks have been unlocked the world value, the perks cannot be changed or randomized, and it cannot be used after it has been used for other perks. The perks can choose a maximum of 50 perks of run limit after 1e+163. The maximum is -60% perk requirements reduced. {| class="article-table" style="width: 100%;" !# !World Value !-20% Perk Requirements !-40% Perk Requirements !-60% Perk Requirements |- |1 |1.00K |None |None |None |- |2 |100.00K |80.00K |None |None |- |3 |10.00M |8.00M |6.00M |None |- |4 |1.00B |800.00M |600.00M |400.00M |- |5 |100.00B |80.00B |60.00B |40.00B |- |6 |10.00T |8.00T |6.00T |4.00T |- |7 |1.00q |800.00T |600.00T |400.00T |- |8 |100.00q |80.00q |60.00q |40.00q |- |9 |100.00Q |80.00Q |60.00Q |40.00Q |- |10 |100.00s |80.00s |60.00s |40.00s |- |11 |100.00S |80.00S |60.00S |40.00S |- |12 | 100.00O |80.00O |60.00O |40.00O |- |13 |100.00N |80.00N |60.00N |40.00N |- |14 |100.00D |80.00D |60.00D |40.00D |- |15 |100.00aa |80.00aa |60.00aa |40.00aa |- |16 |100.00ab | 80.00ab |60.00ab |40.00ab |- |17 |100.00ac |80.00ac |60.00ac |40.00ac |- |18 |100.00ad |80.00ad |60.00ad |40.00ad |- |19 |100.00ae |80.00ae |60.00ae |40.00ae |- |20 |100.00af |80.00af |60.00af |40.00af |} {{Header section|title=All perks}} All perks can be used to unlock the first perk in this game. There are 12 different perks of the game. {| class="sortable article-table" style="width: 100%;" !Perk name !Maximum !Maximum Quantity |- |All ball spawn rate x 1.25x | | |- |Prestige bonus this world x 1.15 | | |- |Future perk requirements reduced by 20% |60% |3 |- |All stage obstacle upgrade costs - 20% | -60% |3 |- |Multiball spawn chance + 5% | +30% |6 |- |All stage gate bonus upgrade costs - 20% | -60% |3 |- |VIP ball value x 1.50 | | |- |All gate bonuses x 1.20 | | |- |VIP ball spawn chance + 2% | +20% |10 |- |All ball value x 1.20 | | |- |All ball value upgrade costs - 20% | -60% |3 |- |All ball spawn rate upgrade costs - 20% | -60% |3 |} o7ihf1ebkywjxk9fvzqb90luvh89h8h 366 337 2024-05-26T01:59:23Z Andyphan20 49234401 366 wikitext text/x-wiki '''Perks''' are only used for unlocking the game. The perks are only required more than a world value which is higher to get a perk. You can only pick one perk at a time. Rerolling perks added on [[Version 2.0.1]]. To reroll perks, they must spend 5 [[gems]] to reroll three perks of list. {{Header section|title=Unlocking Perks}} You can get more perks in this game by unlocking the world value. The future perk requirements are only reduced to lose world value of cash. As of perks have been unlocked the world value, the perks cannot be changed or randomized, and it cannot be used after it has been used for other perks. The perks can choose a maximum of 50 perks of run limit after 1e+163. The maximum is -60% perk requirements reduced. {| class="article-table" style="width: 100%;" !# !World Value !-20% Perk Requirements !-40% Perk Requirements !-60% Perk Requirements |- |1 |1.00K |None |None |None |- |2 |100.00K |80.00K |None |None |- |3 |10.00M |8.00M |6.00M |None |- |4 |1.00B |800.00M |600.00M |400.00M |- |5 |100.00B |80.00B |60.00B |40.00B |- |6 |10.00T |8.00T |6.00T |4.00T |- |7 |1.00q |800.00T |600.00T |400.00T |- |8 |100.00q |80.00q |60.00q |40.00q |- |9 |100.00Q |80.00Q |60.00Q |40.00Q |- |10 |100.00s |80.00s |60.00s |40.00s |- |11 |100.00S |80.00S |60.00S |40.00S |- |12 | 100.00O |80.00O |60.00O |40.00O |- |13 |100.00N |80.00N |60.00N |40.00N |- |14 |100.00D |80.00D |60.00D |40.00D |- |15 |100.00aa |80.00aa |60.00aa |40.00aa |- |16 |100.00ab | 80.00ab |60.00ab |40.00ab |- |17 |100.00ac |80.00ac |60.00ac |40.00ac |- |18 |100.00ad |80.00ad |60.00ad |40.00ad |- |19 |100.00ae |80.00ae |60.00ae |40.00ae |- |20 |100.00af |80.00af |60.00af |40.00af |} {{Header section|title=All perks}} All perks can be used to unlock the first perk in this game. There are 12 different perks of the game. {| class="sortable article-table" style="width: 100%;" !Perk name !Maximum !Maximum Quantity |- |All ball spawn rate x 1.25x | | |- |Prestige bonus this world x 1.15 | | |- |Future perk requirements reduced by 20% |60% |3 |- |All stage obstacle upgrade costs - 20% | -60% |3 |- |Multiball spawn chance + 5% | +30% |6 |- |All stage gate bonus upgrade costs - 20% | -60% |3 |- |VIP ball value x 1.50 | | |- |All gate bonuses x 1.20 | | |- |VIP ball spawn chance + 2% | +20% |10 |- |All ball value x 1.20 | | |- |All ball value upgrade costs - 20% | -60% |3 |- |All ball spawn rate upgrade costs - 20% | -60% |3 |} tryyggwb5isvdzfxkaz32d38nks5vpd 397 366 2024-08-15T22:37:49Z Andyphan20 49234401 397 wikitext text/x-wiki '''Perks''' are only used for unlocking the game. The perks are only required more than a world value which is higher to get a perk. You can only pick one perk at a time. Rerolling perks added on [[Version 2.0.1]]. To reroll perks, they must spend 5 [[gems]] to reroll three perks of list. {{Header section|title=Unlocking Perks}} You can get more perks in this game by unlocking the world value. The future perk requirements are only reduced to lose world value of cash. As of perks have been unlocked the world value, the perks cannot be changed or randomized, and it cannot be used after it has been used for other perks. The perks can choose a maximum of 50 perks of run limit after 1e+163. The maximum is -60% perk requirements reduced. {| class="article-table" style="width: 100%;" !# !World Value !-20% Perk Requirements !-40% Perk Requirements !-60% Perk Requirements |- |1 |1.00K |None |None |None |- |2 |100.00K |80.00K |None |None |- |3 |10.00M |8.00M |6.00M |None |- |4 |1.00B |800.00M |600.00M |400.00M |- |5 |100.00B |80.00B |60.00B |40.00B |- |6 |10.00T |8.00T |6.00T |4.00T |- |7 |1.00q |800.00T |600.00T |400.00T |- |8 |100.00q |80.00q |60.00q |40.00q |- |9 |100.00Q |80.00Q |60.00Q |40.00Q |- |10 |100.00s |80.00s |60.00s |40.00s |- |11 |100.00S |80.00S |60.00S |40.00S |- |12 | 100.00O |80.00O |60.00O |40.00O |- |13 |100.00N |80.00N |60.00N |40.00N |- |14 |100.00D |80.00D |60.00D |40.00D |- |15 |100.00aa |80.00aa |60.00aa |40.00aa |- |16 |100.00ab | 80.00ab |60.00ab |40.00ab |- |17 |100.00ac |80.00ac |60.00ac |40.00ac |- |18 |100.00ad |80.00ad |60.00ad |40.00ad |- |19 |100.00ae |80.00ae |60.00ae |40.00ae |- |20 |100.00af |80.00af |60.00af |40.00af |} {{Header section|title=All perks}} All perks can be used to unlock the first perk in this game. There are 12 different perks of the game. {| class="sortable article-table" style="width: 100%;" !Perk name !Maximum !Maximum Quantity |- |All ball spawn rate x 1.25x | | |- |Prestige bonus this world x 1.20 | | |- |Future perk requirements reduced by 20% |60% |3 |- |All stage obstacle upgrade costs - 20% | -60% |3 |- |Multiball spawn chance + 5% | +30% |6 |- |All stage gate bonus upgrade costs - 20% | -60% |3 |- |VIP ball value x 1.50 | | |- |All gate bonuses x 1.20 | | |- |VIP ball spawn chance + 2% | +20% |10 |- |All ball value x 1.20 | | |- |All ball value upgrade costs - 20% | -60% |3 |- |All ball spawn rate upgrade costs - 20% | -60% |3 |} lxkw798q3falr39zdk0titil3diedfm 400 397 2024-08-17T01:35:09Z Andyphan20 49234401 400 wikitext text/x-wiki '''Perks''' are only used for unlocking the game. The perks are only required more than a world value which is higher to get a perk. You can only pick one perk at a time. Rerolling perks added on [[Version 2.0.1]]. To reroll perks, they must spend 10 [[gems]] to reroll three perks of list. {{Header section|title=Unlocking Perks}} You can get more perks in this game by unlocking the world value. The future perk requirements are only reduced to lose world value of cash. As of perks have been unlocked the world value, the perks cannot be changed or randomized, and it cannot be used after it has been used for other perks. The perks can choose a maximum of 50 perks of run limit after 1e+163. The maximum is -60% perk requirements reduced. {| class="article-table" style="width: 100%;" !# !World Value !-20% Perk Requirements !-40% Perk Requirements !-60% Perk Requirements |- |1 |1.00K |None |None |None |- |2 |100.00K |80.00K |None |None |- |3 |10.00M |8.00M |6.00M |None |- |4 |1.00B |800.00M |600.00M |400.00M |- |5 |100.00B |80.00B |60.00B |40.00B |- |6 |10.00T |8.00T |6.00T |4.00T |- |7 |1.00q |800.00T |600.00T |400.00T |- |8 |100.00q |80.00q |60.00q |40.00q |- |9 |100.00Q |80.00Q |60.00Q |40.00Q |- |10 |100.00s |80.00s |60.00s |40.00s |- |11 |100.00S |80.00S |60.00S |40.00S |- |12 | 100.00O |80.00O |60.00O |40.00O |- |13 |100.00N |80.00N |60.00N |40.00N |- |14 |100.00D |80.00D |60.00D |40.00D |- |15 |100.00aa |80.00aa |60.00aa |40.00aa |- |16 |100.00ab | 80.00ab |60.00ab |40.00ab |- |17 |100.00ac |80.00ac |60.00ac |40.00ac |- |18 |100.00ad |80.00ad |60.00ad |40.00ad |- |19 |100.00ae |80.00ae |60.00ae |40.00ae |- |20 |100.00af |80.00af |60.00af |40.00af |} {{Header section|title=All perks}} All perks can be used to unlock the first perk in this game. There are 12 different perks of the game. {| class="sortable article-table" style="width: 100%;" !Perk name !Maximum !Maximum Quantity |- |All ball spawn rate x 1.25x | | |- |Prestige bonus this world x 1.20 | | |- |Future perk requirements reduced by 20% |60% |3 |- |All stage obstacle upgrade costs - 20% | -60% |3 |- |Multiball spawn chance + 5% | +30% |6 |- |All stage gate bonus upgrade costs - 20% | -60% |3 |- |VIP ball value x 1.50 | | |- |All gate bonuses x 1.20 | | |- |VIP ball spawn chance + 2% | +20% |10 |- |All ball value x 1.20 | | |- |All ball value upgrade costs - 20% | -60% |3 |- |All ball spawn rate upgrade costs - 20% | -60% |3 |} qyox2c6tcp5sv1xx03oo6h1t4apvpoh Platforms 0 193 273 2023-11-12T00:00:37Z Andyphan20 49234401 Created page with "{{Stage|cost=100S cash|stage=9}} '''Platforms''' is the ninth stage of the game. <br style="clear: both;"> {{Header section|title=Design}} This stage has moving platforms. [[Category:Stages]]" 273 wikitext text/x-wiki {{Stage|cost=100S cash|stage=9}} '''Platforms''' is the ninth stage of the game. <br style="clear: both;"> {{Header section|title=Design}} This stage has moving platforms. [[Category:Stages]] df19yvv86gx62eg0swz215kw9gafdr4 Prestige 0 155 163 2023-08-31T00:26:48Z Andyphan20 49234401 Created page with "In [[Zen Idle]], '''prestige''' gives you more bonus cash in this game. When you prestige, the world will be restarted after you get new bonus in this game. == How to prestige == To prestige, the world value of cash must be 10 million or more required in this game. The double prestige button costs 50 [[gems]] were it gives you more multiplier than x2 prestige." 163 wikitext text/x-wiki In [[Zen Idle]], '''prestige''' gives you more bonus cash in this game. When you prestige, the world will be restarted after you get new bonus in this game. == How to prestige == To prestige, the world value of cash must be 10 million or more required in this game. The double prestige button costs 50 [[gems]] were it gives you more multiplier than x2 prestige. 909y1p8zyc04w83atzuqppm9i90sly3 171 163 2023-08-31T00:59:41Z Andyphan20 49234401 171 wikitext text/x-wiki In [[Zen Idle]], '''prestige''' gives you more bonus cash in this game. When you prestige, the world will be restarted after you get new bonus in this game. {{Header section|title=How to prestige}} To prestige, the world value of cash must be 10 million or more required in this game. The double prestige button costs 50 [[gems]] were it gives you more multiplier than x2 prestige. m8qh61fs42gvq82o8k326esbqdbjxkr 197 171 2023-09-29T01:15:07Z Andyphan20 49234401 197 wikitext text/x-wiki In [[Zen Idle]], '''prestige''' gives you more bonus cash in this game. When you prestige, the world will be restarted after you get new bonus in this game. To increase prestige, you need to upgrade the [[Obstacles|obstacle]]. {{Header section|title=How to prestige}} To prestige, the world value of cash must be 10 million or more required in this game. The double prestige button costs 50 [[gems]] were it gives you more multiplier than x2 prestige. js9jhoi1l2x7uteyhxkpyshqvknrogd 228 197 2023-10-15T02:58:23Z Andyphan20 49234401 228 wikitext text/x-wiki In [[Zen Idle]], '''prestige''' gives you more bonus cash in this game. When you prestige, the world will be restarted after you get new bonus in this game. To increase prestige, you need to upgrade the [[Obstacles|obstacle]]. {{Header section|title=How to prestige}} To prestige, the world value of cash must be 10 million or more required in this game. Perks can be used to increase x1.15 bonus. The double prestige button costs 50 [[gems]] were it gives you more multiplier than x2 prestige. Another variation for the balls can increase prestige of ball value and it slows down by ball spawn rate by 50%. When you prestige, you will have to decrease the ball spawn rate. r3g7glsl2apuevbeggn1dif50jjlipl 233 228 2023-10-17T02:58:37Z Andyphan20 49234401 233 wikitext text/x-wiki In [[Zen Idle]], '''prestige''' gives you more bonus cash in this game. When you prestige, the world will be restarted after you get new bonus in this game. Increasing the prestige are too hard to get this to work. It also take some time to prestige which should work. {{Header section|title=How to prestige}} To prestige, the world value of cash must be 10 million or more required in this game. Perks can be used to increase x1.15 bonus. The double prestige button costs 50 [[gems]] were it gives you more multiplier than x2 prestige. Another variation for the balls can increase prestige of ball value and it slows down by ball spawn rate by 50%. When you prestige, you will have to decrease the ball spawn rate. You cannot prestige when doing a [[challenge]] or a [[tournament]]. fp06m6ynjgjxmqxw5noa8acnqrslzy3 246 233 2023-10-28T22:56:12Z Andyphan20 49234401 246 wikitext text/x-wiki In [[Zen Idle]], '''prestige''' gives you more bonus cash in this game. When you prestige, the world will be restarted after you get new bonus in this game. Increasing the prestige are too hard to get this to work. It also take some time to prestige which should work. You will keep all the [[gems]] and [[cards]] where they don’t lose it. {{Header section|title=How to prestige}} To prestige, the world value of cash must be 10 million or more required in this game. Perks can be used to increase x1.15 bonus. The double prestige button costs 50 [[gems]] were it gives you more multiplier than x2 prestige. Another variation for the balls can increase prestige of ball value and it slows down by ball spawn rate by 50%. When you prestige, you will have to decrease the ball spawn rate. You cannot prestige when doing a [[challenge]] or a [[tournament]]. 9mcwnmhnivi7amnhglmn8ipkvjo90zy 249 246 2023-10-29T20:47:21Z Andyphan20 49234401 249 wikitext text/x-wiki In [[Zen Idle]], '''prestige''' gives you more bonus cash in this game. When you prestige, the world will be restarted after you get new bonus in this game. Increasing the prestige are too hard to get this to work. It also take some time to prestige which should work. You will keep all the [[gems]] and [[cards]] where they don’t lose it. Increase your [[World Value|world value]] to increase more prestige bonus. {{Header section|title=How to prestige}} To prestige, the world value of cash must be 10 million or more required in this game. Perks can be used to increase x1.15 bonus. The double prestige button costs 50 [[gems]] were it gives you more multiplier than x2 prestige. Another variation for the balls can increase prestige of ball value and it slows down by ball spawn rate by 50%. When you prestige, you will have to decrease the ball spawn rate. You cannot prestige when doing a [[challenge]] or a [[tournament]]. 7ncqji5pmn4ijkilibqvlb2c8bbf7wj 318 249 2023-12-16T04:06:12Z Andyphan20 49234401 318 wikitext text/x-wiki In [[Zen Idle]], '''prestige''' gives you more bonus cash in this game. When you prestige, the world will be restarted after you get new bonus in this game. Increasing the prestige are too hard to get this to work. It also take some time to prestige which should work. You will keep all the [[gems]] and [[cards]] where they don’t lose it. Increase your [[World Value|world value]] to increase more prestige bonus. {{Header section|title=How to prestige}} To prestige, the world value of cash must be 10 million or more required in this game. Perks can be used to increase x1.15 bonus. The double prestige button costs 50 [[gems]] were it gives you more multiplier than x2 prestige. Another variation for the balls can increase prestige of ball value and it slows down by ball spawn rate by 50%. When you prestige, you will have to decrease the ball spawn rate. You cannot prestige when you are participating in a [[challenge]] or a [[tournament]]. 9k42vlpy835fw32y0aww6iw2q0e63on 327 318 2023-12-22T19:26:24Z Andyphan20 49234401 327 wikitext text/x-wiki In [[Zen Idle]], '''prestige''' gives you more bonus cash in this game. When you prestige, the world will be restarted after you get new bonus in this game. Increasing the prestige are too hard to get this to work. It also take some time to prestige which should work. You will keep all the [[gems]] and [[cards]] where they don’t lose it. Increase your [[World Value|world value]] to increase more prestige bonus. {{Header section|title=How to prestige}} To prestige, the world value of cash must be 10 million or more required in this game. Perks can be used to increase x1.15 bonus. The double prestige button costs 50 [[gems]] were it gives you more multiplier than x2 prestige. You can prestige two times in a row. Another variation for the balls can increase prestige of ball value and it slows down by ball spawn rate by x20 (+1900%). When you prestige, you will have to decrease the ball spawn rate. You cannot prestige when you are participating in a [[challenge]] or a [[tournament]]. hp1z6x33gjisx2w7e04e6fugltn09n1 357 327 2024-02-05T04:58:45Z Andyphan20 49234401 357 wikitext text/x-wiki In [[Zen Idle]], '''prestige''' gives you more bonus cash in this game. When you prestige, the world will be restarted after you get new bonus in this game. Increasing the prestige are too hard to get this to work. It also take some time to prestige which should work. You will keep all the [[gems]] and [[cards]] where they don’t lose it. Increase your [[World Value|world value]] to increase more prestige bonus. {{Header section|title=How to prestige}} To prestige, the world value of cash must be 10 million or more required in this game. Perks can be used to increase x1.15 bonus. The double prestige button costs 50 [[gems]] were it gives you more multiplier than x2 prestige. You can prestige two times in a row. Another variation for the balls can increase ball prestige of your ball value and it slows down by ball spawn rate by x20 (+1900%). When you ball prestige, you will have to decrease the ball spawn rate. Appears at level 50/100/150. You cannot prestige when you are participating in a [[challenge]] or a [[tournament]]. es0mamybi1wtadvakm1pz9thpg1qpfa 358 357 2024-02-16T02:40:53Z Andyphan20 49234401 358 wikitext text/x-wiki In [[Zen Idle]], '''prestige''' gives you more bonus cash in this game. When you prestige, the world will start over. Each prestige will require you to prestige or double bonus while doing a [[challenge]] or a [[tournament]]. You will keep all [[gems]], [[cards]], [[Badges|challenge badges]], and prestige bonus. Increase your [[World Value|world value]] to get better prestige bonuses. Prestiging instantly will also require 10 million prestige. The [[Passive Income]] card is required to be active. {{Header section|title=How to prestige}} To prestige, the world value of 10 million or higher required in this game. Each [[perks]] can be used to increase x1.15 (+15%) per bonus. The double prestige button will cost 50 [[gems]] where you can x2 prestige. The orange button is for ball prestige which increases the ball value by x20 and it slows down by ball spawn rate by x20 (+1900%). When you ball prestige, you will have to decrease the ball spawn rate for upgrading the ball spawn rate levels. Appears at ball value level 50/100/150. You cannot prestige when you are actively participating in a [[challenge]] or a [[tournament]]. of6aknfer9o4km04fmcomrjm2r6tkqq 429 358 2024-09-16T12:50:11Z SeePentine 55776870 429 wikitext text/x-wiki {{For|prestiging balls|Ball Prestige}} In [[Zen Idle]], '''prestige''' is a necessary feature the player must go through that gives you more bonus cash in this game. When you prestige, the world will start over, but the next world will give a permanent cash boost that lasts through prestiges. Each prestige will require you to prestige or double bonus while doing a [[challenge]] or a [[tournament]]. You will keep all [[gems]], [[cards]], [[Badges|challenge badges]], and prestige bonuses through prestiges, but cash, balls, and obstacles will be reset in amount and level. Prestiging instantly will require at least 10 million prestige. Increase your [[World Value|world value]] to get better prestige bonuses per reset. [[Perks]] can be used to increase it by x1.15 (+15%) per bonus. Alternatively, the player can double prestige. This button will cost 50 [[gems]] where you can x2 prestige. You cannot prestige when you are actively participating in a [[challenge]] or a [[tournament]], but you can freely prestige once the event is over without having to collect the rewards of it. m6ezjvtaun8476v98fw9n1hfo3o9x7i 430 429 2024-09-16T12:50:25Z SeePentine 55776870 430 wikitext text/x-wiki {{For|prestiging balls|Ball Prestige}} In [[Zen Idle]], '''prestige''' is a necessary feature the player must go through that gives you more bonus cash in this game. When you prestige, the world will start over, but the next world will give a permanent cash boost that lasts through prestiges. Each prestige will require you to prestige or double bonus while doing a [[challenge]] or a [[tournament]]. You will keep all [[gems]], [[cards]], [[Badges|challenge badges]], and prestige bonuses through prestiges, but cash, balls, and obstacles will be reset in amount and level. Prestiging instantly will require at least 10 million prestige. Increase your [[World Value|world value]] to get better prestige bonuses per reset. [[Perks]] can be used to increase it by x1.15 (+15%) per bonus. Alternatively, the player can double prestige. This button will cost 50 [[gems]] where you can x2 prestige. You cannot prestige when you are actively participating in a [[challenge]] or a [[tournament]], but you can freely prestige once the event is over without having to collect the rewards of it. 1zmva09o7bygb3jospk0cmkztbcicr3 471 430 2024-11-16T21:22:33Z Andyphan20 49234401 New update for perks 1.15 to 1.2 471 wikitext text/x-wiki {{For|prestiging balls|Ball Prestige}} In [[Zen Idle]], '''prestige''' is a necessary feature the player must go through that gives you more bonus cash in this game. When you prestige, the world will start over, but the next world will give a permanent cash boost that lasts through prestiges. Each prestige will require you to prestige or double bonus while doing a [[challenge]] or a [[tournament]]. You will keep all [[gems]], [[cards]], [[Badges|challenge badges]], and prestige bonuses through prestiges, but cash, balls, and obstacles will be reset in amount and level. Prestiging instantly will require at least 10 million prestige. Increase your [[World Value|world value]] to get better prestige bonuses per reset. [[Perks]] can be used to increase it by x1.20 (+20%) per bonus. Alternatively, the player can double prestige. This button will cost 50 [[gems]] where you can x2 prestige. You cannot prestige when you are actively participating in a [[challenge]] or a [[tournament]], but you can freely prestige once the event is over without having to collect the rewards of it. nutkm39tt0dsohw72tk85ddfitcw7ah Promotion 0 206 301 2023-11-26T23:27:44Z Andyphan20 49234401 Created page with "'''Promotion''' is a rare [[Cards|card]] which spawns promotion balls by chance. Promotion ball card is required to spawn promotion balls. {| class="fandom-table" !Level !Percent |- |1 |.04% |- |2 |.07% |- |3 |.10% |- |4 |.13% |- |5 |.16% |- |6 |.18% |} [[Category:Cards]]" 301 wikitext text/x-wiki '''Promotion''' is a rare [[Cards|card]] which spawns promotion balls by chance. Promotion ball card is required to spawn promotion balls. {| class="fandom-table" !Level !Percent |- |1 |.04% |- |2 |.07% |- |3 |.10% |- |4 |.13% |- |5 |.16% |- |6 |.18% |} [[Category:Cards]] s6199a158s3j63px7zyhunj1oa1rsxh 427 301 2024-09-15T12:53:25Z SeePentine 55776870 427 wikitext text/x-wiki '''Promotion''' is a rare [[Cards|card]] which increases the spawn chance of promotion balls. By default, promotion balls cannot spawn, so this card is required for them to appear. The Value this card gives is entirely dependent on the highest ranking ball's Value. If each ball's value is somewhat similar, promoting it to the next rank will reap little benefit. {| class="fandom-table" !Level !Percent |- |1 |.04% |- |2 |.07% |- |3 |.10% |- |4 |.13% |- |5 |.16% |- |6 |.18% |} [[Category:Cards]] jv2lu7ndoij5fjjh1d4cok47vxg5igy Quality Control 0 189 266 2023-11-10T02:42:55Z Andyphan20 49234401 Created page with "== Description == ''Increases all ball values by x3.0 and slow all ball spawn rate by 50%'' == Overview == Quality control increases the value of the balls and it slows all ball spawn rate by 50%. Every time the ball spawns slowly. [[Category:Cards]]" 266 wikitext text/x-wiki == Description == ''Increases all ball values by x3.0 and slow all ball spawn rate by 50%'' == Overview == Quality control increases the value of the balls and it slows all ball spawn rate by 50%. Every time the ball spawns slowly. [[Category:Cards]] cs40dhdyby82p3vojukz0con3et7b1r 267 266 2023-11-10T02:46:44Z Andyphan20 49234401 267 wikitext text/x-wiki == Description == ''Increases all ball values by x 3.0 and slow all ball spawn rate by 50%'' ==Overview== Quality control increases the value of the balls and it slows all ball spawn rate by 50%. Every time the ball spawns slowly. {| class="article-table" !Level 1 |x 3.0 |- !Level 2 |x 4.0 |- !Level 3 |x 5.0 |- !Level 4 |x 6.0 |- !Level 5 |x 8.0 |- !Level 6 |x 10.0 |} [[Category:Cards]] 292tz1eoe91ddh2qqk17yperl6msx7q 332 267 2023-12-27T01:34:57Z Andyphan20 49234401 332 wikitext text/x-wiki '''Quality Control''' is a common card that increases ball values, but also slows all ball spawn rate by 50%. {| class="fandom-table" !Level !Multiplier |- |1 |x 3.0 |- |2 |x 4.0 |- |3 |x 5.0 |- |4 |x 6.0 |- |5 |x 8.0 |- |6 |x 10.0 |} [[Category:Cards]] sg8d7tb0kndf0zjlzfpwxbvwv54hhka 490 332 2024-12-18T15:26:32Z SeePentine 55776870 490 wikitext text/x-wiki {{Infobox_Card |description = Increase all ball values by x and slow down all ball spawn rate by 50% |rarity = Common }} '''Quality Control''' is a common [[Cards|card]] that increases ball values, but also slows all ball spawn rate by 50%. {| class="fandom-table" !Level !Multiplier |- |1 |x 3.0 |- |2 |x 4.0 |- |3 |x 5.0 |- |4 |x 6.0 |- |5 |x 8.0 |- |6 |x 10.0 |} [[Category:Cards]] 86fuiwqo3t4qqhkq3853gh13k8mhbsk Ramps 0 191 271 2023-11-11T23:58:15Z Andyphan20 49234401 Created page with "{{Stage|cost=1Q cash|stage=7}} '''Ramps''' is the seventh stage of the game. <br style="clear: both;"> {{Header section|title=Design}} This stage has ramps where the [[balls]] can pass through ramps. [[Category:Stages]]" 271 wikitext text/x-wiki {{Stage|cost=1Q cash|stage=7}} '''Ramps''' is the seventh stage of the game. <br style="clear: both;"> {{Header section|title=Design}} This stage has ramps where the [[balls]] can pass through ramps. [[Category:Stages]] rhe97bi69j1rgbf7jbl52z7lq39qq0g Roll 0 164 185 2023-09-11T01:16:36Z Andyphan20 49234401 Created page with "{{Stage|cost=10D cash|stage=10}} '''Roll''' is the tenth/last stage of the game. [[Category:Stages]]" 185 wikitext text/x-wiki {{Stage|cost=10D cash|stage=10}} '''Roll''' is the tenth/last stage of the game. [[Category:Stages]] 2cifjx009marm2yf0adq9iuwwewbzca 275 185 2023-11-12T00:02:22Z Andyphan20 49234401 275 wikitext text/x-wiki {{Stage|cost=10N cash|stage=10}} '''Roll''' is the tenth/last stage of the game. It has no more stages. [[Category:Stages]] lgohstaetrfyul2fgdu1lntz2eh9kfs Settings 0 170 199 2023-09-30T21:28:15Z Andyphan20 49234401 Created page with "'''Settings''' are a type of a menu where you can change the game settings for that game. It is very important to change the game settings of the game. There are many options in this game where it used to view many settings of the game. It doesn’t apply to any of the game settings." 199 wikitext text/x-wiki '''Settings''' are a type of a menu where you can change the game settings for that game. It is very important to change the game settings of the game. There are many options in this game where it used to view many settings of the game. It doesn’t apply to any of the game settings. mtj6ntlbzts84gs8j0bexjm8u9ln3lr Shrinkage 0 207 302 2023-11-26T23:32:23Z Andyphan20 49234401 Created page with "'''Shrinkage''' is a common [[Cards|card]] which decreases the ball size and it gets smaller. {| class="fandom-table" !Level !Percent |- |1 | -5% |- |2 | -10% |- |3 | -15% |- |4 | -20% |- |5 | -25% |- |6 | -30% |} [[Category:Cards]]" 302 wikitext text/x-wiki '''Shrinkage''' is a common [[Cards|card]] which decreases the ball size and it gets smaller. {| class="fandom-table" !Level !Percent |- |1 | -5% |- |2 | -10% |- |3 | -15% |- |4 | -20% |- |5 | -25% |- |6 | -30% |} [[Category:Cards]] r0i8v6369n8imk9hrxl60pmpt7bv2s4 Stages 0 162 182 2023-09-04T17:49:35Z Andyphan20 49234401 Created page with "'''Stages''' are [[obstacles]] which is made out of 10 stages in total. {{Header section|title=Stages List}} {| class="article-table" style="width: 100%;" !Stage !Name !Cost |- |1 |[[Dots]] |None |- |2 |[[Path]] |10 thousand |- |3 |[[Geyser]] |5 million |- |4 |[[Bumpers]] |1 billion |- |5 |[[Lifts]] |1 trillion |- |6 |[[Crusher]] |1 quadrillion |- |7 |[[Ramps]] |1 quintillion |- |8 |[[Triangles]] |10 sextillion |- |9 |[[Platforms]] |100 septillion |- |10 |[[Roll]] |10 o..." 182 wikitext text/x-wiki '''Stages''' are [[obstacles]] which is made out of 10 stages in total. {{Header section|title=Stages List}} {| class="article-table" style="width: 100%;" !Stage !Name !Cost |- |1 |[[Dots]] |None |- |2 |[[Path]] |10 thousand |- |3 |[[Geyser]] |5 million |- |4 |[[Bumpers]] |1 billion |- |5 |[[Lifts]] |1 trillion |- |6 |[[Crusher]] |1 quadrillion |- |7 |[[Ramps]] |1 quintillion |- |8 |[[Triangles]] |10 sextillion |- |9 |[[Platforms]] |100 septillion |- |10 |[[Roll]] |10 octillion |} gp6a8xketr58f7aonfs03ir6mtvy2qf 219 182 2023-10-07T17:57:01Z Andyphan20 49234401 219 wikitext text/x-wiki '''Stages''' are [[obstacles]] which is made out of 10 stages in total. The stages are only unlocked when passing through [[gates]]. {{Header section|title=Stages List}} {| class="article-table" style="width: 100%;" !Stage !Name !Cost |- |1 |[[Dots]] |None |- |2 |[[Path]] |10 thousand |- |3 |[[Geyser]] |5 million |- |4 |[[Bumpers]] |1 billion |- |5 |[[Lifts]] |1 trillion |- |6 |[[Crusher]] |1 quadrillion |- |7 |[[Ramps]] |1 quintillion |- |8 |[[Triangles]] |10 sextillion |- |9 |[[Platforms]] |100 septillion |- |10 |[[Roll]] |10 octillion |} o3s4ps3u9aj97rhioirzzmynro2j9od 269 219 2023-11-11T23:54:34Z Andyphan20 49234401 269 wikitext text/x-wiki '''Stages''' are [[obstacles]] which is made out of 10 stages in total. The stages are only unlocked when passing through [[gates]]. Every time there are used for two types of upgrades: Gate Bonus, Obstacles. {{Header section|title=Stages List}} {| class="article-table" style="width: 100%;" !Stage !Name !Cost |- |1 |[[Dots]] |None |- |2 |[[Path]] |10 thousand |- |3 |[[Geyser]] |5 million |- |4 |[[Bumpers]] |1 billion |- |5 |[[Lifts]] |1 trillion |- |6 |[[Crusher]] |1 quadrillion |- |7 |[[Ramps]] |1 quintillion |- |8 |[[Triangles]] |10 sextillion |- |9 |[[Platforms]] |100 septillion |- |10 |[[Roll]] |10 nonillion |} jlmao5j9m1b2w107vuv937y24vr8n6x 323 269 2023-12-22T04:22:00Z Andyphan20 49234401 323 wikitext text/x-wiki '''Stages''' are [[obstacles]] which is made out of 10 stages in total. The stages are only unlocked when passing through [[gates]]. Every time there are used for two types of upgrades: Gate Bonus, Obstacles. {{Header section|title=Stages List}} {| class="article-table" style="width: 100%;" !Stage !Name !Cost !Max Cost Obstacles At Lvl. 49 |- |1 |[[Dots]] |None |$7.89s |- |2 |[[Path]] |$10.00K |$315.54s |- |3 |[[Geyser]] |$5.00M |$157.77S |- |4 |[[Bumpers]] |1.00B |$31.55O |- |5 |[[Lifts]] |$1.00T |$31.55N |- |6 |[[Crusher]] |$1.00q |$31.55D |- |7 |[[Ramps]] |$1.00Q |$31.55aa |- |8 |[[Triangles]] |$10.00s |$315.54ab |- |9 |[[Platforms]] |$100.00S |$3.16ad |- |10 |[[Roll]] |$10.00N |$315.54ae |} avaod7ongtok504lpmq6wgywwm3oba2 338 323 2024-01-07T04:35:05Z Andyphan20 49234401 338 wikitext text/x-wiki '''Stages''' are [[obstacles]] which is made out of 10 stages in total. The stages are only unlocked when passing through [[gates]]. Every time there are used for two types of upgrades: Gate Bonus, Obstacles. {{Header section|title=Stages List}} {| class="article-table" style="width: 100%;" !Stage !Name !Cost !Max Cost Obstacles At Lvl. 49 |- |1 |[[Dots]] |None |$7.89s |- |2 |[[Path]] |$10.00K |$315.54s |- |3 |[[Geyser]] |$5.00M |$157.77S |- |4 |[[Bumpers]] |$1.00B |$31.55O |- |5 |[[Lifts]] |$1.00T |$31.55N |- |6 |[[Crusher]] |$1.00q |$31.55D |- |7 |[[Ramps]] |$1.00Q |$31.55aa |- |8 |[[Triangles]] |$10.00s |$315.54ab |- |9 |[[Platforms]] |$100.00S |$3.16ad |- |10 |[[Roll]] |$10.00N |$315.54ae |} dm1tqgjp5ilrkkeoxn4tot6w65sai51 402 338 2024-09-13T18:44:51Z SeePentine 55776870 402 wikitext text/x-wiki '''Stages''' are [[obstacles]] which comprise of 10 stages in total. Each subsequent stage is unlocked under the former one through [[gates]]. There are two types of upgrades the player can choose from: Gate Bonus and Obstacles. Buying one Gate Bonus increases the percentage by +4% for every ball that passes. Buying obstacles shrinks the stage’s imposing structures by a small amount. {{Header section|title=Stages List}} {| class="article-table" style="width: 100%;" !Stage !Name !Cost !Max Cost Obstacles At Lvl. 49 |- |1 |[[Dots]] |None |$7.89s |- |2 |[[Path]] |$10.00K |$315.54s |- |3 |[[Geyser]] |$5.00M |$157.77S |- |4 |[[Bumpers]] |$1.00B |$31.55O |- |5 |[[Lifts]] |$1.00T |$31.55N |- |6 |[[Crusher]] |$1.00q |$31.55D |- |7 |[[Ramps]] |$1.00Q |$31.55aa |- |8 |[[Triangles]] |$10.00s |$315.54ab |- |9 |[[Platforms]] |$100.00S |$3.16ad |- |10 |[[Roll]] |$10.00N |$315.54ae |} k62hd5j5bargxtc010ucmhz7u9pr12q 410 402 2024-09-14T07:12:09Z SeePentine 55776870 410 wikitext text/x-wiki '''Stages''' are [[obstacles]] which comprise of 10 stages in total. Each subsequent stage is unlocked under the former one through [[gates]]. There are two types of upgrades the player can choose from: Gate Bonus and Obstacles. Buying one Gate Bonus increases the percentage by +4% for every ball that passes. Buying obstacles shrinks the stage’s imposing structures by a small amount. The maximum level for buying Obstacles is 50. However, if you get a stage to level 49, then buy it with x10 instead, it will let you upgrade to 59. Typically, the higher the ball spawn rate, the more likely it is for balls to get stuck and create a blockage. The Geyser stage is where this occurs the most early on as balls are forced to go through one of 2 tight gaps. It takes around a billion dollars in buying Obstacles for blockages to stop happening in that stage specifically. You can also use [[cards]] like [[Quality Control]], [[Gravity Well]], and [[Shrinkage]] to make it easier for the balls to get through. {{Header section|title=Stages List}} {| class="article-table" style="width: 100%;" !Stage !Name !Cost !Max Cost Obstacles At Lvl. 49 |- |1 |[[Dots]] |None |$7.89s |- |2 |[[Path]] |$10.00K |$315.54s |- |3 |[[Geyser]] |$5.00M |$157.77S |- |4 |[[Bumpers]] |$1.00B |$31.55O |- |5 |[[Lifts]] |$1.00T |$31.55N |- |6 |[[Crusher]] |$1.00q |$31.55D |- |7 |[[Ramps]] |$1.00Q |$31.55aa |- |8 |[[Triangles]] |$10.00s |$315.54ab |- |9 |[[Platforms]] |$100.00S |$3.16ad |- |10 |[[Roll]] |$10.00N |$315.54ae |} h3265x0fz4jgzlh2jk1gy4jqcvk0s9v 411 410 2024-09-14T07:12:55Z SeePentine 55776870 411 wikitext text/x-wiki '''Stages''' are obstacles which comprise of 10 stages in total. Each subsequent stage is unlocked under the former one through [[gates]]. There are two types of upgrades the player can choose from: Gate Bonus and Obstacles. Buying one Gate Bonus increases the percentage by +4% for every ball that passes. Buying obstacles shrinks the stage’s imposing structures by a small amount. The maximum level for buying Obstacles is 50. However, if you get a stage to level 49, then buy it with x10 instead, it will let you upgrade to 59. Typically, the higher the ball spawn rate, the more likely it is for balls to get stuck and create a blockage. The Geyser stage is where this occurs the most early on as balls are forced to go through one of 2 tight gaps. It takes around a billion dollars in buying Obstacles for blockages to stop happening in that stage specifically. You can also use [[cards]] like [[Quality Control]], [[Gravity Well]], and [[Shrinkage]] to make it easier for the balls to get through. {{Header section|title=Stages List}} {| class="article-table" style="width: 100%;" !Stage !Name !Cost !Max Cost Obstacles At Lvl. 49 |- |1 |[[Dots]] |None |$7.89s |- |2 |[[Path]] |$10.00K |$315.54s |- |3 |[[Geyser]] |$5.00M |$157.77S |- |4 |[[Bumpers]] |$1.00B |$31.55O |- |5 |[[Lifts]] |$1.00T |$31.55N |- |6 |[[Crusher]] |$1.00q |$31.55D |- |7 |[[Ramps]] |$1.00Q |$31.55aa |- |8 |[[Triangles]] |$10.00s |$315.54ab |- |9 |[[Platforms]] |$100.00S |$3.16ad |- |10 |[[Roll]] |$10.00N |$315.54ae |} 3ixrlpzuqow0i85vjcwvbwn1q9ffvip Stats 0 178 211 2023-09-30T21:49:47Z Andyphan20 49234401 Created page with "'''Game stats''' are the only used to view stats in this game. Any stats must be viewed once after we can used for viewing any information of the game. To view stats, go to '''Settings''' > '''Stats'''." 211 wikitext text/x-wiki '''Game stats''' are the only used to view stats in this game. Any stats must be viewed once after we can used for viewing any information of the game. To view stats, go to '''Settings''' > '''Stats'''. 0qerm7veltifnhfofae64itf8dhdh1z 390 211 2024-08-15T19:42:06Z Andyphan20 49234401 390 wikitext text/x-wiki '''Game stats''' are the only used to view stats in this game. Any stats must be viewed once after we can used for viewing any information of the game. To view stats, go to '''Settings''' > '''Stats'''. {{Header section|title=World Value}} The total of [[World Value|world value]] that you’ve earned in the game. Remember the world value resets when you [[prestige]]. aw4xzkpxlw0hme3usd62fcy03z6f96x 392 390 2024-08-15T20:00:59Z Andyphan20 49234401 392 wikitext text/x-wiki '''Game stats''' are the only used to view stats in this game. Statistics can be updated every second. To view stats, go to '''Settings''' > '''Stats'''. {{Header section|title=List of stats}} {| class="fandom-table" style="width: 100%" !Name ! Description |- |Game started |The date of the game you installed from the game. |- | World value |The total of world value that you’ve earned from the game. |- |Highest world value |The highest world value that you reached. Does not reset when you [[prestige]]. |- |Cards purchased |The number of cards that you have purchased in the game. |- |Balls active |The number of balls that you have in the world. |- |Challenges completed |The number of challenges that you have completed many times. |- |Best challenge tier |The tier that you have reached for increasing the [[world value]]. |- |Best challenge value |The value is used for the highest [[world value]]. |- |Badges earned |The number of badges you have earned in the game for completing [[Challenge|challenges]] and [[Tournament|tournaments]]. |- |Next challenge timer |The challenge timer uses every 48 hours once a challenge is done. |- |VIP spawn chance |Chance of spawning a VIP ball. |- |VIP multiplier |The multiplier of the VIP ball is used to multiply for earning [[cash]]. |- |Multiball chance |Chance of spawning by duplicating another ball. |- |Promo ball chance |Chance of spawning a [[Promotion]] ball. |- |$ per second |The amount of [[cash]] you have earned per second. |- |Prestige count |The number of [[Prestige]] count is used for earning bonus in-game. |} {{Header section|title=World stats}} nsc12fx999w0vrg2nk6jsl5cwbxpeb2 393 392 2024-08-15T20:10:34Z Andyphan20 49234401 393 wikitext text/x-wiki '''Game stats''' are the only used to view stats in this game. Statistics can be updated every second. To view stats, go to '''Settings''' > '''Stats'''. {{Header section|title=List of stats}} {| class="fandom-table" style="width: 100%" !Name ! Description |- |Game started |The date of the game you installed from the game. |- | World value |The total of world value that you’ve earned from the game. |- |Highest world value |The highest world value that you reached. Does not reset when you [[prestige]]. |- |Cards purchased |The number of cards that you have purchased in the game. |- |Balls active |The number of balls that you have in the world. |- |Challenges completed |The number of challenges that you have completed many times. |- |Best challenge tier |The tier that you have reached for increasing the [[world value]]. |- |Best challenge value |The value is used for the highest [[world value]]. |- |Badges earned |The number of badges you have earned in the game for completing [[Challenge|challenges]] and [[Tournament|tournaments]]. |- |Next challenge timer |The challenge timer uses every 48 hours once a challenge is done. |- |VIP spawn chance |Chance of spawning a VIP ball. |- |VIP multiplier |The multiplier of the VIP ball is used to multiply for earning [[cash]]. |- |Multiball chance |Chance of spawning by duplicating another ball. |- |Promo ball chance |Chance of spawning a [[Promotion]] ball. |- |$ per second |The amount of [[cash]] you have earned per second. |- |Prestige count |The number of [[Prestige]] count is used for earning bonus in-game. |} {{Header section|title=World stats}} {| class="fandom-table" style="width: 100%" !Name !Description |- |World age |The amount of time increased per second. |- |Balls spawned |The number of balls that spawned in the game. |- |Balls tapped |The number of balls that tapped in the game. |- |$ from tapped balls |The amount of cash earned from balls to be tapped. |- |VIP balls spawned |The number of VIP balls spawned for the chance. |- |$ from VIP balls |The amount of [[cash]] earned from VIP balls. |- |$ on ball value |The amount of [[cash]] spent on ball value. |- |$ on ball speed |The amount of [[cash]] spent on ball time. |- |$ on obstacles |The amount of [[cash]] spent on obstacles. |- |$ on gate mults |The amount of [[cash]] spent on gate multipliers. |- |Highest ball value |The amount of [[cash]] with the highest ball value. |} q15j2z5fl6be50l23wjnngf52x7hvcy Store 0 186 248 2023-10-28T23:01:24Z Andyphan20 49234401 Created page with "'''Store''' is a menu where it costs [[gems]], and anything in the shop. You can buy things in the store where it costs money to buy this item." 248 wikitext text/x-wiki '''Store''' is a menu where it costs [[gems]], and anything in the shop. You can buy things in the store where it costs money to buy this item. tv2fnfb13q7eirw29w8ljdymoiiwq5g 489 248 2024-12-16T00:40:39Z Andyphan20 49234401 489 wikitext text/x-wiki '''Store''' is a menu where you can purchase packs in the game. You can view the store by clicking the top right cart icon near the [[Settings]] icon at the corner. {| class="fandom-table" style="width: 100%;" !Offer !Contents !Price |- |Starter Pack |X2 all ball value permanently<br>+150 gems |$9.99 |- |Epic Pack |X5 all ball value permanently<br>Bonus is multiplicative with other bonuses<br>+750 gems |$29.99 |- |Remove Ads |Ball value x1.5 permanently active<br>Gifts no longer require ads<br>Idle cash x2 bonus |$9.99 |- |Prestige Pack |X2 bonus when prestiging permanently<br>+500 gems |$29.99 |} 2ofcqwisus0m9kax8u4fm9qni4f3ort Themes 0 216 319 2023-12-22T00:04:45Z Andyphan20 49234401 Created page with "'''Themes''' can be found in the [[Boosts]] tab. There are 7 different themes in the game. The default is the main theme. Themes can only be unlocked when doing [[challenge|challenges]] which requires a world value to be unlocked. {| class="article-table" !Theme !World Value |- |Main |None |- |Sweetie |$1.00B |- |Main Dark |$1.00q |- |Grayscale |$1.00S |- |Dark Neon |$1.00D |- |Pear |$1.00ac |- |Donuts |$1.00ag |}" 319 wikitext text/x-wiki '''Themes''' can be found in the [[Boosts]] tab. There are 7 different themes in the game. The default is the main theme. Themes can only be unlocked when doing [[challenge|challenges]] which requires a world value to be unlocked. {| class="article-table" !Theme !World Value |- |Main |None |- |Sweetie |$1.00B |- |Main Dark |$1.00q |- |Grayscale |$1.00S |- |Dark Neon |$1.00D |- |Pear |$1.00ac |- |Donuts |$1.00ag |} kvtzohmng004m7qzv3e5nzegvo9fs06 Tournament 0 151 155 2023-08-30T05:38:50Z Andyphan20 49234401 Created page with ":''Not to be confused with [[Challenges]].'' '''Tournaments''' are allowed in this game where you can join a tournament in this game. You can against with a group of 100 players limit and they give you some prizes in this game. This tournament will end in 20 hours after they left to join the game. Joining the tournament will also shown the prestige if you try to start a tournament in this game. It will earn a prestige bonus and this world will be restarted after they..." 155 wikitext text/x-wiki :''Not to be confused with [[Challenges]].'' '''Tournaments''' are allowed in this game where you can join a tournament in this game. You can against with a group of 100 players limit and they give you some prizes in this game. This tournament will end in 20 hours after they left to join the game. Joining the tournament will also shown the prestige if you try to start a tournament in this game. It will earn a prestige bonus and this world will be restarted after they start over a new world. You will keep cards, gems and current badges in the game. odrgdo9cqtm9ozzz9cyyops78yfdr3p 156 155 2023-08-30T05:42:18Z Andyphan20 49234401 156 wikitext text/x-wiki :''Not to be confused with [[Challenge]].'' '''Tournaments''' are allowed in this game where you can join a tournament in this game. You can against with a group of 100 players limit and they give you some prizes in this game. This tournament will end in 20 hours after they left to join the game. Joining the tournament will also shown the prestige if you try to start a tournament in this game. It will earn a prestige bonus and this world will be restarted after they start over a new world. You will keep cards, gems and current badges in the game. * If the player is in the first place, the player wins the game. * If the player is in the second place, the player is in the second place. * If the player is in the third place, the player is in the third place. dmaa5dck2ty98br1s1zif4nncbgo69f 178 156 2023-09-02T02:01:48Z Andyphan20 49234401 Fixing hour mistakes 178 wikitext text/x-wiki :''Not to be confused with [[Challenge]].'' '''Tournaments''' are allowed in this game where you can join a tournament in this game. You can against with a group of 100 players limit and they give you some prizes in this game. This tournament will end in 24 hours after they left to join the game. Joining the tournament will also shown the prestige if you try to start a tournament in this game. It will earn a prestige bonus and this world will be restarted after they start over a new world. You will keep cards, gems and current badges in the game. * If the player is in the first place, the player wins the game. * If the player is in the second place, the player is in the second place. * If the player is in the third place, the player is in the third place. cj0xpnth8js56uwfxxq1l2n2bpgkoik 179 178 2023-09-02T02:15:57Z Andyphan20 49234401 179 wikitext text/x-wiki :''Not to be confused with [[Challenge]].'' '''Tournaments''' are allowed in this game where you can join a tournament in this game. You can against with a group of 100 players limit and they give you some prizes in this game. This tournament will end in 24 hours after they left to join the game. Joining the tournament will also shown the prestige if you try to start a tournament in this game. It will earn a prestige bonus and this world will be restarted after they start over a new world. You will keep cards, gems and current badges in the game. * If the player is in the first place, the player wins the game. * If the player is in the second place, the player is in the second place. * If the player is in the third place, the player is in the third place. {{Header section|title=Prizes}} The prizes are only shown in this table. See how the gems and challenge badges that are used to get new prizes. {{Header section|number=3|title=Copper}} {| class="sortable mw-collapsible article-table" style="width: 100%;" !Rank !Gems !Challenge Badges |- |1 |200 |20 |- |2 |150 |17 |- |3-5 |100 |15 |- |6-10 |75 |12 |- |11-20 |50 |9 |- |21-30 |40 |7 |- |31-40 |30 |5 |- |41-50 |20 |3 |- |51-75 |10 |1 |- |76-100 |0 |0 |} {{Header section|number=3|title=Silver}} {| class="sortable mw-collapsible article-table" style="width: 100%;" !Rank !Gems !Challenge Badges |- |1 |300 |30 |- |2 |250 |25 |- |3-5 |200 |20 |- |6-10 |150 |16 |- |11-20 |100 |12 |- |21-30 |75 |10 |- |31-40 |50 |8 |- |41-50 |30 |6 |- |51-75 |20 |3 |- |76-100 |10 |1 |} {{Header section|number=3|title=Gold}} {| class="sortable mw-collapsible article-table" style="width: 100%;" !Rank !Gems !Challenge Badges |- |1 |400 |40 |- |2 |350 |35 |- |3-5 |300 |30 |- |6-10 |125 |25 |- |11-20 |175 |20 |- |21-30 |125 |15 |- |31-40 |80 |10 |- |41-50 |60 |8 |- |51-75 |40 |5 |- |76-100 |20 |2 |} 5i2lpgz9tnfvg9zdzgqn9qv42fcb0dw 180 179 2023-09-02T02:16:47Z Andyphan20 49234401 180 wikitext text/x-wiki :''Not to be confused with [[Challenge]].'' '''Tournaments''' are allowed in this game where you can join a tournament in this game. You can against with a group of 100 players limit and they give you some prizes in this game. This tournament will end in 24 hours after they left to join the game. Joining the tournament will also shown the prestige if you try to start a tournament in this game. It will earn a prestige bonus and this world will be restarted after they start over a new world. You will keep cards, gems and current badges in the game. * If the player is in the first place, the player wins the game. * If the player is in the second place, the player is in the second place. * If the player is in the third place, the player is in the third place. __TOC__ {{Header section|title=Prizes}} The prizes are only shown in this table. See how the gems and challenge badges that are used to get new prizes. {{Header section|number=3|title=Copper}} {| class="sortable mw-collapsible article-table" style="width: 100%;" !Rank !Gems !Challenge Badges |- |1 |200 |20 |- |2 |150 |17 |- |3-5 |100 |15 |- |6-10 |75 |12 |- |11-20 |50 |9 |- |21-30 |40 |7 |- |31-40 |30 |5 |- |41-50 |20 |3 |- |51-75 |10 |1 |- |76-100 |0 |0 |} {{Header section|number=3|title=Silver}} {| class="sortable mw-collapsible article-table" style="width: 100%;" !Rank !Gems !Challenge Badges |- |1 |300 |30 |- |2 |250 |25 |- |3-5 |200 |20 |- |6-10 |150 |16 |- |11-20 |100 |12 |- |21-30 |75 |10 |- |31-40 |50 |8 |- |41-50 |30 |6 |- |51-75 |20 |3 |- |76-100 |10 |1 |} {{Header section|number=3|title=Gold}} {| class="sortable mw-collapsible article-table" style="width: 100%;" !Rank !Gems !Challenge Badges |- |1 |400 |40 |- |2 |350 |35 |- |3-5 |300 |30 |- |6-10 |125 |25 |- |11-20 |175 |20 |- |21-30 |125 |15 |- |31-40 |80 |10 |- |41-50 |60 |8 |- |51-75 |40 |5 |- |76-100 |20 |2 |} d01klf1ge7i1089ks27s6wg0lpppwxn 212 180 2023-09-30T21:54:12Z Andyphan20 49234401 212 wikitext text/x-wiki :''Not to be confused with [[Challenge]].'' '''Tournaments''' are allowed in this game where you can join a tournament in this game. You can against with a group of 100 players limit and they give you some prizes in this game. This tournament will end in 24 hours after they left to join the game. Joining the tournament will also shown the prestige if you try to start a tournament in this game. It will earn a prestige bonus and this world will be restarted after they start over a new world. You will keep cards, gems and current badges in the game. Importantly, the 100 maximum players can join the game. It cannot joined after the players can have their limit of the game. * If the player is in the first place, the player wins the game. * If the player is in the second place, the player is in the second place. * If the player is in the third place, the player is in the third place. __TOC__ {{Header section|title=Prizes}} The prizes are only shown in this table. See how the gems and challenge badges that are used to get new prizes. {{Header section|number=3|title=Copper}} {| class="sortable mw-collapsible article-table" style="width: 100%;" !Rank !Gems !Challenge Badges |- |1 |200 |20 |- |2 |150 |17 |- |3-5 |100 |15 |- |6-10 |75 |12 |- |11-20 |50 |9 |- |21-30 |40 |7 |- |31-40 |30 |5 |- |41-50 |20 |3 |- |51-75 |10 |1 |- |76-100 |0 |0 |} {{Header section|number=3|title=Silver}} {| class="sortable mw-collapsible article-table" style="width: 100%;" !Rank !Gems !Challenge Badges |- |1 |300 |30 |- |2 |250 |25 |- |3-5 |200 |20 |- |6-10 |150 |16 |- |11-20 |100 |12 |- |21-30 |75 |10 |- |31-40 |50 |8 |- |41-50 |30 |6 |- |51-75 |20 |3 |- |76-100 |10 |1 |} {{Header section|number=3|title=Gold}} {| class="sortable mw-collapsible article-table" style="width: 100%;" !Rank !Gems !Challenge Badges |- |1 |400 |40 |- |2 |350 |35 |- |3-5 |300 |30 |- |6-10 |125 |25 |- |11-20 |175 |20 |- |21-30 |125 |15 |- |31-40 |80 |10 |- |41-50 |60 |8 |- |51-75 |40 |5 |- |76-100 |20 |2 |} mzbbde5ymucdc68cvv2ym2z15fezxrf 226 212 2023-10-15T02:42:30Z Andyphan20 49234401 226 wikitext text/x-wiki :''Not to be confused with [[Challenge]].'' '''Tournaments''' are allowed in this game where you can join a tournament in this game. You can against with a group of 100 players limit and they give you some prizes in this game. This tournament will end in 24 hours after they left to join the game. Joining the tournament will also shown the prestige if you try to start a tournament in this game. It will earn a prestige bonus and this world will be restarted after they start over a new world. You will keep cards, gems and current badges in the game. Importantly, the 100 maximum players can join the game. It cannot joined after the players can have their limit of the game. * If the player is in the first place, the player wins the game. * If the player is in the second place, the player is in the second place. * If the player is in the third place, the player is in the third place. __TOC__ {{Header section|title=Notes}} * Get the best world value to get better prizes in the game. * If you get in the gold section, you win the game and the tournament will be the best of the game. * You cannot change your name when during a tournament. {{Header section|title=Prizes}} The prizes are only shown in this table. See how the gems and challenge badges that are used to get new prizes. {{Header section|number=3|title=Copper}} {| class="sortable mw-collapsible article-table" style="width: 100%;" !Rank !Gems !Challenge Badges |- |1 |200 |20 |- |2 |150 |17 |- |3-5 |100 |15 |- |6-10 |75 |12 |- |11-20 |50 |9 |- |21-30 |40 |7 |- |31-40 |30 |5 |- |41-50 |20 |3 |- |51-75 |10 |1 |- |76-100 |0 |0 |} {{Header section|number=3|title=Silver}} {| class="sortable mw-collapsible article-table" style="width: 100%;" !Rank !Gems !Challenge Badges |- |1 |300 |30 |- |2 |250 |25 |- |3-5 |200 |20 |- |6-10 |150 |16 |- |11-20 |100 |12 |- |21-30 |75 |10 |- |31-40 |50 |8 |- |41-50 |30 |6 |- |51-75 |20 |3 |- |76-100 |10 |1 |} {{Header section|number=3|title=Gold}} {| class="sortable mw-collapsible article-table" style="width: 100%;" !Rank !Gems !Challenge Badges |- |1 |400 |40 |- |2 |350 |35 |- |3-5 |300 |30 |- |6-10 |125 |25 |- |11-20 |175 |20 |- |21-30 |125 |15 |- |31-40 |80 |10 |- |41-50 |60 |8 |- |51-75 |40 |5 |- |76-100 |20 |2 |} opr0i01bxki607knok2lt81pt2ek1rb 234 226 2023-10-17T03:02:38Z Andyphan20 49234401 234 wikitext text/x-wiki :''Not to be confused with [[Challenge]].'' '''Tournaments''' are allowed in this game where you can join a tournament in this game. You can against with a group of 100 players limit and they give you some prizes in this game. This tournament will end in 24 hours after they left to join the game. Tournaments are added in [[Version 1.7.0]]. Joining the tournament will also shown the prestige if you try to start a tournament in this game. It will earn a prestige bonus and this world will be restarted after they start over a new world. You will keep cards, gems and current badges in the game. Importantly, the 100 maximum players can join the game. It cannot joined after the players can have their limit of the game. * If the player is in the first place, the player wins the game. * If the player is in the second place, the player is in the second place. * If the player is in the third place, the player is in the third place. Tournaments can be only played with Wednesday and Saturday. __TOC__ {{Header section|title=Notes}} * Get the best world value to get better prizes in the game. * If you get in the gold section, you win the game and the tournament will be the best of the game. * You cannot change your name when during a tournament. {{Header section|title=Prizes}} The prizes are only shown in this table. See how the gems and challenge badges that are used to get new prizes. {{Header section|number=3|title=Copper}} {| class="sortable mw-collapsible article-table" style="width: 100%;" !Rank !Gems !Challenge Badges |- |1 |200 |20 |- |2 |150 |17 |- |3-5 |100 |15 |- |6-10 |75 |12 |- |11-20 |50 |9 |- |21-30 |40 |7 |- |31-40 |30 |5 |- |41-50 |20 |3 |- |51-75 |10 |1 |- |76-100 |0 |0 |} {{Header section|number=3|title=Silver}} {| class="sortable mw-collapsible article-table" style="width: 100%;" !Rank !Gems !Challenge Badges |- |1 |300 |30 |- |2 |250 |25 |- |3-5 |200 |20 |- |6-10 |150 |16 |- |11-20 |100 |12 |- |21-30 |75 |10 |- |31-40 |50 |8 |- |41-50 |30 |6 |- |51-75 |20 |3 |- |76-100 |10 |1 |} {{Header section|number=3|title=Gold}} {| class="sortable mw-collapsible article-table" style="width: 100%;" !Rank !Gems !Challenge Badges |- |1 |400 |40 |- |2 |350 |35 |- |3-5 |300 |30 |- |6-10 |125 |25 |- |11-20 |175 |20 |- |21-30 |125 |15 |- |31-40 |80 |10 |- |41-50 |60 |8 |- |51-75 |40 |5 |- |76-100 |20 |2 |} qul3z2dkm9u6h35jelurcmaddwji1cf 238 234 2023-10-18T02:42:48Z Andyphan20 49234401 238 wikitext text/x-wiki :''Not to be confused with [[Challenge]].'' '''Tournaments''' are allowed in this game where you can join a tournament in this game. You can against with a group of 100 players limit and they give you some prizes in this game. This tournament will end in 24 hours after they left to join the game. Tournaments are added in [[Version 1.7.0]]. Joining the tournament will also shown the prestige if you try to start a tournament in this game. It will earn a prestige bonus and this world will be restarted after they start over a new world. You will keep cards, gems and current badges in the game. Importantly, the 100 maximum players can join the game. It cannot joined after the players can have their limit of the game. * If the player is in the first place, the player wins the game. * If the player is in the second place, the player is in the second place. * If the player is in the third place, the player is in the third place. Tournaments can be only played with Wednesday and Saturday. __TOC__ {{Header section|title=Notes}} * Get the best world value to get better prizes in the game. * If you get in the gold section, you win the game and the tournament will be the best of the game. * You cannot change your name when during a tournament. * When you retire, you cannot join the tournament once the player have been retired. {{Header section|title=Prizes}} The prizes are only shown in this table. See how the gems and challenge badges that are used to get new prizes. {{Header section|number=3|title=Copper}} {| class="sortable mw-collapsible article-table" style="width: 100%;" !Rank !Gems !Challenge Badges |- |1 |200 |20 |- |2 |150 |17 |- |3-5 |100 |15 |- |6-10 |75 |12 |- |11-20 |50 |9 |- |21-30 |40 |7 |- |31-40 |30 |5 |- |41-50 |20 |3 |- |51-75 |10 |1 |- |76-100 |0 |0 |} {{Header section|number=3|title=Silver}} {| class="sortable mw-collapsible article-table" style="width: 100%;" !Rank !Gems !Challenge Badges |- |1 |300 |30 |- |2 |250 |25 |- |3-5 |200 |20 |- |6-10 |150 |16 |- |11-20 |100 |12 |- |21-30 |75 |10 |- |31-40 |50 |8 |- |41-50 |30 |6 |- |51-75 |20 |3 |- |76-100 |10 |1 |} {{Header section|number=3|title=Gold}} {| class="sortable mw-collapsible article-table" style="width: 100%;" !Rank !Gems !Challenge Badges |- |1 |400 |40 |- |2 |350 |35 |- |3-5 |300 |30 |- |6-10 |125 |25 |- |11-20 |175 |20 |- |21-30 |125 |15 |- |31-40 |80 |10 |- |41-50 |60 |8 |- |51-75 |40 |5 |- |76-100 |20 |2 |} 83c6zrzu1f53ul7mnu9nt3oxdexai41 241 238 2023-10-18T21:49:06Z Andyphan20 49234401 241 wikitext text/x-wiki :''Not to be confused with [[Challenge]].'' '''Tournaments''' are allowed in this game where you can join a tournament in this game. You can against with a group of 100 players limit and they give you some prizes in this game. This tournament will end in 24 hours after they left to join the game. Tournaments are added in [[Version 1.7.0]]. Joining the tournament will also shown the prestige if you try to start a tournament in this game. It will earn a prestige bonus and this world will be restarted after they start over a new world. You will keep cards, gems and current badges in the game. Importantly, the 100 maximum players can join the game. It cannot joined after the players can have their limit of the game. * If the player is in the first place, the player wins the game. * If the player is in the second place, the player is in the second place. * If the player is in the third place, the player is in the third place. Tournaments can be only played with Wednesday and Saturday. __TOC__ {{Header section|title=Notes}} * Get the best world value to get better prizes in the game. * If you get in the gold section, you win the game and the tournament will be the best of the game. * You cannot change your name when during a tournament. * When you retire, you cannot join the tournament once the player have been retired. * You can’t start a [[challenge]] when you’re doing a tournament. * You can’t [[prestige]] when doing a tournament. {{Header section|title=Prizes}} The prizes are only shown in this table. See how the gems and challenge badges that are used to get new prizes. {{Header section|number=3|title=Copper}} {| class="sortable mw-collapsible article-table" style="width: 100%;" !Rank !Gems !Challenge Badges |- |1 |200 |20 |- |2 |150 |17 |- |3-5 |100 |15 |- |6-10 |75 |12 |- |11-20 |50 |9 |- |21-30 |40 |7 |- |31-40 |30 |5 |- |41-50 |20 |3 |- |51-75 |10 |1 |- |76-100 |0 |0 |} {{Header section|number=3|title=Silver}} {| class="sortable mw-collapsible article-table" style="width: 100%;" !Rank !Gems !Challenge Badges |- |1 |300 |30 |- |2 |250 |25 |- |3-5 |200 |20 |- |6-10 |150 |16 |- |11-20 |100 |12 |- |21-30 |75 |10 |- |31-40 |50 |8 |- |41-50 |30 |6 |- |51-75 |20 |3 |- |76-100 |10 |1 |} {{Header section|number=3|title=Gold}} {| class="sortable mw-collapsible article-table" style="width: 100%;" !Rank !Gems !Challenge Badges |- |1 |400 |40 |- |2 |350 |35 |- |3-5 |300 |30 |- |6-10 |125 |25 |- |11-20 |175 |20 |- |21-30 |125 |15 |- |31-40 |80 |10 |- |41-50 |60 |8 |- |51-75 |40 |5 |- |76-100 |20 |2 |} a73m7rstcp07paahv6kqbukp2wmwmer 244 241 2023-10-28T22:22:45Z Andyphan20 49234401 244 wikitext text/x-wiki :''Not to be confused with [[Challenge]].'' [[File:80D190FA-B827-4DC4-B01E-AC74FB15BE03.png|thumb]] '''Tournaments''' are allowed in this game where you can join a tournament in this game. You can against with a group of 100 players limit and they give you some prizes in this game. This tournament will end in 24 hours after they left to join the game. Tournaments are added in [[Version 1.7.0]]. Joining the tournament will also shown the prestige if you try to start a tournament in this game. It will earn a prestige bonus and this world will be restarted after they start over a new world. You will keep cards, gems and current badges in the game. Importantly, the 100 maximum players can join the game. It cannot joined after the players can have their limit of the game. * If the player is in the first place, the player wins the game. * If the player is in the second place, the player is in the second place. * If the player is in the third place, the player is in the third place. Tournaments can be only played with Wednesday and Saturday. __TOC__ {{Header section|title=Notes}} * Get the best world value to get better prizes in the game. * If you get in the gold section, you win the game and the tournament will be the best of the game. * You cannot change your name when during a tournament. * When you retire, you cannot join the tournament once the player have been retired. * You can’t start a [[challenge]] when you’re doing a tournament. * You can’t [[prestige]] when doing a tournament. {{Header section|title=Prizes}} The prizes are only shown in this table. See how the gems and challenge badges that are used to get new prizes. {{Header section|number=3|title=Copper}} {| class="sortable mw-collapsible article-table" style="width: 100%;" !Rank !Gems !Challenge Badges |- |1 |200 |20 |- |2 |150 |17 |- |3-5 |100 |15 |- |6-10 |75 |12 |- |11-20 |50 |9 |- |21-30 |40 |7 |- |31-40 |30 |5 |- |41-50 |20 |3 |- |51-75 |10 |1 |- |76-100 |0 |0 |} {{Header section|number=3|title=Silver}} {| class="sortable mw-collapsible article-table" style="width: 100%;" !Rank !Gems !Challenge Badges |- |1 |300 |30 |- |2 |250 |25 |- |3-5 |200 |20 |- |6-10 |150 |16 |- |11-20 |100 |12 |- |21-30 |75 |10 |- |31-40 |50 |8 |- |41-50 |30 |6 |- |51-75 |20 |3 |- |76-100 |10 |1 |} {{Header section|number=3|title=Gold}} {| class="sortable mw-collapsible article-table" style="width: 100%;" !Rank !Gems !Challenge Badges |- |1 |400 |40 |- |2 |350 |35 |- |3-5 |300 |30 |- |6-10 |125 |25 |- |11-20 |175 |20 |- |21-30 |125 |15 |- |31-40 |80 |10 |- |41-50 |60 |8 |- |51-75 |40 |5 |- |76-100 |20 |2 |} 1g5tx0woueuc2pdpi6m4ytfnh6xha78 257 244 2023-11-08T00:43:28Z Andyphan20 49234401 257 wikitext text/x-wiki :''Not to be confused with [[Challenge]].'' [[File:80D190FA-B827-4DC4-B01E-AC74FB15BE03.png|thumb]] '''Tournaments''' are allowed in this game where you can join a tournament in this game. You can against with a group of 100 players limit and they give you some prizes in this game. This tournament will end in 24 hours after they left to join the game. Tournaments are added in [[Version 1.7.0]]. Joining the tournament will also shown the prestige if you try to start a tournament in this game. It will earn a prestige bonus and this world will be restarted after they start over a new world. You will keep cards, gems and current badges in the game. See how you can get in 24 hours to get better prizes. Importantly, the 100 maximum players can join the game. It cannot joined after the players can have their limit of the game. * If the player is in the first place, the player wins the game. * If the player is in the second place, the player is in the second place. * If the player is in the third place, the player is in the third place. Tournaments can be only played with Wednesday and Saturday. __TOC__ {{Header section|title=Notes}} * Get the best world value to get better prizes in the game. * If you get in the gold section, you win the game and the tournament will be the best of the game. * You cannot change your name when during a tournament. * When you retire, you cannot join the tournament once the player have been retired. * You can’t start a [[challenge]] when you’re doing a tournament. * You can’t [[prestige]] when doing a tournament. {{Header section|title=Prizes}} The prizes are only shown in this table. See how the gems and challenge badges that are used to get new prizes. {{Header section|number=3|title=Copper}} {| class="sortable mw-collapsible article-table" style="width: 100%;" !Rank !Gems !Challenge Badges |- |1 |200 |20 |- |2 |150 |17 |- |3-5 |100 |15 |- |6-10 |75 |12 |- |11-20 |50 |9 |- |21-30 |40 |7 |- |31-40 |30 |5 |- |41-50 |20 |3 |- |51-75 |10 |1 |- |76-100 |0 |0 |} {{Header section|number=3|title=Silver}} {| class="sortable mw-collapsible article-table" style="width: 100%;" !Rank !Gems !Challenge Badges |- |1 |300 |30 |- |2 |250 |25 |- |3-5 |200 |20 |- |6-10 |150 |16 |- |11-20 |100 |12 |- |21-30 |75 |10 |- |31-40 |50 |8 |- |41-50 |30 |6 |- |51-75 |20 |3 |- |76-100 |10 |1 |} {{Header section|number=3|title=Gold}} {| class="sortable mw-collapsible article-table" style="width: 100%;" !Rank !Gems !Challenge Badges |- |1 |400 |40 |- |2 |350 |35 |- |3-5 |300 |30 |- |6-10 |125 |25 |- |11-20 |175 |20 |- |21-30 |125 |15 |- |31-40 |80 |10 |- |41-50 |60 |8 |- |51-75 |40 |5 |- |76-100 |20 |2 |} go7jzhtvk5l4wwakznd3bj95oilpl3j 258 257 2023-11-08T00:44:16Z Andyphan20 49234401 258 wikitext text/x-wiki :''Not to be confused with [[Challenge]].'' [[File:80D190FA-B827-4DC4-B01E-AC74FB15BE03.png|thumb]] '''Tournaments''' are allowed in this game where you can join a tournament in this game. You can against with a group of 100 players limit and they give you some prizes in this game. This tournament will end in 24 hours after they left to join the game. Tournaments are added in [[Version 1.7.0]]. Joining the tournament will also shown the prestige if you try to start a tournament in this game. It will earn a prestige bonus and this world will be restarted after they start over a new world. You will keep cards, gems and current badges in the game. See how you can get in 24 hours to get better prizes. Importantly, the 100 maximum players can join the game. It cannot joined after the players can have their limit of the game. * If the player is in the first place, the player wins the game. * If the player is in the second place, the player is in the second place. * If the player is in the third place, the player is in the third place. Tournaments can be only played with Wednesday and Saturday. __TOC__ {{Header section|title=Notes}} * Get the best world value to get better prizes in the game. * If you get in the gold section, you win the game and the tournament will be the best of the game. * You cannot change your name when during a tournament. * When you retire, you cannot join the tournament once the player have been retired. * You can’t start a [[challenge]] when you’re doing a tournament. * You can’t [[prestige]] when doing a tournament. {{Header section|title=Prizes}} The prizes are only shown in this table. See how the gems and challenge badges that are used to get new prizes. {{Header section|number=3|title=Copper}} {| class="sortable mw-collapsible article-table" style="width: 100%;" !Rank !Gems !Challenge Badges |- |1 |200 |20 |- |2 |150 |17 |- |3-5 |100 |15 |- |6-10 |75 |12 |- |11-20 |50 |9 |- |21-30 |40 |7 |- |31-40 |30 |5 |- |41-50 |20 |3 |- |51-75 |10 |1 |- |76-100 (No Prize Earned) |0 |0 |} {{Header section|number=3|title=Silver}} {| class="sortable mw-collapsible article-table" style="width: 100%;" !Rank !Gems !Challenge Badges |- |1 |300 |30 |- |2 |250 |25 |- |3-5 |200 |20 |- |6-10 |150 |16 |- |11-20 |100 |12 |- |21-30 |75 |10 |- |31-40 |50 |8 |- |41-50 |30 |6 |- |51-75 |20 |3 |- |76-100 |10 |1 |} {{Header section|number=3|title=Gold}} {| class="sortable mw-collapsible article-table" style="width: 100%;" !Rank !Gems !Challenge Badges |- |1 |400 |40 |- |2 |350 |35 |- |3-5 |300 |30 |- |6-10 |125 |25 |- |11-20 |175 |20 |- |21-30 |125 |15 |- |31-40 |80 |10 |- |41-50 |60 |8 |- |51-75 |40 |5 |- |76-100 |20 |2 |} o9aucjx4n0pcyt6qc26du653c54dne0 260 258 2023-11-09T07:16:59Z Andyphan20 49234401 260 wikitext text/x-wiki :''Not to be confused with [[Challenge]].'' [[File:80D190FA-B827-4DC4-B01E-AC74FB15BE03.png|thumb]] '''Tournaments''' are allowed in this game where you can join a tournament in this game. You can against with a group of 100 players limit and they give you some prizes in this game. This tournament will end in 24 hours after they left to join the game. Tournaments are added in [[Version 1.7.0]]. Joining the tournament will also shown the prestige if you try to start a tournament in this game. It will earn a prestige bonus and this world will be restarted after they start over a new world. You will keep cards, gems and current badges in the game. See how you can get in 24 hours to get better prizes. Importantly, the 100 maximum players can join the game. It cannot joined after the players can have their limit of the game. * If the player is in the first place, the player wins the game. * If the player is in the second place, the player is in the second place. * If the player is in the third place, the player is in the third place. Tournaments can be only played with Wednesday and Saturday if players can join the tournament. __TOC__ {{Header section|title=Notes}} * Get the best world value to get better prizes in the game. * If you get in the gold section, you win the game and the tournament will be the best of the game. * You cannot change your name when during a tournament. * When you retire, you cannot join the tournament once the player have been retired. * You can’t start a [[challenge]] when you’re doing a tournament. * You can’t [[prestige]] when doing a tournament. {{Header section|title=Prizes}} The prizes are only shown in this table. See how the gems and challenge badges that are used to get new prizes. {{Header section|number=3|title=Copper}} {| class="sortable mw-collapsible article-table" style="width: 100%;" !Rank !Gems !Challenge Badges |- |1 |200 |20 |- |2 |150 |17 |- |3-5 |100 |15 |- |6-10 |75 |12 |- |11-20 |50 |9 |- |21-30 |40 |7 |- |31-40 |30 |5 |- |41-50 |20 |3 |- |51-75 |10 |1 |- |76-100 (No Prize Earned) |0 |0 |} {{Header section|number=3|title=Silver}} {| class="sortable mw-collapsible article-table" style="width: 100%;" !Rank !Gems !Challenge Badges |- |1 |300 |30 |- |2 |250 |25 |- |3-5 |200 |20 |- |6-10 |150 |16 |- |11-20 |100 |12 |- |21-30 |75 |10 |- |31-40 |50 |8 |- |41-50 |30 |6 |- |51-75 |20 |3 |- |76-100 |10 |1 |} {{Header section|number=3|title=Gold}} {| class="sortable mw-collapsible article-table" style="width: 100%;" !Rank !Gems !Challenge Badges |- |1 |400 |40 |- |2 |350 |35 |- |3-5 |300 |30 |- |6-10 |125 |25 |- |11-20 |175 |20 |- |21-30 |125 |15 |- |31-40 |80 |10 |- |41-50 |60 |8 |- |51-75 |40 |5 |- |76-100 |20 |2 |} 9b7einaiht8wgvcrx6qxcctexxfqf21 276 260 2023-11-12T00:03:53Z Andyphan20 49234401 Adding categories 276 wikitext text/x-wiki :''Not to be confused with [[Challenge]].'' [[File:80D190FA-B827-4DC4-B01E-AC74FB15BE03.png|thumb]] '''Tournaments''' are allowed in this game where you can join a tournament in this game. You can against with a group of 100 players limit and they give you some prizes in this game. This tournament will end in 24 hours after they left to join the game. Tournaments are added in [[Version 1.7.0]]. Joining the tournament will also shown the prestige if you try to start a tournament in this game. It will earn a prestige bonus and this world will be restarted after they start over a new world. You will keep cards, gems and current badges in the game. See how you can get in 24 hours to get better prizes. Importantly, the 100 maximum players can join the game. It cannot joined after the players can have their limit of the game. * If the player is in the first place, the player wins the game. * If the player is in the second place, the player is in the second place. * If the player is in the third place, the player is in the third place. Tournaments can be only played with Wednesday and Saturday if players can join the tournament. __TOC__ {{Header section|title=Notes}} * Get the best world value to get better prizes in the game. * If you get in the gold section, you win the game and the tournament will be the best of the game. * You cannot change your name when during a tournament. * When you retire, you cannot join the tournament once the player have been retired. * You can’t start a [[challenge]] when you’re doing a tournament. * You can’t [[prestige]] when doing a tournament. {{Header section|title=Prizes}} The prizes are only shown in this table. See how the gems and challenge badges that are used to get new prizes. {{Header section|number=3|title=Copper}} {| class="sortable mw-collapsible article-table" style="width: 100%;" !Rank !Gems !Challenge Badges |- |1 |200 |20 |- |2 |150 |17 |- |3-5 |100 |15 |- |6-10 |75 |12 |- |11-20 |50 |9 |- |21-30 |40 |7 |- |31-40 |30 |5 |- |41-50 |20 |3 |- |51-75 |10 |1 |- |76-100 (No Prize Earned) |0 |0 |} {{Header section|number=3|title=Silver}} {| class="sortable mw-collapsible article-table" style="width: 100%;" !Rank !Gems !Challenge Badges |- |1 |300 |30 |- |2 |250 |25 |- |3-5 |200 |20 |- |6-10 |150 |16 |- |11-20 |100 |12 |- |21-30 |75 |10 |- |31-40 |50 |8 |- |41-50 |30 |6 |- |51-75 |20 |3 |- |76-100 |10 |1 |} {{Header section|number=3|title=Gold}} {| class="sortable mw-collapsible article-table" style="width: 100%;" !Rank !Gems !Challenge Badges |- |1 |400 |40 |- |2 |350 |35 |- |3-5 |300 |30 |- |6-10 |125 |25 |- |11-20 |175 |20 |- |21-30 |125 |15 |- |31-40 |80 |10 |- |41-50 |60 |8 |- |51-75 |40 |5 |- |76-100 |20 |2 |} [[Category:Missions]] lxxvkcn4wqczmogbesgrnkck7fw7a1i 278 276 2023-11-12T00:10:01Z Andyphan20 49234401 278 wikitext text/x-wiki :''Not to be confused with [[Challenge]].'' [[File:80D190FA-B827-4DC4-B01E-AC74FB15BE03.png|thumb]] '''Tournaments''' are allowed in this game where you can join a tournament in this game. You can against with a group of 100 players limit and they give you some prizes in this game. This tournament will end in 24 hours after they left to join the game. Tournaments are added in [[Version 1.7.0]]. Joining the tournament will also shown the prestige if you try to start a tournament in this game. It will earn a prestige bonus and this world will be restarted after they start over a new world. You will keep cards, gems and current badges in the game. See how you can get in 24 hours to get better prizes. Importantly, the 100 maximum players can join the game. It cannot joined after the players can have their limit of the game. * If the player is in the first place, the player wins the game. * If the player is in the second place, the player is in the second place. * If the player is in the third place, the player is in the third place. Tournaments can be only played with Wednesday and Saturday if players can join the tournament. __TOC__ {{Header section|title=Names}} Each names in this game are only played in this game. It means that you cannot change your name during an active tournament. You can change your name in this game but you cannot make the name longer. You cannot use the name if it already exists in the tournament. {{Header section|title=Notes}} * Get the best world value to get better prizes in the game. * If you get in the gold section, you win the game and the tournament will be the best of the game. * You cannot change your name when during a tournament. * When you retire, you cannot join the tournament once the player have been retired. * You can’t start a [[challenge]] when you’re doing a tournament. * You can’t [[prestige]] when doing a tournament. {{Header section|title=Prizes}} The prizes are only shown in this table. See how the gems and challenge badges that are used to get new prizes. {{Header section|number=3|title=Copper}} {| class="sortable mw-collapsible article-table" style="width: 100%;" !Rank !Gems !Challenge Badges |- |1 |200 |20 |- |2 |150 |17 |- |3-5 |100 |15 |- |6-10 |75 |12 |- |11-20 |50 |9 |- |21-30 |40 |7 |- |31-40 |30 |5 |- |41-50 |20 |3 |- |51-75 |10 |1 |- |76-100 (No Prize Earned) |0 |0 |} {{Header section|number=3|title=Silver}} {| class="sortable mw-collapsible article-table" style="width: 100%;" !Rank !Gems !Challenge Badges |- |1 |300 |30 |- |2 |250 |25 |- |3-5 |200 |20 |- |6-10 |150 |16 |- |11-20 |100 |12 |- |21-30 |75 |10 |- |31-40 |50 |8 |- |41-50 |30 |6 |- |51-75 |20 |3 |- |76-100 |10 |1 |} {{Header section|number=3|title=Gold}} {| class="sortable mw-collapsible article-table" style="width: 100%;" !Rank !Gems !Challenge Badges |- |1 |400 |40 |- |2 |350 |35 |- |3-5 |300 |30 |- |6-10 |125 |25 |- |11-20 |175 |20 |- |21-30 |125 |15 |- |31-40 |80 |10 |- |41-50 |60 |8 |- |51-75 |40 |5 |- |76-100 |20 |2 |} [[Category:Missions]] mo3pajs185ur5bnx4fphljucc68pzkc 282 278 2023-11-12T00:19:45Z Andyphan20 49234401 Making the tournament tabs better 282 wikitext text/x-wiki :''Not to be confused with [[Challenge]].'' [[File:80D190FA-B827-4DC4-B01E-AC74FB15BE03.png|thumb]] '''Tournaments''' are allowed in this game where you can join a tournament in this game. You can against with a group of 100 players limit and they give you some prizes in this game. This tournament will end in 24 hours after they left to join the game. Tournaments are added in [[Version 1.7.0]]. Joining the tournament will also shown the prestige if you try to start a tournament in this game. It will earn a prestige bonus and this world will be restarted after they start over a new world. You will keep cards, gems and current badges in the game. See how you can get in 24 hours to get better prizes. Importantly, the 100 maximum players can join the game. It cannot joined after the players can have their limit of the game. * If the player is in the first place, the player wins the game. * If the player is in the second place, the player is in the second place. * If the player is in the third place, the player is in the third place. Tournaments can be only played with Wednesday and Saturday if players can join the tournament. __TOC__ {{Header section|title=Overview}} Tournaments can be only played with 100 players. Once the player has finished the rank, they move on to the next league. {{Header section|title=Names}} Each names in this game are only played in this game. It means that you cannot change your name during an active tournament. You can change your name in this game but you cannot make the name longer. You cannot use the name if it already exists in the tournament. {{Header section|title=Notes}} * Get the best world value to get better prizes in the game. * If you get in the gold section, you win the game and the tournament will be the best of the game. * You cannot change your name when during a tournament. * When you retire, you cannot join the tournament once the player have been retired. * You can’t start a [[challenge]] when you’re doing a tournament. * You can’t [[prestige]] when doing a tournament. {{Header section|title=Prizes}} The prizes are only shown in this table. See how the gems and challenge badges that are used to get new prizes. Increase your world value to earn better prizes. In Copper for rank 76-200, players will not be able to earn gems and challenge badges because they are 0. <tabber> |-|Copper= {| class="sortable mw-collapsible article-table" style="width: 100%;" !Rank !Gems !Challenge Badges |- |1 |200 |20 |- |2 |150 |17 |- |3-5 |100 |15 |- |6-10 |75 |12 |- |11-20 |50 |9 |- |21-30 |40 |7 |- |31-40 |30 |5 |- |41-50 |20 |3 |- |51-75 |10 |1 |- |76-100 |0 |0 |} |-|Silver= {| class="sortable mw-collapsible article-table" style="width: 100%;" !Rank !Gems !Challenge Badges |- |1 |300 |30 |- |2 |250 |25 |- |3-5 |200 |20 |- |6-10 |150 |16 |- |11-20 |100 |12 |- |21-30 |75 |10 |- |31-40 |50 |8 |- |41-50 |30 |6 |- |51-75 |20 |3 |- |76-100 |10 |1 |} |-|Gold= {| class="sortable mw-collapsible article-table" style="width: 100%;" !Rank !Gems !Challenge Badges |- |1 |400 |40 |- |2 |350 |35 |- |3-5 |300 |30 |- |6-10 |125 |25 |- |11-20 |175 |20 |- |21-30 |125 |15 |- |31-40 |80 |10 |- |41-50 |60 |8 |- |51-75 |40 |5 |- |76-100 |20 |2 |} </tabber> [[Category:Missions]] ozn1hmabwwnem9udlnksqbjkrzfvxez 290 282 2023-11-22T18:01:47Z Andyphan20 49234401 290 wikitext text/x-wiki :''Not to be confused with [[Challenge]].'' [[File:80D190FA-B827-4DC4-B01E-AC74FB15BE03.png|thumb]] '''Tournaments''' are allowed in this game where you can join a tournament in this game. You can against with a group of 100 players limit and they give you some prizes in this game. This tournament will end in 24 hours after they left to join the game. Tournaments are added in [[Version 1.7.0]]. Joining the tournament will also shown the prestige if you try to start a tournament in this game. It will earn a prestige bonus and this world will be restarted after they start over a new world. You will keep cards, gems and current badges in the game. See how you can get in 24 hours to get better prizes. Importantly, the 100 maximum players can join the game. It cannot joined after the players can have their limit of the game. * If the player is in the first place, the player wins the game. * If the player is in the second place, the player is in the second place. * If the player is in the third place, the player is in the third place. Tournaments can be only played with Wednesday and Saturday if players can join the tournament. __TOC__ {{Header section|title=Overview}} Tournaments can be only played with 100 players. Once the player has finished the rank, they move on to the next league. Once you rank up to the next league, it gets harder. Silver and Gold are only team where the rank 75 gets demoted. {{Header section|title=Names}} Each names in this game are only played in this game. It means that you cannot change your name during an active tournament. You can change your name in this game but you cannot make the name longer. You cannot use the name if it already exists in the tournament. {{Header section|title=Notes}} * Get the best world value to get better prizes in the game. * If you get in the gold section, you win the game and the tournament will be the best of the game. * You cannot change your name when during a tournament. * When you retire, you cannot join the tournament once the player have been retired. * You can’t start a [[challenge]] when you’re doing a tournament. * You can’t [[prestige]] when doing a tournament. {{Header section|title=Prizes}} The prizes are only shown in this table. See how the gems and challenge badges that are used to get new prizes. Increase your world value to earn better prizes. In Copper for rank 76-200, players will not be able to earn gems and challenge badges because they are 0. <tabber> |-|Copper= {| class="sortable mw-collapsible article-table" style="width: 100%;" !Rank !Gems !Challenge Badges |- |1 |200 |20 |- |2 |150 |17 |- |3-5 |100 |15 |- |6-10 |75 |12 |- |11-20 |50 |9 |- |21-30 |40 |7 |- |31-40 |30 |5 |- |41-50 |20 |3 |- |51-75 |10 |1 |- |76-100 |0 |0 |} |-|Silver= {| class="sortable mw-collapsible article-table" style="width: 100%;" !Rank !Gems !Challenge Badges |- |1 |300 |30 |- |2 |250 |25 |- |3-5 |200 |20 |- |6-10 |150 |16 |- |11-20 |100 |12 |- |21-30 |75 |10 |- |31-40 |50 |8 |- |41-50 |30 |6 |- |51-75 |20 |3 |- |76-100 |10 |1 |} |-|Gold= {| class="sortable mw-collapsible article-table" style="width: 100%;" !Rank !Gems !Challenge Badges |- |1 |400 |40 |- |2 |350 |35 |- |3-5 |300 |30 |- |6-10 |125 |25 |- |11-20 |175 |20 |- |21-30 |125 |15 |- |31-40 |80 |10 |- |41-50 |60 |8 |- |51-75 |40 |5 |- |76-100 |20 |2 |} </tabber> [[Category:Missions]] k35i3bm1vdvfyk2a5lex44gs1fvw63t 311 290 2023-12-03T01:13:59Z Andyphan20 49234401 311 wikitext text/x-wiki :''Not to be confused with [[Challenge]].'' [[File:80D190FA-B827-4DC4-B01E-AC74FB15BE03.png|thumb]] '''Tournaments''' are allowed in this game where you can join a tournament in this game. You can against with a group of 100 players limit and they give you some prizes in this game. This tournament will end in 24 hours after they left to join the game. You cannot join a tournament while participating in a [[challenge]]. Tournaments are added in [[Version 1.7.0]]. Joining the tournament will also shown the prestige if you try to start a tournament in this game. It will earn a prestige bonus and this world will be restarted after they start over a new world. You will keep cards, gems and current badges in the game. See how you can get in 24 hours to get better prizes. Importantly, the 100 maximum players can join the game. It cannot joined after the players can have their limit of the game. * If the player is in the first place, the player wins the game. * If the player is in the second place, the player is in the second place. * If the player is in the third place, the player is in the third place. Tournaments can be only played with Wednesday and Saturday if players can join the tournament. __TOC__ {{Header section|title=Overview}} Tournaments can be only played with 100 players. Once the player has finished the rank, they move on to the next league. Once you rank up to the next league, it gets harder. ''Silver'' and ''Gold'' are only team where the rank 75 gets demoted. You will get promoted to the next league. {{Header section|title=Names}} Each names in this game are only played in this game. It means that you cannot change your name during an active tournament. You can change your name in this game but you cannot make the name longer. You cannot use the name if it already exists in the tournament. {{Header section|title=Notes}} * Get the best world value to get better prizes in the game. * If you get in the gold section, you win the game and the tournament will be the best of the game. * You cannot change your name when during a tournament. * When you retire, you cannot join the tournament once the player have been retired. * You can’t [[prestige]] when doing a tournament. {{Header section|title=Prizes}} The prizes are only shown in this table. See how the gems and challenge badges that are used to get new prizes. Increase your world value to earn better prizes. In Copper for rank 76-200, players will not be able to earn gems and challenge badges because they are 0. <tabber> |-|Copper= {| class="sortable mw-collapsible article-table" style="width: 100%;" !Rank !Gems !Challenge Badges |- |1 |200 |20 |- |2 |150 |17 |- |3-5 |100 |15 |- |6-10 |75 |12 |- |11-20 |50 |9 |- |21-30 |40 |7 |- |31-40 |30 |5 |- |41-50 |20 |3 |- |51-75 |10 |1 |- |76-100 |0 |0 |} |-|Silver= {| class="sortable mw-collapsible article-table" style="width: 100%;" !Rank !Gems !Challenge Badges |- |1 |300 |30 |- |2 |250 |25 |- |3-5 |200 |20 |- |6-10 |150 |16 |- |11-20 |100 |12 |- |21-30 |75 |10 |- |31-40 |50 |8 |- |41-50 |30 |6 |- |51-75 |20 |3 |- |76-100 |10 |1 |} |-|Gold= {| class="sortable mw-collapsible article-table" style="width: 100%;" !Rank !Gems !Challenge Badges |- |1 |400 |40 |- |2 |350 |35 |- |3-5 |300 |30 |- |6-10 |125 |25 |- |11-20 |175 |20 |- |21-30 |125 |15 |- |31-40 |80 |10 |- |41-50 |60 |8 |- |51-75 |40 |5 |- |76-100 |20 |2 |} </tabber> [[Category:Missions]] jy5920ocakdynvebw8l18ayyk3pzpqe 313 311 2023-12-03T01:18:45Z Andyphan20 49234401 313 wikitext text/x-wiki :''Not to be confused with [[Challenge]].'' [[File:80D190FA-B827-4DC4-B01E-AC74FB15BE03.png|thumb]] '''Tournaments''' are allowed in this game where you can join a tournament in this game. You can against with a group of 100 players limit and they give you some prizes in this game. This tournament will end in 24 hours after they left to join the game. You cannot join a tournament while participating in a [[challenge]]. You have to [[prestige]] in order to join a tournament. Tournaments are added in [[Version 1.7.0]]. Joining the tournament will also shown the prestige if you try to start a tournament in this game. It will earn a prestige bonus and this world will be restarted after they start over a new world. You will keep cards, gems and current badges in the game. See how you can get in 24 hours to get better prizes. Importantly, the 100 maximum players can join the game. It cannot joined after the players can have their limit of the game. * If the player is in the first place, the player wins the game. * If the player is in the second place, the player is in the second place. * If the player is in the third place, the player is in the third place. Tournaments can be only played with Wednesday and Saturday if players can join the tournament. __TOC__ {{Header section|title=Overview}} Tournaments can be only played with 100 players. Once the player has finished the rank, they move on to the next league. Once you rank up to the next league, it gets harder. ''Silver'' and ''Gold'' are only team where the rank 75 gets demoted. You will get promoted to the next league. {{Header section|title=Names}} Each names in this game are only played in this game. It means that you cannot change your name during an active tournament. You can change your name in this game but you cannot make the name longer. You cannot use the name if it already exists in the tournament. {{Header section|title=Notes}} * Get the best world value to get better prizes in the game. * If you get in the gold section, you win the game and the tournament will be the best of the game. * You cannot change your name when during a tournament. * When you retire, you cannot join the tournament once the player have been retired. * You can’t [[prestige]] when doing a tournament. {{Header section|title=Prizes}} The prizes are only shown in this table. See how the gems and challenge badges that are used to get new prizes. Increase your world value to earn better prizes. In Copper for rank 76-200, players will not be able to earn gems and challenge badges because they are 0. <tabber> |-|Copper= {| class="sortable mw-collapsible article-table" style="width: 100%;" !Rank !Gems !Challenge Badges |- |1 |200 |20 |- |2 |150 |17 |- |3-5 |100 |15 |- |6-10 |75 |12 |- |11-20 |50 |9 |- |21-30 |40 |7 |- |31-40 |30 |5 |- |41-50 |20 |3 |- |51-75 |10 |1 |- |76-100 |0 |0 |} |-|Silver= {| class="sortable mw-collapsible article-table" style="width: 100%;" !Rank !Gems !Challenge Badges |- |1 |300 |30 |- |2 |250 |25 |- |3-5 |200 |20 |- |6-10 |150 |16 |- |11-20 |100 |12 |- |21-30 |75 |10 |- |31-40 |50 |8 |- |41-50 |30 |6 |- |51-75 |20 |3 |- |76-100 |10 |1 |} |-|Gold= {| class="sortable mw-collapsible article-table" style="width: 100%;" !Rank !Gems !Challenge Badges |- |1 |400 |40 |- |2 |350 |35 |- |3-5 |300 |30 |- |6-10 |125 |25 |- |11-20 |175 |20 |- |21-30 |125 |15 |- |31-40 |80 |10 |- |41-50 |60 |8 |- |51-75 |40 |5 |- |76-100 |20 |2 |} </tabber> [[Category:Missions]] ldzeamki1u2dn6ase3ju1w8kebbe5of 315 313 2023-12-13T03:31:02Z Andyphan20 49234401 Adding promotion and demotion 315 wikitext text/x-wiki :''Not to be confused with [[Challenge]].'' [[File:80D190FA-B827-4DC4-B01E-AC74FB15BE03.png|thumb]] <gallery type="slideshow"> File:E71A151E-4DD1-462A-9FEB-47949ECBAC9C.png|Gold File:60A0C21E-C8D7-4EDB-9174-B54DB31B4154.png|Silver File:64E6E204-28BF-41D0-830C-1CBE797105C5.png|Copper </gallery> '''Tournaments''' are allowed in this game where you can join a tournament in this game. You can against with a group of 100 players limit and they give you some prizes in this game. This tournament will end in 24 hours after they left to join the game. You cannot join a tournament while participating in a [[challenge]]. You have to [[prestige]] in order to join a tournament. Tournaments are added in [[Version 1.7.0]]. Joining the tournament will also shown the prestige if you try to start a tournament in this game. It will earn a prestige bonus and this world will be restarted after they start over a new world. You will keep cards, gems and current badges in the game. See how you can get in 24 hours to get better prizes. Importantly, the 100 maximum players can join the game. It cannot joined after the players can have their limit of the game. *If the player is in the first place, the player wins the game. *If the player is in the second place, the player is in the second place. *If the player is in the third place, the player is in the third place. Tournaments can be only played with Wednesday and Saturday if players can join the tournament. __TOC__ {{Header section|title=Overview}} Tournaments can be only played with 100 players. Once the player has finished the rank, they move on to the next league. Once you rank up to the next league, it gets harder. ''Silver'' and ''Gold'' are only team where the rank 75 gets demoted while going back to the previous league. You will get promoted to the next league after rank 25. Earn ball badges to increase their value by +20% per badge. {{Header section|title=Names}} Each names in this game are only played in this game. It means that you cannot change your name during an active tournament. You can change your name in this game but you cannot make the name longer. You cannot use the name if it already exists in the tournament. {{Header section|title=Notes}} *Get the best world value to get better prizes in the game. *If you get in the gold section, you win the game and the tournament will be the best of the game. *You cannot change your name when during a tournament. *When you retire, you cannot join the tournament once the player have been retired. *You can’t [[prestige]] when doing a tournament. {{Header section|title=Prizes}} The prizes are only shown in this table. See how the gems and challenge badges that are used to get new prizes. Increase your world value to earn better prizes. In Copper for rank 76-100, players will not be able to earn gems and challenge badges because they are 0. <tabber> |-|Copper= {| class="sortable mw-collapsible article-table" style="width: 100%;" !Rank !Gems !Challenge Badges !Adjustments |- |1 |200 |20 |rowspan="6" style="background-color: green; color: #f1f1f1" | Promotion |- |2 |150 |17 |- |3-5 |100 |15 |- |6-10 |75 |12 |- |11-20 |50 |9 |- |21-30 |40 |7 |- |31-40 |30 |5 |- |41-50 |20 |3 |- |51-75 |10 |1 |- |76-100 |0 |0 |} |-|Silver= {| class="sortable mw-collapsible article-table" style="width: 100%;" !Rank !Gems !Challenge Badges !Adjustments |- |1 |300 |30 |rowspan="6" style="background-color: green; color: #f1f1f1" | Promotion |- |2 |250 |25 |- |3-5 |200 |20 |- |6-10 |150 |16 |- |11-20 |100 |12 |- |21-30 |75 |10 |- |31-40 |50 |8 |- |41-50 |30 |6 |- |51-75 |20 |3 |- |76-100 |10 |1 |style="background-color: red; color: #f1f1f1" | Demotion |} |-|Gold= {| class="sortable mw-collapsible article-table" style="width: 100%;" !Rank !Gems !Challenge Badges !Adjustments |- |1 |400 |40 |- |2 |350 |35 |- |3-5 |300 |30 |- |6-10 |225 |25 |- |11-20 |175 |20 |- |21-30 |125 |15 |- |31-40 |80 |10 |- |41-50 |60 |8 |- |51-75 |40 |5 |- |76-100 |20 |2 | style="background-color: red; color: #f1f1f1" | Demotion |} </tabber> [[Category:Missions]] lplswtr0j51np491p9jfbcsbjsdorid 339 315 2024-01-20T19:11:05Z Andyphan20 49234401 339 wikitext text/x-wiki :''Not to be confused with [[Challenge]].'' [[File:80D190FA-B827-4DC4-B01E-AC74FB15BE03.png|thumb]] <gallery type="slideshow"> File:E71A151E-4DD1-462A-9FEB-47949ECBAC9C.png|Gold File:60A0C21E-C8D7-4EDB-9174-B54DB31B4154.png|Silver File:64E6E204-28BF-41D0-830C-1CBE797105C5.png|Copper </gallery> '''Tournaments''' are allowed in this game where you can join a tournament in this game. You can against with a group of 100 players limit and they give you some prizes in this game. This tournament will end in 24 hours after they left to join the game. You cannot join a tournament while participating in a [[challenge]]. You have to [[prestige]] in order to join a tournament. Tournaments are added in [[Version 1.7.0]]. Joining the tournament will also shown the prestige if you try to start a tournament in this game. It will earn a prestige bonus and this world will be restarted after they start over a new world. You will keep cards, gems and current badges in the game. See how you can get in 24 hours to get better prizes. Importantly, the 100 maximum players can join the game. It cannot joined after the players can have their limit of the game. *If the player is in the first place, the player wins the game. *If the player is in the second place, the player is in the second place. *If the player is in the third place, the player is in the third place. Tournaments can be only played with Wednesday and Saturday if players can join the tournament. __TOC__ {{Header section|title=Overview}} Tournaments can be only played with 100 players. Once the player has finished the rank, they move on to the next league. Once you rank up to the next league, it gets harder. ''Silver'' and ''Gold'' are only team where the rank 75 gets demoted while going back to the previous league. You will get promoted to the next league after rank 25. Earn ball badges to increase their value by +20% per badge. {{Header section|title=Names}} Each names in this game are only played in this game. It means that you cannot change your name during an active tournament. You can change your name in this game if you want. You cannot use the name if it already exists in the tournament. You cannot save the name if: * The user name must be at least 3 characters. * The user name cannot be empty itself. * The user name cannot be more longer. {{Header section|title=Notes}} *Get the best world value to get better prizes in the game. *If you get in the gold section, you win the game and the tournament will be the best of the game. *You cannot change your name when during a tournament. *When you retire, you cannot join the tournament once the player have been retired. *You can’t [[prestige]] when doing a tournament. {{Header section|title=Prizes}} The prizes are only shown in this table. See how the gems and challenge badges that are used to get new prizes. Increase your world value to earn better prizes. In Copper for rank 76-100, players will not be able to earn gems and challenge badges because they are 0. <tabber> |-|Copper= {| class="sortable mw-collapsible article-table" style="width: 100%;" !Rank !Gems !Challenge Badges !Adjustments |- |1 |200 |20 |rowspan="6" style="background-color: green; color: #f1f1f1" | Promotion |- |2 |150 |17 |- |3-5 |100 |15 |- |6-10 |75 |12 |- |11-20 |50 |9 |- |21-30 |40 |7 |- |31-40 |30 |5 |- |41-50 |20 |3 |- |51-75 |10 |1 |- |76-100 |0 |0 |} |-|Silver= {| class="sortable mw-collapsible article-table" style="width: 100%;" !Rank !Gems !Challenge Badges !Adjustments |- |1 |300 |30 |rowspan="6" style="background-color: green; color: #f1f1f1" | Promotion |- |2 |250 |25 |- |3-5 |200 |20 |- |6-10 |150 |16 |- |11-20 |100 |12 |- |21-30 |75 |10 |- |31-40 |50 |8 |- |41-50 |30 |6 |- |51-75 |20 |3 |- |76-100 |10 |1 |style="background-color: red; color: #f1f1f1" | Demotion |} |-|Gold= {| class="sortable mw-collapsible article-table" style="width: 100%;" !Rank !Gems !Challenge Badges !Adjustments |- |1 |400 |40 |- |2 |350 |35 |- |3-5 |300 |30 |- |6-10 |225 |25 |- |11-20 |175 |20 |- |21-30 |125 |15 |- |31-40 |80 |10 |- |41-50 |60 |8 |- |51-75 |40 |5 |- |76-100 |20 |2 | style="background-color: red; color: #f1f1f1" | Demotion |} </tabber> [[Category:Missions]] 8wtnhr7yg5wb8rauvkw3e5tor3bfbs6 340 339 2024-01-20T20:50:10Z Andyphan20 49234401 340 wikitext text/x-wiki :''Not to be confused with [[Challenge]].'' [[File:80D190FA-B827-4DC4-B01E-AC74FB15BE03.png|thumb]] <gallery type="slideshow"> File:E71A151E-4DD1-462A-9FEB-47949ECBAC9C.png|Gold File:60A0C21E-C8D7-4EDB-9174-B54DB31B4154.png|Silver File:64E6E204-28BF-41D0-830C-1CBE797105C5.png|Copper </gallery> '''Tournaments''' are allowed in this game where you can join a tournament in this game. You can against with a group of 100 players limit and they give you some prizes in this game. This tournament will end in 24 hours after they left to join the game. You cannot join a tournament while participating in a [[challenge]]. You have to [[prestige]] in order to join a tournament. Tournaments are added in [[Version 1.7.0]]. Joining the tournament will also shown the prestige if you try to start a tournament in this game. It will earn a prestige bonus and this world will be restarted after they start over a new world. You will keep cards, gems and current badges in the game. See how you can get in 24 hours to get better prizes. Importantly, the 100 maximum players can join the game. It cannot joined after the players can have their limit of the game. *If the player is in the first place, the player wins the game. *If the player is in the second place, the player is in the second place. *If the player is in the third place, the player is in the third place. Tournaments can be only played with Wednesday and Saturday if players can join the tournament. __TOC__ {{Header section|title=Overview}} Tournaments can be only played with 100 players. Once the player has finished the rank, they move on to the next league. Once you rank up to the next league, it gets harder. ''Silver'' and ''Gold'' are only team where the rank 75 gets demoted while going back to the previous league. You will get promoted to the next league after rank 25. Earn ball badges to increase their value by +20% per badge. {{Header section|title=Names}} Each names in this game are only played in this game. It means that you cannot change your name during an active tournament. You can change your name in this game if you want. You cannot use the name if it already exists in the tournament. You cannot save the name if: * The user name must be at least 3 characters. * The user name cannot be empty itself. * The user name cannot be more longer than 16 characters or less. {{Header section|title=Notes}} *Get the best world value to get better prizes in the game. *If you get in the gold section, you win the game and the tournament will be the best of the game. *You cannot change your name when during a tournament. *When you retire, you cannot join the tournament once the player have been retired. *You can’t [[prestige]] when doing a tournament. {{Header section|title=Prizes}} The prizes are only shown in this table. See how the gems and challenge badges that are used to get new prizes. Increase your world value to earn better prizes. In Copper for rank 76-100, players will not be able to earn gems and challenge badges because they are 0. <tabber> |-|Copper= {| class="sortable mw-collapsible article-table" style="width: 100%;" !Rank !Gems !Challenge Badges !Adjustments |- |1 |200 |20 |rowspan="6" style="background-color: green; color: #f1f1f1" | Promotion |- |2 |150 |17 |- |3-5 |100 |15 |- |6-10 |75 |12 |- |11-20 |50 |9 |- |21-30 |40 |7 |- |31-40 |30 |5 |- |41-50 |20 |3 |- |51-75 |10 |1 |- |76-100 |0 |0 |} |-|Silver= {| class="sortable mw-collapsible article-table" style="width: 100%;" !Rank !Gems !Challenge Badges !Adjustments |- |1 |300 |30 |rowspan="6" style="background-color: green; color: #f1f1f1" | Promotion |- |2 |250 |25 |- |3-5 |200 |20 |- |6-10 |150 |16 |- |11-20 |100 |12 |- |21-30 |75 |10 |- |31-40 |50 |8 |- |41-50 |30 |6 |- |51-75 |20 |3 |- |76-100 |10 |1 |style="background-color: red; color: #f1f1f1" | Demotion |} |-|Gold= {| class="sortable mw-collapsible article-table" style="width: 100%;" !Rank !Gems !Challenge Badges !Adjustments |- |1 |400 |40 |- |2 |350 |35 |- |3-5 |300 |30 |- |6-10 |225 |25 |- |11-20 |175 |20 |- |21-30 |125 |15 |- |31-40 |80 |10 |- |41-50 |60 |8 |- |51-75 |40 |5 |- |76-100 |20 |2 | style="background-color: red; color: #f1f1f1" | Demotion |} </tabber> [[Category:Missions]] 2o1tf58e5g84czcwtq3zilvvhqtu2tx 356 340 2024-01-30T03:39:42Z Andyphan20 49234401 Fixing mistakes 356 wikitext text/x-wiki :''Not to be confused with [[Challenge]].'' [[File:80D190FA-B827-4DC4-B01E-AC74FB15BE03.png|thumb]] <gallery type="slideshow"> File:E71A151E-4DD1-462A-9FEB-47949ECBAC9C.png|Gold File:60A0C21E-C8D7-4EDB-9174-B54DB31B4154.png|Silver File:64E6E204-28BF-41D0-830C-1CBE797105C5.png|Copper </gallery> '''Tournaments''' are the events in this game where you can join a tournament. You can against with a group of 100 players and will give you prizes in this game. This tournament will end in 24 hours after they left to join the game. You cannot join a tournament while participating in a [[challenge]]. You have to [[prestige]] in order to join a tournament. Tournaments are added in [[Version 1.7.0]]. Joining the tournament requires you to prestige. It will earn a prestige bonus and this world will start over. You will keep [[cards]], [[gems]] and current challenge [[badges]] in the game. See how you can get in 24 hours to get better prizes. Importantly, the 100 maximum players can join the game. *If the player is in the first place, the player wins the game. *If the player is in the second place, the player is in the second place. *If the player is in the third place, the player is in the third place. Tournaments can be only played on Wednesday and Saturday after Tuesday and Friday <time>4:00 PM</time>. __TOC__ {{Header section|title=Overview}} Tournaments can be played with 100 players. After the player has finished the rank, they move on to the next league after the promotion of rank 25. Once you rank up to the next league, it gets harder. ''Silver'' and ''Gold'' are only team where the rank 75 gets demoted while going back to the previous league. Earn ball badges to increase their value by +20% per badge. {{Header section|title=Names}} Each names in this game are only played in this game. It means that you cannot change your name during an active tournament. You can change your name in this game if you want. You cannot use the name if it already exists in the tournament. You cannot save the name if: * The user name must be at least 3 characters. * The user name cannot be empty itself. * The user name cannot be more longer than 16 characters or less. {{Header section|title=Notes}} *Get the best world value to get better prizes in the game. *If you get in the gold section, you win the game and the tournament will be the best of the game. *You cannot change your name when during a tournament. *When you retire, you cannot rejoin the tournament after the player has been retired. *You cannot [[prestige]] when you are participating in a tournament. {{Header section|title=Prizes}} The prizes are only viewed by the “View all prizes” button. See how the gems and challenge badges that are used to get new prizes after the ranks are finished. Increase your world value to earn better prizes. In Copper League for rank 76-100, players will not be able to earn [[gems]] and challenge [[badges]] because they are 0. <tabber> |-|Copper= {| class="sortable mw-collapsible article-table" style="width: 100%;" !Rank !Gems !Challenge Badges !Adjustments |- |1 |200 |20 |rowspan="6" style="background-color: green; color: #f1f1f1" | Promotion |- |2 |150 |17 |- |3-5 |100 |15 |- |6-10 |75 |12 |- |11-20 |50 |9 |- |21-30 |40 |7 |- |31-40 |30 |5 |- |41-50 |20 |3 |- |51-75 |10 |1 |- |76-100 |0 |0 |} |-|Silver= {| class="sortable mw-collapsible article-table" style="width: 100%;" !Rank !Gems !Challenge Badges !Adjustments |- |1 |300 |30 |rowspan="6" style="background-color: green; color: #f1f1f1" | Promotion |- |2 |250 |25 |- |3-5 |200 |20 |- |6-10 |150 |16 |- |11-20 |100 |12 |- |21-30 |75 |10 |- |31-40 |50 |8 |- |41-50 |30 |6 |- |51-75 |20 |3 |- |76-100 |10 |1 |style="background-color: red; color: #f1f1f1" | Demotion |} |-|Gold= {| class="sortable mw-collapsible article-table" style="width: 100%;" !Rank !Gems !Challenge Badges !Adjustments |- |1 |400 |40 |- |2 |350 |35 |- |3-5 |300 |30 |- |6-10 |225 |25 |- |11-20 |175 |20 |- |21-30 |125 |15 |- |31-40 |80 |10 |- |41-50 |60 |8 |- |51-75 |40 |5 |- |76-100 |20 |2 | style="background-color: red; color: #f1f1f1" | Demotion |} </tabber> [[Category:Missions]] se1jm4elvg3i8ghstk98qwcou9qyccs 382 356 2024-08-14T09:30:49Z Aeoi674 53378673 382 wikitext text/x-wiki :''Not to be confused with [[Challenge]].'' [[File:80D190FA-B827-4DC4-B01E-AC74FB15BE03.png|thumb]] <gallery type="slideshow"> File:E71A151E-4DD1-462A-9FEB-47949ECBAC9C.png|Gold File:60A0C21E-C8D7-4EDB-9174-B54DB31B4154.png|Silver File:64E6E204-28BF-41D0-830C-1CBE797105C5.png|Copper </gallery> '''Tournaments''' are the events in this game where you can join a tournament. You can against with a group of 100 players and will give you prizes in this game. This tournament will end in 24 hours after they left to join the game. You cannot join a tournament while participating in a [[challenge]]. You have to [[prestige]] in order to join a tournament. Tournaments are added in [[Version 1.7.0]]. Joining the tournament requires you to prestige. It will earn a prestige bonus and this world will start over. You will keep [[cards]], [[gems]], [[Transcend|transcend points]] and current challenge [[badges]] in the game. See how you can get in 24 hours to get better prizes. Importantly, the 100 maximum players can join the game. *If the player is in the first place, the player wins the game. *If the player is in the second place, the player is in the second place. *If the player is in the third place, the player is in the third place. Tournaments can be only played on Wednesday and Saturday after Tuesday and Friday <time>4:00 PM</time>. __TOC__ {{Header section|title=Overview}} Tournaments can be played with 100 players. After the player has finished the rank, they move on to the next league after the promotion of rank 25. Once you rank up to the next league, it gets harder. ''Silver'' and ''Gold'' are only team where the rank 75 gets demoted while going back to the previous league. Earn ball badges to increase their value by +20% per badge. {{Header section|title=Names}} Each names in this game are only played in this game. It means that you cannot change your name during an active tournament. You can change your name in this game if you want. You cannot use the name if it already exists in the tournament. You cannot save the name if: * The user name must be at least 3 characters. * The user name cannot be empty itself. * The user name cannot be more longer than 16 characters or less. * The user name contains underscores. {{Header section|title=Notes}} *Get the best world value to get better prizes in the game. *If you get in the gold section, you win the game and the tournament will be the best of the game. *You cannot change your name when during a tournament. *When you retire, you cannot rejoin the tournament after the player has been retired. *You cannot [[prestige]] when you are participating in a tournament. *You cannot join the tournament while in a [[challenge]]. {{Header section|title=Prizes}} The prizes are only viewed by the “View all prizes” button. See how the gems and challenge badges that are used to get new prizes after the ranks are finished. Increase your world value to earn better prizes. In Copper League for rank 76-100, players will not be able to earn [[gems|any gems]], challenge [[badges]] and [[Transcend|transcend points]]. <tabber> |-|Copper= {| class="sortable mw-collapsible article-table" style="width: 100%;" !Rank !Gems !Challenge Badges !Transcend Points !Adjustments |- |1 |200 |20 |10 |rowspan="6" style="background-color: green; color: #f1f1f1" | Promotion |- |2 |150 |17 |8 |- |3-5 |100 |15 |6 |- |6-10 |75 |12 |5 |- |11-20 |50 |9 |4 |- |21-30 |40 |7 |3 |- |31-40 |30 |5 |2 |- |41-50 |20 |3 |1 |- |51-75 |10 |1 |0 |- |76-100 |0 |0 |0 |} |-|Silver= {| class="sortable mw-collapsible article-table" style="width: 100%;" !Rank !Gems !Challenge Badges !Transcend Points !Adjustments |- |1 |300 |30 |20 |rowspan="6" style="background-color: green; color: #f1f1f1" | Promotion |- |2 |250 |25 |18 |- |3-5 |200 |20 |15 |- |6-10 |150 |16 |12 |- |11-20 |100 |12 |10 |- |21-30 |75 |10 |9 |- |31-40 |50 |8 |8 |- |41-50 |30 |6 |7 |- |51-75 |20 |3 |6 |- |76-100 |10 |1 |5 |style="background-color: red; color: #f1f1f1" | Demotion |} |-|Gold= {| class="sortable mw-collapsible article-table" style="width: 100%;" !Rank !Gems !Challenge Badges !Transcend Points !Adjustments |- |1 |400 |40 |30 |- |2 |350 |35 |28 |- |3-5 |300 |30 |25 |- |6-10 |225 |25 |22 |- |11-20 |175 |20 |20 |- |21-30 |125 |15 |18 |- |31-40 |80 |10 |16 |- |41-50 |60 |8 |14 |- |51-75 |40 |5 |12 |- |76-100 |20 |2 |10 | style="background-color: red; color: #f1f1f1" | Demotion |} </tabber> [[Category:Missions]] nlhniylhhk4quie29uajmsbme0ngm6w 383 382 2024-08-14T09:33:31Z Aeoi674 53378673 383 wikitext text/x-wiki :''Not to be confused with [[Challenge]].'' [[File:80D190FA-B827-4DC4-B01E-AC74FB15BE03.png|thumb]] <gallery type="slideshow"> File:Goldleaguerewards.jpg|Gold File:Silverleaguerewards.jpg|Silver File:Copperleaguerewards.jpg|Copper </gallery> '''Tournaments''' are the events in this game where you can join a tournament. You can against with a group of 100 players and will give you prizes in this game. This tournament will end in 24 hours after they left to join the game. You cannot join a tournament while participating in a [[challenge]]. You have to [[prestige]] in order to join a tournament. Tournaments are added in [[Version 1.7.0]]. Joining the tournament requires you to prestige. It will earn a prestige bonus and this world will start over. You will keep [[cards]], [[gems]], [[Transcend|transcend points]] and current challenge [[badges]] in the game. See how you can get in 24 hours to get better prizes. Importantly, the 100 maximum players can join the game. *If the player is in the first place, the player wins the game. *If the player is in the second place, the player is in the second place. *If the player is in the third place, the player is in the third place. Tournaments can be only played on Wednesday and Saturday after Tuesday and Friday <time>4:00 PM</time>. __TOC__ {{Header section|title=Overview}} Tournaments can be played with 100 players. After the player has finished the rank, they move on to the next league after the promotion of rank 25. Once you rank up to the next league, it gets harder. ''Silver'' and ''Gold'' are only team where the rank 75 gets demoted while going back to the previous league. Earn ball badges to increase their value by +20% per badge. {{Header section|title=Names}} Each names in this game are only played in this game. It means that you cannot change your name during an active tournament. You can change your name in this game if you want. You cannot use the name if it already exists in the tournament. You cannot save the name if: * The user name must be at least 3 characters. * The user name cannot be empty itself. * The user name cannot be more longer than 16 characters or less. * The user name contains underscores. {{Header section|title=Notes}} *Get the best world value to get better prizes in the game. *If you get in the gold section, you win the game and the tournament will be the best of the game. *You cannot change your name when during a tournament. *When you retire, you cannot rejoin the tournament after the player has been retired. *You cannot [[prestige]] when you are participating in a tournament. {{Header section|title=Prizes}} The prizes are only viewed by the “View all prizes” button. See how the gems and challenge badges that are used to get new prizes after the ranks are finished. Increase your world value to earn better prizes. In Copper League for rank 76-100, players will not be able to earn any [[gems]], challenge [[badges]] and [[Transcend|transcend points]]. <tabber> |-|Copper= {| class="sortable mw-collapsible article-table" style="width: 100%;" !Rank !Gems !Challenge Badges !Transcend Points !Adjustments |- |1 |200 |20 |10 |rowspan="6" style="background-color: green; color: #f1f1f1" | Promotion |- |2 |150 |17 |8 |- |3-5 |100 |15 |6 |- |6-10 |75 |12 |5 |- |11-20 |50 |9 |4 |- |21-30 |40 |7 |3 |- |31-40 |30 |5 |2 |- |41-50 |20 |3 |1 |- |51-75 |10 |1 |0 |- |76-100 |0 |0 |0 |} |-|Silver= {| class="sortable mw-collapsible article-table" style="width: 100%;" !Rank !Gems !Challenge Badges !Transcend Points !Adjustments |- |1 |300 |30 |20 |rowspan="6" style="background-color: green; color: #f1f1f1" | Promotion |- |2 |250 |25 |18 |- |3-5 |200 |20 |15 |- |6-10 |150 |16 |12 |- |11-20 |100 |12 |10 |- |21-30 |75 |10 |9 |- |31-40 |50 |8 |8 |- |41-50 |30 |6 |7 |- |51-75 |20 |3 |6 |- |76-100 |10 |1 |5 |style="background-color: red; color: #f1f1f1" | Demotion |} |-|Gold= {| class="sortable mw-collapsible article-table" style="width: 100%;" !Rank !Gems !Challenge Badges !Transcend Points !Adjustments |- |1 |400 |40 |30 |- |2 |350 |35 |28 |- |3-5 |300 |30 |25 |- |6-10 |225 |25 |22 |- |11-20 |175 |20 |20 |- |21-30 |125 |15 |18 |- |31-40 |80 |10 |16 |- |41-50 |60 |8 |14 |- |51-75 |40 |5 |12 |- |76-100 |20 |2 |10 | style="background-color: red; color: #f1f1f1" | Demotion |} </tabber> [[Category:Missions]] 73uk515pfsjj34umtrfth394syx87qq 389 383 2024-08-15T19:40:24Z Andyphan20 49234401 389 wikitext text/x-wiki :''Not to be confused with [[Challenge]].'' [[File:80D190FA-B827-4DC4-B01E-AC74FB15BE03.png|thumb]] <gallery type="slideshow"> File:Goldleaguerewards.jpg|Gold File:Silverleaguerewards.jpg|Silver File:Copperleaguerewards.jpg|Copper </gallery> '''Tournaments''' are the events in this game where you can join a tournament. You can against with a group of 100 players and will give you prizes in this game. This tournament will end in 24 hours after they left to join the game. You cannot join a tournament while participating in a [[challenge]]. You have to [[prestige]] in order to join a tournament. Tournaments are added in [[Version 1.7.0]]. Joining the tournament requires you to prestige. It will earn a prestige bonus and this world will start over. You will keep [[cards]], [[gems]], [[Transcend|transcend points]] and current challenge [[badges]] in the game. See how you can get in 24 hours to get better prizes. Importantly, the 100 maximum players can join the game. *If the player is in the first place, the player wins the game. *If the player is in the second place, the player is in the second place. *If the player is in the third place, the player is in the third place. Tournaments can be only played on Wednesday and Saturday after Tuesday and Friday <time>4:00 PM</time>. __TOC__ {{Header section|title=Overview}} Tournaments can be played with 100 players. After the player has finished the rank, they move on to the next league after the promotion of rank 25. Once you rank up to the next league, it gets harder. ''Silver'' and ''Gold'' are only team where the rank 75 gets demoted while going back to the previous league. Earn ball badges to increase their value by +20% per badge. {{Header section|title=Names}} Each names in this game are only played in this game. Remember, you cannot change your name during an active tournament. You cannot save the name if: * The user name must be at least 3 characters. * The user name cannot be empty itself. *The user name cannot be more longer than 16 characters or less. *The user name contains underscores. If you save the name that contains less than 3 characters or more than 16 characters, the error message will appear that the name cannot be saved. {{Header section|title=Notes}} *Get the best world value to get better prizes in the game. *If you get in the gold section, you win the game and the tournament will be the best of the game. *You cannot change your name when during a tournament. *When you retire, you cannot rejoin the tournament once a player has been retired. Retiring will not update your score. *You cannot [[prestige]] when you are participating in a tournament. {{Header section|title=Prizes}} The prizes are only viewed by the “View all prizes” button. See how the gems and challenge badges that are used to get new prizes after the ranks are finished. Increase your world value to earn better prizes. In Copper League for rank 76-100, players will not be able to earn any [[gems]], challenge [[badges]] and [[Transcend|transcend points]]. <tabber> |-|Copper= {| class="sortable mw-collapsible article-table" style="width: 100%;" !Rank !Gems !Challenge Badges !Transcend Points !Adjustments |- |1 |200 |20 |10 |rowspan="6" style="background-color: green; color: #f1f1f1" | Promotion |- |2 |150 |17 |8 |- |3-5 |100 |15 |6 |- |6-10 |75 |12 |5 |- |11-20 |50 |9 |4 |- |21-30 |40 |7 |3 |- |31-40 |30 |5 |2 |- |41-50 |20 |3 |1 |- |51-75 |10 |1 |0 |- |76-100 |0 |0 |0 |} |-|Silver= {| class="sortable mw-collapsible article-table" style="width: 100%;" !Rank !Gems !Challenge Badges !Transcend Points !Adjustments |- |1 |300 |30 |20 |rowspan="6" style="background-color: green; color: #f1f1f1" | Promotion |- |2 |250 |25 |18 |- |3-5 |200 |20 |15 |- |6-10 |150 |16 |12 |- |11-20 |100 |12 |10 |- |21-30 |75 |10 |9 |- |31-40 |50 |8 |8 |- |41-50 |30 |6 |7 |- |51-75 |20 |3 |6 |- |76-100 |10 |1 |5 |style="background-color: red; color: #f1f1f1" | Demotion |} |-|Gold= {| class="sortable mw-collapsible article-table" style="width: 100%;" !Rank !Gems !Challenge Badges !Transcend Points !Adjustments |- |1 |400 |40 |30 |- |2 |350 |35 |28 |- |3-5 |300 |30 |25 |- |6-10 |225 |25 |22 |- |11-20 |175 |20 |20 |- |21-30 |125 |15 |18 |- |31-40 |80 |10 |16 |- |41-50 |60 |8 |14 |- |51-75 |40 |5 |12 |- |76-100 |20 |2 |10 | style="background-color: red; color: #f1f1f1" | Demotion |} </tabber> ==Gallery== <gallery> File:FA0E5F3C-27D1-457C-A03B-5A46C03DE185.png|An error message will appear while participating in a challenge </gallery> [[Category:Missions]] 15rwp56jsp0bwacwj6oxb6nu3szj8pj 391 389 2024-08-15T19:42:28Z Andyphan20 49234401 391 wikitext text/x-wiki :''Not to be confused with [[Challenge]].'' [[File:80D190FA-B827-4DC4-B01E-AC74FB15BE03.png|thumb]] <gallery type="slideshow"> File:Goldleaguerewards.jpg|Gold File:Silverleaguerewards.jpg|Silver File:Copperleaguerewards.jpg|Copper </gallery> '''Tournaments''' are the events in this game where you can join a tournament. You can against with a group of 100 players and will give you prizes in this game. This tournament will end in 24 hours after they left to join the game. You cannot join a tournament while participating in a [[challenge]]. You have to [[prestige]] in order to join a tournament. Tournaments are added in [[Version 1.7.0]]. Joining the tournament requires you to prestige. It will earn a prestige bonus and this world will start over. You will keep [[cards]], [[gems]], [[Transcend|transcend points]] and current challenge [[badges]] in the game. See how you can get in 24 hours to get better prizes. Importantly, the 100 maximum players can join the game. *If the player is in the first place, the player wins the game. *If the player is in the second place, the player is in the second place. *If the player is in the third place, the player is in the third place. Tournaments can be only played on Wednesday and Saturday after Tuesday and Friday <time>4:00 PM</time>. __TOC__ {{Header section|title=Overview}} Tournaments can be played with 100 players. After the player has finished the rank, they move on to the next league after the promotion of rank 25. Once you rank up to the next league, it gets harder. ''Silver'' and ''Gold'' are only team where the rank 75 gets demoted while going back to the previous league. Earn ball badges to increase their value by +20% per badge. {{Header section|title=Names}} Each names in this game are only played in this game. Remember, you cannot change your name during an active tournament. You cannot save the name if: * The user name must be at least 3 characters. * The user name cannot be empty itself. *The user name cannot be more longer than 16 characters or less. *The user name contains underscores. If you save the name that contains less than 3 characters or more than 16 characters, the error message will appear that the name cannot be saved. {{Header section|title=Notes}} *Get the best world value to get better prizes in the game. *If you get in the gold section, you win the game and the tournament will be the best of the game. *You cannot change your name when during a tournament. *When you retire, you cannot rejoin the tournament once a player has been retired. Retiring will not update your score. *You cannot [[prestige]] when you are participating in a tournament. {{Header section|title=Prizes}} The prizes are only viewed by the “View all prizes” button. See how the gems and challenge badges that are used to get new prizes after the ranks are finished. Increase your world value to earn better prizes. In Copper League for rank 76-100, players will not be able to earn any [[gems]], challenge [[badges]] and [[Transcend|transcend points]]. <tabber> |-|Copper= {| class="sortable mw-collapsible article-table" style="width: 100%;" !Rank !Gems !Challenge Badges !Transcend Points !Adjustments |- |1 |200 |20 |10 |rowspan="6" style="background-color: green; color: #f1f1f1" | Promotion |- |2 |150 |17 |8 |- |3-5 |100 |15 |6 |- |6-10 |75 |12 |5 |- |11-20 |50 |9 |4 |- |21-30 |40 |7 |3 |- |31-40 |30 |5 |2 |- |41-50 |20 |3 |1 |- |51-75 |10 |1 |0 |- |76-100 |0 |0 |0 |} |-|Silver= {| class="sortable mw-collapsible article-table" style="width: 100%;" !Rank !Gems !Challenge Badges !Transcend Points !Adjustments |- |1 |300 |30 |20 |rowspan="6" style="background-color: green; color: #f1f1f1" | Promotion |- |2 |250 |25 |18 |- |3-5 |200 |20 |15 |- |6-10 |150 |16 |12 |- |11-20 |100 |12 |10 |- |21-30 |75 |10 |9 |- |31-40 |50 |8 |8 |- |41-50 |30 |6 |7 |- |51-75 |20 |3 |6 |- |76-100 |10 |1 |5 |style="background-color: red; color: #f1f1f1" | Demotion |} |-|Gold= {| class="sortable mw-collapsible article-table" style="width: 100%;" !Rank !Gems !Challenge Badges !Transcend Points !Adjustments |- |1 |400 |40 |30 |- |2 |350 |35 |28 |- |3-5 |300 |30 |25 |- |6-10 |225 |25 |22 |- |11-20 |175 |20 |20 |- |21-30 |125 |15 |18 |- |31-40 |80 |10 |16 |- |41-50 |60 |8 |14 |- |51-75 |40 |5 |12 |- |76-100 |20 |2 |10 | style="background-color: red; color: #f1f1f1" | Demotion |} </tabber> {{Header section|title=Gallery}} <gallery> File:FA0E5F3C-27D1-457C-A03B-5A46C03DE185.png|An error message will appear while participating in a challenge </gallery> [[Category:Missions]] i4w0byi7232nv61ejoct32au4io44mb 399 391 2024-08-16T21:45:37Z Andyphan20 49234401 399 wikitext text/x-wiki :''Not to be confused with [[Challenge]].'' [[File:80D190FA-B827-4DC4-B01E-AC74FB15BE03.png|thumb]] <gallery type="slideshow"> File:Goldleaguerewards.jpg|Gold File:Silverleaguerewards.jpg|Silver File:Copperleaguerewards.jpg|Copper </gallery> '''Tournaments''' are the events in this game where you can join a tournament. You can against with a group of 100 players and will give you prizes in this game. This tournament will end in 24 hours after they left to join the game. You cannot join a tournament while participating in a [[challenge]]. You have to [[prestige]] in order to join a tournament. Tournaments are added in [[Version 1.7.0]]. Joining the tournament requires you to prestige. It will earn a prestige bonus and this world will start over. You will keep [[cards]], [[gems]], [[Transcend|transcend points]] and current challenge [[badges]] in the game. See how you can get in 24 hours to get better prizes. Importantly, the 100 maximum players can join the game. *If the player is in the first place, the player wins the game. *If the player is in the second place, the player is in the second place. *If the player is in the third place, the player is in the third place. Tournaments can be only played on Wednesday and Saturday after Tuesday and Friday <time>4:00 PM</time>. __TOC__ {{Header section|title=Overview}} Tournaments can be played with 100 players. After the player has finished the rank, they move on to the next league after the promotion of rank 25. Once you rank up to the next league, it gets harder. ''Silver'' and ''Gold'' are only team where the rank 75 gets demoted while going back to the previous league. Earn ball badges to increase their value by +20% per badge. {{Header section|title=Names}} Each names in this game are only played in this game. Remember, you cannot change your name during an active tournament. You cannot save the name if: * The user name must be at least 3 characters. * The user name cannot be empty itself. *The user name cannot be more longer than 16 characters or less. *The user name contains underscores. If you save the name that contains less than 3 characters or more than 16 characters, the error message will appear that the name cannot be saved. {{Header section|title=Notes}} *Get the best world value to get better prizes in the game. *If you get in the gold section, you win the game and the tournament will be the best of the game. *You cannot change your name when during a tournament. *When you retire, you cannot rejoin the tournament once a player has been retired. Retiring will not update your score. *You cannot [[prestige]] when you are participating in a tournament. {{Header section|title=Messages}} When the error messages on the bottom will appear, then the players were unable to join the tournament. <gallery> File:FA0E5F3C-27D1-457C-A03B-5A46C03DE185.png|An error message will appear while participating in a challenge File:Tournamentnotjoinable2.png|Another error message will appear while the tournament is unplayable by another developer </gallery> {{Header section|title=Prizes}} The prizes are only viewed by the “View all prizes” button. See how the gems and challenge badges that are used to get new prizes after the ranks are finished. Increase your world value to earn better prizes. In Copper League for rank 76-100, players will not be able to earn any [[gems]], challenge [[badges]] and [[Transcend|transcend points]]. <tabber> |-|Copper= {| class="sortable mw-collapsible article-table" style="width: 100%;" !Rank !Gems !Challenge Badges !Transcend Points !Adjustments |- |1 |200 |20 |10 |rowspan="6" style="background-color: green; color: #f1f1f1" | Promotion |- |2 |150 |17 |8 |- |3-5 |100 |15 |6 |- |6-10 |75 |12 |5 |- |11-20 |50 |9 |4 |- |21-30 |40 |7 |3 |- |31-40 |30 |5 |2 |- |41-50 |20 |3 |1 |- |51-75 |10 |1 |0 |- |76-100 |0 |0 |0 |} |-|Silver= {| class="sortable mw-collapsible article-table" style="width: 100%;" !Rank !Gems !Challenge Badges !Transcend Points !Adjustments |- |1 |300 |30 |20 |rowspan="6" style="background-color: green; color: #f1f1f1" | Promotion |- |2 |250 |25 |18 |- |3-5 |200 |20 |15 |- |6-10 |150 |16 |12 |- |11-20 |100 |12 |10 |- |21-30 |75 |10 |9 |- |31-40 |50 |8 |8 |- |41-50 |30 |6 |7 |- |51-75 |20 |3 |6 |- |76-100 |10 |1 |5 |style="background-color: red; color: #f1f1f1" | Demotion |} |-|Gold= {| class="sortable mw-collapsible article-table" style="width: 100%;" !Rank !Gems !Challenge Badges !Transcend Points !Adjustments |- |1 |400 |40 |30 |- |2 |350 |35 |28 |- |3-5 |300 |30 |25 |- |6-10 |225 |25 |22 |- |11-20 |175 |20 |20 |- |21-30 |125 |15 |18 |- |31-40 |80 |10 |16 |- |41-50 |60 |8 |14 |- |51-75 |40 |5 |12 |- |76-100 |20 |2 |10 | style="background-color: red; color: #f1f1f1" | Demotion |} </tabber> [[Category:Missions]] ic9eqmbfrmjhzygrsacxzbzxtl6u5dv Transcend 0 221 362 2024-05-25T20:55:17Z Andyphan20 49234401 Created page with "'''Transcend''' is a feature added on [[Version 2.0.3]] released May 2024. It has new skills in this game. To view this, go to [[Prestige]] > Transcend. You can earn transcend points by completing in [[tournament|tournaments]]. == Orb Tree == {| class="fandom-table" style="width: 100%;" ! Skill ! Description ! Requirement |- |Spawn Rate |Increase spawn rate of all orbs by {x}% |None |- |Orb Value |Increase value of all orbs by {x} |None |} ==Resetting== When resetting..." 362 wikitext text/x-wiki '''Transcend''' is a feature added on [[Version 2.0.3]] released May 2024. It has new skills in this game. To view this, go to [[Prestige]] > Transcend. You can earn transcend points by completing in [[tournament|tournaments]]. == Orb Tree == {| class="fandom-table" style="width: 100%;" ! Skill ! Description ! Requirement |- |Spawn Rate |Increase spawn rate of all orbs by {x}% |None |- |Orb Value |Increase value of all orbs by {x} |None |} ==Resetting== When resetting the transcend skills tree, your points will return back and costs 10 [[gems]]. ko5kgg7lp1haxdq925qol6jxe1zv5p6 372 362 2024-06-16T09:10:53Z 86.20.30.127 Nothing 372 wikitext text/x-wiki My gyatt is a feature added on [[Version 2.0.3|Version 69.69.69]] released May 6969. It has new skills in this game. To view this, go to [[Prestige]] > my gyatt. You can earn my gyatt points by twerking in fortnite. == Orb Tree == {| class="fandom-table" style="width: 100%;" ! Skill ! Description ! Requirement |- |Spawn Rate |Increase spawn rate of all orbs by {x}% |None |- |Orb Value |Increase value of all orbs by {x} |None |} ==Resetting== When resetting the transcend skills tree, your points will return back and costs 10 [[gems]]. 6ujdl71xnr1uvj8jqe1l3b8wnzyk35c 373 372 2024-06-16T09:17:09Z 86.20.30.127 Nothing 373 wikitext text/x-wiki My gyatt is a feature added on [[Version 2.0.3|Version 69.69.69]] released May 6969. It has new skills in this game. To view this, go to [[Prestige|sigma]] > my gyatt. You can earn my gyatt points by twerking in fortnite. == Giga Chad Tree == {| class="fandom-table" style="width: 100%;" ! Skill ! Description ! Requirement |- |Ligma Rate |Increase spawn rate of all orbs by {69}% |Helium |- |Giga Chad Value |Increase value of all orbs by {69}% |Hydrogen |} ==Resetting== When resetting the my gyatt skills tree, your points will return back and costs 69 [[gems]]. gt5c1lur56380cri7fc43w1zlcxlbo1 374 373 2024-06-16T09:19:48Z 86.20.30.127 Nothing 374 wikitext text/x-wiki My gyatt is a feature added on [[Version 2.0.3|Version 69.69.69]] released May 6969. It has new skills in this game. To view this, go to [[Prestige|sigma]] > my gyatt. You can earn my gyatt points by twerking in fortnite. == Giga Chad Tree == {| class="fandom-table" style="width: 100%;" ! Skill ! Description ! Requirement |- |Ligma Rate |Increase spawn rate of all giga Chad by {69}% |Helium |- |Giga Chad Value |Increase value of all Giga Chad by {69}% |Hydrogen |} ==Resetting== When resetting the my gyatt skills tree, your points will return back and costs 69 [[gems]]. g81592qs0ky93trcmqqgyuqryraodqp 375 374 2024-06-16T23:57:58Z 86.20.30.127 U 375 wikitext text/x-wiki My gyatt is a feature added on [[Version 2.0.3|Version 69.69.69]] released on pI think it's coz I didn't do enough work1.44224957031.4422495703×1.4422495703×1.4422495703 You can earn my gyatt points by twerking in fortnite. == Giga Chad Tree == {| class="fandom-table" style="width: 100%;" ! Skill ! Description ! Requirement |- |Ligma Rate |Increase spawn rate of all giga Chad by {69}% |Helium |- |Giga Chad Value |Increase value of all Giga Chad by {69}% |Hydrogen |} ==Resetting== When resetting the my gyatt skills tree, your points will return back and costs 69 [[gems]]. pflnw4s53r0xnw3p988wew47kuhe5u3 376 375 2024-06-18T17:41:09Z Andyphan20 49234401 Protected "[[Transcend]]" ([Edit=Allow only autoconfirmed users] (indefinite) [Move=Allow only autoconfirmed users] (indefinite)) 375 wikitext text/x-wiki My gyatt is a feature added on [[Version 2.0.3|Version 69.69.69]] released on pI think it's coz I didn't do enough work1.44224957031.4422495703×1.4422495703×1.4422495703 You can earn my gyatt points by twerking in fortnite. == Giga Chad Tree == {| class="fandom-table" style="width: 100%;" ! Skill ! Description ! Requirement |- |Ligma Rate |Increase spawn rate of all giga Chad by {69}% |Helium |- |Giga Chad Value |Increase value of all Giga Chad by {69}% |Hydrogen |} ==Resetting== When resetting the my gyatt skills tree, your points will return back and costs 69 [[gems]]. pflnw4s53r0xnw3p988wew47kuhe5u3 377 376 2024-06-18T17:44:49Z Andyphan20 49234401 Not the correct wiki 377 wikitext text/x-wiki '''Transcend''' is a feature added on [[Version 2.0.3]] released May 2024. It has new skills in this game. To view this, go to [[Prestige]] > Transcend. You can earn transcend points by completing in [[tournament|tournaments]]. == Orb Tree == {| class="fandom-table" style="width: 100%;" ! Skill ! Description ! Requirement |- |Spawn Rate |Increase spawn rate of all orbs by {x}% |None |- |Orb Value |Increase value of all orbs by {x}% |None |} ==Resetting== When resetting the transcend skills tree, your transcend points will return back and costs 10 [[gems]]. khl8e0mflyvxhrvyac81jgifdjbwr1j 486 377 2024-12-15T03:38:31Z SeePentine 55776870 This is the perfect time to update your wiki. 486 wikitext text/x-wiki '''Transcend''' is a feature added on [[Version 2.0.3]] released May 2024. It has new skills in this game. To view this, go to [[Prestige]] > Transcend. You can earn transcend points by completing in [[tournament|tournaments]]. In [[Version 2.0.7]], the transcend button was moved from the prestige tab to just below the tournament button. The [[Orb Size]], [[Orb Gravity]], [[Gate Promotion]], [[Orb Discount]], and [[Stage Discount]] transcend skills were added, all costing 20 transcend points. == Orb Tree == {| class="fandom-table" style="width: 100%;" ! Skill ! Description ! Requirement |- |Spawn Rate |Increase spawn rate of all orbs by {x}% |None |- |Orb Value |Increase value of all orbs by {x}% |None |} == Resetting == When resetting the transcend skills tree, all your spent transcend points will return back for 10 [[gems]]. lkpqt6i03xcqo8na5wo8tjb5kw372we Transcend Points 0 227 384 2024-08-14T18:20:20Z Andyphan20 49234401 Created page with "'''Transcend Points''' is a currency where you can earn them by participating in [[Tournament|tournaments]]. They cannot be earned while participating in a [[challenge]]. You can spend transcend points by going inside the [[Transcend]] tree. If copper rank is more than 51-100, no transcend points can be earned in this game. To get better prizes for transcend points, increase your [[World Value|world value]]." 384 wikitext text/x-wiki '''Transcend Points''' is a currency where you can earn them by participating in [[Tournament|tournaments]]. They cannot be earned while participating in a [[challenge]]. You can spend transcend points by going inside the [[Transcend]] tree. If copper rank is more than 51-100, no transcend points can be earned in this game. To get better prizes for transcend points, increase your [[World Value|world value]]. 2ibvg2tlyvz5h4ok7y4005tr8eolact Triangles 0 192 272 2023-11-11T23:59:49Z Andyphan20 49234401 Created page with "{{Stage|cost=10s cash|stage=8}} '''Lifts''' is the eighth stage of the game. <br style="clear: both;"> {{Header section|title=Design}} This stage has triangles, which there are big triangles. [[Category:Stages]]" 272 wikitext text/x-wiki {{Stage|cost=10s cash|stage=8}} '''Lifts''' is the eighth stage of the game. <br style="clear: both;"> {{Header section|title=Design}} This stage has triangles, which there are big triangles. [[Category:Stages]] qsqsdwu7q0jj78ntx571dgeqm75s1zt 274 272 2023-11-12T00:00:57Z Andyphan20 49234401 274 wikitext text/x-wiki {{Stage|cost=10s cash|stage=8}} '''Triangles''' is the eighth stage of the game. <br style="clear: both;"> {{Header section|title=Design}} This stage has triangles, which there are big triangles. [[Category:Stages]] h4sjy481z0mqszgwzopt7yaysawqhpl VIP Ball Chance 0 214 309 2023-11-26T23:58:37Z Andyphan20 49234401 Created page with "'''VIP Ball Chance''' is a common [[Cards|card]] which increases the chance of the VIP ball. {| class="fandom-table" !Level !Percent |- |1 |1% |- |2 |2% |- |3 |3% |- |4 |5% |- |5 |8% |- |6 |10% |} [[Category:Cards]]" 309 wikitext text/x-wiki '''VIP Ball Chance''' is a common [[Cards|card]] which increases the chance of the VIP ball. {| class="fandom-table" !Level !Percent |- |1 |1% |- |2 |2% |- |3 |3% |- |4 |5% |- |5 |8% |- |6 |10% |} [[Category:Cards]] adzur9chg2mbrv2oww83ezaj8jmd8rx VIP Ball Multiplier 0 233 420 2024-09-15T00:46:24Z SeePentine 55776870 Created page with "{{Infobox_Card |description = Increase VIP ball multiplier by x # |rarity = Common }} '''VIP Ball Multiplier''' is a common [[cards|card]] that multiplies the Value of a VIP Ball. The multiplier increases sequentially upon reaching the next level from 0.5 to 1 to 2 to 2.5. This card is best synergized with [[VIP Ball Chance]] as it is entirely dependent on VIP Balls spawning for it to garner additional revenue. {| class="fandom-table" ! Level ! Multiplier |- |1 |1.5..." 420 wikitext text/x-wiki {{Infobox_Card |description = Increase VIP ball multiplier by x # |rarity = Common }} '''VIP Ball Multiplier''' is a common [[cards|card]] that multiplies the Value of a VIP Ball. The multiplier increases sequentially upon reaching the next level from 0.5 to 1 to 2 to 2.5. This card is best synergized with [[VIP Ball Chance]] as it is entirely dependent on VIP Balls spawning for it to garner additional revenue. {| class="fandom-table" ! Level ! Multiplier |- |1 |1.5 |- |2 |2.0 |- |3 |3.0 |- |4 |5.0 |- |5 |7.5 |- |6 |10.0 |} [[Category:Cards]] e4xh0xhs0i5ssl8czsqzmy86t7nz5t8 474 420 2024-12-08T03:51:32Z SeePentine 55776870 474 wikitext text/x-wiki {{Infobox_Card | description = Increase VIP ball multiplier by x # | rarity = Common }} '''VIP Ball Multiplier''' is a common [[cards|card]] that multiplies the Value of a VIP Ball. The multiplier increases sequentially upon reaching the next level from 0.5 to 1 to 2 to 2.5. This card is best synergized with [[VIP Ball Chance]] as it is entirely dependent on VIP Balls spawning for it to garner additional revenue. {| class="fandom-table" ! Level ! Multiplier |- |1 |1.5 |- |2 |2.0 |- |3 |3.0 |- |4 |5.0 |- |5 |7.5 |- |6 |10.0 |} [[Category:Cards]] 4jmkpg7aikyfy00rug6ujnxietfxdrq 477 474 2024-12-08T03:55:27Z SeePentine 55776870 477 wikitext text/x-wiki {{Infobox_Card | description = Increase VIP ball multiplier by x # | rarity = Common }} '''VIP Ball Multiplier''' is a common [[cards|card]] that multiplies the Value of a VIP Ball. The multiplier increases sequentially upon reaching the next level from 0.5 to 1 to 2 to 2.5. This card is best synergized with [[VIP Ball Chance]] as it is entirely dependent on VIP Balls spawning for it to garner additional revenue. {| class="fandom-table" ! Level ! Multiplier |- | 1 | 1.5 |- | 2 | 2.0 |- | 3 | 3.0 |- | 4 | 5.0 |- | 5 | 7.5 |- | 6 | 10.0 |} [[Category:Cards]] rk7uzcw76ruqz24p59hmeqkk3lvgycg Version 1.10.0 0 183 236 2023-10-17T03:09:17Z Andyphan20 49234401 Created page with "'''Version 1.10.0''' is a huge update of [[Zen Idle]] it added new features of the game, and fixes bugs of the game. {{Header section|title=Features}} ;Balls * Base value for ball 5 and above all increased, more for higher value balls * Max balls increased from 1200 to 1300 ;Cards * Game Speed - Increases the speed of the game. ;Cash * Cash windfall value increased from 20% of world value to 22% ;Screen * Scroll to top and bottom of page added to main screen" 236 wikitext text/x-wiki '''Version 1.10.0''' is a huge update of [[Zen Idle]] it added new features of the game, and fixes bugs of the game. {{Header section|title=Features}} ;Balls * Base value for ball 5 and above all increased, more for higher value balls * Max balls increased from 1200 to 1300 ;Cards * Game Speed - Increases the speed of the game. ;Cash * Cash windfall value increased from 20% of world value to 22% ;Screen * Scroll to top and bottom of page added to main screen bnq7nl5726gczacjdc38rqk9026shpc Version 1.7.0 0 182 235 2023-10-17T03:05:03Z Andyphan20 49234401 Created page with "'''Version 1.7.0''' is a version added new [[Tournament|tournaments]] of the game. {{Header section|title=Features}} ;Tournament * Join a group of 100 players then doing a tournament! * Get new better prizes of the game when doing in 24 hours!" 235 wikitext text/x-wiki '''Version 1.7.0''' is a version added new [[Tournament|tournaments]] of the game. {{Header section|title=Features}} ;Tournament * Join a group of 100 players then doing a tournament! * Get new better prizes of the game when doing in 24 hours! gfj9d2pgx2xlmthn1tjtiyvk2ucot98 Version 2.0.1 0 220 360 2024-05-25T20:43:52Z Andyphan20 49234401 Created page with "'''Version 2.0.1''' is a version updated on May 2024. Changed the UI." 360 wikitext text/x-wiki '''Version 2.0.1''' is a version updated on May 2024. Changed the UI. lhrtsviz5jip9pte34hyy9rdor9ofqf 365 360 2024-05-26T01:51:11Z Andyphan20 49234401 365 wikitext text/x-wiki '''Version 2.0.1''' is a version updated on May 2024. Changed the UI. == Features == *Added Transcend System Added new "Buy Max" upgrade option  *Added push notification support  *Added cloud saving  *Added ability to reroll perks using [[gems]] *Added toggle for cash popups  *Overhauled the look of the game  *Improved first time user experience  *Improved general game performance  *Increased the maximum amount of balls (1500) *Fixed infinite money exploit (Cash Ball Glitch clicking on Remove ads button) *Fixed bug with orbs being invisible  *Fixed bug with orbs getting stuck  *Fixed bug with claiming tournament rewards  *Fixed game screen not accounting for notches  *Fixed many more bugs 3mosobtzs3th4io8lbayts0ce66j3xs 487 365 2024-12-16T00:18:57Z Andyphan20 49234401 487 wikitext text/x-wiki '''Version 2.0.1''' is a version updated on May 2024. Changed the UI. {{Header section|title=Features}} *Added Transcend System Added new "Buy Max" upgrade option  *Added push notification support  *Added cloud saving  *Added ability to reroll perks using [[gems]] *Added toggle for cash popups  *Overhauled the look of the game  *Improved first time user experience  *Improved general game performance  *Increased the maximum amount of balls (1500) ;Bugs *Fixed infinite money exploit (Cash Ball Glitch clicking on Remove ads button) *Fixed bug with orbs being invisible  *Fixed bug with orbs getting stuck  *Fixed bug with claiming tournament rewards  *Fixed game screen not accounting for notches  *Fixed many more bugs j6bz3n3vwz3k956uzov13la90zxdi8s 491 487 2024-12-22T03:38:50Z 45.191.195.199 491 wikitext text/x-wiki '''Version 2.0.1''' is a version updated on May 2024. Changed the UI. {{Header section|title=Features}} *Added Transcend System Added new "Buy Max" upgrade option  *Added push notification support  *Added cloud saving  *Added ability to reroll perks using [[gems]] *Added toggle for cash popups  *Overhauled the look of the game  *Improved first time user experience  *Improved general game performance  *Increased the maximum amount of balls (1500) ;Bugs *Fixed ite money exploit (Cash Ball Glitch clicking on Remove ads button) *Fixed bug with orbs being invisible  *Fixed bug with orbs getting stuck  *Fixed bug with claiming tournament rewards  *Fixed game screen not accounting for notches  *Fixed many more bugs 2xwzcdl9l232p6sqcrgflm0e9djsznf 492 491 2024-12-22T03:39:50Z 45.191.195.199 492 wikitext text/x-wiki '''Version 2.0.1''' is a version updated on May 2024. Changed the UI. *Added Transcend System Added new "Buy Max" upgrade option  *Added push notification support  *Added cloud saving  *Added ability to reroll perks using [[gems]] *Added toggle for cash popups  *Overhauled the look of the game  *Improved first time user experience  *Improved general game performance  *Increased the maximum amount of balls (1500) ;Bugs *Fixed ite money exploit (Cash Ball Glitch clicking on Remove ads button) *Fixed bug with orbs being invisible  *Fixed bug with orbs getting stuck  *Fixed bug with claiming tournament rewards  *Fixed game screen not accounting for notches  *Fixed many more bugs 54kh7r8797l6jo9ctpbanwoushn0f41 Version 2.0.7 0 240 488 2024-12-16T00:22:22Z Andyphan20 49234401 Created page with "{{Header section|title=Features}} *Reworked multi-spawn to have a chance of spawning 3 orbs if multi-spawn chance is over 100% *Added new Transcends *Added many missing localized terms *Added banned words detection when changing usernames *Moved location of Transcends tab to underneath tournament tab *Small performance improvements ;Bugs *Fixed bug with flashing prestige buttons *Fixed bugs with total balls spawned stat not displaying after 16,777,220 *Several other bu..." 488 wikitext text/x-wiki {{Header section|title=Features}} *Reworked multi-spawn to have a chance of spawning 3 orbs if multi-spawn chance is over 100% *Added new Transcends *Added many missing localized terms *Added banned words detection when changing usernames *Moved location of Transcends tab to underneath tournament tab *Small performance improvements ;Bugs *Fixed bug with flashing prestige buttons *Fixed bugs with total balls spawned stat not displaying after 16,777,220 *Several other bug fixes! [[Category:Versions]] f3bgylslm09edi1dn18y7r6lkdy0abm World 0 156 165 2023-08-31T00:33:44Z Andyphan20 49234401 Created page with "The '''World''' in [[Zen Idle]] is used to play the game. == [[Prestige]] == When you [[prestige]], the game restarts when you try to reset the game. This will give you a new bonus in this game. == World Value == This World value gives you more [[cash]] in-game. It allows you to get the highest world value (if that does not count)." 165 wikitext text/x-wiki The '''World''' in [[Zen Idle]] is used to play the game. == [[Prestige]] == When you [[prestige]], the game restarts when you try to reset the game. This will give you a new bonus in this game. == World Value == This World value gives you more [[cash]] in-game. It allows you to get the highest world value (if that does not count). 7tpti01yru9bbcnj8jyi1ja7299lmob 170 165 2023-08-31T00:59:19Z Andyphan20 49234401 Adding header sections/headings 170 wikitext text/x-wiki The '''World''' in [[Zen Idle]] is used to play the game. {{Header section|title=[[Prestige]]}} When you [[prestige]], the game restarts when you try to reset the game. This will give you a new bonus in this game. {{Header section|title=World Value}} This world value gives you more [[cash]] in-game. It allows you to get the highest world value (if that does not count). kppzo7uh4hgtpxz5272v8y7zsirr402 245 170 2023-10-28T22:55:01Z Andyphan20 49234401 245 wikitext text/x-wiki The '''World''' in [[Zen Idle]] is used to play the game. {{Header section|title=Overview}} In [[Zen Idle]], some worlds are failed to load when playing a game. The game is still working on it, which means the game is not playable as the game cannot be saved. {{Header section|title=[[Prestige]]}} When you [[prestige]], the game restarts when you try to reset the game. This will give you a new bonus in this game. Requires 10 million or higher required. {{Header section|title=World Value}} This world value gives you more [[cash]] in-game. It allows you to get the highest world value (if that does not count). 41a7695t4g34019st4xixgzr4pn16dj 252 245 2023-10-30T20:40:49Z Andyphan20 49234401 252 wikitext text/x-wiki The '''World''' in [[Zen Idle]] is used to play the game. {{Header section|title=Overview}} [[File:164203B0-7708-4077-AA62-C5CF4569D258.png|thumb|This is what happens if you load the game if there was an error]] In [[Zen Idle]], some worlds are failed to load when playing a game. The game is still working on it, which means the game is not playable as the game cannot be saved as of many glitches of the game which have many issues to play this game. However, the world is failed to load if something is wrong using it to load this save. <br style="clear: both;"> {{Header section|title=[[Prestige]]}} When you [[prestige]], the game restarts when you try to reset the game. This will give you a new bonus in this game. Requires 10 million or higher required. {{Header section|title=World Value}} This world value gives you more [[cash]] in-game. It allows you to get the highest world value (if that does not count). 7tyy4x0mruwbcm7qgqxqun97e1dpdhm 253 252 2023-10-30T20:56:36Z Andyphan20 49234401 253 wikitext text/x-wiki The '''World''' in [[Zen Idle]] is used to play the game. __TOC__ {{Header section|title=Overview}} {{Header section|title=Load Error|number=3}} [[File:164203B0-7708-4077-AA62-C5CF4569D258.png|thumb|This is what happens if you load the game if there was an error]] In [[Zen Idle]], some worlds are failed to load when playing a game. The game is still working on it, which means the game is not playable as the game cannot be saved as of many glitches of the game which have many issues to play this game. However, the world is failed to load if something is wrong when using it. Loading this save can have many crashes to load as they are not saved which appears that they have many problems of that world. <br style="clear: both;"> {{Header section|title=[[Prestige]]}} When you [[prestige]], the game restarts when you try to reset the game. This will give you a new bonus in this game. Requires 10 million or higher required. {{Header section|title=World Value}} This world value gives you more [[cash]] in-game. It allows you to get the highest world value (if that does not count). i2b8uh6vyveo9gdm517rzvvr27guo9m 359 253 2024-04-21T21:35:30Z Andyphan20 49234401 359 wikitext text/x-wiki The '''World''' in [[Zen Idle]] is used to play the game. __TOC__ {{Header section|title=Overview}} {{Header section|title=Load Error|number=3}} [[File:164203B0-7708-4077-AA62-C5CF4569D258.png|thumb|This is what happens if you load the game if there was an error]] In [[Zen Idle]], some worlds are failed to load when playing a game. The game is still working on it, which means the game is not playable as the game cannot be saved as of many glitches of the game which have many issues to play this game. However, the world is failed to load if something is wrong when using it. Loading this save can have many crashes to load as they are not saved which appears that they have many problems of that world. The error appears when there’s too many balls spawning and it makes the balls to destroy through the gates when there’s too much to exit the game. <br style="clear: both;"> {{Header section|title=[[Prestige]]}} When you [[prestige]], the game restarts when you try to reset the game. This will give you a new bonus in this game. Requires 10 million or higher required. {{Header section|title=World Value}} This world value gives you more [[cash]] in-game. It allows you to get the highest world value (if that does not count). fs8xfxk5d6nm0vgbgnpmjyc7yq8zlbs 396 359 2024-08-15T21:01:50Z Andyphan20 49234401 396 wikitext text/x-wiki The '''World''' in [[Zen Idle]] is used to play the game. __TOC__ {{Header section|title=Failed to load error}} In [[Zen Idle]], some worlds fail to load when playing a game. When spawning or destroying too many [[balls]] at once, they can cause the game to lag and prevent world progress from being saved. A notice will pop up on your screen. {{Header section|title=[[Prestige]]}} When you [[prestige]], the world will start over and resets their progress. Bonuses give you increment by ball values. Requires 10 million or higher required. {{Header section|title=World Value}} This world value gives you more [[cash]] in-game. It allows you to get the highest [[world value]] (if that does not count). {{Header section|title=Stats}} The [[stats]] will give you the total while playing the game. It will reset when you [[prestige]]. {{Header section|title=Gallery}} <gallery> File:164203B0-7708-4077-AA62-C5CF4569D258.png|An error message will appear when there’s too many [[balls]] spawning at once or can hit it’s limit. </gallery> 2y1jcja597a52h1dssw5bidf5e6plck 432 396 2024-09-16T15:23:11Z SeePentine 55776870 This is pretty redundant. 432 wikitext text/x-wiki #REDIRECT [[Zen Idle]] lgtk9i9cxr8fwhxp25jxr9q4xln4ozg World Value 0 184 240 2023-10-18T02:54:48Z Andyphan20 49234401 Created page with "The '''World Value''' can only be used for increasing the value of all [[balls]]. {{Header section|title=[[Prestige]]}} To [[prestige]] the world, the world value of 10 million or higher required to [[prestige]]. It also resets the world value when you [[prestige]]. {{Header section|title=[[Challenge]]}} To do a challenge, the world value have to get better prizes up to 100 million required or more to get challenge badges and [[gems]]. {{Header section|title=Tourna..." 240 wikitext text/x-wiki The '''World Value''' can only be used for increasing the value of all [[balls]]. {{Header section|title=[[Prestige]]}} To [[prestige]] the world, the world value of 10 million or higher required to [[prestige]]. It also resets the world value when you [[prestige]]. {{Header section|title=[[Challenge]]}} To do a challenge, the world value have to get better prizes up to 100 million required or more to get challenge badges and [[gems]]. {{Header section|title=[[Tournament]]}} Tournaments can happen if 100 players or more which can only be used for getting better prizes of the game and you will also get challenge badges and [[gems]]. Each rank can also include where all of the players can join this game. epixyc7bl3omnhrbwb4goxr7vc78wfy 385 240 2024-08-14T18:25:51Z Andyphan20 49234401 385 wikitext text/x-wiki The '''World Value''' can only be used for increasing the value of all [[balls]]. It uses the total cash earned in the game. {{Header section|title=[[Prestige]]}} To [[prestige]] the world, the world value of 10 million or higher required to [[prestige]]. It also resets the world value when you [[prestige]]. {{Header section|title=[[Challenge]]}} To do a challenge, the world value have to get better prizes up to 100 million required or more to get challenge badges and [[gems]]. {{Header section|title=[[Tournament]]}} Tournaments can happen if 100 players or more which can only be used for getting better prizes of the game and you will also get challenge badges and [[gems]]. Each rank can also include where all of the players can join this game. m5cvu2gy8nbq1r84sywgkfrnw5jo760 Zen Idle 0 146 149 2023-08-30T04:52:25Z Andyphan20 49234401 Created page with "{{Game|platform=iOS and Android|releasedate=July 14, 2019|image=A9520CC4-C548-42E4-A435-50324DFAA53E.png}} '''Zen Idle,''' also known as '''Zen Idle: Gravity Meditation''' is the popular game in this world. It was developed by Tech Tree Games. It has gravity when all of the balls will fall down in all stages. Every second in this game, it spawns a ball. == Trivia == * There is could be a different icon than '''Idle Brick Breaker'''." 149 wikitext text/x-wiki {{Game|platform=iOS and Android|releasedate=July 14, 2019|image=A9520CC4-C548-42E4-A435-50324DFAA53E.png}} '''Zen Idle,''' also known as '''Zen Idle: Gravity Meditation''' is the popular game in this world. It was developed by Tech Tree Games. It has gravity when all of the balls will fall down in all stages. Every second in this game, it spawns a ball. == Trivia == * There is could be a different icon than '''Idle Brick Breaker'''. 8cktmycslzjqb6ig1mgub62her3mig9 164 149 2023-08-31T00:29:59Z Andyphan20 49234401 164 wikitext text/x-wiki {{Game|platform=iOS and Android|releasedate=July 14, 2019|image=A9520CC4-C548-42E4-A435-50324DFAA53E.png}} '''Zen Idle,''' also known as '''Zen Idle: Gravity Meditation''' is the popular game in this world. It was developed by Tech Tree Games. It has gravity when all of the balls will fall down in all stages. Every second in this game, it spawns a ball. == Trivia == * There is could be a different icon than '''Idle Brick Breaker'''. * This world saves the game when you close it. You can try opening the game. If that doesn’t work, the save gives you an error. 7to5m90vik2tr2l92he4bhn1h0jii2b 172 164 2023-08-31T01:00:33Z Andyphan20 49234401 172 wikitext text/x-wiki {{Game|platform=iOS and Android|releasedate=July 14, 2019|image=A9520CC4-C548-42E4-A435-50324DFAA53E.png}} '''Zen Idle,''' also known as '''Zen Idle: Gravity Meditation''' is the popular game in this world. It was developed by Tech Tree Games. It has gravity when all of the balls will fall down in all stages. Every second in this game, it spawns a ball. {{Header section|title=Trivia}} * There is could be a different icon than '''Idle Brick Breaker'''. *This world saves the game when you close it. You can try opening the game. If that doesn’t work, the save gives you an error. mhxvdx5k9qc74x530nrfk54hu3awc07 175 172 2023-08-31T01:08:27Z Andyphan20 49234401 Adding content 175 wikitext text/x-wiki {{Game|platform=iOS and Android|releasedate=July 14, 2019|image=A9520CC4-C548-42E4-A435-50324DFAA53E.png}} '''Zen Idle,''' also known as '''Zen Idle: Gravity Meditation''' is the popular game in this world. It was developed by Tech Tree Games. It has gravity when all of the balls will fall down in all stages. Every second in this game, it spawns a ball. <br style="clear: both;"> {{Header section|title=Ball Types}} There are 4 balls types in this game: * VIP Ball * Gem Ball * Cash Ball * Promotion Ball {{Header section|title=Trivia}} *There is could be a different icon than '''Idle Brick Breaker'''. *This world saves the game when you close it. You can try opening the game. If that doesn’t work, the save gives you an error. sccnqtev6au0p8opbhreh90dxvgzzbb 229 175 2023-10-16T02:30:34Z Andyphan20 49234401 229 wikitext text/x-wiki {{Game|platform=iOS and Android|releasedate=July 14, 2019|image=A9520CC4-C548-42E4-A435-50324DFAA53E.png}} '''Zen Idle,''' also known as '''Zen Idle: Gravity Meditation''' is the popular game in this world. It was developed by Tech Tree Games. It has gravity when all of the balls will fall down in all stages. Every second in this game, it spawns a ball. <br style="clear: both;"> {{Header section|title=Ball Types}} There are 4 balls types in this game: * VIP Ball * Gem Ball * Cash Ball * Promotion Ball {{Header section|title=Trivia}} *There is could be a different icon than '''Idle Brick Breaker'''. *This world saves the game when you close it. You can try opening the game. If that doesn’t work, the save gives you an error. *The screen is very wider than the ''iPad'', but the screen displays larger with more [[obstacles]]. sdjbcf51qfpdubjrh1r1clcjucmg603 344 229 2024-01-23T12:43:20Z Black131072 53447031 Grammatical error fix 344 wikitext text/x-wiki {{Game|platform=iOS and Android|releasedate=July 14, 2019|image=A9520CC4-C548-42E4-A435-50324DFAA53E.png}} '''Zen Idle,''' also known as '''Zen Idle: Gravity Meditation''' is a popular game in the app store. It was developed by Tech Tree Games. It has gravity when all of the balls will fall down in all stages. Every second in this game, it spawns a ball. <br style="clear: both;"> {{Header section|title=Ball Types}} There are 4 balls types in this game: * VIP Ball * Gem Ball * Cash Ball * Promotion Ball {{Header section|title=Trivia}} *There is could be a different icon than '''Idle Brick Breaker'''. *This world saves the game when you close it. You can try opening the game. If that doesn’t work, the save gives you an error. *The screen is very wider than the ''iPad'', but the screen displays larger with more [[obstacles]]. kyn7k5jcl0pie4w4x91mun46h4raqu7 361 344 2024-05-25T20:45:01Z Andyphan20 49234401 361 wikitext text/x-wiki {{Game|platform=iOS and Android|releasedate=July 14, 2019|image=A9520CC4-C548-42E4-A435-50324DFAA53E.png}} '''Zen Idle,''' also known as '''Zen Idle: Gravity Meditation''' is a popular game in the app store. It was developed by Tech Tree Games. It has gravity when all of the balls will fall down in all stages. Every second in this game, it spawns a ball. In [[Version 2.0.1]], a UI has been changed for redesigning the game. <br style="clear: both;"> {{Header section|title=Ball Types}} There are 4 balls types in this game: * VIP Ball * Gem Ball * Cash Ball * Promotion Ball {{Header section|title=Trivia}} *There is could be a different icon than '''Idle Brick Breaker'''. *This world saves the game when you close it. You can try opening the game. If that doesn’t work, the save gives you an error. *The screen is very wider than the ''iPad'', but the screen displays larger with more [[obstacles]]. lgdd36j53yumit8f84nfcx1t4ztcla0 417 361 2024-09-14T07:45:34Z SeePentine 55776870 417 wikitext text/x-wiki {{Game|platform=iOS and Android|releasedate=July 14, 2019|image=A9520CC4-C548-42E4-A435-50324DFAA53E.png}} '''Zen Idle''', also known as '''Zen Idle: Gravity Meditation''' is a popular game that can be found and downloaded in the app store. It was developed by Tech Tree Games. As an idle game, its main premise is to spend money allocating [[Balls|balls]] down [[Stages|stages]] where they will be sold via [[Gates|gates]]. The money earned by those gates can be spent on upgrading balls or reducing obstacles, thereby creating a satisfying gameplay loop. In [[Version 2.0.1]], the UI was redesigned. <br style="clear: both;"> {{Header section|title=Ball Types}} There are 5 ball types present in the game: * Default Ball * VIP Ball * Gem Ball * Cash Ball * Promotion Ball {{Header section|title=Trivia}} * The icon is somewhat similar to '''Idle Brick Breaker'''. * Given that it is an idle game, coming back to it will give you offline revenue, although it has a limit of 2 hours. * The screen is wider when using an Ipad instead of an Iphone when playing, but this can be fixed by configuring the zoom feature in the in-game settings. 5uoo2jictlpo7p1wveqkajafuh5ksnh 433 417 2024-09-16T15:27:29Z SeePentine 55776870 433 wikitext text/x-wiki {{Game|platform=iOS and Android|releasedate=July 14, 2019|image=A9520CC4-C548-42E4-A435-50324DFAA53E.png}} '''Zen Idle''', also known as '''Zen Idle: Gravity Meditation''' is a popular game that can be found and downloaded in the app store. It was developed by Tech Tree Games. As an idle game, its main premise is to spend money allocating [[Balls|balls]] down [[Stages|stages]] where they will be sold via [[Gates|gates]]. The money earned by those gates can be spent on upgrading balls or reducing obstacles, thereby creating a satisfying gameplay loop. In [[Version 2.0.1]], the UI was redesigned. <br style="clear: both;"> {{Header section|title=Ball Types}} There are 5 ball types present in the game: * Default Ball * VIP Ball * Gem Ball * Cash Ball * Promotion Ball In Zen Idle, some worlds fail to load when there are too many [[balls]] at once, they can cause the game to lag and prevent world progress from being saved. A notice will pop up on your screen. {{Header section|title=[[Prestige]]}} When you [[prestige]], the world will start over and reset your progress. Bonuses give you increments by ball values. It requires at least 10 million or higher required. The higher the world value, the bigger the boost given when prestiging. The [[stats]] will give you the total of both your current world and all-time while playing the game. Current world stats will reset when you prestige, all-time stats will not. {{Header section|title=Trivia}} * The icon is somewhat similar to '''Idle Brick Breaker'''. * Given that it is an idle game, coming back to it will give you offline revenue, although it has a limit of 2 hours. * The screen is wider when using an Ipad instead of an Iphone when playing, but this can be fixed by configuring the zoom feature in the in-game settings. {{Header section|title=Gallery}} <gallery> File:164203B0-7708-4077-AA62-C5CF4569D258.png|An error message will appear when there’s too many [[balls]] spawning at once or can hit it’s limit. </gallery> qb3uozgt3fqorshmn23v1fomwb20ccp 456 433 2024-10-17T21:28:24Z SeePentine 55776870 456 wikitext text/x-wiki {{Game |platform = iOS and Android |releasedate = July 14, 2019 |image = A9520CC4-C548-42E4-A435-50324DFAA53E.png }} '''Zen Idle''', also known as '''Zen Idle: Gravity Meditation''' is a popular game that can be found and downloaded in the app store. It was developed by Tech Tree Games. As an idle game, its main premise is to spend money allocating [[Balls|balls]] down [[Stages|stages]] where they will be sold via [[Gates|gates]]. The money earned by those gates can be spent on upgrading balls or reducing obstacles, thereby creating a satisfying gameplay loop. In [[Version 2.0.1]], the UI was redesigned. <br style="clear: both;"> {{Header section|title=Ball Types}} There are 5 ball types present in the game: * Default Ball * VIP Ball * Gem Ball * Cash Ball * Promotion Ball In Zen Idle, some worlds fail to load when there are too many [[balls]] at once, they can cause the game to lag and prevent world progress from being saved. A notice will pop up on your screen. {{Header section|title=[[Prestige]]}} When you [[prestige]], the world will start over and reset your progress. Bonuses give you increments by ball values. It requires at least 10 million or higher required. The higher the world value, the bigger the boost given when prestiging. The [[stats]] will give you the total of both your current world and all-time while playing the game. Current world stats will reset when you prestige, all-time stats will not. {{Header section|title=Trivia}} * The icon is somewhat similar to '''Idle Brick Breaker'''. * Given that it is an idle game, coming back to it will give you offline revenue, although it has a limit of 2 hours. * The screen is wider when using an Ipad instead of an Iphone when playing, but this can be fixed by configuring the zoom feature in the in-game settings. {{Header section|title=Gallery}} <gallery> File:164203B0-7708-4077-AA62-C5CF4569D258.png|An error message will appear when there’s too many [[balls]] spawning at once or can hit it’s limit. </gallery> 66f832rdal70uyugv69ydny32y503ed Zen Idle Wiki 0 1 1 2023-08-30T04:40:14Z FANDOM 32769624 1 wikitext text/x-wiki <mainpage-leftcolumn-start /> <div style="text-align: center; font-size: x-large; padding: 1em;">'''Welcome to the {{SITENAME}}!'''</div> We're a collaborative community website about {{topic}} that anyone, including you, can build and expand. Wikis like this one depend on readers getting involved and adding content. Click the "ADD NEW PAGE" or "EDIT" button at the top of any page to get started! ==Important articles== <gallery position="center" captionalign="center" navigation="true"> File:Placeholder | [[A page about your topic]] |link=A page about your topic File:Placeholder | [[A Main Character]] |link=A Main Character File:Placeholder | [[The First Episode]] |link=The First Episode File:Placeholder | [[An Important Location]] |link=An Important Location File:Placeholder | [[A Key Event]] |link=A Key Event File:Placeholder | [[A Crucial Item]] |link=A Crucial Item </gallery> <!-- The gallery above works well for individual articles, but it would also be good to have another below it that points to important Category: pages. --> <mainpage-endcolumn /> <mainpage-rightcolumn-start /> ''Need help building out this community?'' *[[Project:Wiki rules|Rules of this wiki]] *[[w:c:community:Help:Getting Started|Getting Started]] *[[w:c:community:Help:Contributing|How to Contribute]] *[[w:c:community:Help:Community Management|Managing your new community]] *[[w:c:community:Help:Contents|Guides]] *[[w:c:community:Help:Index|All Help articles]] You can also be part of the larger Fandom family of communities. Visit [[w:c:community|Fandom's Community Central]]! ''Community Founders'': Write a good and paragraph-length description for your welcome section about your topic. Let your readers know what your topic is about and add some general information about it. Then you should visit [[Special:AdminDashboard|the admin dashboard for more tips]]. <mainpage-endcolumn /> [[Category:{{SITENAME}}]] n7jhcxb3u27ru0lq3n6n040y78zsbgf 143 1 2023-08-30T04:40:14Z FANDOM 32769624 FANDOM moved page [[Main Page]] to [[Zen Idle Wiki]]: SEO 1 wikitext text/x-wiki <mainpage-leftcolumn-start /> <div style="text-align: center; font-size: x-large; padding: 1em;">'''Welcome to the {{SITENAME}}!'''</div> We're a collaborative community website about {{topic}} that anyone, including you, can build and expand. Wikis like this one depend on readers getting involved and adding content. Click the "ADD NEW PAGE" or "EDIT" button at the top of any page to get started! ==Important articles== <gallery position="center" captionalign="center" navigation="true"> File:Placeholder | [[A page about your topic]] |link=A page about your topic File:Placeholder | [[A Main Character]] |link=A Main Character File:Placeholder | [[The First Episode]] |link=The First Episode File:Placeholder | [[An Important Location]] |link=An Important Location File:Placeholder | [[A Key Event]] |link=A Key Event File:Placeholder | [[A Crucial Item]] |link=A Crucial Item </gallery> <!-- The gallery above works well for individual articles, but it would also be good to have another below it that points to important Category: pages. --> <mainpage-endcolumn /> <mainpage-rightcolumn-start /> ''Need help building out this community?'' *[[Project:Wiki rules|Rules of this wiki]] *[[w:c:community:Help:Getting Started|Getting Started]] *[[w:c:community:Help:Contributing|How to Contribute]] *[[w:c:community:Help:Community Management|Managing your new community]] *[[w:c:community:Help:Contents|Guides]] *[[w:c:community:Help:Index|All Help articles]] You can also be part of the larger Fandom family of communities. Visit [[w:c:community|Fandom's Community Central]]! ''Community Founders'': Write a good and paragraph-length description for your welcome section about your topic. Let your readers know what your topic is about and add some general information about it. Then you should visit [[Special:AdminDashboard|the admin dashboard for more tips]]. <mainpage-endcolumn /> [[Category:{{SITENAME}}]] n7jhcxb3u27ru0lq3n6n040y78zsbgf 329 143 2023-12-26T22:35:10Z Andyphan20 49234401 329 wikitext text/x-wiki <mainpage-leftcolumn-start /> <div style="background: #252a2f; color: #f1f1f1; padding: 15px;"> <div style="text-align: center; font-size: x-large; padding: 1em;">'''Welcome to the {{SITENAME}}!'''</div> <center>Featuring [[Special:Statistics|{{NUMBEROFARTICLES}} articles]] and [[Special:ListUsers|{{NUMBEROFACTIVEUSERS}} active users]].</center> <center>This game is about [[Zen Idle|Zen Idle: Gravity Mediation]] created by Tech Tree Games.</center> <gallery position="center"> Stages.png|[[Stages]] Ball.png|[[Balls]] Challenge.png|[[Challenge]] Tournament.png|[[Tournament]] Gem.png|[[Gems]] Cash.png|[[Cash]] </gallery> </div> <!-- The gallery above works well for individual articles, but it would also be good to have another below it that points to important Category: pages. --> <mainpage-endcolumn /> <mainpage-rightcolumn-start /> <div style="background: #252a2f; color: #f1f1f1; padding: 15px;"> <div style="font-size: larger;">Did you know…</div> Play [[Zen Idle]]! Download from the [https://play.google.com/store/apps/details?id=com.TechTreeGames.ZenIdle&hl=en_US&gl=US Google Play Store] and the [https://apps.apple.com/us/app/zen-idle-gravity-meditation/id1466633809 App Store]! Upgrade the [[balls]] to boost your value and more! </div> <mainpage-endcolumn /> [[Category:{{SITENAME}}]] sjq4yijj1ch8igxo20su0kzy5l44gn4 330 329 2023-12-26T22:35:24Z Andyphan20 49234401 Protected "[[Zen Idle Wiki]]" ([Edit=Allow only administrators] (indefinite) [Move=Allow only administrators] (indefinite)) 329 wikitext text/x-wiki <mainpage-leftcolumn-start /> <div style="background: #252a2f; color: #f1f1f1; padding: 15px;"> <div style="text-align: center; font-size: x-large; padding: 1em;">'''Welcome to the {{SITENAME}}!'''</div> <center>Featuring [[Special:Statistics|{{NUMBEROFARTICLES}} articles]] and [[Special:ListUsers|{{NUMBEROFACTIVEUSERS}} active users]].</center> <center>This game is about [[Zen Idle|Zen Idle: Gravity Mediation]] created by Tech Tree Games.</center> <gallery position="center"> Stages.png|[[Stages]] Ball.png|[[Balls]] Challenge.png|[[Challenge]] Tournament.png|[[Tournament]] Gem.png|[[Gems]] Cash.png|[[Cash]] </gallery> </div> <!-- The gallery above works well for individual articles, but it would also be good to have another below it that points to important Category: pages. --> <mainpage-endcolumn /> <mainpage-rightcolumn-start /> <div style="background: #252a2f; color: #f1f1f1; padding: 15px;"> <div style="font-size: larger;">Did you know…</div> Play [[Zen Idle]]! Download from the [https://play.google.com/store/apps/details?id=com.TechTreeGames.ZenIdle&hl=en_US&gl=US Google Play Store] and the [https://apps.apple.com/us/app/zen-idle-gravity-meditation/id1466633809 App Store]! Upgrade the [[balls]] to boost your value and more! </div> <mainpage-endcolumn /> [[Category:{{SITENAME}}]] sjq4yijj1ch8igxo20su0kzy5l44gn4 User:SeePentine 2 230 403 2024-09-13T18:47:24Z SeePentine 55776870 Created page with "My main page is in the [https://earthbound.fandom.com/wiki/Main_Page EarthBound Wiki]. But I don’t mind helping out here." 403 wikitext text/x-wiki My main page is in the [https://earthbound.fandom.com/wiki/Main_Page EarthBound Wiki]. But I don’t mind helping out here. f4i4b2vdfngh9201vicy1b359acpwvp 466 403 2024-11-06T06:38:27Z SeePentine 55776870 466 wikitext text/x-wiki Leading Bureaucrat of the [https://earthbound.fandom.com/wiki/Main_Page EarthBound Wiki]. mbv7ga2os6xdp222stq6xzeuf50072o Zen Idle Wiki:Wiki rules 4 134 134 2023-08-30T04:40:14Z FANDOM 32769624 134 wikitext text/x-wiki Below is a suggested set of rules to follow when editing this wiki. Administrators of this wiki should read these rules and adapt them as necessary. # '''Keep it civil''': Do not make personal attacks on other people. If you need to criticize another user’s argument, do so without attacking them as a person. Do not use bigoted language, including slurs which degrade another person or group of people based on gender, race, sexual orientation, nationality, religion, etc. # '''Be a productive member of the wiki''': Contribute to the wiki in line with the established processes and conventions. Need help? Ask an [[Special:ListUsers/sysop|administrator]]! Disrupting the wiki with “edit warring” over differing opinions of a topic with another user or group of users is not productive. # '''Do not engage in excessive self-promotion''': The wiki is a collaborative community resource for the topic at hand. It is NOT a free place to advertise your related website, YouTube channel, blog, social media account, etc. Have a question about whether your link would be welcome? Ask an administrator! # '''Do not harass other users''': If somebody asks you to stop posting certain content on their wall, respect their wishes. It is their wall. # '''Do follow community guidelines for formatting''': When a community has established formatting, it’s important to adhere to that, especially when spoiler content is involved. 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width: 100%; text-align: center; background: #252a2f; /*border-radius: 50px;*/ }" 166 css text/css /* CSS placed here will be applied to all skins */ /* Headings */ .page-content h1, .page-content h2, .page-content h3{ color: #fff; width: 100%; text-align: center; background: #252a2f; /*border-radius: 50px;*/ } jdwqblyk28vd7sbpl4g4a8qn56oka3e 167 166 2023-08-31T00:52:17Z Andyphan20 49234401 167 css text/css /* CSS placed here will be applied to all skins */ /* Headings are only needed for content*/ .page-content h1, .page-content h2, .page-content h3{ color: #fff; width: 100%; text-align: center; background: #252a2f; border-radius: 50px; } 4umjpu64ba2ycyh16mxz4hcvz2vgtcs 168 167 2023-08-31T00:53:31Z Andyphan20 49234401 168 css text/css /* CSS placed here will be applied to all skins */ /* Headings are only needed for content .page-content h1, .page-content h2, .page-content h3{ color: #fff; width: 100%; text-align: center; background: #252a2f; border-radius: 50px; } */ 0f418s3dvcmr2jhisc8g927sy28rya7 MediaWiki:Mainpage 8 142 142 2023-08-30T04:40:14Z FANDOM 32769624 142 wikitext text/x-wiki Main Page 4vb8dsi8xlancr66p4j4hk1jz1fyeln 145 142 2023-08-30T04:40:15Z FANDOM 32769624 SEO 145 wikitext text/x-wiki Zen Idle Wiki bbz0wrrmdkaguo8qtsjb2ybs7s6kks3 MediaWiki:Wiki-description-site-meta 8 144 146 2023-08-30T04:40:15Z FANDOM 32769624 146 wikitext text/x-wiki phoiac9h4m842xq45sp7s6u21eteeq1 Template:- 10 100 100 2023-08-30T04:40:14Z FANDOM 32769624 Redirected page to [[Template:Clear]] 100 wikitext text/x-wiki #REDIRECT [[Template:Clear]] 321aaofzzzl6ha5uj7sf2v4753r6ydi Template:= 10 81 81 2023-08-30T04:40:14Z FANDOM 32769624 Created page with "<includeonly>=</includeonly><noinclude> {{documentation}}<noinclude>" 81 wikitext text/x-wiki <includeonly>=</includeonly><noinclude> {{documentation}}<noinclude> grxf2n8jtcx5oqwmazrz36ttmgr5gs9 Template:=/doc 10 82 82 2023-08-30T04:40:14Z FANDOM 32769624 82 wikitext text/x-wiki ;Description :This template is used when escaping <code>=</code> when contained in [[w:Help:Parser functions|Parser functions]]. ;This template cannot be substituted. ;Syntax :Insert this template using <code>{{t|{{=}}}}</code> <includeonly>[[Category:General wiki templates]]</includeonly><noinclude>[[Category:Template documentation]]</noinclude> o4mfebbqpapozhivnm1ld1p7wfax3u4 Template:About 10 51 51 2023-08-30T04:40:14Z FANDOM 32769624 1 revision imported 51 wikitext text/x-wiki <includeonly>{{#invoke:Hatnote|about}}</includeonly> <noinclude>{{Documentation|:Template:Hatnote/doc}}<!-- For a more traditional wikitext version of this template, see https://templates.fandom.com/wiki/Template:About --></noinclude> 9gmzcdtgmflkfo5qc93fa7mrl4ubpjz Template:Album 10 2 2 2023-08-30T04:40:14Z FANDOM 32769624 2 wikitext text/x-wiki <includeonly><infobox type="Album"> <title source="title"/> <image source="image"><caption source="imagecaption"/></image> <data source="artist"><label>Artist</label></data> <data source="released"><label>Released</label></data> <data source="recorded"><label>Recorded</label></data> <data source="length"><label>Length</label></data> <data source="label"><label>Label</label></data> <data source="producer"><label>Producer</label></data> </infobox></includeonly><noinclude>{{Documentation}}</noinclude> d8c01dbs4gl71i2k14z909cpaw785gs Template:Album/doc 10 3 3 2023-08-30T04:40:14Z FANDOM 32769624 3 wikitext text/x-wiki == Description == To use this template, add the {{T|{{BASEPAGENAME}}}} template and fill in the appropriate fields. Fields left blank will not appear in articles. This infobox template uses [[w:Help:Infobox|Fandom's infobox syntax]]. == Syntax == <pre> {{Album | title = | image = [e.g. "Example.jpg"] | imagecaption = | artist = | released = | recorded = | length = | label = | producer = }} </pre> == Sample output == {{Album | title = Fleur | image = Example.jpg | artist = Marigold | released = June 2012 | recorded = 2011 | length = 88:88 | label = Spring | producer = Daffy }} <pre> {{Album | title = Fleur | image = Example.jpg | artist = Marigold | released = June 2012 | recorded = 2011 | length = 88:88 | label = Spring | producer = Daffy }} </pre><includeonly>[[Category:Infobox templates]]</includeonly><noinclude>[[Category:Template documentation]]</noinclude> 65x3xj56hj8ltsnrvt3wm0hzvp9mvi3 Template:Ball 10 172 201 2023-09-30T21:35:42Z Andyphan20 49234401 Created page with "<infobox> <title source="title1"/> <image source="image"> <caption source="caption-image"/> </image> <group collapse="open"> <header source="ball_details">Ball details</header> <data source="cost"> <label>Cost</label> </data> <data source="base_value"> <label>Base Value</label> </data> <data source="spawn_rate"> <label>Spawn Rate</label> </data> </group> </infobox> <noinclude> Example usage: <pre> {{Ball | ti..." 201 wikitext text/x-wiki <infobox> <title source="title1"/> <image source="image"> <caption source="caption-image"/> </image> <group collapse="open"> <header source="ball_details">Ball details</header> <data source="cost"> <label>Cost</label> </data> <data source="base_value"> <label>Base Value</label> </data> <data source="spawn_rate"> <label>Spawn Rate</label> </data> </group> </infobox> <noinclude> Example usage: <pre> {{Ball | title1=Example | image=Example | caption-image=Example | ball_details=Example | cost=Example | base_value=Example | spawn_rate=Example }} </pre> <templatedata> {"params":{"title1":{"suggested":true},"image":{"suggested":true},"caption-image":{"suggested":true},"ball_details":{"suggested":true},"cost":{"suggested":true},"base_value":{"suggested":true},"spawn_rate":{"suggested":true}},"sets":[],"maps":{}} </templatedata> </noinclude> tswte4ugyejzwl4qa7t81alzw96cmhe 203 201 2023-09-30T21:36:39Z Andyphan20 49234401 203 wikitext text/x-wiki <infobox> <title source="title"> <default>{{PAGENAME}}</default> </title> <image source="image"> <caption source="caption-image"/> </image> <group collapse="open"> <header source="ball_details">Ball details</header> <data source="cost"> <label>Cost</label> </data> <data source="base_value"> <label>Base Value</label> </data> <data source="spawn_rate"> <label>Spawn Rate</label> </data> </group> </infobox> <noinclude> Example usage: <pre> {{Ball | title=Example | image=Example | caption-image=Example | ball_details=Example | cost=Example | base_value=Example | spawn_rate=Example }} </pre> <templatedata> {"params":{"title":{"suggested":true},"image":{"suggested":true},"caption-image":{"suggested":true},"ball_details":{"suggested":true},"cost":{"suggested":true},"base_value":{"suggested":true},"spawn_rate":{"suggested":true}},"sets":[],"maps":{}} </templatedata> </noinclude> 15qh26x0h5t1ur9lxrwu9ou4wbbjuky Template:Book 10 10 10 2023-08-30T04:40:14Z FANDOM 32769624 10 wikitext text/x-wiki <includeonly><infobox type="Book"> <title source="title"/> <image source="image"><caption source="imagecaption"/></image> <data source="author"><label>Author</label></data> <data source="illustrator"><label>Illustrator</label></data> <data source="datePublished"><label>Published on</label></data> <data source="publisher"><label>Publisher</label></data> <group layout="horizontal"> <header>Publication order</header> <data source="previous"><label>Previous</label></data> <data source="next"><label>Next</label></data> </group> </infobox>{{#ifeq: {{NAMESPACENUMBER}} | 0 | [[Category:Books]]}}</includeonly><noinclude>{{Documentation}}</noinclude> mzb8awsosjnazval60gjo4046r0nj0j Template:Book/doc 10 11 11 2023-08-30T04:40:14Z FANDOM 32769624 11 wikitext text/x-wiki == Description == To use this template, add the {{T|{{BASEPAGENAME}}}} template and fill in the appropriate fields. Fields left blank will not appear in articles. This infobox template uses [[w:Help:Infobox|Fandom's infobox syntax]]. == Syntax == <pre>{{Book | title = | image = [e.g. "Example.jpg"] | author = | illustrator = | datePublished = | publisher = | previous = | next = }}</pre> == Sample output == {{Book | title = The Adventures of Flower | image = Example.jpg | author = Alice | illustrator = Bob | datePublished = April 1928 | publisher = Arthur's | previous = Book One | next = Book Three }} <pre>{{Book | title = The Adventures of Flower | image = Example.jpg | author = Alice | illustrator = Bob | datePublished = April 1928 | publisher = Arthur's | previous = Book One | next = Book Three }} </pre><includeonly>[[Category:Infobox templates]]</includeonly><noinclude>[[Category:Template documentation]]</noinclude> dg4xwxb0mbp33d7e7q8i4djaida8a1x Template:CC-BY-SA 10 29 29 2023-08-30T04:40:14Z FANDOM 32769624 29 wikitext text/x-wiki {{LicenseBox|text=''This file is licensed under the [http://creativecommons.org/licenses/by-sa/3.0/ Creative Commons Attribution-Share Alike License].''}}{{#ifeq: {{NAMESPACENUMBER}} | 0 | <includeonly>[[Category:CC-BY-SA files]]</includeonly>}}<noinclude> {{documentation}}</noinclude> lgwj65t48vqzqdrbelca7w544aiene9 Template:CC-BY-SA/doc 10 36 36 2023-08-30T04:40:14Z FANDOM 32769624 36 wikitext text/x-wiki ;Description :This template is used to mark images with the CC-BY-SA license. ;Syntax :Type <code>{{t|CC-BY-SA}}</code> on the image information page. <includeonly>[[Category:Image license templates]]</includeonly><noinclude>[[Category:Template documentation]]</noinclude> 9auynynkagj28207ydm7wy8qp97clt0 Template:Cast 10 130 130 2023-08-30T04:40:14Z FANDOM 32769624 Created page with "<includeonly><infobox> <title source="name"><default>{{PAGENAME}}</default></title> <image source="image"><caption source="caption" /></image> <data><label>Born..." 130 wikitext text/x-wiki <includeonly><infobox> <title source="name"><default>{{PAGENAME}}</default></title> <image source="image"><caption source="caption" /></image> <data><label>Born</label> <default>{{#if: {{{birthname|}}} | {{{birthname|}}} }}{{#if: {{{birthdate|}}} | {{#if: {{{birthname|}}} | <br />}}{{{birthdate|}}}{{#if: {{{birthplace|}}} | <br />}} }}{{#if: {{{birthplace|}}} | {{#if: {{{birthdate|}}} || {{#if: {{{birthname|}}}|<br />}} }}{{{birthplace|}}} }}</default> </data> <data><label>Died</label> <default>{{#if: {{{deathdate|}}} | {{{deathdate|}}} }}{{#if: {{{deathplace|}}} | {{#if: {{{deathdate|}}} | <br />}}{{{deathplace|}}} }}</default> </data> <data source="gender"><label>Gender</label></data> <data source="height"><label>Height</label></data> <data source="occupation"><label>Occupation</label></data> <data source="appears in"><label>Appears in</label></data> <data source="portrays"><label>Portrays</label></data> </infobox>{{Namespace|main=[[Category:Cast]]<!-- -->{{#if: {{#pos:{{{appears in|}}} | TITLE}} | [[Category:TITLE cast]] }}<!-- -->}}</includeonly><noinclude>{{documentation}}</noinclude> ks2nb28z0brdb39n4g9n4a4fu01kpe1 Template:Cast/doc 10 131 131 2023-08-30T04:40:14Z FANDOM 32769624 Created page with "== Description == To use this template, add the {{T|{{BASEPAGENAME}}}} template and fill in the appropriate fields. Fields left blank will not appear in articles. This infobo..." 131 wikitext text/x-wiki == Description == To use this template, add the {{T|{{BASEPAGENAME}}}} template and fill in the appropriate fields. Fields left blank will not appear in articles. This infobox template uses [[w:Help:Infobox|Fandom's infobox syntax]]. == Syntax == <pre> {{Cast | name = | image = | caption = | birthname = | birthdate = | birthplace = | deathdate = | deathplace = | gender = | height = | occupation = | appears in = | portrays = }} </pre> == Sample output == {{Cast | name = Test | image = Wiki.png | caption = Test | birthname = Name | birthdate = Date | birthplace = Place | deathdate = Date | deathplace = Place | gender = Test | height = Test | occupation = Test | appears in = Test | portrays = Test }} <pre> {{Cast | name = Test | image = Wiki.png | caption = Test | birthname = Name | birthdate = Date | birthplace = Place | deathdate = Date | deathplace = Place | gender = Test | height = Test | occupation = Test | appears in = Test | portrays = Test }} </pre><includeonly>[[Category:Infobox templates]]</includeonly><noinclude>[[Category:Template documentation]]</noinclude> tqtae2v13ba6xayjyn2fa0whnslkthk Template:Character 10 8 8 2023-08-30T04:40:14Z FANDOM 32769624 8 wikitext text/x-wiki <includeonly><infobox type="Character"> <title source="name"/> <image source="image"> <caption source="imagecaption" /> </image> <group> <data source="aliases"><label>Aliases</label></data> <data source="relatives"><label>Relatives</label></data> <data source="affiliation"><label>Affiliation</label></data> <data source="occupation"><label>Occupation</label></data> </group> <group> <header>Biographical information</header> <data source="marital"><label>Marital status</label></data> <data source="birthDate"><label>Date of birth</label></data> <data source="birthPlace"><label>Place of birth</label></data> <data source="deathDate"><label>Date of death</label></data> <data source="deathPlace"><label>Place of death</label></data> </group> <group> <header>Physical description</header> <data source="species"><label>Species</label></data> <data source="gender"><label>Gender</label></data> <data source="height"><label>Height</label></data> <data source="weight"><label>Weight</label></data> <data source="eyes"><label>Eye color</label></data> </group> <group> <header>Appearances</header> <data source="portrayedby"><label>Portrayed by</label></data> <data source="appearsin"><label>Appears in</label></data> <data source="debut"><label>Debut</label></data> </group> </infobox>{{#ifeq: {{NAMESPACENUMBER}} | 0 | [[Category:Characters]]}}</includeonly><noinclude>{{Documentation}}</noinclude> srgjce76bs6joqk2du0o4fubnivn1lm Template:Character/doc 10 9 9 2023-08-30T04:40:14Z FANDOM 32769624 9 wikitext text/x-wiki == Description == To use this template, add the {{T|{{BASEPAGENAME}}}} template and fill in the appropriate fields. Fields left blank will not appear in articles. This infobox template uses [[w:Help:Infobox|Fandom's infobox syntax]]. == Syntax == <pre> {{Character | name = | image = | imagecaption = | aliases = | relatives = | affiliation = | occupation = | marital = | birthDate = | birthPlace = | deathDate = | deathPlace = | species = | gender = | height = | weight = | eyes = | portrayedby = | appearsin = | debut = }} </pre> == Sample output == {{Character | name = Flowa | image = Example.jpg | imagecaption = Flowa, at rest | aliases = Flo | relatives = | affiliation = | occupation = | marital = | birthDate = July 21st, 2013 | birthPlace = Iowa | deathDate = | deathPlace = | species = Plant | gender = | height = | weight = | eyes = | portrayedby = | appearsin = | debut = }} <pre> {{Character | name = Flowa | image = Example.jpg | imagecaption = Flowa, at rest | aliases = Flo | relatives = | affiliation = | occupation = | marital = | birthDate = July 21st, 2013 | birthPlace = Iowa | deathDate = | deathPlace = | species = Plant | gender = | height = | weight = | eyes = | portrayedby = | appearsin = | debut = }} </pre><includeonly>[[Category:Infobox templates]]</includeonly><noinclude>[[Category:Template documentation]]</noinclude> cu17cttsdoquxazlbd5zt6fhfm9dzm9 Template:Cite web 10 132 132 2023-08-30T04:40:14Z FANDOM 32769624 132 wikitext text/x-wiki <includeonly>{{ #if: {{#if: {{{url|}}} | {{#if: {{{title|}}} |1}}}} ||Error on call to [[Template:cite web]]: Parameters '''url''' and '''title''' must be specified }}{{ #if: {{{archiveurl|}}}{{{archivedate|}}} | {{#if: {{#if: {{{archiveurl|}}}| {{#if: {{{archivedate|}}} |1}}}} ||Error on call to [[template:cite web]]: Parameters '''archiveurl''' and '''archivedate''' must be both specified or both omitted }} }}{{#if: {{{author|}}}{{{last|}}} | {{#if: {{{authorlink|}}} | [[{{{authorlink}}}|{{#if: {{{last|}}} | {{{last}}}{{#if: {{{first|}}} | , {{{first}}} }} | {{{author}}} }}]] | {{#if: {{{last|}}} | {{{last}}}{{#if: {{{first|}}} | , {{{first}}} }} | {{{author}}} }} }} }}{{#if: {{{author|}}}{{{last|}}} | {{#if: {{{coauthors|}}}| <nowiki>;</nowiki>&#32;{{{coauthors}}} }} }}{{#if: {{{author|}}}{{{last|}}}| {{#if: {{{date|}}} | &#32;({{{date}}}) | {{#if: {{{year|}}} | {{#if: {{{month|}}} | &#32;({{{month}}} {{{year}}}) | &#32;({{{year}}}) }} }} |}} }}{{#if: {{{last|}}}{{{author|}}} | .&#32;}}{{ #if: {{{editor|}}} | &#32;{{{editor}}}: }}{{#if: {{{archiveurl|}}} | {{#if: {{{archiveurl|}}} | {{#if: {{{title|}}} | [{{{archiveurl}}} {{{title}}}] }}}} | {{#if: {{{url|}}} | {{#if: {{{title|}}} | [{{{url}}} {{{title}}}] }}}} }}{{#if: {{{language|}}} | &#32;<span style="font-size: 0.95em; font-weight: bold; color:#555; position: relative;">({{{language}}})</span> }}{{#if: {{{format|}}} | &#32;({{{format|}}}) }}{{#if: {{{work|}}} | .&#32;''{{{work}}}'' }}{{#if: {{{pages|}}} | &#32;{{{pages}}} }}{{#if: {{{publisher|}}} | .&#32;{{{publisher}}}{{#if: {{{author|}}}{{{last|}}} | | {{#if: {{{date|}}}{{{year|}}}{{{month|}}} || }} }} }}{{#if: {{{author|}}}{{{last|}}} ||{{#if: {{{date|}}} | &#32;({{{date}}}) | {{#if: {{{year|}}} | {{#if: {{{month|}}} | &#32;({{{month}}} {{{year}}}) | &#32;({{{year}}}) }} }} }} }}.{{#if: {{{archivedate|}}} | &#32;Archived from [{{{url}}} the original] on {{#time:F j, Y|{{{archivedate}}}}}{{#if: {{{archiveyear|}}} | , {{{archiveyear}}} }}. }}{{#if: {{{accessdate|}}} | &#32;Retrieved on {{#time:F j, Y|{{{accessdate}}}}}{{#if: {{{accessyear|}}} | , {{{accessyear}}} }}. }}{{#if: {{{accessmonthday|}}} | &#32;Retrieved on {{{accessmonthday}}}, {{{accessyear}}}. }}{{#if: {{{accessdaymonth|}}} | &#32;Retrieved on {{{accessdaymonth}}} {{{accessyear}}}. }}{{#if: {{{quote|}}} | &nbsp;“{{{quote}}}” }}</includeonly><noinclude>{{documentation}} </noinclude> 0pd9iyowzhv4yx30hp56e2hqik3zgyu Template:Cite web/doc 10 133 133 2023-08-30T04:40:14Z FANDOM 32769624 Created page with "__NOTOC__ This template is used to [[Wikipedia:WP:CITE|cite sources]] in Wikipedia. It is specifically for web sites which are not news sources. This template replaces deprec..." 133 wikitext text/x-wiki __NOTOC__ This template is used to [[Wikipedia:WP:CITE|cite sources]] in Wikipedia. It is specifically for web sites which are not news sources. This template replaces deprecated [[Wikipedia:Template:Teb reference|template:web reference]]. It provides lower case parameters only. A general discussion of the use of templates for adding citation of open-source web content to Wikipedia articles is available at [[Wikipedia:Citation templates|citation templates]]. This page uses [[w:Wikia:Licensing|Creative Commons Licensed]] content from [[w:c:Wookieepedia:Template:Cite web|Wookieepedia]] == Usage == ;Common form for cases where little is known about authorship of the page (with current date) <tt><nowiki>{{Cite web |url= |title= |accessdate=</nowiki>{{CURRENTYEAR}}-{{CURRENTMONTH}}-{{CURRENTDAY2}}<nowiki> |format= |work= }}</nowiki></tt> ;Using last, first (with current date) <tt><nowiki>{{Cite web |url= |title= |accessdate=</nowiki>{{CURRENTYEAR}}-{{CURRENTMONTH}}-{{CURRENTDAY2}}<nowiki> |last= |first= |authorlink= |coauthors= |date= |year= |month= |format= |work= |publisher= |pages= |language= |archiveurl= |archivedate= |quote= }}</nowiki></tt> ;Using author (with current date) <tt><nowiki>{{Cite web |url= |title= |accessdate=</nowiki>{{CURRENTYEAR}}-{{CURRENTMONTH}}-{{CURRENTDAY2}}<nowiki> |author= |authorlink= |coauthors= |date= |year= |month= |format= |work= |publisher= |pages= |language= |archiveurl= |archivedate= |quote= }}</nowiki></tt> ;Using non-linked retrieved date, last, first <tt><nowiki>{{Cite web |url= |title= |accessmonthday= |accessyear= |last= |first= |authorlink= |coauthors= |date= |year= |month= |format= |work= |publisher= |pages= |language= |archiveurl= |archivedate= |quote= }}</nowiki></tt> ;Using non-linked retrieved date, author <tt><nowiki>{{Cite web |url= |title= |accessmonthday= |accessyear= |author= |authorlink= |coauthors= |date= |year= |month= |format= |work= |publisher= |pages= |language= |archiveurl= |archivedate= |quote= }}</nowiki></tt> ;All parameters, horizontal format (delete the ones you don't need) <tt><nowiki>{{Cite web |url= |title= |accessdate= |accessmonthday= |accessdaymonth = |accessyear= |author= |last= |first= |authorlink= |coauthors= |date= |year= |month= |format= |work= |publisher= |pages= |language= |archiveurl= |archivedate= |quote= }}</nowiki></tt> ;All parameters, vertical format <pre>{{Cite web | url = | title = | accessdate = | accessdaymonth = | accessmonthday = | accessyear = | author = | last = | first = | authorlink = | coauthors = | date = | year = | month = | format = | work = | publisher = | pages = | language = | archiveurl = | archivedate = | quote = }}</pre> === Required parameters === * '''url''': URL of online item. * '''title''': Title of online item. ''For producing a [[Wikipedia:WP:CONTEXT#Dates|wikilinked date]] of retrieval:'' :* '''accessdate''': Full date when item was accessed, in [[Wikipedia:ISO 8601|ISO 8601]] YYYY-MM-DD format, for example "accessdate = {{CURRENTYEAR}}-{{CURRENTMONTH}}-{{CURRENTDAY2}}". ''Must not be wikilinked'' ''For producing a non-wikilinked date of retrieval:'' :* '''accessmonthday''' and '''accessyear''': Month and day when item was accessed, for example "accessmonthday = May 10", <u>and</u> year when item was accessed, for example "accessyear = 2005". Produces: ''Retrieved on May 10, 2006.'' :* '''accessdaymonth''' and '''accessyear''': Month and day when item was accessed, for example "accessmonthday = 10 May", <u>and</u> year when item was accessed, for example "accessyear = 2005". Produces: ''Retrieved on 10 May 2006.'' === Optional parameters === * '''author''': Author ** '''last''' works with '''first''' to produce <code>last, first</code> ** '''authorlink''' works either with '''author''' or with '''last''' & '''first''' to link to the appropriate wikipedia article. Does not work with URLs. ** '''coauthors''': allows additional authors * '''date''': Full date of publication, preferably in [[Wikipedia:ISO 8601|ISO 8601]] YYYY-MM-DD format, e.g. ''2006-02-17''. May be wikilinked. ** OR: '''year''': Year of publication, and '''month''': Name of the month of publication. If you also have the day, use ''date'' instead. Must not be wikilinked. * '''format''': Format, e.g. PDF. HTML implied if not specified. * '''work''': If this item is part of a larger work, name of that work. * '''publisher''': Publisher, if any. * '''pages''': ''pp. 5–7'': first page and optional last page. This is for listing the pages relevant to the citation, not the total number of pages in the book. This is especially useful for PDF format, where the page can be linked to with the <code>#page=''number''</code> anchor tagged on the end of the URL: *: <code><nowiki>pages = [http://www.example.org/file.pdf#page=123 p. 123]</nowiki></code> * '''language''': language of publication (don't specify "English" as this is the default). * '''archiveurl''': URL of the archive location of the item (requires '''archivedate''') * '''archivedate''': Date when the item was archived (requires '''archiveurl'''), in [[Wikipedia:ISO 8601|ISO 8601]] YYYY-MM-DD format, e.g. ''2006-02-17''. Must not be wikilinked; it will be linked automatically. * '''quote''': Relevant quote from online item. == Examples == ;Some standard use cases * <nowiki>{{Cite web | author=Doe, John | title=My Favorite Things Part II | publisher=Open Publishing | date=2005-04-30 | work=Encyclopedia of Things | url=http://www.example.org/ | accessdate=2005-07-06 }}</nowiki><br/>→ <span style="background:white">{{cite web | author=Doe, John | title=My Favorite Things Part II | publisher=Open Publishing | date=2005-04-30 | work=Encyclopedia of Things | url=http://www.example.org | accessdate=2005-07-06 }}</span> * <nowiki>{{Cite web | author=Doe, John | title=My Favorite Things Part II | date=2005-04-30 | work=Encyclopedia of Things | url=http://www.example.org/ | accessdate=2005-07-06 }}</nowiki><br/>→ <span style="background:white">{{cite web | author=Doe, John | title=My Favorite Things Part II | date=2005-04-30 | work=Encyclopedia of Things | url=http://www.example.org | accessdate=2005-07-06 }}</span> * <nowiki>{{Cite web | author=Doe, John | title=My Favorite Things Part II | date=2005-04-30 | url=http://www.example.org/ | accessdate=2005-07-06 }}</nowiki><br/>→ <span style="background:white">{{cite web | author=Doe, John | title=My Favorite Things Part II | date=2005-04-30 | url=http://www.example.org | accessdate=2005-07-06}}</span> * <nowiki>{{Cite web | author=Doe, John | title=My Favorite Things Part II | url=http://www.example.org/ | accessdate=2005-07-06 }}</nowiki><br/>→ <span style="background:white">{{cite web | author=Doe, John | title=My Favorite Things Part II | url=http://www.example.org | accessdate=2005-07-06}}</span> * <nowiki>{{Cite web | title=My Favorite Things Part II | url=http://www.example.org/ | accessdate=2005-07-06 }}</nowiki><br/>→ <span style="background:white">{{cite web | title=My Favorite Things Part II | url=http://www.example.org | accessdate=2005-07-06}}</span> * <nowiki>{{Cite web | url=http://www.nfl.com/fans/ | title=Digest of Rules | publisher= National Football League | accessdate=2005-07-06 }}</nowiki><br>→ <span style="background:white">{{cite web | url=http://www.nfl.com/fans/ | title=Digest of Rules | publisher= National Football League | accessdate=2005-07-06 }}</span> ;Non-linking date of retrieval (using accessmonthday and accessyear) * <nowiki>{{Cite web | title=My Favorite Things Part II | work=Encyclopedia of Things | url=http://www.example.org/ | accessmonthday=July 6 | accessyear=2005 }}</nowiki><br/> → <span style="background:white">{{cite web | title=My Favorite Things Part II | work=Encyclopedia of Things | url=http://www.example.org/ | accessmonthday=July 6 | accessyear=2005 }}</span> ;Using format * <nowiki>{{Cite web | title=List of psychotropic substances under international control | publisher = International Narcotics Control Board | url=http://www.incb.org/pdf/e/list/green.pdf | format = PDF | accessdate=2005-07-06 }}</nowiki><br/> → <span style="background:white">{{cite web | title=List of psychotropic substances under international control | publisher = International Narcotics Control Board | url=http://www.incb.org/pdf/e/list/green.pdf | format = PDF | accessdate=2005-07-06}}</span> ;language * <nowiki>{{Cite web | author=Joliet, François | title=Honnit soit qui mal y pense | date=2005-04-30 | url=http://www.example.org/ | accessdate=2005-07-06 | language=French }}</nowiki><br/>→ <span style="background:white">{{cite web | author=Joliet, François | title=Honnit soit qui mal y pense | date=2005-04-30 | url=http://www.example.org | accessdate=2005-07-06 | language=French}}</span> ;coauthors * <nowiki>{{Cite web | first=John | last=Doe | coauthors=Peter Smith, Jim Smythe | title=My Favorite Things Part II | publisher=Open Publishing | date=2005-04-30 | work=Encyclopedia of Things | url=http://www.example.org/ | accessdate=2006-05-16 }}</nowiki><br/>→ <span style="background:white">{{cite web | first=John | last=Doe | coauthors=Peter Smith, Jim Smythe | title=My Favorite Things Part II | publisher=Open Publishing | date=2005-04-30 | work=Encyclopedia of Things | url=http://www.example.org/ | accessdate=2006-05-16 }}</span> ;No author * <nowiki>{{Cite web | title=My Favorite Things Part II | publisher=Open Publishing | date=2005-04-30 | work=Encyclopedia of Things | url=http://www.example.org/ | accessdate=2006-05-16 }}</nowiki><br/>→ <span style="background:white">{{cite web | title=My Favorite Things Part II | publisher=Open Publishing | date=2005-04-30 | work=Encyclopedia of Things | url=http://www.example.org/ | accessdate=2006-05-16 }}</span> ;No author, no publisher * <nowiki>{{Cite web | title=My Favorite Things Part II | date=2005-04-30 | work=Encyclopedia of Things | url=http://www.example.org/ | accessdate=2005-07-06 }}</nowiki></br>→ <span style="background:white">{{cite web | title=My Favorite Things Part II | date=2005-04-30 | work=Encyclopedia of Things | url=http://www.example.org/ | accessdate=2005-07-06 }}</span> * <nowiki>{{Cite web | title=My Favorite Things Part II | date=2005-04-30 | url=http://www.example.org/ | accessdate=2005-07-06 }}</nowiki><br/>→ <span style="background:white">{{cite web | title=My Favorite Things Part II | date=2005-04-30 | url=http://www.example.org/ | accessdate=2005-07-06 }}</span> * <nowiki>{{Cite web | title=List of psychotropic substances under international control | date=2005-04-30 | url=http://www.incb.org/pdf/e/list/green.pdf | format = PDF | accessdate=2005-07-06 | language=Greek }}</nowiki><br/> → <span style="background:white">{{cite web | title=List of psychotropic substances under international control | date=2005-04-30 | url=http://www.incb.org/pdf/e/list/green.pdf | format = PDF | accessdate=2005-07-06 | language=Greek }}</span> ; Using archiveurl and archivedate to refer to items that went away but are available from an archive site * <nowiki>{{Cite web | title=List of psychotropic substances under international control | date=2005-04-30 | url=http://www.incb.org/pdf/e/list/green.pdf | format = PDF | accessdate=2005-07-06 | archiveurl=http://www.archive.org/2005-09-11/www.incb.org/pdf/e/list/green.pdf | archivedate=2005-09-11 }}</nowiki><br/> → <span style="background:white">{{cite web | title=List of psychotropic substances under international control | date=2005-04-30 | url=http://www.incb.org/pdf/e/list/green.pdf | format = PDF | accessdate=2005-07-06 | archiveurl=http://www.archive.org/2005-09-11/www.incb.org/pdf/e/list/green.pdf | archivedate=2005-09-11 }}</span> * <nowiki> {{Cite web |url=http://joanjettbadrep.com/cgi-bin/fullStory.cgi?archive=currnews&story=20060405-01shore.htm |title=Interview with Maggie Downs |date=2006-03-31 |publisher=The Desert Sun |archiveurl=http://72.14.207.104/search?q=cache:JAxf4v-pQmgJ:joanjettbadrep.com/cgi-bin/fullStory.cgi%3Farchive%3Dcurrnews%26story%3D20060405-01shore.htm |archivedate=2006-04-26 }}</nowiki><br/> → <span style="background:white">{{cite web |url=http://joanjettbadrep.com/cgi-bin/fullStory.cgi?archive=currnews&story=20060405-01shore.htm |title=Interview with Maggie Downs |date=2006-03-31 |publisher=The Desert Sun |archiveurl=http://72.14.207.104/search?q=cache:JAxf4v-pQmgJ:joanjettbadrep.com/cgi-bin/fullStory.cgi%3Farchive%3Dcurrnews%26story%3D20060405-01shore.htm |archivedate=2006-04-26}}</span> ; Using quote * <nowiki>{{Cite web | title = My Favorite Things Part II | work = Encyclopedia of Things | url = http://www.example.org/ | accessdate = 2005-07-06 | quote = Lorem ipsum dolor. }}</nowiki><br/>→ <span style="background:white">{{cite web | title = My Favorite Things Part II | work = Encyclopedia of Things | url = http://www.example.org/ | accessdate = 2005-07-06 | quote = Lorem ipsum dolor. }}</span> ;No parameters (error) * <nowiki>{{Cite web}}</nowiki><br/>→ <span style="background:white">{{cite web}}</span> <includeonly>[[Category:General wiki templates]]</includeonly><noinclude>[[Category:Template documentation]]</noinclude> 8kedhe1stfy8guxpyk4xm3bwx9doxwh Template:Clear 10 83 83 2023-08-30T04:40:14Z FANDOM 32769624 83 wikitext text/x-wiki <includeonly><div style="clear:{{{1|both}}}"></div></includeonly><noinclude> {{documentation}}</noinclude> 0cfiebay4t84ymd5612x4vry4ou37kp Template:Clear/doc 10 92 92 2023-08-30T04:40:14Z FANDOM 32769624 92 wikitext text/x-wiki ;Description This template allows you to clear the left side, right side, or both sides of the page. Clearing means that the content following the template will not be displayed until the existing content on the specified sides (for example, "hanging" or floating images or blocks) is displayed completely. This template is often used so that the text does not flow around unrelated images. The template adds the following code to the page: <code><nowiki><div style="clear:left/right/both;"></div></nowiki></code> (the value after <code>clear</code> depends on the parameters). This code affects elements with the CSS property <code>float</code>, including files floated to the side (for example, <code><nowiki>[[File:Image.png|right]]</nowiki></code>). ;Syntax * To clear both sides of the page, add the code {{t|Clear}}. * To clear only the left side of the page, add the code {{t|Clear|left}}. * To clear only the right side of the page, add the code {{t|Clear|right}}. You can also use {{t|-}} instead of {{t|Clear}} as a shorthand call for this template. __NOTOC__ ;Example <pre style="display:table"> === Section 1 === [[File:Example.jpg|200px|right]] Section 1 text. === Section 2 === Section 2 text. {{Clear|right}} === Section 3 === Section 3 text. </pre> This code produces the following result: ---- === Section 1 === [[File:Example.jpg|200px|right]] Section 1 text. === Section 2 === Section 2 text. {{Clear|right}} === Section 3 === Section 3 text. ---- As you can see above, the example image added in section 1 is displayed to the right and extends down through section 2, while the {{t|Clear}} template is called at the end of the second section, resulting in the example image not being next to section 3. Thus, one use of the {{t|Clear}} template is to control which elements are displayed next to which other elements. == See also == * [https://developer.mozilla.org/en-US/docs/Web/CSS/clear CSS property <code>clear</code> on MDN] * [https://developer.mozilla.org/en-US/docs/Web/CSS/float CSS property <code>float</code> on MDN] <includeonly>[[Category:General wiki templates]]</includeonly><noinclude>[[Category:Template documentation]]</noinclude> 46j5x569hg10179r5co0hgdqhdiudi6 Template:Cols 10 84 84 2023-08-30T04:40:14Z FANDOM 32769624 Modern and supported browsers no longer need vendor-specific prefixes for column-count 84 wikitext text/x-wiki <includeonly><div style="column-count: {{{1}}};">{{{2}}}</div></includeonly><noinclude> {{documentation}}</noinclude> eqzt6uz2f5l9jmrjacpcsqfcvb8mtr0 Template:Cols/doc 10 88 88 2023-08-30T04:40:14Z FANDOM 32769624 88 wikitext text/x-wiki ;Description This template formats the text into the specified number of columns. ;Syntax <pre>{{cols|<# of columns>|<content>}}</pre> Especially useful to wrap long lists of items into multiple columns. <includeonly>[[Category:General wiki templates]]</includeonly><noinclude>[[Category:Template documentation]]</noinclude> dt9eu4p5ivo7bse8kcsptqpt2bxpmsw Template:Delete 10 55 55 2023-08-30T04:40:14Z FANDOM 32769624 55 wikitext text/x-wiki {{MessageBox |header = Candidate for deletion |type = delete |text = This page has been nominated for removal from the wiki. |comment = Remember to check [[Special:Whatlinkshere/{{FULLPAGENAME}}|what links here]] and [{{fullurl:{{FULLPAGENAME}}|action=history}} the page history] before deletion. |class = notice hidden plainlinks |id = delete }}<includeonly>[[Category:Candidates for deletion]]</includeonly><noinclude> {{Documentation}}</noinclude> 7n8l851xacjlbvn5izz6mrgnwm76q4a Template:Delete/doc 10 62 62 2023-08-30T04:40:14Z FANDOM 32769624 62 wikitext text/x-wiki ;Description :This template is used to mark pages for deletion, categorizing them in [[:Category:Candidates for deletion]]. ;Syntax :Type <code>{{t|delete}}</code> on the page to be deleted.''' <includeonly>[[Category:Notice templates]]</includeonly><noinclude>[[Category:Template documentation]]</noinclude> lsu2629qjcodnbsmcu5sba3hobr8vwm Template:Dialogue 10 59 59 2023-08-30T04:40:14Z FANDOM 32769624 1 revision imported 59 wikitext text/x-wiki <includeonly><blockquote data-format="dialogue">{{#invoke:Dialogue|main}}</blockquote></includeonly><noinclude>{{Documentation}}<!-- For a more traditional wikitext version of this template, see https://templates.fandom.com/wiki/Template:Dialogue --></noinclude> 7hb6ts8zhtguyow5o6nmcmsb57ai799 Template:Dialogue/doc 10 66 66 2023-08-30T04:40:14Z FANDOM 32769624 66 wikitext text/x-wiki {{t|Dialogue}} facilitates the writing of dialogue in a standard format. The template can handle most standard formats of writing dialogue, and can be indented, bulleted or numbered. '''This template ''cannot'' be <code>subst:</code>'d'''. This template uses the [[w:Help:Lua|Lua templating language]], and more information can be found [[w:c:dev:Global_Lua_Modules/Dialogue|on the Global Lua Module page]]. '''For a traditional wikitext version of this template, see [[w:c:templates:Template:Dialogue/wikitext|Dialogue on Templates Wiki]]'''. ==Syntax== This is how to write the template in [[w:Help:wikitext|wikitext]] onto your article: <pre>{{dialogue |short=full |short=full |short=full ... |Character|Speech |Character|Speech |Character|Speech ... |cite = dialogue description }}</pre> These parameters are explained more fully below. ==Parameters== '''Named parameters specify name shortcuts. They are all optional.''' They are placed at the top of the template call, like this: <pre>{{dialogue |short=full |short=full |short=full ...</pre> Name shortcuts apply to your main dialogue text. If you use a shortcut specified here for a character name, then the full name will be replaced for it. Named parameters of the form "<code>mood1</code>", "<code>mood2</code>", "<code>mood3</code>", etc., up to "<code>mood10</code>", specify moods for the corresponding line number (e.g. "<code>mood1</code>" specifies line 1). They are placed in a line like this: <pre>... |Character|Speech|mood1=angry |Character|Speech|mood2=quiet |Character|Speech|mood3=ecstatic ...</pre> Positional parameters form the text of the dialogue (i.e. any line not containing an "<code>=</code>" will be construed as part of the dialogue. :;<code>Parameter 1</code> ''(required)'' : Character name speaking :;<code>Parameter 2</code> ''(optional)'' : Line to speak :;<code>Parameter 3</code> ''(optional)'' : Next character :;<code>Parameter 4</code> ''(optional)'' : Next line :;<code>Parameter 5</code> ''(optional)'' : Next character :;<code>Parameter 6</code> ''(optional)'' : Next line :;<code>Parameter 7</code> ''(optional)'' : so on... Note: if any character is called "<code>action</code>" then that line will be construed as an action line. It still counts as a ''line'' nonetheless. To write a dialogue description/source, use <code>cite =</code> ==Examples== Here is an example of a full template usage: <pre>{{dialogue |harry=Harry Enfield |bryan=Bryan Adams |harry|Hello! |mood1=happy |bryan|Oh hello there |mood2=surprised |harry|How are you? |mood3=inquisitive |bryan|Quite fine thank you. |mood4=reserved |harry|Oh that's spiffing. |mood5=spiffed |bryan|It is, isn't it?! |mood6=multo-spiffed |harry|Quite so. |mood7=bored |bryan|Well, I'm off! |mood8=joyous |harry|Ta-ta! |mood9=relieved |bryan|Au revoir! |mood10=sarcastic }}</pre> The above would generate: {{dialogue |harry=Harry Enfield |bryan=Bryan Adams |harry|Hello! |mood1=happy |bryan|Oh hello there |mood2=surprised |harry|How are you? |mood3=inquisitive |bryan|Quite fine thank you. |mood4=reserved |harry|Oh that's spiffing. |mood5=spiffed |bryan|It is, isn't it?! |mood6=multo-spiffed |harry|Quite so. |mood7=bored |bryan|Well, I'm off! |mood8=joyous |harry|Ta-ta! |mood9=relieved |bryan|Au revoir! |mood10=sarcastic }} The below code demonstrates examples of extended use: <pre>{{dialogue |george=Georgie Boy |rachel=Rachel |action|Enter: George and Rachel |george|Good morrow dearest Rachel!|mood2=happy |action|Rachel turns to see him |rachel|Oh, George, it's you! |george|... |rachel|Why won't you say anything?!|mood6=worried |action|Enter: Guards |Guards|We are announcing George's arrest! |rachel|Oh my!|mood9=horrified |action|George is dragged away. }}</pre> The above would generate: {{dialogue |george=Georgie Boy |rachel=Rachel |action|Enter: George and Rachel |george|Good morrow dearest Rachel!|mood2=happy |action|Rachel turns to see him |rachel|Oh, George, it's you! |george|... |rachel|Why won't you say anything?!|mood6=worried |action|Enter: Guards |Guards|We are announcing George's arrest! |rachel|Oh my!|mood9=horrified |action|George is dragged away. }} ===Notes=== You can number, bullet or indent your dialogue: <pre>:{{dialogue|Me|Hello|You|Howdido!}}</pre> :{{dialogue|Me|Hello|You|Howdido!}} <pre>#{{dialogue|Me|Hello|You|Howdido!}} #{{dialogue|Them|Good afternoon|Us|What a load of rubbish!}}</pre> #{{dialogue|Me|Hello|You|Howdido!}} #{{dialogue|Them|Good afternoon|Us|What a load of rubbish!}} <pre>*{{dialogue |angel=Fortitude |angel|I am an angel!|Crowd|We don't believe you!}} *{{dialogue |angel=Fortitude |angel|But I'm being quite serious!|Crowd|Too bad for you then!}}</pre> *{{dialogue |angel=Fortitude |angel|I am an angel!|Crowd|We don't believe you!}} *{{dialogue |angel=Fortitude |angel|But I'm being quite serious!|Crowd|Too bad for you then!}} You will get the odd spacing error (e.g. "Speech<code><nowiki><space></nowiki></code>") if you lay out your dialogue on multiple lines. <includeonly>[[Category:Quote templates]]</includeonly><noinclude>[[Category:Template documentation]]</noinclude> a4ljq79aobm1y1zx4xjoopcbnul8ntd Template:Disambiguation 10 57 57 2023-08-30T04:40:14Z FANDOM 32769624 57 wikitext text/x-wiki {{MessageBox | header = Disambiguation page for {{PAGENAME}} | type = disambiguation | text = The following is a list of links to pages that might share the same title. | comment = Please follow one of the disambiguation links below or [[Special:Search|search]] to find the page you were looking for if it is not listed. If an [[Special:Whatlinkshere/{{FULLPAGENAME}}|internal link]] led you here, you may wish to change the link to point directly to the intended article. | class = notice hidden | id = disambiguation}} <includeonly>__DISAMBIG__[[Category:Disambiguations]]</includeonly><noinclude> {{documentation}}</noinclude> 2m3hzu2150qbbzhn0rqllj0ya2oxnnn Template:Disambiguation/doc 10 64 64 2023-08-30T04:40:14Z FANDOM 32769624 64 wikitext text/x-wiki ;Description :Marks an article as a disambiguation page, adding a banner to the article and categorizing it under [[:Category:Disambiguations]]. ;Syntax :Add <code>{{t|disambiguation}}</code> at the top of a disambiguation page. <includeonly>[[Category:Notice templates]]</includeonly><noinclude>[[Category:Template documentation]]</noinclude> mi414e81lg48p3z1kb5219oc6cdo9mx Template:Documentation 10 4 4 2023-08-30T04:40:14Z FANDOM 32769624 Remove aria complementary role because it's incorrect in this context; see: https://developer.mozilla.org/en-US/docs/Web/Accessibility/ARIA/Roles/complementary_role 4 wikitext text/x-wiki <includeonly>{| class="article-table plainlinks" style="width:100%;" |- style="font-size:18px;" ! style="padding:0px;" | <div style="width:100%; padding:3px 0px; text-align:center;" class="color1">Template documentation</div> |- | ''Note: portions of the template sample may not be visible without values provided.'' |- | View or edit [[{{{1|Template:{{PAGENAMEE}}/doc}}}|this documentation]]. ([[Template:Documentation|About template documentation]]) |- | Editors can experiment in this template's [{{fullurl:{{FULLPAGENAMEE}}/sandbox|action=edit}} sandbox] and [{{fullurl:{{FULLPAGENAMEE}}/testcases}} test case] pages. |} <div style="margin:0 1em;"> {{{{{1|{{PAGENAME}}/doc}}}}}</div></includeonly><noinclude>{{Documentation}}[[Category:Documentation templates]]</noinclude> dqwutttr3pok2sitiet5ybs8fgrfmi5 Template:Documentation/doc 10 6 6 2023-08-30T04:40:14Z FANDOM 32769624 6 wikitext text/x-wiki ==Description== This template is used to insert descriptions on template pages. ==Syntax== Add <code><nowiki><noinclude></nowiki>{{t|Documentation}}<nowiki></noinclude></nowiki></code> at the end of the template page. Add <code><nowiki><noinclude></nowiki>{{t|Documentation|documentation page}}<nowiki></noinclude></nowiki></code> to transclude an alternative page from the /doc subpage. ==Usage== ===On the Template page=== This is the normal format when used: <pre> TEMPLATE CODE <includeonly>Any categories to be inserted into articles by the template</includeonly> <noinclude>{{Documentation}}</noinclude> </pre> ''If your template is not a completed div or table, you may need to close the tags just before <code><nowiki>{{Documentation}}</nowiki></code> is inserted (within the noinclude tags).'' ''A line break right before <code><nowiki>{{Documentation}}</nowiki></code> can also be useful as it helps prevent the documentation template "running into" previous code.'' ===On the documentation page=== The documentation page is usually located on the /doc subpage for a template, but a different page can be specified with the first parameter of the template (see [[#Syntax|Syntax]]). Normally, you will want to write something like the following on the documentation page: <pre> ==Description== This template is used to do something. ==Syntax== Type <code>{{t|templatename}}</code> somewhere. ==Samples== <code>&lt;nowiki>{{templatename|input}}&lt;/nowiki></code> results in... {{templatename|input}} <includeonly>Any categories for the template itself</includeonly> <noinclude>[[Category:Template documentation]]</noinclude> </pre> Use any or all of the above description/syntax/sample output sections. You may also want to add "see also" or other sections. Note that the above example also uses the [[Template:T]] template. <includeonly>[[Category:Documentation templates]]</includeonly><noinclude>[[Category:Template documentation]]</noinclude> addnotd3mz3fsq3ktjwhnxko5ey7kgn Template:Episode 10 12 12 2023-08-30T04:40:14Z FANDOM 32769624 12 wikitext text/x-wiki <includeonly><infobox type="Episode"> <title source="title"/> <image source="image"><caption source="imagecaption"/></image> <data source="partOfSeason"><label>Season</label></data> <data source="episodeNumber"><label>Episode</label></data> <data source="airDate"><label>Air date</label></data> <data source="writer"><label>Writer</label></data> <data source="director"><label>Director</label></data> <group layout="horizontal"> <header>Episode guide</header> <data source="previousEpisode"><label>Previous</label></data> <data source="nextEpisode"><label>Next</label></data> </group> </infobox>{{#ifeq: {{NAMESPACENUMBER}} | 0 | [[Category:Episodes]]}}</includeonly><noinclude>{{Documentation}}</noinclude> 3zolsxu5qv8qktb8gdmi8o7jirnoh66 Template:Episode/doc 10 13 13 2023-08-30T04:40:14Z FANDOM 32769624 13 wikitext text/x-wiki == Description == To use this template, add the {{T|{{BASEPAGENAME}}}} template and fill in the appropriate fields. Fields left blank will not appear in articles. This infobox template uses [[w:Help:Infobox|Fandom's infobox syntax]]. == Syntax == <pre>{{Episode | title = | partOfSeason = | episodeNumber = | image = [e.g. "Example.jpg"] | airDate = | writer = | director = | previousEpisode = | nextEpisode = }}</pre> == Sample output == {{Episode | title = Flower of Babel | partOfSeason = One | episodeNumber = Three | image = Example.jpg | airDate = Unaired | writer = D. Righta | director = A. di Rektour | previousEpisode = Episode Two | nextEpisode = Episode Four }}<pre>{{Episode | title = Flower of Babel | partOfSeason = One | episodeNumber = Three | image = Example.jpg | airDate = Unaired | writer = D. Righta | director = A. di Rektour | previousEpisode = Episode Two | nextEpisode = Episode Four }}</pre> <includeonly>[[Category:Infobox templates]]</includeonly><noinclude>[[Category:Template documentation]]</noinclude> 7q6c0a01v6dmchho9081wu50zbywgcv Template:Event 10 14 14 2023-08-30T04:40:14Z FANDOM 32769624 14 wikitext text/x-wiki <includeonly><infobox type="Event"> <title source="title"/> <image source="image"><caption source="imagecaption"/></image> <data source="performers"><label>Performers</label></data> <data source="date"><label>Date</label></data> <data source="location"><label>Location</label></data> </infobox>{{#ifeq: {{NAMESPACENUMBER}} | 0 | [[Category:Events]]}}</includeonly><noinclude>{{Documentation}}</noinclude> p1o6r7qz436p8kckwksns743rzbcs14 Template:Event/doc 10 15 15 2023-08-30T04:40:14Z FANDOM 32769624 15 wikitext text/x-wiki == Description == To use this template, add the {{T|{{BASEPAGENAME}}}} template and fill in the appropriate fields. Fields left blank will not appear in articles. This infobox template uses [[w:Help:Infobox|Fandom's infobox syntax]]. == Syntax == <pre> {{Event | title = | image = [e.g. "Example.jpg"] | imagecaption = | performers = | date = | location = }} </pre> == Sample output == {{Event | title = Flower du Jour | image = Example.jpg | performers = Awesome Ones | date = All the time | location = Everywhere }} <pre> {{Event | title = Flower du Jour | image = Example.jpg | performers = Awesome Ones | date = All the time | location = Everywhere }} </pre><includeonly>[[Category:Infobox templates]]</includeonly><noinclude>[[Category:Template documentation]]</noinclude> 2gciowv17u4l8nl97whmlnj631zmxad Template:Fairuse 10 26 26 2023-08-30T04:40:14Z FANDOM 32769624 26 wikitext text/x-wiki {{LicenseBox|text=''This file is copyrighted. It will be used in a way that qualifies as fair use under US copyright law.''}}{{#ifeq: {{NAMESPACENUMBER}} | 0 | <includeonly>[[Category:Fairuse files]]</includeonly>}}<noinclude> {{documentation}}</noinclude> ay2vg6c14taepnarxeoo3fgxa0y15jw Template:Fairuse/doc 10 33 33 2023-08-30T04:40:14Z FANDOM 32769624 33 wikitext text/x-wiki ;Description :This template is used to mark images as fair use. ;Syntax :Type <code>{{t|fairuse}}</code> on the image information page. <includeonly>[[Category:Image license templates]]</includeonly><noinclude>[[Category:Template documentation]]</noinclude> irr7gavqcjulardpvgx6xr5ju1alpfj Template:Film 10 126 126 2023-08-30T04:40:14Z FANDOM 32769624 Created page with "<includeonly><infobox> <title source="title"><default>'' {{#explode:{{PAGENAME}}|(}} ''</default></title> <image source="image"><caption source="caption"/></image> <g..." 126 wikitext text/x-wiki <includeonly><infobox> <title source="title"><default>'' {{#explode:{{PAGENAME}}|(}} ''</default></title> <image source="image"><caption source="caption"/></image> <group> <data source="premiere"><label>Premiere date</label></data> <data source="genre"><label>Genre</label></data> <data source="rating"><label>Rating</label></data> <data source="runtime"><label>Runtime</label></data> <data source="director"><label>Directed by</label></data> <data source="writer"><label>Written by</label></data> <data source="music"><label>Music by</label></data> <data source="producer"><label>Produced by</label></data> <data source="budget"><label>Budget</label></data> <data source="earned"><label>Box Office</label></data> </group> <group layout="horizontal"> <header>Series</header> <data source="previous"><label>← Previous</label></data> <data source="next"><label>Next →</label></data> </group> </infobox>{{Namespace|main=[[Category:Films]]}}</includeonly><noinclude>{{documentation}}</noinclude> h4xozdv46v2hsj19erkl35jaf3faodc Template:Film/doc 10 127 127 2023-08-30T04:40:14Z FANDOM 32769624 Created page with "== Description == To use this template, add the {{T|{{BASEPAGENAME}}}} template and fill in the appropriate fields. Fields left blank will not appear in articles. This infobo..." 127 wikitext text/x-wiki == Description == To use this template, add the {{T|{{BASEPAGENAME}}}} template and fill in the appropriate fields. Fields left blank will not appear in articles. This infobox template uses [[w:Help:Infobox|Fandom's infobox syntax]]. == Syntax == <pre> {{Film | title = | image = | caption = | premiere = | genre = | rating = | runtime = | director = | writer = | music = | producer = | budget = | earned = | previous = | next = }} </pre> == Sample output == {{Film | title = This is a test | image = Wiki.png | caption = This is a test | premiere = This is a test | genre = This is a test | rating = This is a test | runtime = This is a test | director = This is a test | writer = This is a test | music = This is a test | producer = This is a test | budget = This is a test | earned = This is a test | previous = This is a test | next = This is a test }} <pre> {{Film | title = This is a test | image = Wiki.png | caption = This is a test | premiere = This is a test | genre = This is a test | rating = This is a test | runtime = This is a test | director = This is a test | writer = This is a test | music = This is a test | producer = This is a test | budget = This is a test | earned = This is a test | previous = This is a test | next = This is a test }} }} </pre><includeonly>[[Category:Infobox templates]]</includeonly><noinclude>[[Category:Template documentation]]</noinclude> kmbdtkqisng6n308jcj0j3iseovdauu Template:For 10 52 52 2023-08-30T04:40:14Z FANDOM 32769624 1 revision imported 52 wikitext text/x-wiki <includeonly>{{#invoke:Hatnote|For}}</includeonly> <noinclude>{{Documentation|:Template:Hatnote/doc}}<!-- For a more traditional wikitext version of this template, see https://templates.fandom.com/wiki/Template:Hatnote --></noinclude> cp15t28ftvv73lpvplpipwzfzgumdhw Template:From Wikimedia 10 28 28 2023-08-30T04:40:14Z FANDOM 32769624 28 wikitext text/x-wiki {{LicenseBox|text=''This file was originally uploaded on Wikipedia or another Wikimedia project.''}}{{#ifeq: {{NAMESPACENUMBER}} | 0 | <includeonly>[[Category:Files from WikiMedia projects]]</includeonly>}}<noinclude> {{documentation}}</noinclude> dfku1bkresanalbi4wswxo9ij0otyto Template:From Wikimedia/doc 10 35 35 2023-08-30T04:40:14Z FANDOM 32769624 35 wikitext text/x-wiki ;Description :This template is used to mark images as having been uploaded on [[wikipedia:|Wikipedia]] or another [[wikimedia:|Wikimedia]] project. ;Syntax :Type <code>{{t|From Wikimedia}}</code> on the image information page. <includeonly>[[Category:Image license templates]]</includeonly><noinclude>[[Category:Template documentation]]</noinclude> 0vjbz61yw17p3ee4mkob45goeedwmr7 Template:Further 10 53 53 2023-08-30T04:40:14Z FANDOM 32769624 1 revision imported 53 wikitext text/x-wiki <includeonly>{{#invoke:Hatnote|further}}</includeonly> <noinclude>{{Documentation|:Template:Hatnote/doc}}<!-- For a more traditional wikitext version of this template, see https://templates.fandom.com/wiki/Template:Hatnote --></noinclude> 51gw2l0zyayzfd9ckeol3rwxp1bxd9j Template:GFDL 10 106 106 2023-08-30T04:40:14Z FANDOM 32769624 Created page with " {{LicenseBox|text=''This file is licensed under the GFDL. Permission is granted to copy, distribute and/or modify this image under the terms of the '''Wikipedia:Text of th..." 106 wikitext text/x-wiki {{LicenseBox|text=''This file is licensed under the GFDL. Permission is granted to copy, distribute and/or modify this image under the terms of the '''[[Wikipedia:Text of the GNU Free Documentation License|GNU Free Documentation License]]''', Version 1.2 or any later version published by the Free Software Foundation; with no Invariant Sections, no Front-Cover Texts, and no Back-Cover Texts.''}}{{#ifeq: {{NAMESPACENUMBER}} | 0 | <includeonly>[[Category:GFDL files]]</includeonly>}}<noinclude> {{documentation}}</noinclude> kzxnmbzjwwqimyletjfnw58px4paxhf Template:GFDL/doc 10 109 109 2023-08-30T04:40:14Z FANDOM 32769624 Created page with ";Description :This template is used to mark images using the GFDL. ;Syntax :Type <code>{{t|GFDL}}</code> on the image information page. <includeonly>Category:Image lic..." 109 wikitext text/x-wiki ;Description :This template is used to mark images using the GFDL. ;Syntax :Type <code>{{t|GFDL}}</code> on the image information page. <includeonly>[[Category:Image license templates]]</includeonly><noinclude>[[Category:Template documentation]]</noinclude> ns0lpadw81kl216wq3027c36s7rdg83 Template:Game 10 96 96 2023-08-30T04:40:14Z FANDOM 32769624 96 wikitext text/x-wiki <includeonly><infobox> <title source="title"> <default>{{PAGENAME}}</default> </title> <image source="image"> <caption source="caption"/> </image> <data source="developer"><label>Developer</label></data> <data source="publisher"><label>Publisher</label></data> <data source="engine"><label>Engine</label></data> <data source="version"><label>Version</label></data> <data source="platform"><label>Platform</label></data> <data source="releasedate"><label>Release date</label></data> <data source="genre"><label>Genre</label></data> <data source="mode"><label>Mode</label></data> <data source="rating"><label>Rating</label></data> <data source="media"><label>Media</label></data> <group collapse="open"> <header>System requirements</header> <data source="requirements"></data> </group> </infobox></includeonly><noinclude>{{Documentation}}</noinclude> bl2zb0jphi0kk3cv0kyvyih18et63ho Template:Game/doc 10 97 97 2023-08-30T04:40:14Z FANDOM 32769624 97 wikitext text/x-wiki == Description == To use this template, add the {{T|{{BASEPAGENAME}}}} template and fill in the appropriate fields. Fields left blank will not appear in articles. This infobox template uses [[w:Help:Infobox|Fandom's infobox syntax]]. == Syntax == <pre>{{Game | title = The game's name, displayed on top of the infobox | image = [e.g. "Example.jpg"] | developer = | publisher = | engine = The engine the game runs on | version = Most recently released version of the game. If your wiki does patch notes, you may wish to link to those. | platform = Platform(s) the game is available on | releasedate = When the game released | genre = Genre(s) the game is classified as | mode = Singeplayer, multiplayer, etc. | rating = ESRB / PEGI, etc. ratings | media = What media the game is available on (digital, cartridge, cd, etc.) | requirements = System requirements }}</pre> == Sample output == {{Game | title = The Game of Flower | image = Example.jpg | developer = | publisher = | engine = | version = | platform = PC | releasedate = Soon | genre = RPG | mode = Single player | rating = | media = | requirements = Cutting edge hardware }} <pre>{{Game | title = The Game of Flower | image = Example.jpg | developer = | publisher = | engine = | version = | platform = PC | releasedate = Soon | genre = RPG | mode = Single player | rating = | media = | requirements = Cutting edge hardware }} </pre><includeonly>[[Category:Infobox templates]]</includeonly><noinclude>[[Category:Template documentation]]</noinclude> sj1b6m7m4i4ah0w2sy9vutgmhmv5e21 Template:Hatnote 10 54 54 2023-08-30T04:40:14Z FANDOM 32769624 1 revision imported 54 wikitext text/x-wiki <includeonly>{{#invoke:Hatnote|hatnote}}</includeonly><noinclude>{{Documentation}}</noinclude> 8c89ie9gwiiclekqfed7iw8unob5335 Template:Hatnote/doc 10 61 61 2023-08-30T04:40:14Z FANDOM 32769624 61 wikitext text/x-wiki The hatnotes used for adding links between articles where more context is important. Broadly speaking, a hatnote should answer a readers' question: Am I on the right page? == Usage == ; Basic usage: &#123;{hatnote|''text''}} ; All parameters: &#123;{hatnote|''text''|extraclasses=''extra classes''|selfref=''yes''|category=''no''}} == Parameters == This template accepts the following parameters: * <code>1</code> - the hatnote text (required) * <code>extraclasses</code> - any extra CSS classes to be added. * <code>selfref</code> - If set to "yes", "y", "true" or "1", adds the CSS class "selfref". This is used to denote self-references. * <code>category</code> - If set to "no", "n", "false", or "0", suppresses the error tracking category ([[:Category:Hatnote templates with errors]]). This has an effect only if the leftmost parameter (the hatnote text) is omitted. == Example == * <code><nowiki>{{hatnote|Example hatnote text}}</nowiki></code> → {{hatnote|Example hatnote text}} == Typical types == {{T|Main}}, {{T|Further}} are very similar, but indicate either the primary page for a topic or more detailed related topic. They have a nearly identical set of parameters. ;{{T|Main}}: When an article is large, it often has a summary and a link to a main article. This template is used after the heading of the summary, to indicate a link to the subtopic article that has been summarized. ;{{T|Further}}: Used to link to articles containing further information on this topic. ;{{T|See also}}: Used to link to additional articles on related topics. :;{{T|Main|Main Page}} →:{{Main|Main Page}} :;{{T|Main|Main Page|Main Page}} →:{{Main|Main Page|Main Page}} :*<code>1</code>, <code>2</code>, <code>3</code>, ... – the pages to link to. If no page names are specified, the current page name is used instead (without the namespace prefix). Categories and files are automatically escaped with the [[w:Help:Colon trick|colon trick]], and links to sections are automatically formatted as ''page § section'', rather than the MediaWiki default of ''page#section''. :*<code>l1</code>, <code>l2</code>, <code>l3</code>, ... ''or''<code>label 1</code>, <code>label 2</code>, <code>label 3</code>, ... – optional labels for each of the pages to link to (this is for articles where a piped link would be used). Note that the extra parameters use a lower case 'L', for example, <code>l1</code>, <u>not</u> <code>L1</code>. :*<code>selfref</code> – if set to "yes", "y", "true" or "1", adds the CSS class "selfref". This is used to denote self-references. == Disambiguation == Templates such as {{T|About}} and {{T|For}} are to be used in cases where a disambiguation is not needed. In general, disambiguation pages should only be used for 4 or more titles that are mostly or entirely identical, except for a qualifier. ;{{T|About}}: Links the reader to other articles with similar titles or concepts that they may have been seeking instead. The template has several formats, including: :;{{T|About|Use1}} →:{{About|}} :;{{T|About|Use1|<nowiki/>|Main Page}} →:{{About|Use1||Main Page}} :;{{T|About|Use1|<nowiki/>|Main Page|and|Main Page}} →:{{About|Use1||Main Page|and|Main Page}} :;{{T|About|Use1|Use2|Main Page}} →:{{About|Use1|Use2|Main Page}} :;{{T|About|Use1|Use2|Main Page|and|Main Page}} →:{{About|Use1|Use2|Main Page|and|Main Page}} :;{{T|About|Use1|Use2|Main Page|other uses}} →:{{About|Use1|Use2|Main Page|other uses}} Alternately, a <code>section=yes</code> parameter can be added to the {{T|About}} template for use at the top of a section. When using this parameter, the wording in the template changes to specify that it is being used in a section: :;{{T|About|Use1|<nowiki>section=yes</nowiki>}} →:{{About|Use1|section=yes}} :;{{T|About|Use1|<nowiki/>|Main Page|<nowiki>section=yes</nowiki>}} →:{{About|Use1||Main Page|section=yes}} :;{{T|About|Use1|Use2|Main Page|<nowiki>section=yes</nowiki>}} →:{{About|Use1|Use2|Main Page|section=yes}} :;{{T|About|Use1|Use2|Main Page|and|Main Page|<nowiki>section=yes</nowiki>}} →:{{About|Use1|Use2|Main Page|and|Main Page|section=yes}} :;{{T|About|Use1|Use2|Main Page|other uses|<nowiki>section=yes</nowiki>}} →:{{About|Use1|Use2|Main Page|other uses|section=yes}} A <var>text</var> option adds text to the end; note that this should be only used when truly necessary, and the other hatnote templates listed below don't suffice. This template also supports <var>selfref</var>. ;{{T|For}}: Provides links to up to four articles or disambiguation pages. It accepts zero to five parameters. :;If used without parameters on a page named ''Foo'', the result is ::{{hatnote|For other uses, see [[:Foo (disambiguation)]].}} :;The first parameter changes the hatnote itself and should be plain text, e.g. {{T|For|similar terms}} yields ::{{hatnote|For similar terms, see [[:Foo (disambiguation)]].}} :;The second parameter is used to change the resultant link, e.g. {{T|For|similar terms|Main Page}} yields ::{{For|similar terms|Main Page}} :;The third, fourth and fifth parameters are used to give one, two, or three supplementary links: :*{{For|similar terms|Main Page|Main Page}} :*{{For|similar terms|Main Page|Main Page|Main Page}} :*{{For|similar terms|Main Page|Main Page|Main Page|Main Page}} :the last being produced by e.g. {{T|For|similar terms|Main Page|Main Page|Main Page|Main Page}}. == Errors == If no hatnote text is supplied, the template will output the following message: * {{hatnote|category=no}} If you see this error message, it is for one of four reasons: # No parameters were specified (the template code was <code><nowiki>{{hatnote}}</nowiki></code>). Please use <code><nowiki>{{hatnote|</nowiki>''text''<nowiki>}}</nowiki></code> instead. # Some parameters were specified, but the hatnote text wasn't included. For example, the template text <code><nowiki>{{hatnote|extraclasses=seealso}}</nowiki></code> will produce this error. Please use (for example) <code><nowiki>{{hatnote|</nowiki>''text''<nowiki>|extraclasses=seealso}}</nowiki></code> instead. # The hatnote text was specified, but that text contains an equals sign ("="). The equals sign has a special meaning in template code, and because of this it cannot be used in template parameters that do not specify a parameter name. For example, the template code <code><nowiki>{{hatnote|2+2=4}}</nowiki></code> will produce this error. To work around this, you can specify the parameter name explicitly by using <code>1=</code> before the hatnote text, like this: <code><nowiki>{{hatnote|1=2+2=4}}</nowiki></code>. # You tried to access [[Module:Hatnote]] directly by using <code><nowiki>{{#invoke:hatnote|hatnote|</nowiki>''text''<nowiki>}}</nowiki></code>. Use of #invoke in this way has been disabled for performance reasons. Please use <code><nowiki>{{hatnote|</nowiki>''text''<nowiki>}}</nowiki></code> instead. Pages that contain this error message are tracked in [[:Category:Hatnote templates with errors]]. == Technical details == This template uses the [[w:Help:Lua|Lua templating language]], and more information can be found [[w:c:dev:Global_Lua_Modules/Hatnote|on the Global Lua Module page]]. '''For a traditional wikitext version of this template, see [[w:c:templates:Template:Hatnote|Hatnote on Templates Wiki]]'''. The HTML code produced by this template looks like this: * <code><nowiki><div role="note" class="hatnote"></nowiki>''hatnote text''<nowiki></div></nowiki></code> <includeonly>[[Category:Notice templates]]</includeonly><noinclude>[[Category:Template documentation]]</noinclude> t1fxeq2w3f5fb8ffeajoi9akea4sz4i Template:Header section 10 158 169 2023-08-31T00:58:04Z Andyphan20 49234401 Created page with "<div style="background: #252a2f; border: none; color: #fff; text-align: center; border-radius: 35px;"><h{{{number|2}}} style="border: none;">{{{title|Example}}}</h2></div>" 169 wikitext text/x-wiki <div style="background: #252a2f; border: none; color: #fff; text-align: center; border-radius: 35px;"><h{{{number|2}}} style="border: none;">{{{title|Example}}}</h2></div> 6kv6xsb9xjfgjvjs06kdew0wg0qcie7 Template:Infobox Card 10 199 292 2023-11-26T20:38:21Z Andyphan20 49234401 Created page with "<infobox> <title source="title"> <default>{{PAGENAME}}</default> </title> <image source="image"> <caption source="caption-image"/> </image> <data source="description"> <label>Description</label> </data> <data source="rarity"> <label>Rarity</label> </data> </infobox> <noinclude> Example usage: <pre> {{Infobox Card | title=Example | image=Example | caption-image=Example | description=Example | rarity=Example }} </pre> <templa..." 292 wikitext text/x-wiki <infobox> <title source="title"> <default>{{PAGENAME}}</default> </title> <image source="image"> <caption source="caption-image"/> </image> <data source="description"> <label>Description</label> </data> <data source="rarity"> <label>Rarity</label> </data> </infobox> <noinclude> Example usage: <pre> {{Infobox Card | title=Example | image=Example | caption-image=Example | description=Example | rarity=Example }} </pre> <templatedata> {"params":{"title":{"suggested":true},"image":{"suggested":true},"caption-image":{"suggested":true},"description":{"suggested":true},"rarity":{"suggested":true}},"sets":[],"maps":{}} </templatedata> </noinclude> 5vo3309zifodpkuqghh4ldmypbxeh5y Template:Item 10 16 16 2023-08-30T04:40:14Z FANDOM 32769624 16 wikitext text/x-wiki <includeonly><infobox type="Item"> <title source="title"/> <image source="image"><caption source="imagecaption"/></image> <data source="type"><label>Type</label></data> <data source="effects"><label>Effects</label></data> <data source="source"><label>Source</label></data> <data source="buy"><label>Cost to buy</label></data> <data source="sell"><label>Cost to sell</label></data> </infobox>{{#ifeq: {{NAMESPACENUMBER}} | 0 | [[Category:Items]]}}</includeonly><noinclude>{{Documentation}}</noinclude> 3bp6rnh53zg4rbxsepylnvzx6919rs6 Template:Item/doc 10 17 17 2023-08-30T04:40:14Z FANDOM 32769624 17 wikitext text/x-wiki == Description == To use this template, add the {{T|{{BASEPAGENAME}}}} template and fill in the appropriate fields. Fields left blank will not appear in articles. This infobox template uses [[w:Help:Infobox|Fandom's infobox syntax]]. == Syntax == <pre> {{Item | title = | image = [e.g. "Example.jpg"] | imagecaption = | type = | effects = | source = | buy = | sell = }} </pre> == Sample output == {{Item | title = Power Flower | image = Example.jpg | type = Food | effects = +1 Fire | source = Vendor | buy = 5g | sell = 1g }}<pre> {{Item | title = Power Flower | image = Example.jpg | type = Food | effects = +1 Fire | source = Vendor | buy = 5g | sell = 1g }} </pre><includeonly>[[Category:Infobox templates]]</includeonly><noinclude>[[Category:Template documentation]]</noinclude> rny0iwwc95ltuus80vgytxms6tkvmzv Template:LGPL 10 105 105 2023-08-30T04:40:14Z FANDOM 32769624 Created page with " {{LicenseBox|text=''This work is licensed under the [https://www.gnu.org/copyleft/lesser.html GNU Lesser General Public License].''}}{{#ifeq: {{NAMESPACENUMBER}} | 0 | <incl..." 105 wikitext text/x-wiki {{LicenseBox|text=''This work is licensed under the [https://www.gnu.org/copyleft/lesser.html GNU Lesser General Public License].''}}{{#ifeq: {{NAMESPACENUMBER}} | 0 | <includeonly>[[Category:LGPL files]]</includeonly>}}<noinclude> {{documentation}}</noinclude> 0qzsm4f1ocsie2hr35es1lan49cupzc Template:LGPL/doc 10 108 108 2023-08-30T04:40:14Z FANDOM 32769624 Created page with ";Description :This template is used to mark images using the LGPL. ;Syntax :Type <code>{{t|LGPL}}</code> on the image information page. <includeonly>Category:Image lic..." 108 wikitext text/x-wiki ;Description :This template is used to mark images using the LGPL. ;Syntax :Type <code>{{t|LGPL}}</code> on the image information page. <includeonly>[[Category:Image license templates]]</includeonly><noinclude>[[Category:Template documentation]]</noinclude> itwsnq23ws886mqrbxa0anl8h52ocvl Template:LicenseBox 10 98 98 2023-08-30T04:40:14Z FANDOM 32769624 98 wikitext text/x-wiki <includeonly><div style="border-collapse: collapse; border-color: #d6d6d6; border-radius: 3px; border-style: solid; border-left-width: 8px; border-bottom-width: 1px; border-right-width: 1px; border-top-width: 1px; display: flex; margin: 0 auto 5px auto; min-height: 32px; padding: 0.25em 0.5em; {{{style|}}}" class="article-table plainlinks {{{class|}}}"> {{#if:{{{image|}}} | <span style="padding: 2px 0px 2px 0.5em; text-align: center; width: 60px;">[[File:{{{image}}}{{!}}48px{!}}alt{{=}}]]</span>}} {{{text|''Your license text is not specified''}}} </div></includeonly><noinclude> {{documentation}}</noinclude> 0ru93k1kuuec7jssti4318k2sy4jq6c Template:LicenseBox/doc 10 99 99 2023-08-30T04:40:14Z FANDOM 32769624 99 wikitext text/x-wiki ;Description :This template is used to create the box used by the various image license templates. The default styling is currently geared to a light-themed wiki. If your wiki has a dark theme and this template is too bright relative to the other elements on your wiki, simply change the following style parameters: :<code>background-color:</code> This is the color of the background and is currently set to: <code>#fefefe</code> :<code>border-color:</code> This is the color of the borders and is currently set to: <code>#d6d6d6</code> :<code>color:</code> This is the color of the text and is currently set to: <code>#333</code> ;Syntax :Type <code>{{t|LicenseBox|text{{=}}License text}}</code> on the image information page. <includeonly>[[Category:Image license templates| ]]</includeonly><noinclude>[[Category:Template documentation]]</noinclude> ijm6cse7h24leor9748azzauemfvmrx Template:List of Balls 10 171 200 2023-09-30T21:34:24Z Andyphan20 49234401 Created page with "{| class="wikitable mw-collapsible" style="width: 100%;" !<div style="font-size: 20px">List of Balls in-game</div> |- |[[Ball 1]] • [[Ball 2]] • [[Ball 3]] • [[Ball 4]] • [[Ball 5]] • [[Ball 6]] • [[Ball 7]] • [[Ball 8]] • [[Ball 9]] • [[Ball 10]] • [[Ball 11]] • [[Ball 12]] |}" 200 wikitext text/x-wiki {| class="wikitable mw-collapsible" style="width: 100%;" !<div style="font-size: 20px">List of Balls in-game</div> |- |[[Ball 1]] • [[Ball 2]] • [[Ball 3]] • [[Ball 4]] • [[Ball 5]] • [[Ball 6]] • [[Ball 7]] • [[Ball 8]] • [[Ball 9]] • [[Ball 10]] • [[Ball 11]] • [[Ball 12]] |} 493dqtz1asqfrx0dcnj308s94dytsa1 Template:Location 10 18 18 2023-08-30T04:40:14Z FANDOM 32769624 18 wikitext text/x-wiki <includeonly><infobox type="Location"> <title source="title"/> <image source="image"><caption source="imagecaption"/></image> <image source="map"><caption source="mapcaption"/></image> <data source="type"><label>Type</label></data> <data source="level"><label>Level</label></data> <data source="location"><label>Location</label></data> <data source="inhabitants"><label>Inhabitants</label></data> </infobox>{{#ifeq: {{NAMESPACENUMBER}} | 0 | [[Category:Locations]]}}</includeonly><noinclude>{{Documentation}}</noinclude> dmys3fguojqs0vgcao0nf80mt7lxlfk Template:Location/doc 10 19 19 2023-08-30T04:40:14Z FANDOM 32769624 19 wikitext text/x-wiki == Description == To use this template, add the {{T|{{BASEPAGENAME}}}} template and fill in the appropriate fields. Fields left blank will not appear in articles. This infobox template uses [[w:Help:Infobox|Fandom's infobox syntax]]. == Syntax == <pre> {{Location | title = | image = [e.g. "Example.jpg"] | imagecaption = | map = [e.g. "Example.jpg"] | mapcaption = | type = | level = | location = | inhabitants = }} </pre> == Sample output == {{Location | title = Flora Island | image = Example.jpg | imagecaption = The island | map = Example.jpg | mapcaption = Zone map | type = Contested | level = 1-5 | location = Earth | inhabitants = Stompy Humans, Drinky Bees }}<pre> {{Location | title = Flora Island | image = Example.jpg | imagecaption = The island | map = Example.jpg | mapcaption = Zone map | type = Contested | level = 1-5 | location = Earth | inhabitants = Stompy Humans, Drinky Bees }} </pre><includeonly>[[Category:Infobox templates]]</includeonly><noinclude>[[Category:Template documentation]]</noinclude> qmd0cmh5d7zglvtgyquk3o3tt5m6pmk Template:MIT 10 104 104 2023-08-30T04:40:14Z FANDOM 32769624 Created page with "{{LicenseBox|text=''This work is licensed under the [https://opensource.org/licenses/MIT MIT License].''}}{{#ifeq: {{NAMESPACENUMBER}} | 0 | <includeonly>Category:MIT licens..." 104 wikitext text/x-wiki {{LicenseBox|text=''This work is licensed under the [https://opensource.org/licenses/MIT MIT License].''}}{{#ifeq: {{NAMESPACENUMBER}} | 0 | <includeonly>[[Category:MIT license files]]</includeonly>}}<noinclude> {{documentation}}</noinclude> t8of9xuajsdd99s5o7jcw9k5y6jynvd Template:MIT/doc 10 107 107 2023-08-30T04:40:14Z FANDOM 32769624 Created page with ";Description :This template is used to mark images using the MIT license. ;Syntax :Type <code>{{t|MIT}}</code> on the image information page. <includeonly>Category:Ima..." 107 wikitext text/x-wiki ;Description :This template is used to mark images using the MIT license. ;Syntax :Type <code>{{t|MIT}}</code> on the image information page. <includeonly>[[Category:Image license templates]]</includeonly><noinclude>[[Category:Template documentation]]</noinclude> sarwfd1zwrc7us73yrclr3nzy5fj5hg Template:Main 10 49 49 2023-08-30T04:40:14Z FANDOM 32769624 1 revision imported 49 wikitext text/x-wiki <includeonly>{{#invoke:Hatnote|main}}</includeonly> <noinclude>{{Documentation|:Template:Hatnote/doc}}<!-- For a more traditional wikitext version of this template, see https://templates.fandom.com/wiki/Template:Main_article --></noinclude> py3bdxobny8dxbtbin3kzfc0o9766ws Template:MessageBox 10 58 58 2023-08-30T04:40:14Z FANDOM 32769624 1 revision imported 58 wikitext text/x-wiki {{#invoke:Mbox|main}}<noinclude>{{Documentation}}<!-- For a more traditional wikitext version of this template, see https://templates.fandom.com/wiki/Template:Ambox --></noinclude> tac00122hpvlg84q3c40iu0opt3mbqf Template:MessageBox/doc 10 65 65 2023-08-30T04:40:14Z FANDOM 32769624 65 wikitext text/x-wiki {{T|MessageBox}} is a template for creating message boxes. It is highly customizable with classes, inline styles, and provided CSS selectors. Optional features such as an image, left border, right-side text (for e.g. shortcuts), and a dismiss function. It uses the [[w:Help:Lua|Lua templating language]], and more information can be found [[w:c:dev:Global_Lua_Modules/Mbox|on the Global Lua Module page]]. This version is modified to produce a starter style, based on the [[w:c:dev:mediawiki:Global Lua Modules/Mbox.css|basic style from the module]]. To use the full capabilities of this module and remove the default styling, remove the indicated portions of [[Module:Mbox]]. '''For a traditional wikitext version of this template, see [[w:c:templates:Template:Ambox|Ambox on Templates Wiki]]'''. ==Parameters== For examples of how to use these parameters, see [[#Examples]]. {| class="wikitable" style="width: 100%" ! Parameter name ! Description ! Required? ! Default |- | <code>class</code> | Additional classes to the root <code>.mbox</code> element. | No | — |- | <code>bordercolor</code> | The color of the thick left-most border. | No | Stylesheet default |- | <code>type</code> | Type of mbox as declared as in CSS with variables. Affects color of the thick left-most border. See [[#Using types]]. | No | — |- | <code>bgcolor</code> | The color of the mbox's background. | No | Stylesheet default |- | <code>style</code> | Additional inline styles to the root <code>.mbox</code> element. | No | — |- | <code>image</code> | An image to be added to the left of all text content. | No | — |- | <code>imagewidth</code> | The width of the image (height automatically adjusts). | No | <code>60px</code> |- | <code>imagelink</code> | The link to which the image points (could link to the relevant maintenance category, per example). If not included, the image will be un-clickable. | No | — |- | <code>header</code> | The header (bold text placed at the top). This is typically used to very briefly explain the subject of the mbox itself, as when the mbox is closed, only the header will show. | No | — |- | <code>text</code> | Non-bold text placed below the header, typically used to explain the subject of the mbox in further or additional detail. When the mbox is closed, this text will be hidden. | No | — |- | <code>comment</code> | Smaller non-bold text placed below the main text, typically used to add additional links or context about the notice. When the mbox is closed, this text will be hidden. | No | — |- | <code>aside</code> | Text placed within a small allocation on the right side separated by a light gray border. Most commonly used to show shortcuts to the page in question (such as on policy pages). When the mbox is closed, this text will be hidden. | No | — |- | <code>id</code> | By default, one close button will close all mboxes on the page. However, to change this, this parameter may be used, given as the name of the mbox implementation (e.g., "Template:Cleanup" would have <code><nowiki>|id=cleanup</nowiki></code>). | No | — |- | <code>collapsed</code> | By default, the mbox will be uncollapsed, and the full contents will be shown. However, to change this, this parameter may be used to set an mbox as collapsed by default (e.g., <code><nowiki>|collapsed=true</nowiki></code> would set the mbox to be collapsed by default). | No | — |} ==Design== Some communities may wish to customize the appearance of the mboxes. The most common styling options are provided illustrated in CSS. <syntaxhighlight lang="css" class="mw-collapsible mw-collapsed"> .mbox { /* the background of the entire box */; background-color: ; /* the border color of the entire box */ border-color: ; /* the border thickness of the entire box */ border-width: ; /* the default thick left border color; note this can be changed from within the template implementations using the "color" parameter */ border-left-color: ; /* the rounded-ness of the corners */; border-radius: ; /* the baseline font-size of the mbox */ font-size: ; } .mbox__content { /* the padding inside the mbox */ padding: ; } .mbox__content__image { /* the minimum width of the mbox's image (if bigger, use the "imagewidth" parameter in the template) */ width: ; /* the spacing to the left of the text (i.e., the right of the image) */ padding-right: ; } .mbox__content__text__comment { /* the size of the text in the "comment" parameter */ font-size: ; } .mbox__content__aside { /* any particular modifications to the "aside" area can go here */ /* the maximum width of the aside area */ width: ; } .mbox__close { /* the appearance of the close symbol here */ } .mbox__close:after { /* overwrite "content" here if you do not wish for the close symbol to be × */ content: ''; } .mw-collapsed + .mbox__close { /* modifications to the close symbol when the box is closed */ } .mw-collapsed + .mbox__close:after { /* overwrite "content" here if you do not wish for the close symbol to be + when the box is closed */ content: ''; } </syntaxhighlight> ; Technical notes * Additional inline styles to the root <code>.mbox</code> element can be achieved via the <code>style</code> parameter in the template. == Examples == === Basic MessageBox === <pre> {{MessageBox |header = Header text here |text = Normal text here |id = test1 }}</pre> Produces: {{#invoke:Mbox|main |header = Header text here |text = Normal text here |id = test1 }} === Using types === To use types, CSS variables must be added, such as: <syntaxhighlight lang="css"> :root { --type-important: rgba(200, 0, 0, 0.8); --type-moderate: rgba(233, 124, 47, 0.8); --type-minor: rgba(241, 197, 37, 0.8); } </syntaxhighlight> If added: <pre> {{MessageBox |header = Header text here |type = important |text = Normal text here |id = test2 }}</pre> Produces: {{#invoke:Mbox|main |header = Header text here |type = important |text = Normal text here |id = test2 }} Depending on your styling, there may not be a visual difference in the above example. === With an image === <pre> {{MessageBox |header = Header text here |text = Normal text here |image = Wiki.png |imagelink = |imagewidth = 50px |id = test3 }}</pre> Produces: {{#invoke:Mbox|main |header = Header text here |text = Normal text here |image = Wiki.png |imagelink = |imagewidth = 50px |id = test3 }} === With an aside === <pre> {{MessageBox |header = Header text here |type = important |text = Normal text here |aside = Aside text here |id = test4 }}</pre> Produces: {{#invoke:Mbox|main |header = Header text here |type = important |text = Normal text here |aside = Aside text here |id = test4 }} === Standard/default style === <pre> {{MessageBox |header = Header text here |text = Normal text here |comment = Comment text here |image = Wiki.png |aside = Aside text here |id = standard }}</pre> Produces: {{#invoke:Mbox|main|header=Header text here |text=Normal text here |comment=Comment text here |image=Wiki.png |aside=Aside text here |id=standard}} <includeonly>[[Category:Notice templates]]</includeonly><noinclude>[[Category:Template documentation]]</noinclude> nnhlie59jtpr8xd27kdo3dnso6wmlsq Template:Namespace 10 60 60 2023-08-30T04:40:14Z FANDOM 32769624 1 revision imported 60 wikitext text/x-wiki {{SAFESUBST:<noinclude />#invoke:Namespace detect|main}}<noinclude>{{Documentation}}<!-- For a more traditional wikitext version of this template, see https://templates.fandom.com/wiki/Template:Namespace_detect --></noinclude> spa1w8qu0tci71xzw54lxvdgfor5ir3 Template:Namespace/doc 10 67 67 2023-08-30T04:40:14Z FANDOM 32769624 67 wikitext text/x-wiki This is the {{t|Namespace}} meta-template. It helps other templates detect what type of page they are on. It detects and groups all the different [[Wikipedia:Namespace#Enumeration|namespaces]] used on Fandom into several types: ; main : Main (i.e. article) space, where normal articles are kept. ; talk : Any talk space, including page names that start with "Talk:", "User talk:", "File talk:", etc. ;user ;file ;mediawiki ;template ;help ;category : The remaining namespaces. ; other : Any namespaces that were not specified as a parameter to the template (see explanation below). For backwards compatibility, this template handles '''image''' as if '''file'''. '''image''' (<nowiki>[[Image:...]]</nowiki>) is now deprecated. '''Note:''' For most cases it may be better to use the simpler namespace detection templates (see the [[#See also|see also]] section below). This template is more prone to human errors such as misspelling parameter names. This template uses the [[w:Help:Lua|Lua templating language]], and more information can be found [[w:c:dev:Global_Lua_Modules/Namespace_detect|on the Global Lua Module page]]. '''For a traditional wikitext version of this template, see [[w:c:templates:Template:Namespace_detect|Namespace_detect on Templates Wiki]]'''. == Usage == This template takes one or more parameters named after the different page types as listed above. Like this: <pre> {{Namespace | main = Article text | talk = Talk page text | other = Other pages text }} </pre> If the template is on a main (article) page, it will return this: : {{Namespace |demospace=main | main = Article text | talk = Talk page text | other = Other pages text }} If the template is on any other page than an article or a talk page, it will return this: : {{Namespace | main = Article text | talk = Talk page text | other = Other pages text }} The example above made the template return something for all page types. But if we don't use the '''other''' parameter or leave it empty, it will not return anything for the other page types. Like this: <pre> {{Namespace | file = File page text | category = Category page text | other = }} </pre> On any pages other than file and category pages the code above will render nothing. <!-- Do not remove this one. It is supposed to render nothing, but we have it here for testing purposes. --> : {{Namespace | file = File page text | category = Category page text | other = }} By using an empty parameter, you can make it so the template doesn't render anything for some specific page type. Like this: <pre> {{Namespace | main = | other = Other pages text }} </pre> The code above will render nothing when on mainspace (article) pages, but will return this when on other pages: : {{Namespace | main = | other = Other pages text }} == Demospace and page == For testing and demonstration purposes, this template can take two parameters named '''demospace''' and '''page'''. '''demospace''' understands any of the page type names used by this template, including the '''other''' type. It tells the template to behave like it is on some specific type of page. Like this: <pre> {{Namespace | main = Article text | other = Other pages text | demospace = main }} </pre> No matter on what kind of page the code above is used, it will return this: : {{Namespace | main = Article text | other = Other pages text | demospace = main }} The '''page''' parameter instead takes a normal pagename, making this template behave exactly as if on that page. The pagename doesn't have to be an existing page. Like this: <pre> {{Namespace | user = User page text | other = Other pages text | page = User:Example }} </pre> No matter on what kind of page the code above is used, it will return this: : {{Namespace | user = User page text | other = Other pages text | page = User:Example }} It can be convenient to let your template understand the '''demospace''' and/or '''page''' parameter and send it on to the {{T|Namespace}} template. Like this: <pre> {{Namespace | main = Article text | other = Other pages text | demospace = {{{demospace|}}} | page = {{{page|}}} }} </pre> If both the '''demospace''' and '''page''' parameters are empty or undefined, the template will detect page types as usual. == Parameters == List of all parameters: <pre> {{Namespace | main = ... | other = | demospace = {{{demospace|}}} / main / talk / user / file / mediawiki / template / help / category / other | page = {{{page|}}} / User:Example }} </pre> == Technical details == If you intend to feed tables as content to the numbered parameters of this template, you need to know this: [[w:Help:Template|Templates]] have a problem handling parameter data that contains pipes "<code>|</code>" unless the pipe is inside another template <code><nowiki>{{name|param1}}</nowiki></code> or inside a piped link <code><nowiki>[[w:Help:Template|help]]</nowiki></code>. Thus templates can not handle [[w:Help:Table|wikitables]] as input unless you escape them by using the <code><nowiki>{{!}}</nowiki></code> [[w:Help:Magic words|magic word]]. This makes it hard to use wikitables as parameters to templates. Instead, the usual solution is to use HTML wikimarkup for the table code, which is more robust. <includeonly>[[Category:General wiki templates]]{{#ifeq:{{SUBPAGENAME}}|sandbox|[[Category:Namespace manipulation templates]]}}</includeonly><noinclude>[[Category:Template documentation]]</noinclude> k2j6shw6tmw4metd5mcy5bshozsdg19 Template:Navbox 10 20 20 2023-08-30T04:40:14Z FANDOM 32769624 1 revision imported 20 wikitext text/x-wiki {| style="width:100%; margin-top:1em; border:1px solid #999; font-size:90%; text-align:center;" |- ! style="padding:0.2em 0.5em;" nowrap="nowrap" class="color1" | {{{header}}} |- | style="padding:0.2em 0.5em;" | {{{body}}} |}<noinclude> {{documentation}}</noinclude> 3xkfiaf5hr2cfvrz4dyzao8xl6lsfww Template:Navbox/doc 10 21 21 2023-08-30T04:40:14Z FANDOM 32769624 21 wikitext text/x-wiki ;Description :This template is used to create a basic navigation box. You can do so by calling the template, via the steps under "Syntax", but it is recommended to '''copy the code verbatim''' via the steps under "Navbox Creation". ;Navbox Creation <inputbox> type=create prefix=Template: preload=Template:Navbox editintro=Template:Navbox/doc buttonlabel=Make your navbox! default = Navbox Foo </inputbox> #Think of a name for your navbox, like "Navbox Foo". Type it in the above field, press the button, and save the page immediately. Be ready to return to ''this'' page to see the rest of the instructions. #Edit the resulting page in source mode. #Replace <code>{{{header}}}</code> with the text you would like to appear in the header. #Replace <code>{{{body}}}</code> with the text you would like to appear in the body. #To add another section, copy these four lines of code immediately below the lines in the existing code that they resemble: <pre>|- ! style="padding:0.2em 0.5em;" nowrap="nowrap" class="color1" | {{{header}}} |- | style="padding:0.2em 0.5em;" | {{{body}}}</pre> Save the page once you have added as many sections as you needed, and filled them with content. You may also want to create a /doc subpage explaining that to call the resulting template, one must only type <code>{<nowiki/>{Navbox Foo}}</code>, or rather, whatever we decided to name the template in step 1. ;Syntax <pre>{{navbox |header=Land of Bob |body=This <nowiki>[[place]]</nowiki> and that <nowiki>[[place]]</nowiki>. }}</pre> :Results in... {{navbox |header=Land of Bob |body=This <nowiki>[[place]]</nowiki> and that <nowiki>[[place]]</nowiki>. }} <includeonly>[[Category:Navbox templates]]</includeonly><noinclude>[[Category:Template documentation]]</noinclude> 8rthfey73ioyt2hbul3ikbrkasvxdza Template:Nolicense 10 110 110 2023-08-30T04:40:14Z FANDOM 32769624 Created page with "{{LicenseBox|text=''This file does not have information on its copyright status.''}}{{#ifeq: {{NAMESPACENUMBER}} | 0 | <includeonly>[[Category:Unattributed files]]</includeonl..." 110 wikitext text/x-wiki {{LicenseBox|text=''This file does not have information on its copyright status.''}}{{#ifeq: {{NAMESPACENUMBER}} | 0 | <includeonly>[[Category:Unattributed files]]</includeonly>}}<noinclude> {{documentation}}</noinclude> jt2acaxsu7qhgeban7fo1thrapdy7zg Template:Nolicense/doc 10 112 112 2023-08-30T04:40:14Z FANDOM 32769624 Created page with ";Description :This template is used to mark images where the copyright status is not known. It automatically adds the images to the :Category:Unattributed files|Unattribute..." 112 wikitext text/x-wiki ;Description :This template is used to mark images where the copyright status is not known. It automatically adds the images to the [[:Category:Unattributed files|Unattributed files]] category for later maintenance ;Syntax :Type <code>{{t|Nolicense}}</code> on the image information page. <includeonly>[[Category:Image license templates]]</includeonly><noinclude>[[Category:Template documentation]]</noinclude> 64h2cunmvylmovdexrd37067qv9vqkg Template:Other free 10 30 30 2023-08-30T04:40:14Z FANDOM 32769624 30 wikitext text/x-wiki {{LicenseBox|text=''This file is licensed under a free license.''}}{{#ifeq: {{NAMESPACENUMBER}} | 0 | <includeonly>[[Category:Freely licensed files]]</includeonly>}}<noinclude> {{documentation}}</noinclude> isnvvvesl5tdosdu3haox75161mrf9p Template:Other free/doc 10 37 37 2023-08-30T04:40:14Z FANDOM 32769624 37 wikitext text/x-wiki ;Description :This template is used to mark images with a free license not covered by other image templates. ;Syntax :Type <code>{{t|Other free}}</code> on the image information page. <includeonly>[[Category:Image license templates]]</includeonly><noinclude>[[Category:Template documentation]]</noinclude> skp93ud3u70qwut6lgwi19fn41rzrb8 Template:PD 10 31 31 2023-08-30T04:40:14Z FANDOM 32769624 31 wikitext text/x-wiki {{LicenseBox|text=''This file is in the public domain''}}{{#ifeq: {{NAMESPACENUMBER}} | 0 | <includeonly>[[Category:Public domain files]]</includeonly>}}<noinclude> {{documentation}}</noinclude> pksid0xy9yd54147xfdt7940zncxkj4 Template:PD/doc 10 38 38 2023-08-30T04:40:14Z FANDOM 32769624 38 wikitext text/x-wiki ;Description :This template is used to mark images as being in the public domain. ;Syntax :Type <code>{{t|PD}}</code> on the image information page. <includeonly>[[Category:Image license templates]]</includeonly><noinclude>[[Category:Template documentation]]</noinclude> mbiskdeicce7bwvi1r2rjgr2t1xjop8 Template:Permission 10 25 25 2023-08-30T04:40:14Z FANDOM 32769624 25 wikitext text/x-wiki {{LicenseBox|text=''This file is copyrighted. The copyright holder has given permission for its use.''}}{{#ifeq: {{NAMESPACENUMBER}} | 0 | <includeonly>[[Category:Files used with permission]]</includeonly>}}<noinclude> {{documentation}}</noinclude> afbsq8hl1fz6a3o9cj42ft3ciqw6nek Template:Permission/doc 10 32 32 2023-08-30T04:40:14Z FANDOM 32769624 32 wikitext text/x-wiki ;Description :This template is used to mark images as being copyrighted, but the copyright holder has given permission for its use. ;Syntax :Type <code>{{t|permission}}</code> on the image information page. <includeonly>[[Category:Image license templates]]</includeonly><noinclude>[[Category:Template documentation]]</noinclude> qiirgjuk0sqbpujxludk775ari84vzu Template:Quest 10 22 22 2023-08-30T04:40:14Z FANDOM 32769624 22 wikitext text/x-wiki <includeonly><infobox type="Quest"> <title source="title"/> <image source="image"><caption source="imagecaption"/></image> <data source="start"><label>Start</label></data> <data source="end"><label>End</label></data> <data source="prerequisites"><label>Prerequisites</label></data> <data source="level"><label>Level</label></data> <data source="location"><label>Location</label></data> <data source="rewards"><label>Rewards</label></data> <group layout="horizontal"> <header>Quest progression</header> <data source="previous"><label>Previous</label></data> <data source="next"><label>Next</label></data> </group> </infobox>{{#ifeq: {{NAMESPACENUMBER}} | 0 | [[Category:Quests]]}}</includeonly><noinclude>{{Documentation}}</noinclude> 1wq32wzitmbsx7r1kszdvl4xzbsoxrs Template:Quest/doc 10 23 23 2023-08-30T04:40:14Z FANDOM 32769624 23 wikitext text/x-wiki == Description == To use this template, add the {{T|{{BASEPAGENAME}}}} template and fill in the appropriate fields. Fields left blank will not appear in articles. This infobox template uses [[w:Help:Infobox|Fandom's infobox syntax]]. == Syntax == <pre> {{Quest | title = | image = [e.g. "Example.jpg"] | imagecaption = | start = | end = | prerequisites = | level = | location = | rewards = | previous = | next = }} </pre> == Sample output == {{Quest | title = Example infobox | image = Example.jpg | start = Chrys | end = Geran | prerequisites = None | level = 5 | location = Earth | rewards = Justice-Wrought Petals | previous = A | next = C }} <pre>{{Quest | title = Example infobox | image = Example.jpg | start = Chrys | end = Geran | prerequisites = None | level = 5 | location = Earth | rewards = Justice-Wrought Petals | previous = A | next = C }} </pre><includeonly>[[Category:Infobox templates]]</includeonly><noinclude>[[Category:Template documentation]]</noinclude> 72fh9h2lmms4j1q88ar155tncfdbl7u Template:Quote 10 56 56 2023-08-30T04:40:14Z FANDOM 32769624 1 revision imported 56 wikitext text/x-wiki {{#invoke:Quote|quote}}<noinclude>{{Documentation}}<!-- For a more traditional wikitext version of this template, see https://starter.fandom.com/wiki/Template:Quote?oldid=4277 --></noinclude> md0i39ajgk94zcbh4wi3wthdkal08v7 Template:Quote/doc 10 63 63 2023-08-30T04:40:14Z FANDOM 32769624 63 wikitext text/x-wiki ==Description== To use this template, enter the following and fill in the appropriate fields. Most fields left blank will not show up. ==Syntax== <pre> {{Quote | quote = | speaker = | source = }} </pre> As an alternative, these can be placed in positional order. ==Samples== {{Quote | quote = When you play the game of thrones, you win or you die. | speaker = [[w:c:gameofthrones:Cersei Lannister|Cersei Lannister]] | source = [[w:c:gameofthrones:You Win or You Die|"You Win or You Die"]] }} <pre> {{Quote | quote = When you play the game of thrones, you win or you die. | speaker = [[w:c:gameofthrones:Cersei Lannister|Cersei Lannister]] | source = [[w:c:gameofthrones:You Win or You Die|"You Win or You Die"]] }} </pre> or <pre> {{Quote | When you play the game of thrones, you win or you die. | [[w:c:gameofthrones:Cersei Lannister|Cersei Lannister]] | [[w:c:gameofthrones:You Win or You Die|"You Win or You Die"]] }} </pre> == Technical details == This template uses the [[w:Help:Lua|Lua templating language]], and more information can be found [[w:c:dev:Global_Lua_Modules/Quote|on the Global Lua Module page]]. '''For a traditional wikitext version of this template, see [[w:c:templates:Template:Quote|Quote on Templates Wiki]]'''. <includeonly>[[Category:Quote templates]]</includeonly><noinclude>[[Category:Template documentation]]</noinclude> h3dzl96q5gu7dok39y0exrs3ci7anle Template:Season 10 128 128 2023-08-30T04:40:14Z FANDOM 32769624 128 wikitext text/x-wiki <includeonly><infobox type="Season"> <title source="title"><default>{{PAGENAME}}</default></title> <image source="image"><caption source="caption"/></image> <data source="season"><label>Season</label></data> <data source="episodes"><label>Episodes</label></data> <data source="premiere"><label>Premiered</label></data> <group layout="horizontal"> <header>Navigation</header> <data source="previous"><label>← Previous</label></data> <data source="next"><label>Next →</label></data> </group> </infobox>{{#ifeq: {{NAMESPACENUMBER}} | 0 | [[Category:Seasons]]}}</includeonly><noinclude>{{documentation}}</noinclude> 5dllcwmnkpa7q6kpkbbru7leca82x5e Template:Season/doc 10 129 129 2023-08-30T04:40:14Z FANDOM 32769624 Created page with "== Description == To use this template, add the {{T|{{BASEPAGENAME}}}} template and fill in the appropriate fields. Fields left blank will not appear in articles. This infobo..." 129 wikitext text/x-wiki == Description == To use this template, add the {{T|{{BASEPAGENAME}}}} template and fill in the appropriate fields. Fields left blank will not appear in articles. This infobox template uses [[w:Help:Infobox|Fandom's infobox syntax]]. == Syntax == <pre> {{Season | title = | image = | caption = | season = | episodes = | premiere = | previous = | next = }} </pre> == Sample output == {{Season | title = This is a test | image = Wiki.png | caption = This is a test | season = This is a test | episodes = This is a test | premiere = This is a test | previous = This is a test | next = This is a test }} <pre> {{Season | title = This is a test | image = Wiki.png | caption = This is a test | season = This is a test | episodes = This is a test | premiere = This is a test | previous = This is a test | next = This is a test }} </pre><includeonly>[[Category:Infobox templates]]</includeonly><noinclude>[[Category:Template documentation]]</noinclude> l0t316pkt9f2trd37r9cwygywj6x6yo Template:See also 10 50 50 2023-08-30T04:40:14Z FANDOM 32769624 1 revision imported 50 wikitext text/x-wiki <includeonly>{{#invoke:Hatnote|seeAlso}}</includeonly> <noinclude>{{Documentation|:Template:Hatnote/doc}}<!-- For a more traditional wikitext version of this template, see https://templates.fandom.com/wiki/Template:Hatnote --></noinclude> qfitoudiyhbuht5q6ubtn4tdlkmpxsw Template:Self 10 27 27 2023-08-30T04:40:14Z FANDOM 32769624 27 wikitext text/x-wiki {{LicenseBox|text=''This file was uploaded by the photographer or author.''}}{{#ifeq: {{NAMESPACENUMBER}} | 0 | <includeonly>[[Category:Files uploaded by the photographer or author]]</includeonly>}}<noinclude> {{documentation}}</noinclude> mtfzk8wh9m1xkklm5tsc8xssf3f13uo Template:Self/doc 10 34 34 2023-08-30T04:40:14Z FANDOM 32769624 34 wikitext text/x-wiki ;Description :This template is used to mark images as having been uploaded by the photographer or author. ;Syntax :Type <code>{{t|self}}</code> on the image information page. <includeonly>[[Category:Image license templates]]</includeonly><noinclude>[[Category:Template documentation]]</noinclude> gjte7fl6oinvvfp121cqix0835lgg0t Template:Series 10 124 124 2023-08-30T04:40:14Z FANDOM 32769624 Created page with "<includeonly><infobox> <title source="title"><default>'' {{#explode:{{PAGENAME}}|(}} ''</default></title> <image source="image"><caption source="caption" /></image> <dat..." 124 wikitext text/x-wiki <includeonly><infobox> <title source="title"><default>'' {{#explode:{{PAGENAME}}|(}} ''</default></title> <image source="image"><caption source="caption" /></image> <data source="release"><label>First released</label></data> <data source="seasons"><label>Seasons</label></data> <data source="episodes"><label>Episodes</label></data> <data source="runtime"><label>Run time</label></data> <data source="genre"><label>Genre</label></data> <data source="network"><label>Network</label></data> <data source="distrib"><label>Distributor</label></data> <data source="creator"><label>Created by</label></data> <data source="writer"><label>Written by</label></data> <data source="director"><label>Directed by</label></data> <data source="composer"><label>Composer</label></data> <data source="based on"><label>Based on</label></data> <data source="exec prod"><label>Executive producer</label></data> <data source="producer"><label>Producer</label></data> <data source="prod co"><label>Production company</label></data> <data source="country"><label>Country</label></data> <data source="language"><label>Language</label></data> </infobox></includeonly><noinclude>{{documentation}}</noinclude> sdc7m8guodktft7ht36mmiw9pn2vb71 Template:Series/doc 10 125 125 2023-08-30T04:40:14Z FANDOM 32769624 Created page with "== Description == To use this template, add the {{T|{{BASEPAGENAME}}}} template and fill in the appropriate fields. Fields left blank will not appear in articles. This infobo..." 125 wikitext text/x-wiki == Description == To use this template, add the {{T|{{BASEPAGENAME}}}} template and fill in the appropriate fields. Fields left blank will not appear in articles. This infobox template uses [[w:Help:Infobox|Fandom's infobox syntax]]. == Syntax == <pre> {{Series | title = | image = | caption = | release = | seasons = | episodes = | runtime = | genre = | network = | distrib = | creator = | writer = | director = | composer = | based on = | exec prod = | producer = | prod co = | country = | language = }}</pre> == Sample output == {{Series | title = ''Default page title'' | image = Wiki.png | caption = Test | release = Test | seasons = Test | episodes = Test | runtime = Test | genre = Test | network = Test | distrib = Test | creator = Test | writer = Test | director = Test | composer = Test | based on = Test | exec prod = Test | producer = Test | prod co = Test | country = Test | language = Test }} <pre>{{Series | title = ''Default page title'' | image = Wiki.png | caption = Test | release = Test | seasons = Test | episodes = Test | runtime = Test | genre = Test | network = Test | distrib = Test | creator = Test | writer = Test | director = Test | composer = Test | based on = Test | exec prod = Test | producer = Test | prod co = Test | country = Test | language = Test }}</pre><includeonly>[[Category:Infobox templates]]</includeonly><noinclude>[[Category:Template documentation]]</noinclude> ewljgx7erg7p4pqojjo7qcg5af8vsge Template:Space 10 85 85 2023-08-30T04:40:14Z FANDOM 32769624 85 wikitext text/x-wiki <includeonly>&#32;</includeonly><noinclude> {{documentation}}</noinclude> qddxyvpaxq34xv1yar6ken47z1fmuy0 Template:Space/doc 10 89 89 2023-08-30T04:40:14Z FANDOM 32769624 89 wikitext text/x-wiki ;Description This template allows you to force a space in areas that strip whitespace. <includeonly>[[Category:General wiki templates]]</includeonly><noinclude>[[Category:Template documentation]]</noinclude> qk6rb0c9ylv5kwutw6jihhl44yhn742 Template:Stage 10 147 150 2023-08-30T04:57:03Z Andyphan20 49234401 Created page with "<infobox> <title source="title1"/> <image source="image1"> <caption source="caption-image1"/> </image> <data source="cost"> <label>Cost</label> </data> <data source="stage"> <label>Stage</label> </data> </infobox> <noinclude> Example usage: <pre> {{Stage | title1=Example | image1=Example | caption-image1=Example | cost=Example | stage=Example }} </pre> <templatedata> {"params":{"title1":{"suggested":true},"image1":{"suggested":tr..." 150 wikitext text/x-wiki <infobox> <title source="title1"/> <image source="image1"> <caption source="caption-image1"/> </image> <data source="cost"> <label>Cost</label> </data> <data source="stage"> <label>Stage</label> </data> </infobox> <noinclude> Example usage: <pre> {{Stage | title1=Example | image1=Example | caption-image1=Example | cost=Example | stage=Example }} </pre> <templatedata> {"params":{"title1":{"suggested":true},"image1":{"suggested":true},"caption-image1":{"suggested":true},"cost":{"suggested":true},"stage":{"suggested":true}},"sets":[],"maps":{}} </templatedata> </noinclude> 6gxnc6fh6vtbxu1r7lk6verbfocbtlq 151 150 2023-08-30T04:58:56Z Andyphan20 49234401 151 wikitext text/x-wiki <infobox> <title source="title"> <default>{{PAGENAME}}</default> </title> <image source="image"> <caption source="caption-image"/> </image> <data source="cost"> <label>Cost</label> </data> <data source="stage"> <label>Stage</label> </data> </infobox> <noinclude> Example usage: <pre> {{Stage | title=Example | image=Example | caption-image=Example | cost=Example | stage=Example }} </pre> <templatedata> {"params":{"title":{"suggested":true},"image":{"suggested":true},"caption-image":{"suggested":true},"cost":{"suggested":true},"stage":{"suggested":true}},"sets":[],"maps":{}} </templatedata> </noinclude> dzf9jdhvhqcbo563ar67zfuf66oxafy Template:StructuredQuote 10 229 401 2024-09-05T13:52:37Z FANDOMbot 32794352 Imported default template 401 wikitext text/x-wiki <blockquote class="pull-quote"> <div style="pull-quote_text>{{{text|Text...}}}</div> <p style="text-align: right"><cite>—{{{speaker|speaker}}}{{#if:{{{receiver|}}}|, to {{{receiver|}}}}}{{#if:{{{attribution|}}}|, {{{attribution|}}}}}{{#if:{{{source|}}}|, {{{source|}}}}}</cite></p> </blockquote> <noinclude> {{#if:{{PROTECTIONEXPIRY:edit | Template:StructuredQuote/doc }} | {{Documentation}} | }} </noinclude> 4sm7qh2pbsnyphkhh1ylhvyy27diyaf 461 401 2024-10-22T03:03:38Z FANDOMbot 32794352 Updated default StructuredQuote template. See https://community.fandom.com/wiki/Help:Structured_Quotes for more details. 461 wikitext text/x-wiki <blockquote class="pull-quote"> <div class="pull-quote__text">{{{text|Text...}}}</div> <p style="text-align: right"><cite>—{{{speaker|speaker}}}{{#if:{{{receiver|}}}|, to {{{receiver|}}}}}{{#if:{{{attribution|}}}|, {{{attribution|}}}}}{{#if:{{{source|}}}|, {{{source|}}}}}</cite></p> </blockquote> <noinclude> ==Description== A template used for displaying Structured Quotes ( ''<nowiki>{{#SQuote:}}</nowiki>'' ). If you want to unlock the full potential of Structured Quotes, please avoid using this template directly, and consider ''<nowiki>{{#SQuote:}}</nowiki>'' markup instead. See https://community.fandom.com/wiki/Help:Structured_Quotes for extra information about Structured Quotes. ==Syntax== <pre> {{StructuredQuote | text = | speaker = | receiver = | attribution = | source = }} </pre> ==Samples== {{StructuredQuote |text=Size matters not. Look at me. Judge me by my size, do you? Hmm? Hmm. And well you should not. (...) |speaker=[[Yoda]] |receiver=[[Luke Skywalker]] |source=[[Star Wars: Episode V The Empire Strikes Back]] }} <pre> {{StructuredQuote |text=Size matters not. Look at me. Judge me by my size, do you? Hmm? Hmm. And well you should not. (...) |speaker=[[Yoda]] |receiver=[[Luke Skywalker]] |source=[[Star Wars: Episode V The Empire Strikes Back]] }} </pre> == TemplateData == <templatedata> { "params": { "text": { "label": "Quote text", "description": "quote text", "type": "content", "required": true }, "speaker": { "label": "Person(s) quoted", "description": "individual(s) who uttered or wrote the quoted words (wikitext links, comma-separated)", "type": "content", "required": true }, "receiver": { "label": "Person(s) to whom the quote was spoken", "description": "person the quote was spoken to (wikitext links, comma-separated)", "type": "content", "suggested": true }, "attribution": { "label": "Attribution(s)", "description": "attribution (wikitext links, comma-separated)", "type": "content", "suggested": true }, "source": { "label": "Quote source", "description": "place where it was spoken (wikitext link)", "type": "content", "suggested": true } }, "format": "block" } </templatedata> </noinclude> oo5b57fo2xd1mceyzo6sr5v16rl78qn 467 461 2024-11-08T14:12:54Z FANDOMbot 32794352 Updated default StructuredQuote template. See https://community.fandom.com/wiki/Help:Structured_Quotes for more details. 467 wikitext text/x-wiki <blockquote class="pull-quote"> <div class="pull-quote__text">{{{text|Text...}}}</div> <p style="text-align: right"><cite>—{{{speaker|speaker}}}{{#if:{{{receiver|}}}|, to {{{receiver|}}}}}{{#if:{{{attribution|}}}|, {{{attribution|}}}}}{{#if:{{{source|}}}|, {{{source|}}}}}</cite></p> </blockquote> <noinclude> ==Description== A template used for displaying Structured Quotes ( ''<nowiki>{{#SQuote:}}</nowiki>'' ). If you want to unlock the full potential of Structured Quotes, please avoid using this template directly, and consider ''<nowiki>{{#SQuote:}}</nowiki>'' markup instead. See https://community.fandom.com/wiki/Help:Structured_Quotes for extra information about Structured Quotes. ==Syntax== <pre> {{StructuredQuote | text = | speaker = | receiver = | attribution = | source = }} </pre> ==Samples== {{StructuredQuote |text=Size matters not. Look at me. Judge me by my size, do you? Hmm? Hmm. And well you should not. (...) |speaker=[[w:c:en.starwars:Yoda|Yoda]] |receiver=[[w:c:en.starwars:Luke_Skywalker|Luke Skywalker]] |source=[[w:c:en.starwars:Star_Wars:_Episode_V_The_Empire_Strikes_Back|Star Wars: Episode V The Empire Strikes Back]] }} <pre> {{StructuredQuote |text=Size matters not. Look at me. Judge me by my size, do you? Hmm? Hmm. And well you should not. (...) |speaker=[[Yoda]] |receiver=[[Luke Skywalker]] |source=[[Star Wars: Episode V The Empire Strikes Back]] }} </pre> == TemplateData == <templatedata> { "params": { "text": { "label": "Quote text", "description": "quote text", "type": "content", "required": true }, "speaker": { "label": "Person(s) quoted", "description": "individual(s) who uttered or wrote the quoted words (wikitext links, comma-separated)", "type": "content", "required": true }, "receiver": { "label": "Person(s) to whom the quote was spoken", "description": "person the quote was spoken to (wikitext links, comma-separated)", "type": "content", "suggested": true }, "attribution": { "label": "Attribution(s)", "description": "attribution (wikitext links, comma-separated)", "type": "content", "suggested": true }, "source": { "label": "Quote source", "description": "place where it was spoken (wikitext link)", "type": "content", "suggested": true } }, "format": "block" } </templatedata> </noinclude> t808cx5iy65gb6scx67s6giyg81ape0 470 467 2024-11-15T09:44:25Z FANDOMbot 32794352 Updated default StructuredQuote template. See https://community.fandom.com/wiki/Help:Structured_Quotes for more details. 470 wikitext text/x-wiki <blockquote class="pull-quote"> <div class="pull-quote__text">{{{text|Text...}}}</div> <p style="text-align: right"><cite>—{{{speaker|speaker}}}{{#if:{{{receiver|}}}|, to {{{receiver|}}}}}{{#if:{{{attribution|}}}|, {{{attribution|}}}}}{{#if:{{{source|}}}|, {{{source|}}}}}</cite></p> </blockquote> <noinclude> ==Description== A template used for displaying Structured Quotes ( ''<nowiki>{{#SQuote:}}</nowiki>'' ). If you want to unlock the full potential of Structured Quotes, please avoid using this template directly, and consider ''<nowiki>{{#SQuote:}}</nowiki>'' markup instead. See https://community.fandom.com/wiki/Help:Structured_Quotes for extra information about Structured Quotes. ==Syntax== <pre> {{StructuredQuote | text = | speaker = | receiver = | attribution = | source = }} </pre> ==Samples== {{StructuredQuote |text=Size matters not. Look at me. Judge me by my size, do you? Hmm? Hmm. And well you should not. (...) |speaker=[[w:c:en.starwars:Yoda|Yoda]] |receiver=[[w:c:en.starwars:Luke_Skywalker|Luke Skywalker]] |source=[[w:c:en.starwars:Star_Wars:_Episode_V_The_Empire_Strikes_Back|Star Wars: Episode V The Empire Strikes Back]] }} <pre> {{StructuredQuote |text=Size matters not. Look at me. Judge me by my size, do you? Hmm? Hmm. And well you should not. (...) |speaker=[[Yoda]] |receiver=[[Luke Skywalker]] |source=[[Star Wars: Episode V The Empire Strikes Back]] }} </pre> == TemplateData == <templatedata> { "params": { "text": { "label": "Quote text", "description": "quote text", "type": "content", "required": true }, "speaker": { "label": "Person(s) quoted", "description": "individual(s) who uttered or wrote the quoted words (wikitext links, comma-separated)", "type": "content", "required": true }, "receiver": { "label": "Person(s) to whom the quote was spoken", "description": "person the quote was spoken to (wikitext links, comma-separated)", "type": "content", "suggested": true }, "attribution": { "label": "Attribution(s)", "description": "attribution (wikitext links, comma-separated)", "type": "content", "suggested": true }, "source": { "label": "Quote source", "description": "place where it was spoken (wikitext link)", "type": "content", "suggested": true } }, "format": "block" } </templatedata> </noinclude> 5gtdrd3qkchyra4j769eptz3qivs29m Template:Stub 10 101 101 2023-08-30T04:40:14Z FANDOM 32769624 Created page with "{{MessageBox |header = Stub |type = stub |text = ''This article is a [[:Category:Stubs|stub]]. You can help {{SITENAME}} by [{{fullurl:{{FULLPAGENAME}}|action=edit}}..." 101 wikitext text/x-wiki {{MessageBox |header = Stub |type = stub |text = ''This article is a [[:Category:Stubs|stub]]. You can help {{SITENAME}} by [{{fullurl:{{FULLPAGENAME}}|action=edit}} expanding it].'' |comment = |class = notice hidden plainlinks |id = stub }}<includeonly>[[Category:Stubs]]</includeonly><noinclude> {{Documentation}}</noinclude> bcxslpn9zg20lvouccy581nvx3ukjl2 Template:Stub/doc 10 103 103 2023-08-30T04:40:14Z FANDOM 32769624 Created page with " ;Description :This template is used to identify a stub. Any pages using this template will be automatically placed in the [[:Category:Stubs|Stubs]] category. <includeonl..." 103 wikitext text/x-wiki ;Description :This template is used to identify a stub. Any pages using this template will be automatically placed in the [[:Category:Stubs|Stubs]] category. <includeonly>[[Category:Notice templates]]</includeonly><noinclude>[[Category:Template documentation]]</noinclude> tqq0kivah8rgixdbvf3nkjsaeam37y0 Template:T 10 5 5 2023-08-30T04:40:14Z FANDOM 32769624 5 wikitext text/x-wiki <onlyinclude><nowiki>{{</nowiki>{{#if:{{{prefix|}}}|{{{prefix}}}:}}[[Template:{{{1}}}|{{{1}}}]]<!-- -->{{#if:{{{2|}}}|&#124;<span style="color:#555;">''&lt;{{{2}}}&gt;''</span>}}<!-- -->{{#if:{{{3|}}}|&#124;<span style="color:#555;">''&lt;{{{3}}}&gt;''</span>}}<!-- -->{{#if:{{{4|}}}|&#124;<span style="color:#555;">''&lt;{{{4}}}&gt;''</span>}}<!-- -->{{#if:{{{5|}}}|&#124;<span style="color:#555;">''&lt;{{{5}}}&gt;''</span>}}<!-- -->{{#if:{{{6|}}}|&#124;<span style="color:#555;">''&lt;{{{6}}}&gt;''</span>}}<!-- -->{{#if:{{{7|}}}|&#124;<span style="color:#555;">''&lt;{{{7}}}&gt;''</span>}}<!-- -->{{#if:{{{8|}}}|&#124;<span style="color:#555;">''&lt;{{{8}}}&gt;''</span>}}<!-- -->{{#if:{{{9|}}}|&#124;<span style="color:#555;">''&lt;{{{9}}}&gt;''</span>}}<!-- -->{{#if:{{{10|}}}|&#124;<span style="color:#555;">''&lt;{{{10}}}&gt;''</span>}}<!-- -->{{#if:{{{11|}}}|&#124;<span style="color:#555;">''&lt;{{{11}}}&gt;''</span>}}<!-- -->{{#if:{{{12|}}}|&#124;<span style="color:#555;">''&lt;{{{12}}}&gt;''</span>}}<!-- -->{{#if:{{{13|}}}|&#124;<span style="color:#555;">''&lt;{{{13}}}&gt;''</span>}}<!-- -->{{#if:{{{14|}}}|&#124;<span style="color:#555;">''&lt;{{{14}}}&gt;''</span>}}<!-- -->{{#if:{{{15|}}}|&#124;<span style="color:#555;">''&lt;{{{15}}}&gt;''</span>}}<!-- -->{{#if:{{{16|}}}|&#124;<span style="color:#555;">''&lt;{{{16}}}&gt;''</span>}}<!-- -->{{#if:{{{17|}}}|&#124;<span style="color:#555;">''&lt;{{{17}}}&gt;''</span>}}<!-- -->{{#if:{{{18|}}}|&#124;<span style="color:#555;">''&lt;{{{18}}}&gt;''</span>}}<!-- -->{{#if:{{{19|}}}|&#124;<span style="color:#555;">''&lt;{{{19}}}&gt;''</span>}}<!-- -->{{#if:{{{20|}}}|&#124;<span style="color:#555;">''&lt;{{{20}}}&gt;''</span>}}<!-- -->{{#if:{{{21|}}}|&#124;<span style="color:#555;">''&lt;{{{21}}}&gt;''</span>}}<!-- --><nowiki>}}</nowiki></onlyinclude><noinclude>{{documentation}}</noinclude> 7rfwfkf7v8qsirfhrfq9sokm2459zae Template:T/doc 10 7 7 2023-08-30T04:40:14Z FANDOM 32769624 7 wikitext text/x-wiki ;Description A template link with a variable number of parameters (0-20). ;Syntax :{{t|t|parameter1|parameter2|parameter3|parameter4|...|parameter20}} <!-- self-referential examples! --> ;Source :Improved version not needing t/piece subtemplate developed on [http://templates.fandom.com Templates wiki] see the [http://templates.fandom.com/index.php?title=Template:T&action=history list of authors]. Copied here via CC-By-SA 3.0 license. ;Example :{{t|t|param1|param2}} <includeonly>[[Category:General wiki templates]]</includeonly> <noinclude>[[Category:Template documentation]]</noinclude> d0o0c2pkih1xk8re8694zbwkjvqp9df Template:Tocright 10 86 86 2023-08-30T04:40:14Z FANDOM 32769624 86 wikitext text/x-wiki <includeonly><div style="float:right; clear:{{{clear|right}}}; margin-bottom:.5em; padding:.5em 0 .8em 1.4em; background:transparent; max-width:20em;">__TOC__</div></includeonly><noinclude> {{documentation}}</noinclude> q7ewsmm9ejqw78mjfmlio6gshpnjjuq Template:Tocright/doc 10 90 90 2023-08-30T04:40:14Z FANDOM 32769624 90 wikitext text/x-wiki ;Description {{t|tocright}} forces the auto-generated Table of Contents for an article to appear floated to the right side of the page, in order to improve article layout. <includeonly>[[Category:General wiki templates]]</includeonly><noinclude>[[Category:Template documentation]]</noinclude> 2dbhgjhnsqc6pono0df2fkbj4cma74t Template:Topic 10 39 39 2023-08-30T04:40:14Z FANDOM 32769624 Created page with "<includeonly>{{#sub:{{#replace:{{SITENAME}}| Wiki}}|-{{#len:{{#replace:{{SITENAME}}| Wiki}}}}-1}}</includeonly><noinclude>{{documentation}}</noinclude>" 39 wikitext text/x-wiki <includeonly>{{#sub:{{#replace:{{SITENAME}}| Wiki}}|-{{#len:{{#replace:{{SITENAME}}| Wiki}}}}-1}}</includeonly><noinclude>{{documentation}}</noinclude> r6uruhmjhlc0bvdwean14zo168ybv42 Template:Topic/doc 10 40 40 2023-08-30T04:40:14Z FANDOM 32769624 40 wikitext text/x-wiki == Description == This template uses your wiki's <code>SITENAME</code> and strips off the word "wiki" leaving what is in most cases the text describing the topic of your wiki. To use this template in its basic form, simply add the {{T|{{BASEPAGENAME}}}} template wherever you want your topic to appear in a sentence or section. If your wiki's <code>SITENAME</code> minus the word "wiki" is not a good descriptor for your wiki's topic, you may also simply edit the template and replace it with just the text you want displayed. == Syntax == <pre>{{Topic}}</pre> == Sample output == {{Topic}} <includeonly>[[Category:Templates]]</includeonly><noinclude>[[Category:Template documentation|{{PAGENAME}}]]</noinclude> 9x2n2bgtm5mf7ts6vdu6lx7wv0fyvbv Template:Trim 10 87 87 2023-08-30T04:40:14Z FANDOM 32769624 87 wikitext text/x-wiki <includeonly>{{#if:{{{1|}}}|{{{1}}}|}}</includeonly><noinclude> {{documentation}}</noinclude> 3y1ihou149yx1vkeqweq3c256uf56re Template:Trim/doc 10 91 91 2023-08-30T04:40:14Z FANDOM 32769624 91 wikitext text/x-wiki ;Description This template trims whitespace from the beginning and end of the supplied value. It works by using the simple hack of filtering it through the <code>#if</code> parser function. ;Syntax <nowiki>{{trim| value }}</nowiki> <includeonly>[[Category:General wiki templates]]</includeonly><noinclude>[[Category:Template documentation]]</noinclude> s9exokxkuqpctkah87iveeswve3lqex Category:Blog posts 14 136 136 2023-08-30T04:40:14Z FANDOM 32769624 136 wikitext text/x-wiki This is an automatically generated list of blog posts [[Category:Community]] fosvbkwvodhgffi7ovz4viu5bswckn0 Category:Candidates for deletion 14 80 80 2023-08-30T04:40:14Z FANDOM 32769624 80 wikitext text/x-wiki __EXPECTUNUSEDCATEGORY__ This category contains articles that have been marked as candidates for deletion with the {{T|Delete}} template. '''Administrators, before deleting these pages''' make sure you check each page's discussion page, what links to each page, and the history of each page before proceeding with the deletion. [[Category:Maintenance]] jja1290e2p9zc83bs3uymw6zrro2l0e Category:Cards 14 205 300 2023-11-26T23:24:10Z Andyphan20 49234401 Created page with "Cards can have common and rare cards. There are new cards in the game." 300 wikitext text/x-wiki Cards can have common and rare cards. There are new cards in the game. 8ge1j5262dpr8wqh5r0dzczb4c77g47 Category:Community 14 137 137 2023-08-30T04:40:14Z FANDOM 32769624 Created page with "[[Category:{{SITENAME}}]]" 137 wikitext text/x-wiki [[Category:{{SITENAME}}]] pvml10nobooyn9545o1vp0vrmapf7o2 Category:Disambiguations 14 77 77 2023-08-30T04:40:14Z FANDOM 32769624 Created page with "[[Category:{{SITENAME}}]]" 77 wikitext text/x-wiki [[Category:{{SITENAME}}]] pvml10nobooyn9545o1vp0vrmapf7o2 Category:Documentation templates 14 47 47 2023-08-30T04:40:14Z FANDOM 32769624 Created page with "[[Category:Templates]]" 47 wikitext text/x-wiki [[Category:Templates]] 0t5jiibdq6k1tam9oy4zt1yld5iz80u Category:General wiki templates 14 46 46 2023-08-30T04:40:14Z FANDOM 32769624 Created page with "[[Category:Templates]]" 46 wikitext text/x-wiki [[Category:Templates]] 0t5jiibdq6k1tam9oy4zt1yld5iz80u Category:Hatnote templates with errors 14 114 114 2023-08-30T04:40:14Z FANDOM 32769624 Created page with "[[Category:Maintenance]]" 114 wikitext text/x-wiki [[Category:Maintenance]] it59vo5whwexpgslnlv8id1urubvc0x Category:Image license templates 14 44 44 2023-08-30T04:40:14Z FANDOM 32769624 Created page with "[[Category:Templates]]" 44 wikitext text/x-wiki [[Category:Templates]] 0t5jiibdq6k1tam9oy4zt1yld5iz80u Category:Images 14 94 94 2023-08-30T04:40:14Z FANDOM 32769624 Created page with "[[Category:Media]]" 94 wikitext text/x-wiki [[Category:Media]] kpegwc3ncet7t0vit1niu7o1gph15bl Category:Infobox templates 14 41 41 2023-08-30T04:40:14Z FANDOM 32769624 Created page with "[[Category:Templates]]" 41 wikitext text/x-wiki [[Category:Templates]] 0t5jiibdq6k1tam9oy4zt1yld5iz80u Category:Maintenance 14 43 43 2023-08-30T04:40:14Z FANDOM 32769624 43 wikitext text/x-wiki The subcategories of this category contain pages that have been identified as needing attention for one or more of the following reasons: * Changes have been suggested that should be discussed first or are under discussion. * The page has flaws that need addressing by an editor with the knowledge or skills to help. * The action the page needs requires special rights. ''See also:'' {{cols|2| * [[Special:BrokenRedirects|Broken redirects]] * [[Special:DoubleRedirects|Double redirects]] * [[Special:UncategorizedCategories|Uncategorized categories]] * [[Special:UncategorizedFiles|Uncategorized files]] * [[Special:UncategorizedPages|Uncategorized pages]] * [[Special:UncategorizedTemplates|Uncategorized templates]] * [[Special:WantedCategories|Wanted categories]] * [[Special:WantedFiles|Wanted files]] * [[Special:WantedPages|Wanted pages]] * [[Special:WantedTemplates|Wanted templates]] * [[Special:TrackingCategories|Other special tracking categories]] }} [[Category:{{SITENAME}}]] 6c8qxul3zboqnjnv9rs4axt4b9giiid Category:Media 14 95 95 2023-08-30T04:40:14Z FANDOM 32769624 Created page with "[[Category:{{SITENAME}}]]" 95 wikitext text/x-wiki [[Category:{{SITENAME}}]] pvml10nobooyn9545o1vp0vrmapf7o2 Category:Navbox templates 14 45 45 2023-08-30T04:40:14Z FANDOM 32769624 Created page with "[[Category:Templates]]" 45 wikitext text/x-wiki [[Category:Templates]] 0t5jiibdq6k1tam9oy4zt1yld5iz80u Category:Notice templates 14 79 79 2023-08-30T04:40:14Z FANDOM 32769624 Created page with "[[Category:Templates]]" 79 wikitext text/x-wiki [[Category:Templates]] 0t5jiibdq6k1tam9oy4zt1yld5iz80u Category:Pages with broken file links 14 138 138 2023-08-30T04:40:14Z FANDOM 32769624 Created page with "[[Category:Maintenance]]" 138 wikitext text/x-wiki [[Category:Maintenance]] it59vo5whwexpgslnlv8id1urubvc0x Category:Quote templates 14 78 78 2023-08-30T04:40:14Z FANDOM 32769624 Created page with "[[Category:Templates]]" 78 wikitext text/x-wiki [[Category:Templates]] 0t5jiibdq6k1tam9oy4zt1yld5iz80u Category:Screenshots 14 140 140 2023-08-30T04:40:14Z FANDOM 32769624 Created page with "[[Category:Images]]" 140 wikitext text/x-wiki [[Category:Images]] fwg0enol6185yz0jt2jpw8aer9m6squ Category:Stubs 14 102 102 2023-08-30T04:40:14Z FANDOM 32769624 102 wikitext text/x-wiki __EXPECTUNUSEDCATEGORY__ This category contains articles that are incomplete and are tagged with the {{T|Stub}} template. [[Category:Maintenance]] 1q6hsyyz5mwcs1fgok461xwllatvekz Category:Template documentation 14 48 48 2023-08-30T04:40:14Z FANDOM 32769624 Created page with "The templates in this category contain documentation about other templates. The are automatically put here by the {{T|Documentation}} template. [[Category:Templates]]" 48 wikitext text/x-wiki The templates in this category contain documentation about other templates. The are automatically put here by the {{T|Documentation}} template. [[Category:Templates]] qdkvvsu978yu5540ole3np96m7r22ot Category:Templates 14 42 42 2023-08-30T04:40:14Z FANDOM 32769624 Created page with "[[Category:Maintenance]]" 42 wikitext text/x-wiki [[Category:Maintenance]] it59vo5whwexpgslnlv8id1urubvc0x Category:Unattributed files 14 111 111 2023-08-30T04:40:14Z FANDOM 32769624 111 wikitext text/x-wiki __EXPECTUNUSEDCATEGORY__ The files in this category do not have an appropriate license selected and are tagged with the {{t|nolicense}} template. Administrators should review files in this category and either: * Update the file page with an appropriate if one can be easily determined. * Delete the image, though it is good idea to give the uploader a chance to select a license first. [[Category:Images]] [[Category:Maintenance]] tohx5e1fs2fk5dgb7ahyfzg5h2hf2pr Category:Videos 14 139 139 2023-08-30T04:40:14Z FANDOM 32769624 Created page with "[[Category:Media]]" 139 wikitext text/x-wiki [[Category:Media]] kpegwc3ncet7t0vit1niu7o1gph15bl Category:Wiki skin images 14 141 141 2023-08-30T04:40:14Z FANDOM 32769624 Created page with "[[Category:Images]]" 141 wikitext text/x-wiki [[Category:Images]] fwg0enol6185yz0jt2jpw8aer9m6squ Module:Dialogue 828 68 68 2023-08-30T04:40:14Z FANDOM 32769624 fixing broken help link 68 Scribunto text/plain -- This Module is used for making templates based in the Lua language. -- See more details about Lua in [[w:Help:Lua]]. -- The Fandom Developer's Wiki hosts Global Lua Modules that can be imported and locally overridden. -- The next line imports the Dialogue module from the [[w:c:dev:Global Lua Modules]]. local Dialogue = require('Dev:Dialogue') -- See more details about this module at [[w:c:dev:Global_Lua_Modules/Dialogue]] -- The last line produces the output for the template return Dialogue iu7tzurefqgz8vn2noywv0jixrunmc2 Module:Dialogue/doc 828 118 118 2023-08-30T04:40:14Z FANDOM 32769624 getting rid of red links 118 wikitext text/x-wiki This module is invoked by the {{t|Dialogue}} template. ojtojo1sg3ietu9icubc9pu5wuq7uaa Module:Hatnote 828 69 69 2023-08-30T04:40:14Z FANDOM 32769624 69 Scribunto text/plain -- This Module is used for making templates based in the Lua language. -- See more details about Lua in [[w:Help:Lua]]. -- The Fandom Developer's Wiki hosts Global Lua Modules that can be imported and locally overridden. -- The next line imports the Hatnote module from the [[w:c:dev:Global Lua Modules]]. local H = require('Dev:Hatnote') -- See more details about this module at [[w:c:dev:Global_Lua_Modules/Hatnote]] -- The last line produces the output for the template return H owdyvs3cj9roi0zs62mvc6i1dlm6wcp Module:Hatnote/doc 828 119 119 2023-08-30T04:40:14Z FANDOM 32769624 getting rid of red links 119 wikitext text/x-wiki This module is invoked by the {{t|Hatnote}} template, which is used by a number of [[:Category:Notice templates|Notice templates]]. l8bt36g57viwmqhyiuo8308nopyrxyk Module:Mbox 828 70 70 2023-08-30T04:40:14Z FANDOM 32769624 70 Scribunto text/plain -- This Module is used for making templates based in the Lua language. -- See more details about Lua in [[w:Help:Lua]]. -- The Fandom Developer's Wiki hosts Global Lua Modules that can be imported and locally overridden. -- The next line imports the Mbox module from the [[w:c:dev:Global Lua Modules]]. local Mbox = require('Dev:Mbox') -- See more details about this module at [[w:c:dev:Global_Lua_Modules/Mbox]] -- The imported Module is overwritten locally to include default styling. -- For a more flexible Mbox experience, delete the function below and import -- https://dev.fandom.com/wiki/MediaWiki:Global_Lua_Modules/Mbox.css -- or paste (and modify as you like) its contents in your wiki's -- [[MediaWiki:Wikia.css]] (see [[w:Help:Including_additional_CSS_and_JS]]) -- or look at https://dev.fandom.com/wiki/Global_Lua_Modules/Mbox -- for more customization inspiration -- -- BEGIN DELETION HERE -- local getArgs = require('Dev:Arguments').getArgs local localCSS = mw.loadData('Module:Mbox/data').localStyle function Mbox.main(frame) local args = getArgs(frame) -- styles local styles = {} if args.bordercolor then styles['border-left-color'] = args.bordercolor elseif args.type then styles['border-left-color'] = 'var(--type-' .. args.type .. ')' end if args.bgcolor then styles['background-color'] = args.bgcolor end -- images local image = args.image or '' local imagewidth = args.imagewidth or '80px' local imagelink = '' if args.imagelink then imagelink = '|link=' .. args.imagelink end local imagewikitext = ('%sFile:%s|%s%s' .. ']]'):format('[[', image, imagewidth, imagelink) -- id for closure local id = args.id or 'mbox' local container = mw.html.create('div') :addClass('mbox') :addClass(args.class) :css(styles) :css(localCSS['mbox']) :cssText(args.style) local content = container:tag('div') :addClass('mbox__content') :css(localCSS['mbox__content']) if args.image then local image = content:tag('div') :addClass('mbox__content__image') :addClass('mw-collapsible') :attr('id', 'mw-customcollapsible-' .. id) :css(localCSS['mbox__content__image']) :wikitext(imagewikitext) if args.collapsed then image:addClass('mw-collapsed') end end local contentwrapper = content:tag('div') :addClass('mbox__content__wrapper') :css(localCSS['mbox__content__wrapper']) if args.header then contentwrapper:tag('div') :addClass('mbox__content__header') :css(localCSS['mbox__content__header']) :wikitext(args.header) end if args.text then local text = contentwrapper:tag('div') :addClass('mbox__content__text') :addClass('mw-collapsible') :attr('id', 'mw-customcollapsible-' .. id) :css(localCSS['mbox__content__text']) :wikitext(args.text) if args.collapsed then text:addClass('mw-collapsed') end if args.comment then text:tag('div') :addClass('mbox__content__text__comment') :css(localCSS['mbox__content__text__comment']) :wikitext(args.comment) end end contentwrapper:tag('span') :addClass('mbox__close') :addClass('mw-customtoggle-' .. id) :css(localCSS['mbox__close']) :attr('title', 'Dismiss') if args.aside then local aside = content:tag('div') :addClass('mbox__content__aside') :addClass('mw-collapsible') :attr('id', 'mw-customcollapsible-' .. id) :css(localCSS['mbox__content__aside']) :wikitext(args.aside) if args.collapsed then aside:addClass('mw-collapsed') end end return container end -- -- END DELETION HERE -- -- The last line produces the output for the template return Mbox 3a5vo8p1ejar3ie3yg2yuizbamwevr6 Module:Mbox/data 828 71 71 2023-08-30T04:40:14Z FANDOM 32769624 71 Scribunto text/plain local localStyle = { ['mbox'] = { ['display'] = 'flex', ['position'] = 'relative', ['border'] = '1px solid #d6d6d6', ['border-left-width'] = '8px', ['border-left-color'] = '#d6d6d6', ['border-radius'] = '3px', ['margin-bottom'] = '5px', ['min-height'] = '32px' }, ['mbox__content'] = { ['display'] = 'table', ['box-sizing'] = 'border-box', ['width'] = '100%', ['padding'] = '8px 15px' }, ['mbox__content__image'] = { ['display'] = 'table-cell', ['width'] = '40px', ['height'] = '100%', ['text-align'] = 'center', ['vertical-align'] = 'middle', ['padding-right'] = '15px' }, ['mbox__content__wrapper'] = { ['display'] = 'table-cell', ['vertical-align'] = 'middle' }, ['mbox__content__header'] = { ['display'] = 'block', ['font-weight'] = 'bold' }, ['mbox__content__text'] = { ['display'] = 'block' }, ['mbox__content__text__comment'] = { ['font-size'] = 'small' }, ['mbox__content__aside'] = { ['display'] = 'table-cell', ['width'] = '100px', ['vertical-align'] = 'middle', ['text-align'] = 'center', ['padding-left'] = '15px', ['border-left'] = '1px solid #d6d6d6' }, ['mbox__close'] = { ['position'] = 'absolute', ['right'] = '0', ['top'] = '0', ['padding'] = '2px 7px', ['font-weight'] = 'bold', ['font-size'] = '16px', ['color'] = '#bbb', ['cursor'] = 'pointer', ['transition'] = 'all .15s ease-in' } } return { localStyle = localStyle } ed7bc6e22pux37qujbn0t5j7fechrz0 Module:Mbox/data/doc 828 116 116 2023-08-30T04:40:14Z FANDOM 32769624 to get rid of a red link for documentation 116 wikitext text/x-wiki This is a sub-module of [[Module:Mbox]] and is used to specify the CSS properties for message boxes. tj724m6wnkemnmi9x8lfg3xd1l01fzp Module:Mbox/doc 828 115 115 2023-08-30T04:40:14Z FANDOM 32769624 getting rid of a red link for the documentation 115 wikitext text/x-wiki This module is used by most of the basic [[:Category:Notice templates|Notice templates]] and is invoked by {{t|MessageBox}}. skrr10nguwr58wp1ukw4ouk1d8ia8j5 Module:Namespace detect 828 72 72 2023-08-30T04:40:14Z FANDOM 32769624 fixing broken help link 72 Scribunto text/plain -- This Module is used for making templates based in the Lua language. -- See more details about Lua in [[w:Help:Lua]]. -- The Fandom Developer's Wiki hosts Global Lua Modules that can be imported and locally overridden. -- The next line imports the Namespace_detect module from the [[w:c:dev:Global Lua Modules]]. local NS = require('Dev:Namespace_detect') -- Local configuration can be modified in -- [[Module:Namespace detect/data]] and -- [[Module:Namespace detect/config]] -- See more details about this module at [[w:c:dev:Global_Lua_Modules/Namespace detect]] -- The last line produces the output for the template return NS 1xl1t72olerrjk28oqw8rtm6vmxizub Module:Namespace detect/config 828 73 73 2023-08-30T04:40:14Z FANDOM 32769624 fixing broken help link 73 Scribunto text/plain -- This Module is used for making templates based in the Lua language. -- See more details about Lua in [[w:Help:Lua]]. -- The Fandom Developer's Wiki hosts Global Lua Modules that can be imported and locally overridden. -- The next line imports from the [[w:c:dev:Global Lua Modules]]. local nsConfiguration = require('Dev:Namespace_detect/config') -- See more details about this module at [[w:c:dev:Global_Lua_Modules/Namespace_detect]] -- The imported Module is overwritten locally to include default configuration. -- For a more flexible experience, delete the page import -- and paste (and modify as you like) its contents into this page -- https://dev.fandom.com/wiki/Module:Namespace_detect/config -- The last line produces the output for the template return nsConfiguration 42aw8jbiry5pd2wjzctj0mfvicja1hx Module:Namespace detect/config/doc 828 123 123 2023-08-30T04:40:14Z FANDOM 32769624 Created page with "This module stores configuration data for Module:Namespace detect. Here you can localise the module to your wiki's language. To activate a configuration item, you need to u..." 123 wikitext text/x-wiki This module stores configuration data for Module:Namespace detect. Here you can localise the module to your wiki's language. To activate a configuration item, you need to uncomment it. This means that you need to remove the text "-- " at the start of the line. anpd1xxr9apvj5jh56ll4ce3cpw3xb0 Module:Namespace detect/data 828 74 74 2023-08-30T04:40:14Z FANDOM 32769624 fixing broken help link 74 Scribunto text/plain -- This Module is used for making templates based in the Lua language. -- See more details about Lua in [[w:Help:Lua]]. -- The Fandom Developer's Wiki hosts Global Lua Modules that can be imported and locally overridden. -- The next line imports from the [[w:c:dev:Global Lua Modules]]. local nsData = require('Dev:Namespace_detect/data') -- See more details about this module at [[w:c:dev:Global_Lua_Modules/Namespace_detect]] -- The imported Module is overwritten locally to include default configuration. -- For a more flexible experience, delete the page import -- and paste (and modify as you like) its contents into this page -- https://dev.fandom.com/wiki/Module:Namespace_detect/data -- The last line produces the output for the template return nsData 7ik38lqy6uh9fwkkne9cxn9o7d7m1sv Module:Namespace detect/data/doc 828 122 122 2023-08-30T04:40:14Z FANDOM 32769624 Created page with "This module holds data for [[Module:Namespace detect]] to be loaded per page, rather than per #invoke, for performance reasons." 122 wikitext text/x-wiki This module holds data for [[Module:Namespace detect]] to be loaded per page, rather than per #invoke, for performance reasons. 8syjeo843oi4x2o5pp94toh3jfcdwfj Module:Namespace detect/doc 828 121 121 2023-08-30T04:40:14Z FANDOM 32769624 getting rid of red links 121 wikitext text/x-wiki This module is invoked by the {{t|Namespace}} template. 2idd8afbk2w2qo3lyfjbhzosq8r1cc5 Module:Navbox 828 75 75 2023-08-30T04:40:14Z FANDOM 32769624 fixed broken help link 75 Scribunto text/plain -- This Module is used for making templates based in the Lua language. -- See more details about Lua in [[w:Help:Lua]]. -- The Fandom Developer's Wiki hosts Global Lua Modules that can be imported and locally overridden. -- The next line imports the Navbox module from the [[w:c:dev:Global Lua Modules]]. local N = require('Dev:Navbox') -- See more details about this module at [[w:c:dev:Global_Lua_Modules/Navbox]] -- The last line produces the output for the template return N eiz127jgrsxnzryvcbyig40mttporiz Module:Navbox/doc 828 120 120 2023-08-30T04:40:14Z FANDOM 32769624 getting rid of red links 120 wikitext text/x-wiki This module is invoked by the {{t|Navbox}} template. Navbox templates are not displayed for mobile users. 46ogwqjbpjnp6l90gx5hiukc3znxrzp Module:Quote 828 76 76 2023-08-30T04:40:14Z FANDOM 32769624 76 Scribunto text/plain -- This Module is used for making templates based in the Lua language. -- See more details about Lua in [[w:Help:Lua]]. -- The Fandom Developer's Wiki hosts Global Lua Modules that can be imported and locally overridden. -- The next line imports the Quote module from the [[w:c:dev:Global Lua Modules]]. local Quote = require('Dev:Quote') -- See more details about this module at [[w:c:dev:Global_Lua_Modules/Quote]] -- The last line produces the output for the template return Quote c9yao8bgr81k5du7sexrz7eye5k8wsr Module:Quote/doc 828 117 117 2023-08-30T04:40:14Z FANDOM 32769624 to get rid of the red link for the documentation 117 wikitext text/x-wiki This module is used by most of the basic [[:Category:Quote templates|Quote templates]] and is invoked by {{t|Quote}}. bygz1r6jdgkblaksf93oqt9ka8276av Blog:Recent posts 502 135 135 2023-08-30T04:40:14Z FANDOM 32769624 Created article for recent blog posts 135 wikitext text/x-wiki <bloglist summary="true" count=50><title>⧼create-blog-post-recent-listing-title ⧽</title><type>plain</type><order>date</order></bloglist> kiy6ea8s4k1rsun3synixzuj194b8g3